
Far Blue Mountains
(!Early test phase!) My 3rd biggest and most important annual modpack, aiming for forever worlds, immersion and immaculate build creativity. For the friends, the fam, and the fans. RPG Exploration beyond the Far Blue Mountains.
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- 10 октября 2025 г.
- Лицензия
- All-Rights-Reserved
Опубликован 27 апреля 2025 г.
Adventurous RPG modpack with a huge variety of blocks to build with, terrain to conquer and explore in a multitude of ways. Level up over time with skill trees and armors. Gone are the days of easy teleportation and back are the use for horses, boats/sail boats, working mailboxes, and the need to make trails and roads (you'll often find village connect by road/trail already! finish the trail add two signs and you'll be able to teleport between signs!)(temporarily disabled village roads). No cheative easy maps to locate structures. Instead immerse yourself with Antique Atlas compatible with a collection of Beautiful landscape generation mods to lose yourself in for hours.
Credits! <3
https://modrinth.com/resourcepack/human-era-villagers-illagers
https://www.planetminecraft.com/texture-pack/flamboyant-flowers-the-new-3d-flowers/
https://www.planetminecraft.com/texture-pack/kubban-s-farmland/
Ченджлог
3.4.0Релиз1.20.1 · 5 октября 2025 г.
I was told to get rid of distant horizons and I said no and continued to work on it myself and found a fix for like one of my biggest issues! I think (big I think) this thing is pretty darn playable now.
Because of the hefty world gen mods it will take WAY too long to generate all the lods and chunks if you need to gen chunks as well, experiment with getting rid of some world gen mods like tectonic, natures spirit, oh the biomes we've gone and regions unexplored. They all work together (albeit each biome isn't super blended into each other as I'd like.) I suggest picking one of the above and pairing it with tectonic or just only using one to help with Distant Horizons pregeneration.
Gonna run some tests on pregen now to see if I've really solidly done it.
3.3.0Релиз1.20.1 · 26 сентября 2025 г.
I am raising a white flag, giving up to focus on my girlfriend, work, music, and other Nic ventures.
BUT! I am going to attempt to hire someone to work with me to complete the vision as I have daddle doodled in this for too long and can't stand to see it dwindle away in the wind plip fallen like a dry leaf scraping away sailing on concrete and asphalt.
This version now is a brand new instance and should be more stable than the last. The only problem is it is also still incredibly unstable even after I had rid it of its stinky stinky poo remnants of old mods configs and libraries I had sadly tossed from this packs futile existance.
Hopefully in the coming months this thing will be playable, and I will have the money to brute force my unhealthy obsession to be ALIVE, AND MAY ITS BEATING HEART PUMPS THE VESSELS ONWARDS TO NEW LANDS MUHAHAHA.
(note to add back presence footsteps :p)
3.1.1Релиз1.20.1 · 4 сентября 2025 г.
Added Amecs mod (keybinds can now be shift + h etc) and Backslots
Structures overlap way less (more testing needed should be way better though)
Liberty villagers mod and Mob ai tweaks now work together (mob ai tweak villager changes are turned off)
Natures spirit villages are not yet back but in the process of being made compatibile with human era villager resource pack
first person model mod removed
TO DO:
Test custom entity attributes mod
make quests still
fix adorable hamster mods sunflowers conflicting with sunflowers resource pack
fishing real datapack for naturalist and critters
3.1.0Релиз1.20.1 · 1 сентября 2025 г.
Removed "just expressions" resource pack as it is incompatible with Accessories/Trinkets (fixes lag in 3rd person)
Removed Oh The Biomes We've Gone, simplifying terrain gen to Terralith and Natures Spirit and added Yungs Caves
Removed Zenith, couldn't figure out how to configure armor affixes in the loot table making it way too easy to be overpowered early on. Lightens up the modpack makes it more vanilla+ friendly
Removed trough mod (a lets do mod already provides a trough)
Added back leawind third person
Removed custom skeleton resource pack (mob ai tweaks breaks the bow animation even when configuring the proper setting)
Waiting on Mob ai tweaks to know if I can return Liberties villagers mod to its original state (may have to remove one of them)
Added back countered settlement roads (needs further testing)
added companions mod
Need to learn how to make quests
Will add a weapon backslot mod
3.0.0Релиз1.20.1 · 31 августа 2025 г.
If anyone who I do not know directly is downloading these updates be warned that this is incredidbly early alpha and major changes will likely be in each update hence going straight from 2.0.0 to 3.0.0. From here on likely smaller updates will occur from this version.
2.0.0Релиз1.20.1 · 29 июля 2025 г.
Added and removed quite a few mods (may have deleted my entire changelog and do not feel like going through it all again)
Removed all resource packs and shaders which I do not yet have permission for.
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