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Mineforgian

Lithostitched

Library mod with new configurability and compatibility enhancements for worldgen

Загрузки
21.0M
Подписчики
1K
Обновлён
16 августа 2026 г.
Лицензия
MIT

Опубликован 3 августа 2023 г.

Lithostitched

Lithostitched is an expansive library mod for Fabric and Neoforge with new configurability and compatibility enhancements for worldgen.

The library adds features all across the game's worldgen, with the aim of increasing inter-project compatibility and expanding configurability in general.

  • Building biomes? There's tons of new feature types! Try out the expanded dungeon, ore, and well features or forge your own path with composite and template. Place your biome with biome injectors, a simple solution to modded biome layouts.

  • Making or modifying structures? You add now add guaranteed elements, structure-specific music, spawn conditions such as flatness checks, and more! You can also use Lithostitched's worldgen modifier system to add templates and spawn conditions to vanilla structures!

  • Dabble in terrain shaping? Lithostitched adds many new density function types (including Fast Noise!) and an injection system to apply terrain changes in a compatible manner.

All of these new capabilities are data-driven! Take a look at the Lithostitched Wiki for more information.

Ченджлог

1.8.0+beta5-fabric-21.1Релиз1.21.1 · 16 августа 2026 г.
  • Fixed crashing on Fabric.
1.8.0+beta4-neoforge-21.1Релиз1.21.1 · 16 августа 2026 г.
  • Introduced an optimization to density function caching. This will be most noticeable when playing with heavy worldgen packs like Tectonic or Lithosphere.
    • A special thank you to Unnecessarymb and Evanbones for finding and implementing this optimization, respectively.
  • Fixed the fields on the offset placement modifier being non-optional.
  • Fixed the dungeon feature type not working.
  • Added add_spawn_costs worldgen modifier (you're welcome mystic)
1.8.0+beta4-fabric-21.1Релиз1.21.1 · 16 августа 2026 г.
  • Introduced an optimization to density function caching. This will be most noticeable when playing with heavy worldgen packs like Tectonic or Lithosphere.
    • A special thank you to Unnecessarymb and Evanbones for finding and implementing this optimization, respectively.
  • Fixed the fields on the offset placement modifier being non-optional.
  • Fixed the dungeon feature type not working.
  • Added add_spawn_costs worldgen modifier (you're welcome mystic)
1.8.0+beta4-neoforge-26.1Релиз26.1, 26.1.1, 26.1.2 · 16 августа 2026 г.
  • Fix worldgen modifiers editing biomes not applying on Neoforge.
  • Added two new worldgen modifier types:
    • add_spawn_costs (you're welcome mystic)
    • set_structure_attributes
1.8.0+beta4-fabric-26.1Релиз26.1, 26.1.1, 26.1.2 · 16 августа 2026 г.
  • Fix worldgen modifiers editing biomes not applying on Neoforge.
  • Added two new worldgen modifier types:
    • add_spawn_costs (you're welcome mystic)
    • set_structure_attributes
1.8.0+beta3-neoforge-26.1Релиз26.1, 26.1.1, 26.1.2 · 15 августа 2026 г.
  • Added support for biome-based timelines. These can be applied in two ways:
    • Adding a timeline to the optional lithostitched:timelines field in biome files.
    • Using the set_biome_timeline worldgen modifier.
  • Fixed load predicates not applying correctly. This should fix some weirdness with Tectonic.
1.8.0+beta3-fabric-26.1Релиз26.1, 26.1.1, 26.1.2 · 15 августа 2026 г.
  • Added support for biome-based timelines. These can be applied in two ways:
    • Adding a timeline to the optional lithostitched:timelines field in biome files.
    • Using the set_biome_timeline worldgen modifier.
  • Fixed load predicates not applying correctly. This should fix some weirdness with Tectonic.
1.8.0+beta3-neoforge-26.2Релиз26.2 · 13 августа 2026 г.
  • Added support for biome-based timelines. These can be applied in two ways:
    • Adding a timeline to the optional lithostitched:timelines field in biome files.
    • Using the set_biome_timeline worldgen modifier.
  • Fixed load predicates still not applying correctly on Neoforge. This should fix some weirdness with Tectonic.

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