
GPUBooster
Provides DSA & fastest math formulas to game render system for best perfomance! Compatible with Sodium/Embeddium, Iris and shaders.
- Загрузки
- 5.3M
- Подписчики
- 677
- Обновлён
- 30 июля 2026 г.
- Лицензия
- GPL-3.0-only
Опубликован 2 сентября 2024 г.
GPUBooster | About⚡
Since 1.1.1, server part of mod moved to separate server-only mod NumFlux.
Comparing without any other mods(exclude libs) on 1.21.11
| Without mod | With mod (1.2.2) | FPS increase |
|---|---|---|
| 1100 | 1200 | 9.09% |
Features ⭐:
- DSA system for VBO/EBO/FBO/Textures
- RBO depth
- Pool system for VBO/EBO
- "VAO <--> Format" cache
- Vectorization(via jdk.incubator)
- UI text Batching
- Fast collections in loading systems
- GL targets cache
DSA(Included in game from version 1.21.11):
DSA(direct-state access) buffers(VBO, EBO, FBO), allows you not to bind buffers to render, reducing the number of operations, also adds a VBO/EBO pool, which creates a config-defined size value and allows you to reuse buffers.
RBO(>1.21.11):
Uses a Renderbuffer(RBO) for depth (which also uses DSA if it enabled on "FBO only" or "All") instead of texture, this slightly increases performance.
SIMD:
Accelerates CPU computations(in Frustum(~1.21.1) and Weather rendering(~1.21.11)) using the Vector API from the jdk.incubator module
Requires a JVM argument to run:
- Find the JVM arguments list in your launcher and add
--add-modules jdk.incubator.vectorto it. - Detailed guide for popular launchers
GPUBooster | User-side 👤
Problem-solving policy:
- If issue marked as “Bug/Compat,” it will have the highest priority.
- If issue marked as “Inaccuracy,” it has a low priority and implies that there is minor inaccuracy in the game process, which can be resolved by disabling config setting.
- If the game crashes, you should start by checking the JVM arguments to see if the `jdk.incubator` argument is present.
Important ⚠️:
If your GPU's OpenGL is lower than 4.5, some features will be unavailable!
RBO not compatible with shaderpacks.
Since minecraft 1.21.10 GpuTape support will be discontinued(Use GPUBooster instead).
Available languanges 🌐:
- English(en_us) - Mr.Toad
- Russian(ru_ru) - Mr.Toad
- German(de_de) - Mr.Toad (<1.1)
- Ukrainian(uk_ua) - StarmanMine142(<1.1)
Other my mods:
- NumFlux(Server-side optimizations)
- H+(New content & Difficulty Improvements)
- EnlightenedBlockEntities/EBEReforged(Fork of enchanced block entities)[DISCONTINUED]
- Palladium(Optimization)
- MovieMaker(Content)
Ченджлог
1.3.1-1.21-1.21.1Релиз1.21, 1.21.1 · 30 июля 2026 г.
1.3.0h-1.21.11-fabricРелиз1.21.11 · 25 июля 2026 г.
Includes libs for all operating systems(Fix for 74)
1.3.0-26.1x-fabricБета26.1, 26.1.1, 26.1.2 · 25 июля 2026 г.
Base version for 21.1x
Contains fewer features compared to the version for 1.21.11.
Contains one experimental feature that may cause collisions with certain entities!
1.3.0-1.21-1.21.1-fabricРелиз1.21, 1.21.1 · 24 июля 2026 г.
Fixes:
- The DSA VertexBuffer is now more stable
- Fixed a visual artifact with the texture of a breaking block
1.3.0-1.21.11-fabricРелиз1.21.11 · 24 июля 2026 г.
Fixes:
- The DSA VertexBuffer is now more stable
- Fixed a visual artifact with the texture of a breaking block
1.2.5-1.21.11-fabricРелиз1.21.11 · 13 июня 2026 г.
Added:
- Render type smart cache
Some fixes
1.2.4-1.21.11-fabricРелиз1.21.11 · 15 апреля 2026 г.
Fixed wrong availability of "SIMD Weather"(#60)
1.2.3-1.21.11-fabricРелиз1.21.11 · 14 апреля 2026 г.
Added:
- Minor fix for cloud rendering
- Warn screen when no JVM argument for SIMD provided
Fixes:
- BetterClouds render with "smart culling" (#55)
- Shader rendering with "pipeline caching" (#59)
- Other micro-fixes
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