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Mineforgian

Truly Modular: Modular Item API

This mod is the API designed for the Truly Modular mods

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70K
Подписчики
74
Обновлён
18 июня 2026 г.
Лицензия
Polyform-Shield-1.0.0-

Опубликован 31 мая 2023 г.

Truly Modular: Miapi

Truly Modular: Modular Item API is a modern cross Platform Data Driven Modular Item API. It allows addons/other mods to easily implement highly complex Modular Items.

Dependencies:

If you are a User, this API is basicly Contentless, consider checking

  • Arsenal a melee Weapon and Tool focused Addon

  • Archery Focousing on Bows, Crossbows and Modular Arrows

For Developers :

  • Miapi includes various default APIs to streamline cross platform mod Modular Item mod Development.
  • Material Stats and their reference:
  • You can simply add a new Key to the Material.json and reference them like this "armor_pen": "[material.hardness]*2.0 + 20", within the module.json
  • for Examples one can always check the arsenal, archery and armory repositories
  • usable gui apis and default extendable Crafter gui
  • complex Module Properties and custom per Property resolving
  • almost 100 default Materials and dozens of default Properties to be used
  • complex and extendable per Module Rendering allowing to easily Implement custom new model Types and by default extended 3D capabilities
  • Synergies, Property Injections and Skins, are multiple system that are able to add/modify a modules and/or items properties
  • Generative Materials: Truly Modular Automaticly tries to scan other mods content to add Materials Automaticly. Handmade Materials are obvioulsy higher quality, but this adds a good bridge while there is no dedicated Compatibility
  • if you have any additional questions, feel free to ask on our discord

FAQ:

  • What Launcher is this for? Forge? Fabric?
    • Both, check the jars
  • Backport to older versions?
    • is not planned. There are many features in Truly Modular which have a significantly higher priority than backporting. Once the list of ideas is smaller we might consider backporting.
  • is X mod supported?
    • probably? Generative Compatiblity has a high chance of working with most mods out of the box. You can check here for more informations or to report issues
  • Can i write a Addon for this?
    • Yes, for any help feel free to visit our discord or check the API wiki for additional Help
  • Can i use this in a Modpack?
    • yes

Центр версий

182 версий
  • Релиз3.7 МБ
  • Релиз3.7 МБ
  • Релиз3.7 МБ
  • Релиз3.6 МБ
  • Релиз3.6 МБ
  • Релиз3.5 МБ
  • Релиз3.6 МБ
  • Релиз3.5 МБ
  • Релиз3.6 МБ
  • Релиз3.5 МБ
  • Релиз3.5 МБ
  • Релиз3.6 МБ
  • Релиз3.5 МБ
  • Релиз3.5 МБ
  • Релиз3.5 МБ
  • Релиз3.5 МБ
  • Релиз3.5 МБ
  • Релиз3.5 МБ
  • Релиз3.3 МБ
  • Релиз3.1 МБ

Ченджлог

2.3.8-1.21-neoforgeРелиз1.21, 1.21.1 · 18 июня 2026 г.

v2.3.8 (1.21)

Bugfixes

  • fix crash of loading crossbow on neoforge without ammo
  • fix crash due to material id not being set correctly
  • fixed models sometimes using the wrong textures
  • fixed minor cache issues during skin previews
2.3.8-1.21-fabricРелиз1.21, 1.21.1 · 18 июня 2026 г.

v2.3.8 (1.21)

Bugfixes

  • fix crash of loading crossbow on neoforge without ammo
  • fix crash due to material id not being set correctly
  • fixed models sometimes using the wrong textures
  • fixed minor cache issues during skin previews
2.3.7-1.21-neoforgeРелиз1.21, 1.21.1 · 10 июня 2026 г.

v2.3.7 (1.21)

Bugfixes

  • fixed crafting reasons not being shown correctly from conditions (2x)
  • fixed some behaviour around durability if full break is turned on
  • fixed magazine crossbows disconnecting players on shoot
  • fixed leaving material on removed modules
  • fixed crash/issues related to generated detected attributes
  • changed mixin function names to prevent mixin conflict
  • fixed fake enchantment ui previews not always working

Changes

  • significantly improved rendering performance
  • improved rapid lookup performance for mining speed
  • moved render related configs to client/render instead of client/other
  • actually made obsidian reduce attackspeed
  • improved riptide ability logic allowing third party fluids and no fluids
  • made throwing ability consume single items and not stacks.
  • fixes to generated material gui groups
  • buffed amethyst
  • buffed bone
  • buffed durability of all blaze,breeze and end rods

Additions

  • added trail render config option
  • added new config option to control breakability of broken times
  • added scute materials
  • added very basic compat with Elytratrims (only basic trims work)
2.3.7-1.21-fabricРелиз1.21, 1.21.1 · 10 июня 2026 г.

v2.3.7 (1.21)

Bugfixes

  • fixed crafting reasons not being shown correctly from conditions (2x)
  • fixed some behaviour around durability if full break is turned on
  • fixed magazine crossbows disconnecting players on shoot
  • fixed leaving material on removed modules
  • fixed crash/issues related to generated detected attributes
  • changed mixin function names to prevent mixin conflict
  • fixed fake enchantment ui previews not always working

Changes

  • significantly improved rendering performance
  • improved rapid lookup performance for mining speed
  • moved render related configs to client/render instead of client/other
  • actually made obsidian reduce attackspeed
  • improved riptide ability logic allowing third party fluids and no fluids
  • made throwing ability consume single items and not stacks.
  • fixes to generated material gui groups
  • buffed amethyst
  • buffed bone
  • buffed durability of all blaze,breeze and end rods

Additions

  • added trail render config option
  • added new config option to control breakability of broken times
  • added scute materials
  • added very basic compat with Elytratrims (only basic trims work)
2.3.6-1.21-neoforgeРелиз1.21, 1.21.1 · 23 апреля 2026 г.

v2.3.6 (1.21)

Bugfixes

  • fixed blueprints not applying properties correctly
  • fixed data blueprints not loading
  • fixed server crashes

Changes

2.3.6-1.21-fabricРелиз1.21, 1.21.1 · 23 апреля 2026 г.

v2.3.6 (1.21)

Bugfixes

  • fixed blueprints not applying properties correctly
  • fixed data blueprints not loading
  • fixed server crashes

Changes

2.3.5-1.21-neoforgeРелиз1.21, 1.21.1 · 16 апреля 2026 г.

v2.3.5 (1.21)

Bugfixes

  • fixed issues with attributes in loot modularisation
  • fixed attribute merging issue where heavy armor would not apply the correct armor values
  • fixed inv frames being removed by accident

Changes

2.3.5-1.21-fabricРелиз1.21, 1.21.1 · 16 апреля 2026 г.

v2.3.5 (1.21)

Bugfixes

  • fixed issues with attributes in loot modularisation
  • fixed attribute merging issue where heavy armor would not apply the correct armor values
  • fixed inv frames being removed by accident

Changes

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