
Immersive Furniture
Create custom and fancy furniture, deco, and objects in-game or choose from a vast online library.
Обновлён 6 июня 2026 г. · опубликован 9 июня 2025 г.
Immersive Furniture
Is your Minecraft build missing just the right piece of furniture? But none of your 749 installed furniture mods have what you need? Look no further! Immersive Furniture is the perfect solution for you. Create custom and fancy furniture, deco, and objects in-game or choose from a vast online library. Share your creations with the world and download furniture made by others.

Over 3500 pieces of furniture are already available in the online library, with more being added every day. Big thanks to the amazing community contributing their creations!

Features
- Online library to share and download furniture
- In-game editor to create your own furniture
- Supports particles, sounds, sitting and sleeping
- Automatic material-based texturing
- Toggleable states (e.g. open/closed) and lighting

A simple yet powerful in-game editor allows you to create good-looking furniture with ease.

Craft the Artisan's Workstation to get started!



Immersive Collection

Версии
| Версия | Канал | Игра | Загрузчики | Дата | Скачать |
|---|---|---|---|---|---|
| 0.2.2+1.21.1 | Релиз | 1.21.1 | neoforge | 6 июня 2026 г. | .jar (904 КБ) |
| 0.2.2+1.21.1 | Релиз | 1.21.1 | fabric | 6 июня 2026 г. | .jar (909 КБ) |
| 0.2.2+1.20.1 | Релиз | 1.20.1 | forge | 6 июня 2026 г. | .jar (909 КБ) |
| 0.2.2+1.20.1 | Релиз | 1.20.1 | fabric | 6 июня 2026 г. | .jar (908 КБ) |
| 0.2.1+1.20.1 | Релиз | 1.20.1 | forge | 3 июня 2026 г. | .jar (909 КБ) |
| 0.2.1+1.20.1 | Релиз | 1.20.1 | fabric | 3 июня 2026 г. | .jar (908 КБ) |
| 0.2.1+1.21.1 | Релиз | 1.21.1 | neoforge | 3 июня 2026 г. | .jar (904 КБ) |
| 0.2.1+1.21.1 | Релиз | 1.21.1 | fabric | 3 июня 2026 г. | .jar (909 КБ) |
| 0.2.0+1.20.1 | Релиз | 1.20.1 | forge | 3 июня 2026 г. | .jar (909 КБ) |
| 0.2.0+1.20.1 | Релиз | 1.20.1 | fabric | 3 июня 2026 г. | .jar (908 КБ) |
| 0.2.0+1.21.1 | Релиз | 1.21.1 | neoforge | 3 июня 2026 г. | .jar (904 КБ) |
| 0.2.0+1.21.1 | Релиз | 1.21.1 | fabric | 3 июня 2026 г. | .jar (909 КБ) |
| 0.1.3+1.21.1 | Релиз | 1.21.1 | neoforge | 5 февраля 2026 г. | .jar (877 КБ) |
| 0.1.3+1.21.1 | Релиз | 1.21.1 | fabric | 5 февраля 2026 г. | .jar (883 КБ) |
| 0.1.3+1.20.1 | Релиз | 1.20.1 | forge | 5 февраля 2026 г. | .jar (883 КБ) |
Показаны последние 15 из 46 версий. Все версии — на Modrinth.
Ченджлог
0.2.2+1.21.1Релиз1.21.1 · 6 июня 2026 г.
0.2.2
- Disabled culling
0.2.1
- Fixed login not working
0.2.0
Backup world, there is a small chance that some placed furniture is removed
- Reduced memory usage when FerriteCore is not installed
- Added pixel-perfect placement mode (Thanks GlobalHive!)
- Added recipe to duplicate furniture with material
- Fixed recycling recipe accepting any item
- Added
requiredCraftingPermissionLevelto config - Replaced vanilla’s ultra-slow outline renderer with a fast one
- Particle/Sound Emitter now triggers hand animations
- Added open URL popup instead of opening links directly
- Furniture now has a powered flag, fixing some weird redstone interactions between them
- Fixed local library blocked by network delays
- Added compat with Sodium Extras
- Fixed bed alignment on Forge
- Fixed some rare crashes and incompatibilities
0.1.3
- Fixed worker thread preventing server shutdown
- Added furniture recycling (shapeless crafting recipe)
- Fixed hand animations when interacting with furniture
- Fixed items on shelves only rendering when no empty slots inbetween
0.1.2
- Dragging multiple elements now moves in sync
- Fixed deadlocks
- Fixed a few lags-pikes when loading chunks
- Fixed vanilla blocks being tagged as modded
- Axes now destroy furniture faster
- Improved search
0.1.1
- Fixed interactions blocked
- Fixed sync issues on forge
- Fixed texture issues when changing graphics settings mid-game
- Fixed stretched textures when maxMipLevel > 0
0.1.0
- Added furniture states
- Elements can now be enabled/disabled based on furniture active state
- This allows, for example, doors, traps, yapping animations, etc.
- Added "Item Sprites" to display an item in the inventory rather than a sprite
- Some special sounds are no longer played globally
- Fixed out-of-sync model previews in the editor
0.0.9
- Fixed a crash
0.0.8
- Furniture now has an active state
- Reacts to redstone signals
- Can be toggled with right-click (if enabled in the editor)
- Can be toggled to also affect light
- Comparator now reads inventory fill state
- Optimized and threaded shape generation to avoid spikes at super complex models
- Only the selected block of multi-block furniture is now outlined when hovered
- Beds now allow respawning
- Fixed position when sleeping
- Dismount position on sitting furniture is now way more reasonable
- New worlds can now be copied without data loss
- Destroying furniture now kicks off passengers
- You can now hold ctrl to keep the screen open when crafting furniture
- Crafting sounds
- Added better furniture sorting to balance popular and new furniture
0.0.7
- Fixed interact not interacting on Forge
- Fixed issues with mipmapping
0.0.6
- Added multi-selection
- Fixed poses not being rotatable and the front is marked
- Added ctrl-A (select all) and ctrl-D (duplicate) shortcut
- Fixed sounds playing twice
- Fix cache degradation
0.0.5
- Fixed crashes and bugs
- Fixed tiled rotated sprites
- Users can now upload modified furniture
- Missing sprites are no longer rendered (instead of ugly missing textures)
- Fixed used resources and mods not tracked in the tooltip
0.0.4
- Fixes and improvements
- Interact sounds and particles are now shared in multiplayer
0.0.3
- Added autosave
- Added emission to materials and sprites
- Improved transparent rendering
- Improved ambient occlusion on transparent elements
- Transparent elements no longer cull other elements
- Fixed Artisans table is not dropping itself
- Added some anti-z-fighting (Does not replace proper modeling!)
- Sprites now support tile mode (mostly interesting for liquids and co)
- Fixed Sodium incompatibility pausing animations
0.0.2
- Fixed a crash
0.0.1
Initial release
TODO
- Blockbench/JSON block and item model import
- Datapack support
- On flat elements (sprites mostly) the direction is picked oddly
Backend
- Non latin search not searching
- Filter likes button and config
0.2.2+1.21.1Релиз1.21.1 · 6 июня 2026 г.
0.2.2
- Disabled culling
0.2.1
- Fixed login not working
0.2.0
Backup world, there is a small chance that some placed furniture is removed
- Reduced memory usage when FerriteCore is not installed
- Added pixel-perfect placement mode (Thanks GlobalHive!)
- Added recipe to duplicate furniture with material
- Fixed recycling recipe accepting any item
- Added
requiredCraftingPermissionLevelto config - Replaced vanilla’s ultra-slow outline renderer with a fast one
- Particle/Sound Emitter now triggers hand animations
- Added open URL popup instead of opening links directly
- Furniture now has a powered flag, fixing some weird redstone interactions between them
- Fixed local library blocked by network delays
- Added compat with Sodium Extras
- Fixed bed alignment on Forge
- Fixed some rare crashes and incompatibilities
0.1.3
- Fixed worker thread preventing server shutdown
- Added furniture recycling (shapeless crafting recipe)
- Fixed hand animations when interacting with furniture
- Fixed items on shelves only rendering when no empty slots inbetween
0.1.2
- Dragging multiple elements now moves in sync
- Fixed deadlocks
- Fixed a few lags-pikes when loading chunks
- Fixed vanilla blocks being tagged as modded
- Axes now destroy furniture faster
- Improved search
0.1.1
- Fixed interactions blocked
- Fixed sync issues on forge
- Fixed texture issues when changing graphics settings mid-game
- Fixed stretched textures when maxMipLevel > 0
0.1.0
- Added furniture states
- Elements can now be enabled/disabled based on furniture active state
- This allows, for example, doors, traps, yapping animations, etc.
- Added "Item Sprites" to display an item in the inventory rather than a sprite
- Some special sounds are no longer played globally
- Fixed out-of-sync model previews in the editor
0.0.9
- Fixed a crash
0.0.8
- Furniture now has an active state
- Reacts to redstone signals
- Can be toggled with right-click (if enabled in the editor)
- Can be toggled to also affect light
- Comparator now reads inventory fill state
- Optimized and threaded shape generation to avoid spikes at super complex models
- Only the selected block of multi-block furniture is now outlined when hovered
- Beds now allow respawning
- Fixed position when sleeping
- Dismount position on sitting furniture is now way more reasonable
- New worlds can now be copied without data loss
- Destroying furniture now kicks off passengers
- You can now hold ctrl to keep the screen open when crafting furniture
- Crafting sounds
- Added better furniture sorting to balance popular and new furniture
0.0.7
- Fixed interact not interacting on Forge
- Fixed issues with mipmapping
0.0.6
- Added multi-selection
- Fixed poses not being rotatable and the front is marked
- Added ctrl-A (select all) and ctrl-D (duplicate) shortcut
- Fixed sounds playing twice
- Fix cache degradation
0.0.5
- Fixed crashes and bugs
- Fixed tiled rotated sprites
- Users can now upload modified furniture
- Missing sprites are no longer rendered (instead of ugly missing textures)
- Fixed used resources and mods not tracked in the tooltip
0.0.4
- Fixes and improvements
- Interact sounds and particles are now shared in multiplayer
0.0.3
- Added autosave
- Added emission to materials and sprites
- Improved transparent rendering
- Improved ambient occlusion on transparent elements
- Transparent elements no longer cull other elements
- Fixed Artisans table is not dropping itself
- Added some anti-z-fighting (Does not replace proper modeling!)
- Sprites now support tile mode (mostly interesting for liquids and co)
- Fixed Sodium incompatibility pausing animations
0.0.2
- Fixed a crash
0.0.1
Initial release
TODO
- Blockbench/JSON block and item model import
- Datapack support
- On flat elements (sprites mostly) the direction is picked oddly
Backend
- Non latin search not searching
- Filter likes button and config
0.2.2+1.20.1Релиз1.20.1 · 6 июня 2026 г.
0.2.2
- Disabled culling
0.2.1
- Fixed login not working
0.2.0
Backup world, there is a small chance that some placed furniture is removed
- Reduced memory usage when FerriteCore is not installed
- Added pixel-perfect placement mode (Thanks GlobalHive!)
- Added recipe to duplicate furniture with material
- Fixed recycling recipe accepting any item
- Added
requiredCraftingPermissionLevelto config - Replaced vanilla’s ultra-slow outline renderer with a fast one
- Particle/Sound Emitter now triggers hand animations
- Added open URL popup instead of opening links directly
- Furniture now has a powered flag, fixing some weird redstone interactions between them
- Fixed local library blocked by network delays
- Added compat with Sodium Extras
- Fixed bed alignment on Forge
- Fixed some rare crashes and incompatibilities
0.1.3
- Fixed worker thread preventing server shutdown
- Added furniture recycling (shapeless crafting recipe)
- Fixed hand animations when interacting with furniture
- Fixed items on shelves only rendering when no empty slots inbetween
0.1.2
- Dragging multiple elements now moves in sync
- Fixed deadlocks
- Fixed a few lags-pikes when loading chunks
- Fixed vanilla blocks being tagged as modded
- Axes now destroy furniture faster
- Improved search
0.1.1
- Fixed interactions blocked
- Fixed sync issues on forge
- Fixed texture issues when changing graphics settings mid-game
- Fixed stretched textures when maxMipLevel > 0
0.1.0
- Added furniture states
- Elements can now be enabled/disabled based on furniture active state
- This allows, for example, doors, traps, yapping animations, etc.
- Added "Item Sprites" to display an item in the inventory rather than a sprite
- Some special sounds are no longer played globally
- Fixed out-of-sync model previews in the editor
0.0.9
- Fixed a crash
0.0.8
- Furniture now has an active state
- Reacts to redstone signals
- Can be toggled with right-click (if enabled in the editor)
- Can be toggled to also affect light
- Comparator now reads inventory fill state
- Optimized and threaded shape generation to avoid spikes at super complex models
- Only the selected block of multi-block furniture is now outlined when hovered
- Beds now allow respawning
- Fixed position when sleeping
- Dismount position on sitting furniture is now way more reasonable
- New worlds can now be copied without data loss
- Destroying furniture now kicks off passengers
- You can now hold ctrl to keep the screen open when crafting furniture
- Crafting sounds
- Added better furniture sorting to balance popular and new furniture
0.0.7
- Fixed interact not interacting on Forge
- Fixed issues with mipmapping
0.0.6
- Added multi-selection
- Fixed poses not being rotatable and the front is marked
- Added ctrl-A (select all) and ctrl-D (duplicate) shortcut
- Fixed sounds playing twice
- Fix cache degradation
0.0.5
- Fixed crashes and bugs
- Fixed tiled rotated sprites
- Users can now upload modified furniture
- Missing sprites are no longer rendered (instead of ugly missing textures)
- Fixed used resources and mods not tracked in the tooltip
0.0.4
- Fixes and improvements
- Interact sounds and particles are now shared in multiplayer
0.0.3
- Added autosave
- Added emission to materials and sprites
- Improved transparent rendering
- Improved ambient occlusion on transparent elements
- Transparent elements no longer cull other elements
- Fixed Artisans table is not dropping itself
- Added some anti-z-fighting (Does not replace proper modeling!)
- Sprites now support tile mode (mostly interesting for liquids and co)
- Fixed Sodium incompatibility pausing animations
0.0.2
- Fixed a crash
0.0.1
Initial release
TODO
- Blockbench/JSON block and item model import
- Datapack support
- On flat elements (sprites mostly) the direction is picked oddly
Backend
- Non latin search not searching
- Filter likes button and config
0.2.2+1.20.1Релиз1.20.1 · 6 июня 2026 г.
0.2.2
- Disabled culling
0.2.1
- Fixed login not working
0.2.0
Backup world, there is a small chance that some placed furniture is removed
- Reduced memory usage when FerriteCore is not installed
- Added pixel-perfect placement mode (Thanks GlobalHive!)
- Added recipe to duplicate furniture with material
- Fixed recycling recipe accepting any item
- Added
requiredCraftingPermissionLevelto config - Replaced vanilla’s ultra-slow outline renderer with a fast one
- Particle/Sound Emitter now triggers hand animations
- Added open URL popup instead of opening links directly
- Furniture now has a powered flag, fixing some weird redstone interactions between them
- Fixed local library blocked by network delays
- Added compat with Sodium Extras
- Fixed bed alignment on Forge
- Fixed some rare crashes and incompatibilities
0.1.3
- Fixed worker thread preventing server shutdown
- Added furniture recycling (shapeless crafting recipe)
- Fixed hand animations when interacting with furniture
- Fixed items on shelves only rendering when no empty slots inbetween
0.1.2
- Dragging multiple elements now moves in sync
- Fixed deadlocks
- Fixed a few lags-pikes when loading chunks
- Fixed vanilla blocks being tagged as modded
- Axes now destroy furniture faster
- Improved search
0.1.1
- Fixed interactions blocked
- Fixed sync issues on forge
- Fixed texture issues when changing graphics settings mid-game
- Fixed stretched textures when maxMipLevel > 0
0.1.0
- Added furniture states
- Elements can now be enabled/disabled based on furniture active state
- This allows, for example, doors, traps, yapping animations, etc.
- Added "Item Sprites" to display an item in the inventory rather than a sprite
- Some special sounds are no longer played globally
- Fixed out-of-sync model previews in the editor
0.0.9
- Fixed a crash
0.0.8
- Furniture now has an active state
- Reacts to redstone signals
- Can be toggled with right-click (if enabled in the editor)
- Can be toggled to also affect light
- Comparator now reads inventory fill state
- Optimized and threaded shape generation to avoid spikes at super complex models
- Only the selected block of multi-block furniture is now outlined when hovered
- Beds now allow respawning
- Fixed position when sleeping
- Dismount position on sitting furniture is now way more reasonable
- New worlds can now be copied without data loss
- Destroying furniture now kicks off passengers
- You can now hold ctrl to keep the screen open when crafting furniture
- Crafting sounds
- Added better furniture sorting to balance popular and new furniture
0.0.7
- Fixed interact not interacting on Forge
- Fixed issues with mipmapping
0.0.6
- Added multi-selection
- Fixed poses not being rotatable and the front is marked
- Added ctrl-A (select all) and ctrl-D (duplicate) shortcut
- Fixed sounds playing twice
- Fix cache degradation
0.0.5
- Fixed crashes and bugs
- Fixed tiled rotated sprites
- Users can now upload modified furniture
- Missing sprites are no longer rendered (instead of ugly missing textures)
- Fixed used resources and mods not tracked in the tooltip
0.0.4
- Fixes and improvements
- Interact sounds and particles are now shared in multiplayer
0.0.3
- Added autosave
- Added emission to materials and sprites
- Improved transparent rendering
- Improved ambient occlusion on transparent elements
- Transparent elements no longer cull other elements
- Fixed Artisans table is not dropping itself
- Added some anti-z-fighting (Does not replace proper modeling!)
- Sprites now support tile mode (mostly interesting for liquids and co)
- Fixed Sodium incompatibility pausing animations
0.0.2
- Fixed a crash
0.0.1
Initial release
TODO
- Blockbench/JSON block and item model import
- Datapack support
- On flat elements (sprites mostly) the direction is picked oddly
Backend
- Non latin search not searching
- Filter likes button and config
0.2.1+1.20.1Релиз1.20.1 · 3 июня 2026 г.
0.2.1
- Fixed login not working
0.2.0
Backup world, there is a small chance that some placed furniture is removed
- Reduced memory usage when FerriteCore is not installed
- Added pixel-perfect placement mode (Thanks GlobalHive!)
- Added recipe to duplicate furniture with material
- Fixed recycling recipe accepting any item
- Added
requiredCraftingPermissionLevelto config - Replaced vanilla’s ultra-slow outline renderer with a fast one
- Particle/Sound Emitter now triggers hand animations
- Added open URL popup instead of opening links directly
- Furniture now has a powered flag, fixing some weird redstone interactions between them
- Fixed local library blocked by network delays
- Added compat with Sodium Extras
- Fixed bed alignment on Forge
- Fixed some rare crashes and incompatibilities
0.1.3
- Fixed worker thread preventing server shutdown
- Added furniture recycling (shapeless crafting recipe)
- Fixed hand animations when interacting with furniture
- Fixed items on shelves only rendering when no empty slots inbetween
0.1.2
- Dragging multiple elements now moves in sync
- Fixed deadlocks
- Fixed a few lags-pikes when loading chunks
- Fixed vanilla blocks being tagged as modded
- Axes now destroy furniture faster
- Improved search
0.1.1
- Fixed interactions blocked
- Fixed sync issues on forge
- Fixed texture issues when changing graphics settings mid-game
- Fixed stretched textures when maxMipLevel > 0
0.1.0
- Added furniture states
- Elements can now be enabled/disabled based on furniture active state
- This allows, for example, doors, traps, yapping animations, etc.
- Added "Item Sprites" to display an item in the inventory rather than a sprite
- Some special sounds are no longer played globally
- Fixed out-of-sync model previews in the editor
0.0.9
- Fixed a crash
0.0.8
- Furniture now has an active state
- Reacts to redstone signals
- Can be toggled with right-click (if enabled in the editor)
- Can be toggled to also affect light
- Comparator now reads inventory fill state
- Optimized and threaded shape generation to avoid spikes at super complex models
- Only the selected block of multi-block furniture is now outlined when hovered
- Beds now allow respawning
- Fixed position when sleeping
- Dismount position on sitting furniture is now way more reasonable
- New worlds can now be copied without data loss
- Destroying furniture now kicks off passengers
- You can now hold ctrl to keep the screen open when crafting furniture
- Crafting sounds
- Added better furniture sorting to balance popular and new furniture
0.0.7
- Fixed interact not interacting on Forge
- Fixed issues with mipmapping
0.0.6
- Added multi-selection
- Fixed poses not being rotatable and the front is marked
- Added ctrl-A (select all) and ctrl-D (duplicate) shortcut
- Fixed sounds playing twice
- Fix cache degradation
0.0.5
- Fixed crashes and bugs
- Fixed tiled rotated sprites
- Users can now upload modified furniture
- Missing sprites are no longer rendered (instead of ugly missing textures)
- Fixed used resources and mods not tracked in the tooltip
0.0.4
- Fixes and improvements
- Interact sounds and particles are now shared in multiplayer
0.0.3
- Added autosave
- Added emission to materials and sprites
- Improved transparent rendering
- Improved ambient occlusion on transparent elements
- Transparent elements no longer cull other elements
- Fixed Artisans table is not dropping itself
- Added some anti-z-fighting (Does not replace proper modeling!)
- Sprites now support tile mode (mostly interesting for liquids and co)
- Fixed Sodium incompatibility pausing animations
0.0.2
- Fixed a crash
0.0.1
Initial release
TODO
- Blockbench/JSON block and item model import
- Datapack support
- On flat elements (sprites mostly) the direction is picked oddly
Backend
- Non latin search not searching
- Filter likes button and config
0.2.1+1.20.1Релиз1.20.1 · 3 июня 2026 г.
0.2.1
- Fixed login not working
0.2.0
Backup world, there is a small chance that some placed furniture is removed
- Reduced memory usage when FerriteCore is not installed
- Added pixel-perfect placement mode (Thanks GlobalHive!)
- Added recipe to duplicate furniture with material
- Fixed recycling recipe accepting any item
- Added
requiredCraftingPermissionLevelto config - Replaced vanilla’s ultra-slow outline renderer with a fast one
- Particle/Sound Emitter now triggers hand animations
- Added open URL popup instead of opening links directly
- Furniture now has a powered flag, fixing some weird redstone interactions between them
- Fixed local library blocked by network delays
- Added compat with Sodium Extras
- Fixed bed alignment on Forge
- Fixed some rare crashes and incompatibilities
0.1.3
- Fixed worker thread preventing server shutdown
- Added furniture recycling (shapeless crafting recipe)
- Fixed hand animations when interacting with furniture
- Fixed items on shelves only rendering when no empty slots inbetween
0.1.2
- Dragging multiple elements now moves in sync
- Fixed deadlocks
- Fixed a few lags-pikes when loading chunks
- Fixed vanilla blocks being tagged as modded
- Axes now destroy furniture faster
- Improved search
0.1.1
- Fixed interactions blocked
- Fixed sync issues on forge
- Fixed texture issues when changing graphics settings mid-game
- Fixed stretched textures when maxMipLevel > 0
0.1.0
- Added furniture states
- Elements can now be enabled/disabled based on furniture active state
- This allows, for example, doors, traps, yapping animations, etc.
- Added "Item Sprites" to display an item in the inventory rather than a sprite
- Some special sounds are no longer played globally
- Fixed out-of-sync model previews in the editor
0.0.9
- Fixed a crash
0.0.8
- Furniture now has an active state
- Reacts to redstone signals
- Can be toggled with right-click (if enabled in the editor)
- Can be toggled to also affect light
- Comparator now reads inventory fill state
- Optimized and threaded shape generation to avoid spikes at super complex models
- Only the selected block of multi-block furniture is now outlined when hovered
- Beds now allow respawning
- Fixed position when sleeping
- Dismount position on sitting furniture is now way more reasonable
- New worlds can now be copied without data loss
- Destroying furniture now kicks off passengers
- You can now hold ctrl to keep the screen open when crafting furniture
- Crafting sounds
- Added better furniture sorting to balance popular and new furniture
0.0.7
- Fixed interact not interacting on Forge
- Fixed issues with mipmapping
0.0.6
- Added multi-selection
- Fixed poses not being rotatable and the front is marked
- Added ctrl-A (select all) and ctrl-D (duplicate) shortcut
- Fixed sounds playing twice
- Fix cache degradation
0.0.5
- Fixed crashes and bugs
- Fixed tiled rotated sprites
- Users can now upload modified furniture
- Missing sprites are no longer rendered (instead of ugly missing textures)
- Fixed used resources and mods not tracked in the tooltip
0.0.4
- Fixes and improvements
- Interact sounds and particles are now shared in multiplayer
0.0.3
- Added autosave
- Added emission to materials and sprites
- Improved transparent rendering
- Improved ambient occlusion on transparent elements
- Transparent elements no longer cull other elements
- Fixed Artisans table is not dropping itself
- Added some anti-z-fighting (Does not replace proper modeling!)
- Sprites now support tile mode (mostly interesting for liquids and co)
- Fixed Sodium incompatibility pausing animations
0.0.2
- Fixed a crash
0.0.1
Initial release
TODO
- Blockbench/JSON block and item model import
- Datapack support
- On flat elements (sprites mostly) the direction is picked oddly
Backend
- Non latin search not searching
- Filter likes button and config
0.2.1+1.21.1Релиз1.21.1 · 3 июня 2026 г.
0.2.1
- Fixed login not working
0.2.0
Backup world, there is a small chance that some placed furniture is removed
- Reduced memory usage when FerriteCore is not installed
- Added pixel-perfect placement mode (Thanks GlobalHive!)
- Added recipe to duplicate furniture with material
- Fixed recycling recipe accepting any item
- Added
requiredCraftingPermissionLevelto config - Replaced vanilla's ultra-slow outline renderer with a fast one
- Particle/Sound Emitter now triggers hand animations
- Added open URL popup instead of opening links directly
- Furniture now has a powered flag, fixing some weird redstone interactions between them
- Fixed local library blocked by network delays
- Added compat with Sodium Extras
- Fixed bed alignment on Forge
- Fixed some rare crashes and incompatibilities
0.1.3
- Fixed worker thread preventing server shutdown
- Added furniture recycling (shapeless crafting recipe)
- Fixed hand animations when interacting with furniture
- Fixed items on shelves only rendering when no empty slots inbetween
0.1.2
- Dragging multiple elements now moves in sync
- Fixed deadlocks
- Fixed a few lags-pikes when loading chunks
- Fixed vanilla blocks being tagged as modded
- Axes now destroy furniture faster
- Improved search
0.1.1
- Fixed interactions blocked
- Fixed sync issues on forge
- Fixed texture issues when changing graphics settings mid-game
- Fixed stretched textures when maxMipLevel > 0
0.1.0
- Added furniture states
- Elements can now be enabled/disabled based on furniture active state
- This allows, for example, doors, traps, yapping animations, etc.
- Added "Item Sprites" to display an item in the inventory rather than a sprite
- Some special sounds are no longer played globally
- Fixed out-of-sync model previews in the editor
0.0.9
- Fixed a crash
0.0.8
- Furniture now has an active state
- Reacts to redstone signals
- Can be toggled with right-click (if enabled in the editor)
- Can be toggled to also affect light
- Comparator now reads inventory fill state
- Optimized and threaded shape generation to avoid spikes at super complex models
- Only the selected block of multi-block furniture is now outlined when hovered
- Beds now allow respawning
- Fixed position when sleeping
- Dismount position on sitting furniture is now way more reasonable
- New worlds can now be copied without data loss
- Destroying furniture now kicks off passengers
- You can now hold ctrl to keep the screen open when crafting furniture
- Crafting sounds
- Added better furniture sorting to balance popular and new furniture
0.0.7
- Fixed interact not interacting on Forge
- Fixed issues with mipmapping
0.0.6
- Added multi-selection
- Fixed poses not being rotatable and the front is marked
- Added ctrl-A (select all) and ctrl-D (duplicate) shortcut
- Fixed sounds playing twice
- Fix cache degradation
0.0.5
- Fixed crashes and bugs
- Fixed tiled rotated sprites
- Users can now upload modified furniture
- Missing sprites are no longer rendered (instead of ugly missing textures)
- Fixed used resources and mods not tracked in the tooltip
0.0.4
- Fixes and improvements
- Interact sounds and particles are now shared in multiplayer
0.0.3
- Added autosave
- Added emission to materials and sprites
- Improved transparent rendering
- Improved ambient occlusion on transparent elements
- Transparent elements no longer cull other elements
- Fixed Artisans table is not dropping itself
- Added some anti-z-fighting (Does not replace proper modeling!)
- Sprites now support tile mode (mostly interesting for liquids and co)
- Fixed Sodium incompatibility pausing animations
0.0.2
- Fixed a crash
0.0.1
Initial release
TODO
- Blockbench/JSON block and item model import
- Datapack support
- On flat elements (sprites mostly) the direction is picked oddly
Backend
- Non latin search not searching
- Filter likes button and config
0.2.1+1.21.1Релиз1.21.1 · 3 июня 2026 г.
0.2.1
- Fixed login not working
0.2.0
Backup world, there is a small chance that some placed furniture is removed
- Reduced memory usage when FerriteCore is not installed
- Added pixel-perfect placement mode (Thanks GlobalHive!)
- Added recipe to duplicate furniture with material
- Fixed recycling recipe accepting any item
- Added
requiredCraftingPermissionLevelto config - Replaced vanilla's ultra-slow outline renderer with a fast one
- Particle/Sound Emitter now triggers hand animations
- Added open URL popup instead of opening links directly
- Furniture now has a powered flag, fixing some weird redstone interactions between them
- Fixed local library blocked by network delays
- Added compat with Sodium Extras
- Fixed bed alignment on Forge
- Fixed some rare crashes and incompatibilities
0.1.3
- Fixed worker thread preventing server shutdown
- Added furniture recycling (shapeless crafting recipe)
- Fixed hand animations when interacting with furniture
- Fixed items on shelves only rendering when no empty slots inbetween
0.1.2
- Dragging multiple elements now moves in sync
- Fixed deadlocks
- Fixed a few lags-pikes when loading chunks
- Fixed vanilla blocks being tagged as modded
- Axes now destroy furniture faster
- Improved search
0.1.1
- Fixed interactions blocked
- Fixed sync issues on forge
- Fixed texture issues when changing graphics settings mid-game
- Fixed stretched textures when maxMipLevel > 0
0.1.0
- Added furniture states
- Elements can now be enabled/disabled based on furniture active state
- This allows, for example, doors, traps, yapping animations, etc.
- Added "Item Sprites" to display an item in the inventory rather than a sprite
- Some special sounds are no longer played globally
- Fixed out-of-sync model previews in the editor
0.0.9
- Fixed a crash
0.0.8
- Furniture now has an active state
- Reacts to redstone signals
- Can be toggled with right-click (if enabled in the editor)
- Can be toggled to also affect light
- Comparator now reads inventory fill state
- Optimized and threaded shape generation to avoid spikes at super complex models
- Only the selected block of multi-block furniture is now outlined when hovered
- Beds now allow respawning
- Fixed position when sleeping
- Dismount position on sitting furniture is now way more reasonable
- New worlds can now be copied without data loss
- Destroying furniture now kicks off passengers
- You can now hold ctrl to keep the screen open when crafting furniture
- Crafting sounds
- Added better furniture sorting to balance popular and new furniture
0.0.7
- Fixed interact not interacting on Forge
- Fixed issues with mipmapping
0.0.6
- Added multi-selection
- Fixed poses not being rotatable and the front is marked
- Added ctrl-A (select all) and ctrl-D (duplicate) shortcut
- Fixed sounds playing twice
- Fix cache degradation
0.0.5
- Fixed crashes and bugs
- Fixed tiled rotated sprites
- Users can now upload modified furniture
- Missing sprites are no longer rendered (instead of ugly missing textures)
- Fixed used resources and mods not tracked in the tooltip
0.0.4
- Fixes and improvements
- Interact sounds and particles are now shared in multiplayer
0.0.3
- Added autosave
- Added emission to materials and sprites
- Improved transparent rendering
- Improved ambient occlusion on transparent elements
- Transparent elements no longer cull other elements
- Fixed Artisans table is not dropping itself
- Added some anti-z-fighting (Does not replace proper modeling!)
- Sprites now support tile mode (mostly interesting for liquids and co)
- Fixed Sodium incompatibility pausing animations
0.0.2
- Fixed a crash
0.0.1
Initial release
TODO
- Blockbench/JSON block and item model import
- Datapack support
- On flat elements (sprites mostly) the direction is picked oddly
Backend
- Non latin search not searching
- Filter likes button and config
Полная история изменений — на Modrinth.
Комментарии
Загружаем…





