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Mineforgian

[Let's Do] Candlelight - Farm&Charm compat

Welcome to Candlelight! This version was made for improved compat with [Let's Do] Farm & Charm

6.0M загрузок295 подписчиковLicenseRef-Customfabricforgeneoforgequilt

Обновлён 13 марта 2026 г. · опубликован 14 июня 2024 г.

Candlelight


Elegant Evenings & Refined Feasts

The sophisticated extension to Farm & Charm


"Set the table. Light the candles."


Ever dreamed of the perfect dinner in Minecraft? Candlelight provides everything you need to create refined meals, elegant tables and memorable evenings.


This version offers improved compatibility with [Let's Do] Farm & Charm, featuring additional items, refined recipes and expanded mechanics.


A New Way to Dine


  • Large meals cooked in a Frying Pan or Cooking Pot
  • Multi-stage food system allowing you to eat meals piece by piece
  • Placeable dishes and plates that grant additional hunger and saturation bonuses
  • The option to both place and consume your creations

Fine dining takes time.


Cooking with Effects


  • Infuse meals with Potion effects
  • Transfer powerful bonuses into your dishes
  • Experiment with ingredients for unique culinary results

Flavor meets function.


Atmosphere & Details


  • Typewriter and envelopes for elegant storytelling
  • Decorative dinnerware and table settings
  • A cosmetic armor set made purely for style
  • Additional immersive decor elements

Prepare the feast.

Light the candles.

Enjoy the evening.


Enjoy your new meals and bon appétit!


Requires [Let's Do] Farm & Charm


Dedicated to MissLilitu


The Let’s Do Collection


The Let’s Do Collection

Support & Community


Let’s Do grows through its community.


GitHubDiscordPatreon

Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
2.1.12Релиз1.21.1fabric13 марта 2026 г..jar (2.5 МБ)
2.1.12Релиз1.21.1neoforge13 марта 2026 г..jar (2.5 МБ)
2.1.11Релиз1.21.1fabric24 февраля 2026 г..jar (2.5 МБ)
2.1.11Релиз1.21.1neoforge24 февраля 2026 г..jar (2.5 МБ)
2.1.10Релиз1.21.1fabric21 февраля 2026 г..jar (2.5 МБ)
2.1.10Релиз1.21.1neoforge21 февраля 2026 г..jar (2.5 МБ)
2.1.9Релиз1.21.1fabric20 февраля 2026 г..jar (2.5 МБ)
2.1.9Релиз1.21.1neoforge20 февраля 2026 г..jar (2.5 МБ)
2.1.8Релиз1.21.1fabric15 февраля 2026 г..jar (2.5 МБ)
2.1.8Релиз1.21.1neoforge15 февраля 2026 г..jar (2.5 МБ)
2.1.7Релиз1.21.1fabric28 января 2026 г..jar (2.4 МБ)
2.1.7Релиз1.21.1neoforge28 января 2026 г..jar (2.5 МБ)
2.1.6Релиз1.21.1fabric27 января 2026 г..jar (2.4 МБ)
2.1.6Релиз1.21.1neoforge27 января 2026 г..jar (2.5 МБ)
2.1.5Релиз1.21.1neoforge21 ноября 2025 г..jar (2.4 МБ)

Показаны последние 15 из 39 версий. Все версии — на Modrinth.

Ченджлог

2.1.12Релиз1.21.1 · 13 марта 2026 г.

[2.1.12]

Fixed

  • Small Painting crash when placing the block
  • Hat rendering on Fabric causing textures to appear on other body parts

[2.1.11]

Fixed

  • Corrected the item tag from c:strawberry to the proper tag reference

[2.1.10]

Changed

  • Adapted RoseBlock to the updated BonemealableFlowerBlock constructor to prevent a startup crash (thanks to jaoreir)

[2.1.9]

Fixed

  • Fixed a crash that could occur when equipping the Cooking Hat, Necktie, or Rose Crown (thanks to jaoreir)

Changed

  • Updated Ru_Ru (thanks to tefnya)

[2.1.8]

Fixed

  • Containers such as bottles, bowls and buckets not being returned after cooking
  • Clothing being huge when placed inside AlpineWhispers / Meadows wardrobe

Changed

  • Slightly adjusted Heart texture
  • Renamed "Hearth" to "Heart"

Added

  • You can now write on the Heart Block

[2.1.7]

Fixed

  • A typo in the table_set blockstate that caused excessive log spam due to invalid model references

[2.1.6]

Requires Farm & Charm 1.1.15+

Added

  • Added two new food effects: Refreshed and Well Served
  • Refreshed grants bonus harvest drops for a limited number of crops
  • Well Served prevents hunger from dropping below a minimum level

Changed

  • Removed BakeryIdentifier utility and moved identifier helper directly into the Bakery class

[2.1.5]

Fixed

  • Typewriter being offset when placed down
  • TableSet not rendering any Food placed on it

[2.1.4]

Fixed

  • Letter GUI background not rendering due to missing shader/texture bind
  • Ensured Letter GUI opens correctly on NeoForge
  • ClosedLetterItem restores that payload when opened, giving back the original written note

Changed

  • Moved FlammableBlockRegistry.init() into commonSetup enqueueWork to ensure safe registration

[2.1.3]

Fixed

  • correct CookingPan BE type to match CookingPanBlockEntity

[2.1.2]

Fixed

  • LargeCookingPot now writes all ingredient effects onto output items (includes base potion effects and custom potion effects)

Changed

  • Typewriter item texture now matches the new model and functionality
  • Typewriter recipe now uses planks to better reflect its new appearance
  • Typewriter Copper has been renamed to Typewriter Gold

[2.1.1]

Fixed

  • Added missing FlowerCrown handling and prevented client crash when equipping
  • Unified dyeable armor rendering between Fabric and NeoForge
  • Corrected resource locations for all armor textures to avoid missing texture warnings
  • Fixed distorted rendering on custom models (Dress, Suit) by ensuring proper layer definitions
  • Ensured Gold Ring can be equipped without rendering any armor texture
  • Corrected mismatched sound subtitle keys (candlelight.sound.*sound.candlelight.*)
  • Crash when placing Candlelight food blocks (lasagne, beef wellington, pork ribs, salad, tomato mozzarella) due to wrong block entity mapping. → All food blocks now use CEffectFoodBlockEntity instead of Farm & Charm’s EffectFoodBlockEntity.

[2.1.0]

Welcome to 1.21.1


[2.0.5]

Fixed

  • Normal letter triggering Heart-Burst

[2.0.5]

Changed

  • Letters now show not only who they're for, but also who they're from

Added

  • Japanese translation (Thanks to PExPE3)
  • Holding a closed Love Letter now emits trailing heart particles while walking – opening it triggers a heart burst

Fixed

  • Baby Zombies wont spawn with oversized Cooking Clothing anymore
  • Fixed letter crafting consuming full stacks of envelopes and note paper instead of just one of each

[2.0.4]

Added

  • Zombies have a really low Chance to spawn wearing a Cooking Hat - Zombies wearing a Cooking Hat are immune to sunlight
  • You can now fill Table Set Glasses & Wine Glasses with Potions and Wines
  • Gloche can now be removed by Shift Right-Clicking
  • Suit & Dress can now be colored again
  • Added a small tweak to the bamboo stove - A Bamboo Stove? What an odd idea!

Changed

  • Adjusted all Recipe .json the the new format

Fixed

  • StoveBlockEntity now properly processes EffectBlockItem and applies stored effects to the crafted result
  • CandlelightHatItem mixin (forge only) now correctly handles tie and crown models via unified getGenericArmorModel override
2.1.12Релиз1.21.1 · 13 марта 2026 г.

[2.1.12]

Fixed

  • Small Painting crash when placing the block
  • Hat rendering on Fabric causing textures to appear on other body parts

[2.1.11]

Fixed

  • Corrected the item tag from c:strawberry to the proper tag reference

[2.1.10]

Changed

  • Adapted RoseBlock to the updated BonemealableFlowerBlock constructor to prevent a startup crash (thanks to jaoreir)

[2.1.9]

Fixed

  • Fixed a crash that could occur when equipping the Cooking Hat, Necktie, or Rose Crown (thanks to jaoreir)

Changed

  • Updated Ru_Ru (thanks to tefnya)

[2.1.8]

Fixed

  • Containers such as bottles, bowls and buckets not being returned after cooking
  • Clothing being huge when placed inside AlpineWhispers / Meadows wardrobe

Changed

  • Slightly adjusted Heart texture
  • Renamed "Hearth" to "Heart"

Added

  • You can now write on the Heart Block

[2.1.7]

Fixed

  • A typo in the table_set blockstate that caused excessive log spam due to invalid model references

[2.1.6]

Requires Farm & Charm 1.1.15+

Added

  • Added two new food effects: Refreshed and Well Served
  • Refreshed grants bonus harvest drops for a limited number of crops
  • Well Served prevents hunger from dropping below a minimum level

Changed

  • Removed BakeryIdentifier utility and moved identifier helper directly into the Bakery class

[2.1.5]

Fixed

  • Typewriter being offset when placed down
  • TableSet not rendering any Food placed on it

[2.1.4]

Fixed

  • Letter GUI background not rendering due to missing shader/texture bind
  • Ensured Letter GUI opens correctly on NeoForge
  • ClosedLetterItem restores that payload when opened, giving back the original written note

Changed

  • Moved FlammableBlockRegistry.init() into commonSetup enqueueWork to ensure safe registration

[2.1.3]

Fixed

  • correct CookingPan BE type to match CookingPanBlockEntity

[2.1.2]

Fixed

  • LargeCookingPot now writes all ingredient effects onto output items (includes base potion effects and custom potion effects)

Changed

  • Typewriter item texture now matches the new model and functionality
  • Typewriter recipe now uses planks to better reflect its new appearance
  • Typewriter Copper has been renamed to Typewriter Gold

[2.1.1]

Fixed

  • Added missing FlowerCrown handling and prevented client crash when equipping
  • Unified dyeable armor rendering between Fabric and NeoForge
  • Corrected resource locations for all armor textures to avoid missing texture warnings
  • Fixed distorted rendering on custom models (Dress, Suit) by ensuring proper layer definitions
  • Ensured Gold Ring can be equipped without rendering any armor texture
  • Corrected mismatched sound subtitle keys (candlelight.sound.*sound.candlelight.*)
  • Crash when placing Candlelight food blocks (lasagne, beef wellington, pork ribs, salad, tomato mozzarella) due to wrong block entity mapping. → All food blocks now use CEffectFoodBlockEntity instead of Farm & Charm’s EffectFoodBlockEntity.

[2.1.0]

Welcome to 1.21.1


[2.0.5]

Fixed

  • Normal letter triggering Heart-Burst

[2.0.5]

Changed

  • Letters now show not only who they're for, but also who they're from

Added

  • Japanese translation (Thanks to PExPE3)
  • Holding a closed Love Letter now emits trailing heart particles while walking – opening it triggers a heart burst

Fixed

  • Baby Zombies wont spawn with oversized Cooking Clothing anymore
  • Fixed letter crafting consuming full stacks of envelopes and note paper instead of just one of each

[2.0.4]

Added

  • Zombies have a really low Chance to spawn wearing a Cooking Hat - Zombies wearing a Cooking Hat are immune to sunlight
  • You can now fill Table Set Glasses & Wine Glasses with Potions and Wines
  • Gloche can now be removed by Shift Right-Clicking
  • Suit & Dress can now be colored again
  • Added a small tweak to the bamboo stove - A Bamboo Stove? What an odd idea!

Changed

  • Adjusted all Recipe .json the the new format

Fixed

  • StoveBlockEntity now properly processes EffectBlockItem and applies stored effects to the crafted result
  • CandlelightHatItem mixin (forge only) now correctly handles tie and crown models via unified getGenericArmorModel override
2.1.11Релиз1.21.1 · 24 февраля 2026 г.

[2.1.11]

Fixed

  • Corrected the item tag from c:strawberry to the proper tag reference

[2.1.10]

Changed

  • Adapted RoseBlock to the updated BonemealableFlowerBlock constructor to prevent a startup crash (thanks to jaoreir)

[2.1.9]

Fixed

  • Fixed a crash that could occur when equipping the Cooking Hat, Necktie, or Rose Crown (thanks to jaoreir)

Changed

  • Updated Ru_Ru (thanks to tefnya)

[2.1.8]

Fixed

  • Containers such as bottles, bowls and buckets not being returned after cooking
  • Clothing being huge when placed inside AlpineWhispers / Meadows wardrobe

Changed

  • Slightly adjusted Heart texture
  • Renamed "Hearth" to "Heart"

Added

  • You can now write on the Heart Block

[2.1.7]

Fixed

  • A typo in the table_set blockstate that caused excessive log spam due to invalid model references

[2.1.6]

Requires Farm & Charm 1.1.15+

Added

  • Added two new food effects: Refreshed and Well Served
  • Refreshed grants bonus harvest drops for a limited number of crops
  • Well Served prevents hunger from dropping below a minimum level

Changed

  • Removed BakeryIdentifier utility and moved identifier helper directly into the Bakery class

[2.1.5]

Fixed

  • Typewriter being offset when placed down
  • TableSet not rendering any Food placed on it

[2.1.4]

Fixed

  • Letter GUI background not rendering due to missing shader/texture bind
  • Ensured Letter GUI opens correctly on NeoForge
  • ClosedLetterItem restores that payload when opened, giving back the original written note

Changed

  • Moved FlammableBlockRegistry.init() into commonSetup enqueueWork to ensure safe registration

[2.1.3]

Fixed

  • correct CookingPan BE type to match CookingPanBlockEntity

[2.1.2]

Fixed

  • LargeCookingPot now writes all ingredient effects onto output items (includes base potion effects and custom potion effects)

Changed

  • Typewriter item texture now matches the new model and functionality
  • Typewriter recipe now uses planks to better reflect its new appearance
  • Typewriter Copper has been renamed to Typewriter Gold

[2.1.1]

Fixed

  • Added missing FlowerCrown handling and prevented client crash when equipping
  • Unified dyeable armor rendering between Fabric and NeoForge
  • Corrected resource locations for all armor textures to avoid missing texture warnings
  • Fixed distorted rendering on custom models (Dress, Suit) by ensuring proper layer definitions
  • Ensured Gold Ring can be equipped without rendering any armor texture
  • Corrected mismatched sound subtitle keys (candlelight.sound.*sound.candlelight.*)
  • Crash when placing Candlelight food blocks (lasagne, beef wellington, pork ribs, salad, tomato mozzarella) due to wrong block entity mapping. → All food blocks now use CEffectFoodBlockEntity instead of Farm & Charm’s EffectFoodBlockEntity.

[2.1.0]

Welcome to 1.21.1


[2.0.5]

Fixed

  • Normal letter triggering Heart-Burst

[2.0.5]

Changed

  • Letters now show not only who they're for, but also who they're from

Added

  • Japanese translation (Thanks to PExPE3)
  • Holding a closed Love Letter now emits trailing heart particles while walking – opening it triggers a heart burst

Fixed

  • Baby Zombies wont spawn with oversized Cooking Clothing anymore
  • Fixed letter crafting consuming full stacks of envelopes and note paper instead of just one of each

[2.0.4]

Added

  • Zombies have a really low Chance to spawn wearing a Cooking Hat - Zombies wearing a Cooking Hat are immune to sunlight
  • You can now fill Table Set Glasses & Wine Glasses with Potions and Wines
  • Gloche can now be removed by Shift Right-Clicking
  • Suit & Dress can now be colored again
  • Added a small tweak to the bamboo stove - A Bamboo Stove? What an odd idea!

Changed

  • Adjusted all Recipe .json the the new format

Fixed

  • StoveBlockEntity now properly processes EffectBlockItem and applies stored effects to the crafted result
  • CandlelightHatItem mixin (forge only) now correctly handles tie and crown models via unified getGenericArmorModel override
2.1.11Релиз1.21.1 · 24 февраля 2026 г.

[2.1.11]

Fixed

  • Corrected the item tag from c:strawberry to the proper tag reference

[2.1.10]

Changed

  • Adapted RoseBlock to the updated BonemealableFlowerBlock constructor to prevent a startup crash (thanks to jaoreir)

[2.1.9]

Fixed

  • Fixed a crash that could occur when equipping the Cooking Hat, Necktie, or Rose Crown (thanks to jaoreir)

Changed

  • Updated Ru_Ru (thanks to tefnya)

[2.1.8]

Fixed

  • Containers such as bottles, bowls and buckets not being returned after cooking
  • Clothing being huge when placed inside AlpineWhispers / Meadows wardrobe

Changed

  • Slightly adjusted Heart texture
  • Renamed "Hearth" to "Heart"

Added

  • You can now write on the Heart Block

[2.1.7]

Fixed

  • A typo in the table_set blockstate that caused excessive log spam due to invalid model references

[2.1.6]

Requires Farm & Charm 1.1.15+

Added

  • Added two new food effects: Refreshed and Well Served
  • Refreshed grants bonus harvest drops for a limited number of crops
  • Well Served prevents hunger from dropping below a minimum level

Changed

  • Removed BakeryIdentifier utility and moved identifier helper directly into the Bakery class

[2.1.5]

Fixed

  • Typewriter being offset when placed down
  • TableSet not rendering any Food placed on it

[2.1.4]

Fixed

  • Letter GUI background not rendering due to missing shader/texture bind
  • Ensured Letter GUI opens correctly on NeoForge
  • ClosedLetterItem restores that payload when opened, giving back the original written note

Changed

  • Moved FlammableBlockRegistry.init() into commonSetup enqueueWork to ensure safe registration

[2.1.3]

Fixed

  • correct CookingPan BE type to match CookingPanBlockEntity

[2.1.2]

Fixed

  • LargeCookingPot now writes all ingredient effects onto output items (includes base potion effects and custom potion effects)

Changed

  • Typewriter item texture now matches the new model and functionality
  • Typewriter recipe now uses planks to better reflect its new appearance
  • Typewriter Copper has been renamed to Typewriter Gold

[2.1.1]

Fixed

  • Added missing FlowerCrown handling and prevented client crash when equipping
  • Unified dyeable armor rendering between Fabric and NeoForge
  • Corrected resource locations for all armor textures to avoid missing texture warnings
  • Fixed distorted rendering on custom models (Dress, Suit) by ensuring proper layer definitions
  • Ensured Gold Ring can be equipped without rendering any armor texture
  • Corrected mismatched sound subtitle keys (candlelight.sound.*sound.candlelight.*)
  • Crash when placing Candlelight food blocks (lasagne, beef wellington, pork ribs, salad, tomato mozzarella) due to wrong block entity mapping. → All food blocks now use CEffectFoodBlockEntity instead of Farm & Charm’s EffectFoodBlockEntity.

[2.1.0]

Welcome to 1.21.1


[2.0.5]

Fixed

  • Normal letter triggering Heart-Burst

[2.0.5]

Changed

  • Letters now show not only who they're for, but also who they're from

Added

  • Japanese translation (Thanks to PExPE3)
  • Holding a closed Love Letter now emits trailing heart particles while walking – opening it triggers a heart burst

Fixed

  • Baby Zombies wont spawn with oversized Cooking Clothing anymore
  • Fixed letter crafting consuming full stacks of envelopes and note paper instead of just one of each

[2.0.4]

Added

  • Zombies have a really low Chance to spawn wearing a Cooking Hat - Zombies wearing a Cooking Hat are immune to sunlight
  • You can now fill Table Set Glasses & Wine Glasses with Potions and Wines
  • Gloche can now be removed by Shift Right-Clicking
  • Suit & Dress can now be colored again
  • Added a small tweak to the bamboo stove - A Bamboo Stove? What an odd idea!

Changed

  • Adjusted all Recipe .json the the new format

Fixed

  • StoveBlockEntity now properly processes EffectBlockItem and applies stored effects to the crafted result
  • CandlelightHatItem mixin (forge only) now correctly handles tie and crown models via unified getGenericArmorModel override
2.1.10Релиз1.21.1 · 21 февраля 2026 г.

[2.1.10]

Changed

  • Adapted RoseBlock to the updated BonemealableFlowerBlock constructor to prevent a startup crash (thanks to jaoreir)

[2.1.9]

Fixed

  • Fixed a crash that could occur when equipping the Cooking Hat, Necktie, or Rose Crown (thanks to jaoreir)

Changed

  • Updated Ru_Ru (thanks to tefnya)

[2.1.8]

Fixed

  • Containers such as bottles, bowls and buckets not being returned after cooking
  • Clothing being huge when placed inside AlpineWhispers / Meadows wardrobe

Changed

  • Slightly adjusted Heart texture
  • Renamed "Hearth" to "Heart"

Added

  • You can now write on the Heart Block

[2.1.7]

Fixed

  • A typo in the table_set blockstate that caused excessive log spam due to invalid model references

[2.1.6]

Requires Farm & Charm 1.1.15+

Added

  • Added two new food effects: Refreshed and Well Served
  • Refreshed grants bonus harvest drops for a limited number of crops
  • Well Served prevents hunger from dropping below a minimum level

Changed

  • Removed BakeryIdentifier utility and moved identifier helper directly into the Bakery class

[2.1.5]

Fixed

  • Typewriter being offset when placed down
  • TableSet not rendering any Food placed on it

[2.1.4]

Fixed

  • Letter GUI background not rendering due to missing shader/texture bind
  • Ensured Letter GUI opens correctly on NeoForge
  • ClosedLetterItem restores that payload when opened, giving back the original written note

Changed

  • Moved FlammableBlockRegistry.init() into commonSetup enqueueWork to ensure safe registration

[2.1.3]

Fixed

  • correct CookingPan BE type to match CookingPanBlockEntity

[2.1.2]

Fixed

  • LargeCookingPot now writes all ingredient effects onto output items (includes base potion effects and custom potion effects)

Changed

  • Typewriter item texture now matches the new model and functionality
  • Typewriter recipe now uses planks to better reflect its new appearance
  • Typewriter Copper has been renamed to Typewriter Gold

[2.1.1]

Fixed

  • Added missing FlowerCrown handling and prevented client crash when equipping
  • Unified dyeable armor rendering between Fabric and NeoForge
  • Corrected resource locations for all armor textures to avoid missing texture warnings
  • Fixed distorted rendering on custom models (Dress, Suit) by ensuring proper layer definitions
  • Ensured Gold Ring can be equipped without rendering any armor texture
  • Corrected mismatched sound subtitle keys (candlelight.sound.*sound.candlelight.*)
  • Crash when placing Candlelight food blocks (lasagne, beef wellington, pork ribs, salad, tomato mozzarella) due to wrong block entity mapping. → All food blocks now use CEffectFoodBlockEntity instead of Farm & Charm’s EffectFoodBlockEntity.

[2.1.0]

Welcome to 1.21.1


[2.0.5]

Fixed

  • Normal letter triggering Heart-Burst

[2.0.5]

Changed

  • Letters now show not only who they're for, but also who they're from

Added

  • Japanese translation (Thanks to PExPE3)
  • Holding a closed Love Letter now emits trailing heart particles while walking – opening it triggers a heart burst

Fixed

  • Baby Zombies wont spawn with oversized Cooking Clothing anymore
  • Fixed letter crafting consuming full stacks of envelopes and note paper instead of just one of each

[2.0.4]

Added

  • Zombies have a really low Chance to spawn wearing a Cooking Hat - Zombies wearing a Cooking Hat are immune to sunlight
  • You can now fill Table Set Glasses & Wine Glasses with Potions and Wines
  • Gloche can now be removed by Shift Right-Clicking
  • Suit & Dress can now be colored again
  • Added a small tweak to the bamboo stove - A Bamboo Stove? What an odd idea!

Changed

  • Adjusted all Recipe .json the the new format

Fixed

  • StoveBlockEntity now properly processes EffectBlockItem and applies stored effects to the crafted result
  • CandlelightHatItem mixin (forge only) now correctly handles tie and crown models via unified getGenericArmorModel override
2.1.10Релиз1.21.1 · 21 февраля 2026 г.

[2.1.10]

Changed

  • Adapted RoseBlock to the updated BonemealableFlowerBlock constructor to prevent a startup crash (thanks to jaoreir)

[2.1.9]

Fixed

  • Fixed a crash that could occur when equipping the Cooking Hat, Necktie, or Rose Crown (thanks to jaoreir)

Changed

  • Updated Ru_Ru (thanks to tefnya)

[2.1.8]

Fixed

  • Containers such as bottles, bowls and buckets not being returned after cooking
  • Clothing being huge when placed inside AlpineWhispers / Meadows wardrobe

Changed

  • Slightly adjusted Heart texture
  • Renamed "Hearth" to "Heart"

Added

  • You can now write on the Heart Block

[2.1.7]

Fixed

  • A typo in the table_set blockstate that caused excessive log spam due to invalid model references

[2.1.6]

Requires Farm & Charm 1.1.15+

Added

  • Added two new food effects: Refreshed and Well Served
  • Refreshed grants bonus harvest drops for a limited number of crops
  • Well Served prevents hunger from dropping below a minimum level

Changed

  • Removed BakeryIdentifier utility and moved identifier helper directly into the Bakery class

[2.1.5]

Fixed

  • Typewriter being offset when placed down
  • TableSet not rendering any Food placed on it

[2.1.4]

Fixed

  • Letter GUI background not rendering due to missing shader/texture bind
  • Ensured Letter GUI opens correctly on NeoForge
  • ClosedLetterItem restores that payload when opened, giving back the original written note

Changed

  • Moved FlammableBlockRegistry.init() into commonSetup enqueueWork to ensure safe registration

[2.1.3]

Fixed

  • correct CookingPan BE type to match CookingPanBlockEntity

[2.1.2]

Fixed

  • LargeCookingPot now writes all ingredient effects onto output items (includes base potion effects and custom potion effects)

Changed

  • Typewriter item texture now matches the new model and functionality
  • Typewriter recipe now uses planks to better reflect its new appearance
  • Typewriter Copper has been renamed to Typewriter Gold

[2.1.1]

Fixed

  • Added missing FlowerCrown handling and prevented client crash when equipping
  • Unified dyeable armor rendering between Fabric and NeoForge
  • Corrected resource locations for all armor textures to avoid missing texture warnings
  • Fixed distorted rendering on custom models (Dress, Suit) by ensuring proper layer definitions
  • Ensured Gold Ring can be equipped without rendering any armor texture
  • Corrected mismatched sound subtitle keys (candlelight.sound.*sound.candlelight.*)
  • Crash when placing Candlelight food blocks (lasagne, beef wellington, pork ribs, salad, tomato mozzarella) due to wrong block entity mapping. → All food blocks now use CEffectFoodBlockEntity instead of Farm & Charm’s EffectFoodBlockEntity.

[2.1.0]

Welcome to 1.21.1


[2.0.5]

Fixed

  • Normal letter triggering Heart-Burst

[2.0.5]

Changed

  • Letters now show not only who they're for, but also who they're from

Added

  • Japanese translation (Thanks to PExPE3)
  • Holding a closed Love Letter now emits trailing heart particles while walking – opening it triggers a heart burst

Fixed

  • Baby Zombies wont spawn with oversized Cooking Clothing anymore
  • Fixed letter crafting consuming full stacks of envelopes and note paper instead of just one of each

[2.0.4]

Added

  • Zombies have a really low Chance to spawn wearing a Cooking Hat - Zombies wearing a Cooking Hat are immune to sunlight
  • You can now fill Table Set Glasses & Wine Glasses with Potions and Wines
  • Gloche can now be removed by Shift Right-Clicking
  • Suit & Dress can now be colored again
  • Added a small tweak to the bamboo stove - A Bamboo Stove? What an odd idea!

Changed

  • Adjusted all Recipe .json the the new format

Fixed

  • StoveBlockEntity now properly processes EffectBlockItem and applies stored effects to the crafted result
  • CandlelightHatItem mixin (forge only) now correctly handles tie and crown models via unified getGenericArmorModel override
2.1.9Релиз1.21.1 · 20 февраля 2026 г.

[2.1.9]

Fixed

  • Fixed a crash that could occur when equipping the Cooking Hat, Necktie, or Rose Crown (thanks to jaoreir)

Changed

  • Updated Ru_Ru (thanks to tefnya)

[2.1.8]

Fixed

  • Containers such as bottles, bowls and buckets not being returned after cooking
  • Clothing being huge when placed inside AlpineWhispers / Meadows wardrobe

Changed

  • Slightly adjusted Heart texture
  • Renamed "Hearth" to "Heart"

Added

  • You can now write on the Heart Block

[2.1.7]

Fixed

  • A typo in the table_set blockstate that caused excessive log spam due to invalid model references

[2.1.6]

Requires Farm & Charm 1.1.15+

Added

  • Added two new food effects: Refreshed and Well Served
  • Refreshed grants bonus harvest drops for a limited number of crops
  • Well Served prevents hunger from dropping below a minimum level

Changed

  • Removed BakeryIdentifier utility and moved identifier helper directly into the Bakery class

[2.1.5]

Fixed

  • Typewriter being offset when placed down
  • TableSet not rendering any Food placed on it

[2.1.4]

Fixed

  • Letter GUI background not rendering due to missing shader/texture bind
  • Ensured Letter GUI opens correctly on NeoForge
  • ClosedLetterItem restores that payload when opened, giving back the original written note

Changed

  • Moved FlammableBlockRegistry.init() into commonSetup enqueueWork to ensure safe registration

[2.1.3]

Fixed

  • correct CookingPan BE type to match CookingPanBlockEntity

[2.1.2]

Fixed

  • LargeCookingPot now writes all ingredient effects onto output items (includes base potion effects and custom potion effects)

Changed

  • Typewriter item texture now matches the new model and functionality
  • Typewriter recipe now uses planks to better reflect its new appearance
  • Typewriter Copper has been renamed to Typewriter Gold

[2.1.1]

Fixed

  • Added missing FlowerCrown handling and prevented client crash when equipping
  • Unified dyeable armor rendering between Fabric and NeoForge
  • Corrected resource locations for all armor textures to avoid missing texture warnings
  • Fixed distorted rendering on custom models (Dress, Suit) by ensuring proper layer definitions
  • Ensured Gold Ring can be equipped without rendering any armor texture
  • Corrected mismatched sound subtitle keys (candlelight.sound.*sound.candlelight.*)
  • Crash when placing Candlelight food blocks (lasagne, beef wellington, pork ribs, salad, tomato mozzarella) due to wrong block entity mapping. → All food blocks now use CEffectFoodBlockEntity instead of Farm & Charm’s EffectFoodBlockEntity.

[2.1.0]

Welcome to 1.21.1


[2.0.5]

Fixed

  • Normal letter triggering Heart-Burst

[2.0.5]

Changed

  • Letters now show not only who they're for, but also who they're from

Added

  • Japanese translation (Thanks to PExPE3)
  • Holding a closed Love Letter now emits trailing heart particles while walking – opening it triggers a heart burst

Fixed

  • Baby Zombies wont spawn with oversized Cooking Clothing anymore
  • Fixed letter crafting consuming full stacks of envelopes and note paper instead of just one of each

[2.0.4]

Added

  • Zombies have a really low Chance to spawn wearing a Cooking Hat - Zombies wearing a Cooking Hat are immune to sunlight
  • You can now fill Table Set Glasses & Wine Glasses with Potions and Wines
  • Gloche can now be removed by Shift Right-Clicking
  • Suit & Dress can now be colored again
  • Added a small tweak to the bamboo stove - A Bamboo Stove? What an odd idea!

Changed

  • Adjusted all Recipe .json the the new format

Fixed

  • StoveBlockEntity now properly processes EffectBlockItem and applies stored effects to the crafted result
  • CandlelightHatItem mixin (forge only) now correctly handles tie and crown models via unified getGenericArmorModel override
2.1.9Релиз1.21.1 · 20 февраля 2026 г.

[2.1.9]

Fixed

  • Fixed a crash that could occur when equipping the Cooking Hat, Necktie, or Rose Crown (thanks to jaoreir)

Changed

  • Updated Ru_Ru (thanks to tefnya)

[2.1.8]

Fixed

  • Containers such as bottles, bowls and buckets not being returned after cooking
  • Clothing being huge when placed inside AlpineWhispers / Meadows wardrobe

Changed

  • Slightly adjusted Heart texture
  • Renamed "Hearth" to "Heart"

Added

  • You can now write on the Heart Block

[2.1.7]

Fixed

  • A typo in the table_set blockstate that caused excessive log spam due to invalid model references

[2.1.6]

Requires Farm & Charm 1.1.15+

Added

  • Added two new food effects: Refreshed and Well Served
  • Refreshed grants bonus harvest drops for a limited number of crops
  • Well Served prevents hunger from dropping below a minimum level

Changed

  • Removed BakeryIdentifier utility and moved identifier helper directly into the Bakery class

[2.1.5]

Fixed

  • Typewriter being offset when placed down
  • TableSet not rendering any Food placed on it

[2.1.4]

Fixed

  • Letter GUI background not rendering due to missing shader/texture bind
  • Ensured Letter GUI opens correctly on NeoForge
  • ClosedLetterItem restores that payload when opened, giving back the original written note

Changed

  • Moved FlammableBlockRegistry.init() into commonSetup enqueueWork to ensure safe registration

[2.1.3]

Fixed

  • correct CookingPan BE type to match CookingPanBlockEntity

[2.1.2]

Fixed

  • LargeCookingPot now writes all ingredient effects onto output items (includes base potion effects and custom potion effects)

Changed

  • Typewriter item texture now matches the new model and functionality
  • Typewriter recipe now uses planks to better reflect its new appearance
  • Typewriter Copper has been renamed to Typewriter Gold

[2.1.1]

Fixed

  • Added missing FlowerCrown handling and prevented client crash when equipping
  • Unified dyeable armor rendering between Fabric and NeoForge
  • Corrected resource locations for all armor textures to avoid missing texture warnings
  • Fixed distorted rendering on custom models (Dress, Suit) by ensuring proper layer definitions
  • Ensured Gold Ring can be equipped without rendering any armor texture
  • Corrected mismatched sound subtitle keys (candlelight.sound.*sound.candlelight.*)
  • Crash when placing Candlelight food blocks (lasagne, beef wellington, pork ribs, salad, tomato mozzarella) due to wrong block entity mapping. → All food blocks now use CEffectFoodBlockEntity instead of Farm & Charm’s EffectFoodBlockEntity.

[2.1.0]

Welcome to 1.21.1


[2.0.5]

Fixed

  • Normal letter triggering Heart-Burst

[2.0.5]

Changed

  • Letters now show not only who they're for, but also who they're from

Added

  • Japanese translation (Thanks to PExPE3)
  • Holding a closed Love Letter now emits trailing heart particles while walking – opening it triggers a heart burst

Fixed

  • Baby Zombies wont spawn with oversized Cooking Clothing anymore
  • Fixed letter crafting consuming full stacks of envelopes and note paper instead of just one of each

[2.0.4]

Added

  • Zombies have a really low Chance to spawn wearing a Cooking Hat - Zombies wearing a Cooking Hat are immune to sunlight
  • You can now fill Table Set Glasses & Wine Glasses with Potions and Wines
  • Gloche can now be removed by Shift Right-Clicking
  • Suit & Dress can now be colored again
  • Added a small tweak to the bamboo stove - A Bamboo Stove? What an odd idea!

Changed

  • Adjusted all Recipe .json the the new format

Fixed

  • StoveBlockEntity now properly processes EffectBlockItem and applies stored effects to the crafted result
  • CandlelightHatItem mixin (forge only) now correctly handles tie and crown models via unified getGenericArmorModel override

Полная история изменений — на Modrinth.

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