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Mineforgian

Geckolib

A 3D animation library for entities, blocks, items, armor, and more!

55.6M загрузок3K подписчиковMITfabricforgeneoforgequilt

Обновлён 1 июля 2026 г. · опубликован 7 августа 2022 г.

  • GeckoLib
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GeckoLib is an animation and rendering engine for Minecraft Mods, with support for complex 3D keyframe-based animations, 30+ easings, concurrent animation support, sound and particle keyframes, event keyframes, and more. Available for Forge, Fabric, and NeoForge

Installation

You can view installation instructions for modders here.

For non-modders, just download the mod and put it in your mods folder like normal.

Documentation

GeckoLib provides detailed documentation in the form of a wiki. We spent many hours writing the wiki, so please read it!

Support

If you have questions or need help getting up and running with questions, join our discord!

Contributing Pull requests are welcome. For significant changes, please open an issue first to discuss what you would like to change.License logo

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Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
4.9.2Релиз1.21.1neoforge1 июля 2026 г..jar (616 КБ)
4.9.2Релиз1.21.1forge1 июля 2026 г..jar (1.2 МБ)
4.9.2Релиз1.21.1fabric1 июля 2026 г..jar (645 КБ)
5.5.3Релиз26.2neoforge27 июня 2026 г..jar (647 КБ)
5.5.3Релиз26.2forge27 июня 2026 г..jar (657 КБ)
5.5.3Релиз26.2fabric27 июня 2026 г..jar (679 КБ)
5.5.2Релиз26.1.2neoforge27 июня 2026 г..jar (649 КБ)
5.5.2Релиз26.1.2forge27 июня 2026 г..jar (658 КБ)
5.5.2Релиз26.1.2fabric27 июня 2026 г..jar (680 КБ)
4.9.1Релиз1.21.1neoforge23 июня 2026 г..jar (616 КБ)
4.9.1Релиз1.21.1forge23 июня 2026 г..jar (1.2 МБ)
4.9.1Релиз1.21.1fabric23 июня 2026 г..jar (645 КБ)
4.9Релиз1.21.1forge22 июня 2026 г..jar (1.2 МБ)
4.9Релиз1.21.1neoforge22 июня 2026 г..jar (616 КБ)
4.9Релиз1.21.1fabric22 июня 2026 г..jar (645 КБ)

Показаны последние 15 из 542 версий. Все версии — на Modrinth.

Ченджлог

4.9.2Релиз1.21.1 · 1 июля 2026 г.

v4.9.2

  • Fixed GeckoLib passing the wrong partialTick to GeoRenderLayer#preRender (#877)
4.9.2Релиз1.21.1 · 1 июля 2026 г.

v4.9.2

  • Fixed GeckoLib passing the wrong partialTick to GeoRenderLayer#preRender (#877)
4.9.2Релиз1.21.1 · 1 июля 2026 г.

v4.9.2

  • Fixed GeckoLib passing the wrong partialTick to GeoRenderLayer#preRender (#877)
5.5.3Релиз26.2 · 27 июня 2026 г.

GeckoLib v5.5.3

Bug Fixes

  • Did another fix for the vanilla armour rotations on GeckoLib entities via ItemArmorGeoLayer. This one should be the last one
5.5.3Релиз26.2 · 27 июня 2026 г.

GeckoLib v5.5.3

Bug Fixes

  • Did another fix for the vanilla armour rotations on GeckoLib entities via ItemArmorGeoLayer. This one should be the last one
5.5.3Релиз26.2 · 27 июня 2026 г.

GeckoLib v5.5.3

Bug Fixes

  • Did another fix for the vanilla armour rotations on GeckoLib entities via ItemArmorGeoLayer. This one should be the last one
5.5.2Релиз26.1.2 · 27 июня 2026 г.

GeckoLib v5.5.2

Bug Fixes

  • Made improvements to the AnimationController to handle stopping and starting animations better (#868)
  • Fixed non-GeckoLib armour rotating incorrectly when placed on a GeckolibEntity using ItemArmorGeoLayer (#843)
  • Fix animations going weird speeds when things render existing objects with a partialTick of 1.0 for some reason (#848)
  • Patch out GeckoLib's custom emissivity if not on windows, since linux and mac both fail gl functionality (#864)
  • Fix EasingTypes being case-sensitive and then just kinda failing entirely (#861)
  • Optimize out unused faces, remove auto-face expansion (#855)
  • Fix inconsistency with tick retrieval for non-entity renderers (#846)
  • Fix wrong frozen-state handling for animated items
  • Fixed triggerable animations not stopping when told to stop if the loop type does not allow stopping (#863)
  • Fix keyframes not being sorted, causing missed frames (#842)
5.5.2Релиз26.1.2 · 27 июня 2026 г.

GeckoLib v5.5.2

Bug Fixes

  • Made improvements to the AnimationController to handle stopping and starting animations better (#868)
  • Fixed non-GeckoLib armour rotating incorrectly when placed on a GeckolibEntity using ItemArmorGeoLayer (#843)
  • Fix animations going weird speeds when things render existing objects with a partialTick of 1.0 for some reason (#848)
  • Patch out GeckoLib's custom emissivity if not on windows, since linux and mac both fail gl functionality (#864)
  • Fix EasingTypes being case-sensitive and then just kinda failing entirely (#861)
  • Optimize out unused faces, remove auto-face expansion (#855)
  • Fix inconsistency with tick retrieval for non-entity renderers (#846)
  • Fix wrong frozen-state handling for animated items
  • Fixed triggerable animations not stopping when told to stop if the loop type does not allow stopping (#863)
  • Fix keyframes not being sorted, causing missed frames (#842)

Полная история изменений — на Modrinth.

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