
Dynamic Surroundings
Alters the fabric of Minecraft experience by weaving a tapestry of sound and visual effects
Обновлён 7 января 2025 г. · опубликован 12 октября 2021 г.
Features
Enhanced Sound Processing - sounds playing in 3d space will have a reverb effect based on the surrounding materials.
Individual Sound Control - Set key bind and activate in-game. Use this feature to block, cull, and control the volume at which sounds play. And as a bonus you can play the sound to hear it.
Biome sounds - Various atmospheric sounds that play based on biomes in the area. Seamless blending of sounds as the player moves throughout the world. (This does not replace the Minecraft feature of a singular biome background sound. Currently, the various biomes in the Nether use this capability, and Dynamic Surroundings does not have sound configurations for that dimension.)
Hot block effects such as flame jets over lava, and steam where water hits a hot block. Hot blocks are things like Lava and Magma.
Replace Minecraft's thunder sound with improved versions.
Various "DS" client side commands for dumping configuration information. (These are currently used by me while developing. I do plan on documenting at some point for general use.)
Custom debug HUD that can be accessed by key bind. Moves the Dynamic Surroundings clutter out of the traditional F3 display.
Optional Dependencies
- Mod Menu
- Missing footsteps? Check out Presence Footsteps
Videos
Версии
| Версия | Канал | Игра | Загрузчики | Дата | Скачать |
|---|---|---|---|---|---|
| 0.4.2 | Релиз | 1.21.1 | neoforge | 7 января 2025 г. | .jar (14.2 МБ) |
| 0.4.2 | Релиз | 1.21.1 | fabric | 7 января 2025 г. | .jar (16.1 МБ) |
| 0.4.1 | Релиз | 1.21.1 | neoforge | 30 декабря 2024 г. | .jar (13.1 МБ) |
| 0.4.1 | Релиз | 1.21.1 | fabric | 30 декабря 2024 г. | .jar (15.0 МБ) |
| 0.4.0 | Бета | 1.21.1 | neoforge | 23 декабря 2024 г. | .jar (11.7 МБ) |
| 0.4.0 | Бета | 1.21.1 | fabric | 23 декабря 2024 г. | .jar (13.6 МБ) |
| 0.3.3 | Релиз | 1.20.4 | fabric | 17 февраля 2024 г. | .jar (13.6 МБ) |
| 0.3.3 | Релиз | 1.20.1 | fabric | 17 февраля 2024 г. | .jar (13.7 МБ) |
| 0.3.2 | Релиз | 1.20.4 | fabric | 9 февраля 2024 г. | .jar (13.6 МБ) |
| 0.3.2 | Релиз | 1.20.1 | fabric | 9 февраля 2024 г. | .jar (13.7 МБ) |
| 0.3.1 | Релиз | 1.20.4 | fabric | 2 февраля 2024 г. | .jar (13.6 МБ) |
| 0.3.1 | Релиз | 1.20.1 | fabric | 2 февраля 2024 г. | .jar (13.7 МБ) |
| 0.3.0 | Релиз | 1.20.4 | fabric | 26 января 2024 г. | .jar (13.5 МБ) |
| 0.3.0 | Релиз | 1.20.1 | fabric | 26 января 2024 г. | .jar (13.7 МБ) |
| 0.2.2 | Релиз | 1.20.4 | fabric | 19 января 2024 г. | .jar (13.5 МБ) |
Показаны последние 15 из 27 версий. Все версии — на Modrinth.
Ченджлог
0.4.2Релиз1.21.1 · 7 января 2025 г.
All Loaders
- JAVA 21+
- Architectury 13.0.8+
Fabric
- Fabric Loader >= 0.16.9
- Fabric API >= 0.110.0+1.21.
NeoForge
- NeoForge 21.1.84+
What's New
- Experimental: Toolbar sounds will play the "block step" sound for block items. It is off by default, and can be turned on in settings.
- Added whatsplaying subcommand to /dsmm. Will report on the music that is playing in the Music Manager.
- Work in Progress: Brought back a variety of block step sounds. Dynamic Surroundings will perform remapping of sound plays to get an updated sound, which is entirely different from the prior implementation. This is not intended to be full-featured as with prior step simulations. Can be disabled in the configuration (Sound Options -> Sound Remapping).
Changes
- Do not tint biome fog if biome fog effect is disabled.
- Compass overlay will spin wildly if the dimension is not natural, like the Nether. This mirrors vanilla compass behavior.
- Internal modifications and restructure to facilitate porting to MC 1.21.4. Mojang started its refactor for how component data is encoded, not to mention the always welcome "find out what was renamed and where it was moved to" game.
Fixes
- Disabling fog effect actually works
- Compatibility with Nostalgia Tweaks and Distant Horizons world fog effect
0.4.2Релиз1.21.1 · 7 января 2025 г.
All Loaders
- JAVA 21+
- Architectury 13.0.8+
Fabric
- Fabric Loader >= 0.16.9
- Fabric API >= 0.110.0+1.21.
NeoForge
- NeoForge 21.1.84+
What's New
- Experimental: Toolbar sounds will play the "block step" sound for block items. It is off by default, and can be turned on in settings.
- Added whatsplaying subcommand to /dsmm. Will report on the music that is playing in the Music Manager.
- Work in Progress: Brought back a variety of block step sounds. Dynamic Surroundings will perform remapping of sound plays to get an updated sound, which is entirely different from the prior implementation. This is not intended to be full-featured as with prior step simulations. Can be disabled in the configuration (Sound Options -> Sound Remapping).
Changes
- Do not tint biome fog if biome fog effect is disabled.
- Compass overlay will spin wildly if the dimension is not natural, like the Nether. This mirrors vanilla compass behavior.
- Internal modifications and restructure to facilitate porting to MC 1.21.4. Mojang started its refactor for how component data is encoded, not to mention the always welcome "find out what was renamed and where it was moved to" game.
Fixes
- Disabling fog effect actually works
- Compatibility with Nostalgia Tweaks and Distant Horizons world fog effect
0.4.1Релиз1.21.1 · 30 декабря 2024 г.
All Loaders
- JAVA 21+
- Architectury 13.0.8+
Fabric
- Fabric Loader >= 0.16.9
- Fabric API >= 0.110.0+1.21.
NeoForge
- NeoForge 21.1.84+
What's New
- Added capability to pause/unpause music manager using the /dsmm command.
- Fog effects - Several different types of fog
- Morning fog Occurs early in the AM and eventually burns off
- Weather fog when raining
- Biome fog rendered in the fog color of the biome
- Turtledove sound effect for most forests
- Silent forest biome sound for forests that are snowy/cold (like snowy taiga). It's fairly quiet - light wind blowing through.
- Powered redstone has a chance of emitting an electric arc sound effect.
Fixes
- Individual Sound Configuration menu crash when rendering sounds from resource pack.
- Badlands have sound again. (Mesa -> Badlands transition had some challenges.)
0.4.1Релиз1.21.1 · 30 декабря 2024 г.
All Loaders
- JAVA 21+
- Architectury 13.0.8+
Fabric
- Fabric Loader >= 0.16.9
- Fabric API >= 0.110.0+1.21.
NeoForge
- NeoForge 21.1.84+
What's New
- Added capability to pause/unpause music manager using the /dsmm command.
- Fog effects - Several different types of fog
- Morning fog Occurs early in the AM and eventually burns off
- Weather fog when raining
- Biome fog rendered in the fog color of the biome
- Turtledove sound effect for most forests
- Silent forest biome sound for forests that are snowy/cold (like snowy taiga). It's fairly quiet - light wind blowing through.
- Powered redstone has a chance of emitting an electric arc sound effect.
Fixes
- Individual Sound Configuration menu crash when rendering sounds from resource pack.
- Badlands have sound again. (Mesa -> Badlands transition had some challenges.)
0.4.0Бета1.21.1 · 23 декабря 2024 г.
Requirements
- JAVA 21+
- Architectury 13.0.8+ <===== LOOK HERE
- NeoForge 21.1.84+
What's New
- Mod versions for both Fabric and NeoForge. To achieve this, I am using the mod Architectury. Architectury is a required dependent.
- Forge support is dependent on Architectury. Once Architectury supports Forge, I will update.
- Support for Minecraft 1.21.1. No plans to support prior versions. Support for later versions based on availability of Fabric and NeoForge.
- Both Fabric and NeoForge versions support connection to Vanilla servers.
Changes
- Removed player particle suppression. Mojang changed how effects are associated with a player and made my hack incompatible.
- Changed firefly particle speed, sizing, etc. to be less "energetic."
- Removed dimension sound for The End. On the balance, people disliked more than liked.
Fixes
- Occasional incorrect access to randomizer associated with the render thread.
- Fixup tagging for flower forest biome.
- Disable rain ripple effect if the mod Particle Rain is installed.
0.4.0Бета1.21.1 · 23 декабря 2024 г.
Requirements
- JAVA 21+
- Architectury 13.0.8+ <===== LOOK HERE
- Fabric Loader >= 0.16.9
- Fabric API >= 0.110.0+1.21.
What's New
- Mod versions for both Fabric and NeoForge. To achieve this, I am using the mod Architectury. Architectury is a required dependent.
- Forge support is dependent on Architectury. Once Architectury supports Forge, I will update.
- Support for Minecraft 1.21.1. No plans to support prior versions. Support for later versions based on availability of Fabric and NeoForge.
- Both Fabric and NeoForge versions support connection to Vanilla servers.
Changes
- Removed player particle suppression. Mojang changed how effects are associated with a player and made my hack incompatible.
- Changed firefly particle speed, sizing, etc. to be less "energetic."
- Removed dimension sound for The End. On the balance, people disliked more than liked.
Fixes
- Occasional incorrect access to randomizer associated with the render thread.
- Fixup tagging for flower forest biome.
- Disable rain ripple effect if the mod Particle Rain is installed.
0.3.3Релиз1.20.4 · 17 февраля 2024 г.
Requirements
- JAVA 17+ (I am using Adoptium https://adoptium.net/)
- Fabric Loader >=0.15.1
- Fabric API >=0.91.2+1.20.4
- 100% client side; no server side deployment needed
Fixes
- Better support for BungeeCord server operations, specifically server transfer
- Fix concurrent access exception on randomizer instances
0.3.3Релиз1.20.1 · 17 февраля 2024 г.
Requirements
- JAVA 17+ (I am using Adoptium https://adoptium.net/)
- Fabric Loader >=0.14.22
- Fabric API >=0.91.0+1.20.1
- 100% client side; no server side deployment needed
Fixes
- Better support for BungeeCord server operations, specifically server transfer
- Fix concurrent access exception on randomizer instances
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