
VampireReborn
Dark fantasy modpack mainly based on Vampirism, assembled to be challenging and atmospheric.
- Загрузки
- 16K
- Подписчики
- 9
- Обновлён
- 17 августа 2026 г.
- Лицензия
- WOPL-v2.0
Опубликован 21 августа 2024 г.
VampireReborn
Stable
1.21.1 Neoforge only
- Based on Neon
About
Modpack that based on vampire thematic. In addition to the main play route, there is a technological and research path.
Main modpack features
Our modpack has a mechanics of classes. There are main and additional, the main class can be one and it is determined by the player, and additional ones depend on the style of play.
Four main classes
- Vampire
- Vampire Hunter
- Werewolf
- Human
Many additional classes
(Based on style of play)
- Mechanic
- Warrior/knight
- Archer/musketeer
- Hunter
- Builder
- Cook/Brewer
- Archaeologist
- Alchemist/Sorcerer
Vampires

Hunters

Werewolves

This description is still under development.
Open wiki
Can we go through the entire modpack?
The modpack has no logical conclusion, but if you want to test yourself, there are several objectives:
- Work in progress
Current dev stage: Balancing
- You can report balance-related ideas on the codeberg issue tracker or on our Discord.
Community
We are an open community, always ready to help. We have our own discord server with a forum, a codeberg page where you can leave noticed bugs or your suggestions.
Performance
We recommend allocate minimum 8GB of ram for singleplayer game and 5GB for playing on server. And quad core cpu is strongly recommended.
Steam deck and controllers compatibility
- Use Controlify
- Controlify comes with a huge range of settings to fine-tune each of your controllers individually, including vibration strength, every single controller input bind (no hardcoding!) and more.
Ченджлог
1.2.2Бета1.21.1 · 17 августа 2026 г.
Mod changes:
- Add mmmm
- Remove tabtps
Other:
- Remove custom structure sparse for toxony
- Add SmoothDrawers resourcepack
- Add custom names for game and custom items ids
- Add "Blessing of the Church of Blood" custom item (charm, no effects for now, lore only, can be obtained only via Church of Blood bountie)
Bountiful:
- New! Add Vampire hunter decree
- New! Add Werewolf hunter decree
- New! Add Witch hunter decree
- New! Add Vampire hunter decree
- New! Add exotic food ingridients supplier decree
- New! Add Church of Blood decree
Custom recipes:
- Rework diamond armor and tools crafting
- Rework golden food crafting
1.2.1Альфа1.21.1 · 9 августа 2026 г.
Mod changes:
- Update mods
- Remove unseaworthly
- Remove illagerblabber
- Remove spearcore
- Remove disable elytras outside the end
- Remove YungsBetterStrongholds and BetterEndIsland
- Remove enderscape
- Remove YungsBetterNetherFortresses
- Add No report button
- Add CollisionFix
- Add MossyLib
- Add InventoryParticles
- Add biomespy
- Add geckobetterfps and createbetterfps
- New! Add realistic terrain movement (and disable speed buffs/debuffs, using only for wind and boats)
- New! Add hexfortress
- New! Add metro villagers
- New! Add desolation: reburn
- New! Add whaleborn yeet cannonry
- New! Add stellarity
- New! Add immersive melodies
- Add selective bounds
- New! Add creeperaiupdated (and disable wall breaking and igniting to prevent so much grief)
- New! Add sculkAndJaw
- New! Add windchimes
- New! Add bronze
- New! Add moss ruins
- New! Add ramel
- New! Add createhorsepower
- Add tabtps
- New! Add bettersmithingtable
- New! Add basicweapons
- New! Add scaling difficulty (and some config to prevent too fast difficulty scaling)
- New! Add netherlock'd
Other:
- Disable cliffsandcoves and toweringtepuis addons for wwoo
- Disable not ctov villages (some rare variants still enabled)
Guardvillagers:
- Have baby villagers have big heads like in bedrock: true -> false
- How many guards should spawn in a village? 6 -> 5
- Guard speed 0.5 -> 0.4
1.2.0Альфа1.21.1 · 6 августа 2026 г.
Mod changes:
- Use Beautify: Refoxed instead of Beautify
- New! Add itsalive
- New! Add wholecloth
- Add CerbonsAPI
- New! Add Bosses of Mass Destruction
- New! Add trek
- New! Add beds spawn phantoms
- New! Add brutal respawn
- New! Add medieval paintings
- New! Add larion
- Remove legendary gemstones and its related recipes
- Remove immersive gateways (some laggy)
- Remove culleaves
- Remove pillager caravans and fragmentum (some buggy)
- Remove wildcamps (same structures available in trek)
- Remove Moog's structures lib, voyager structures, end structures
- Remove knight quest, knight lib
Balance:
- sparse structures 2.1 -> 1.5
- body temperature change rate 1.0 -> 0.7
- temperature hurt interval 40 -> 80 (ticks)
- temperature damage 2.0 -> 0.5
- maximum habitable temperature 1.8 (45 C) -> 1.7 (42,5 C)
- minimum habitable temperature 0.35 (8,75 C) -> 0.4 (10 C) "default"
- grace period length 6000 (5 mins) -> 3000 (2,5 mins)
- vampire burning point mod 0.7 -> 0.8
- show water effect 3 -> 1 (only particles)
Other:
- jade: disable mod ids
- wwoo: enable navigable rivers, cliffs and coves, towering tepuis addons
Note: don't use this version with older worlds!!!
1.1.9Релиз1.21.1 · 22 июля 2026 г.
- Update mods
- Remove Structory Towers
- Remove Zombie Horsemen
- Add FancyToasts
- Add BetterAdvancements
- New! Add NeoFactions
*Next update will include rebalance based on our server players feedback :3
1.1.8Релиз1.21.1 · 13 июля 2026 г.
- Update mods
- Add quic armor swap
- Remove vanillaAA
- Sparse structures 2.3 -> 2.1
- Max map in altlas 512 -> 1024
- Tweak shader settings to make night more bright
1.1.7Релиз1.21.1 · 9 июля 2026 г.
- Remove road architect
- Remove road architect encounters
1.1.6Релиз1.21.1 · 8 июля 2026 г.
- Add chat animations
- Boats now breaks without rain
- Update mods
- Add create: steam and rails (i really missed it before)
- New! Add create: blocks & bogies
- Add zombie horseman datapack
- Update road architect configs
- Remove Merchant markers
- Remove modpack authors
1.1.5Бета1.21.1 · 6 июля 2026 г.
- Remove immersive overlays
- Make atlas infinity
- New! Add scholar
- New! Add sooty chimneys
- Add craft for ship builder
- Remove hexerei
- Update mods
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