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Mineforgian

Primal

Enhances on the wilderness aspect of the game

Загрузки
193K
Подписчики
287
Обновлён
1 мая 2026 г.
Лицензия
MIT

Опубликован 24 сентября 2025 г.

mod logo


Introduction

Primal is a Forge/NeoForge mod that enhances Minecraft wilderness, making survival more immersive and exciting!

Mobs

For a full breakdown of the mod's content, please check out our official wiki .
(Currently some contents may be missing)

UPDATES

1.0 - Hunters Hunters 1.1 - Hunt & Gather Hunt & Gather

Ченджлог

1.1.6Релиз1.21.1 · 1 мая 2026 г.

1.1.6 - 1.21

Additions

  • Completely removed GeckoLib dependency! A lot of animation-related stuff should work a lot better now
  • Added flick animation to snakes while on the player's neck
  • Added a new config option to add support for more wolf variants
  • Added look animation to deer
  • Added Spawn placeable eggs to the default config and tag for nests (need to erase your config to let the game regenerate the defaults)
  • Improved Walrus riding renderer - By DarkBlade
  • Improved Crocodile thrashing renderer
  • Added look-out animation for eagle when on ground resting
  • Added "never attack" entity tags to all aggressive animals, for mobs that the specific animal can't ever attack
    • Only the crocodile_never_attack tag exist by default, but the rest can be implemented with datapacks
    • All never attack tags are named "[animal]_never_attack", e.g. "bear_never_attack", "snake_never_attack"
  • Added "breed food" item tags to all animals, for food that can breed them

Changes

  • Snakes don't get out of its owner neck when flying on creative
  • Changed crocodile model
  • Added new animation when brushed a crocodile scute
  • Modified logic for lion sigma variant to be just a texture change instead of a variant change
  • Made bears pick up berries bushes instead of destroying the block
  • Made bears have a sweet berry layer like with honey, and added a cooldown to pick berries (45s)
  • Made baby bears able to raid sweet berries
  • Modified some spawn eggs textures
  • Improved eagle idle movement (yes, again)

Fixes

  • Fixed baby rabbits not being assigned the custom primal variant correctly when born from breeding
  • Added correctly hunting cooldown to bear
  • Modified nest logic to call finalizeSpawn() when hatching the egg. It should improve compatibility
  • Fixed bear no raiding beehives and sweet bushes correctly
  • Optimized a little bit bear and crocodile code
  • Fixed honey counter for bear being too long
  • Fixed snake parts being removed from the world incorrectly if removed while standing
1.1.6Релиз1.20.1 · 1 мая 2026 г.

1.1.6 - 1.20.1

Additions

  • Completely removed GeckoLib dependency! A lot of animation-related stuff should work a lot better now
  • Added flick animation to snakes while on the player's neck
  • Added look animation to deer
  • Added Spawn placeable eggs to the default config and tag for nests (need to erase your config to let the game regenerate the defaults)
  • Improved Walrus riding renderer - By DarkBlade
  • Improved Crocodile thrashing renderer
  • Added look-out animation for eagle when on ground resting
  • Added "never attack" entity tags to all aggressive animals, for mobs that the specific animal can't ever attack
    • Only the crocodile_never_attack tag exist by default, but the rest can be implemented with datapacks
    • All never attack tags are named "[animal]_never_attack", e.g. "bear_never_attack", "snake_never_attack"
  • Added "breed food" item tags to all animals, for food that can breed them
    • Since there's no meat tag on 1.20.1, the lion has the tag as empty by default

Changes

  • Snakes don't get out of its owner neck when flying on creative
  • Changed crocodile model
  • Added new animation when brushed a crocodile scute
  • Modified logic for lion sigma variant to be just a texture change instead of a variant change
  • Made bears pick up berries bushes instead of destroying the block
  • Made bears have a sweet berry layer like with honey, and added a cooldown to pick berries (45s)
  • Made baby bears able to raid sweet berries
  • Modified some spawn eggs textures
  • Improved eagle idle movement (yes, again)

Fixes

  • Fixed baby rabbits not being assigned the custom primal variant correctly when born from breeding
  • Added correctly hunting cooldown to bear
  • Modified nest logic to call finalizeSpawn() when hatching the egg. It should improve compatibility
  • Fixed bear no raiding beehives and sweet bushes correctly
  • Optimized a little bit bear and crocodile code
  • Fixed honey counter for bear being too long
  • Fixed snake parts being removed from the world incorrectly if removed while standing
1.1.5Релиз1.21.1 · 11 апреля 2026 г.

1.1.5 - 1.21

Additions

  • Added recipe integration with EMI for helmet decorations

Changes

  • Changed logic for helmet decorations from an enum to a custom registry, making a lot easier for other mods to add their own helmet decorations
  • Made babies from tamed parents being tamed automatically
  • Made snakes being able to dance with the instrument game event (emitted by goat horns, conch shells and probably other modded instruments)
  • Improved eagle idle movement on enclosed spaces

Fixes

  • Fixed paint and eye layer not applying correctly to baby lions if the custom baby model is off
  • Made tamed pets unable to attack pets with the same owner if alerted by others
  • Fixed pets ignoring the vanilla sitting state, causing incompatibilities with other mods
  • Modify wolf remodel animations logic to work with snowy spirit sleds
1.1.5Релиз1.20.1 · 11 апреля 2026 г.

1.1.5 - 1.20.1

Additions

  • Added recipe integration with EMI for helmet decorations
  • Added better compatibility for Domestication Innovation, now it should render correctly shadow hands, magnetic and other enchantments with visual stuff

Changes

  • Changed logic for helmet decorations from an enum to a custom registry, making a lot easier for other mods to add their own helmet decorations (this will break existing helmets, damn forge, sorry :( )
  • Made babies from tamed parents being tamed automatically
  • Made snakes being able to dance with the instrument game event (emitted by goat horns, conch shells and probably other modded instruments)
  • Improved eagle idle movement on enclosed spaces

Fixes

  • Fixed paint and eye layer not applying correctly to baby lions if the custom baby model is off
  • Made tamed pets unable to attack pets with the same owner if alerted by others
  • Fixed pets ignoring the vanilla sitting state, causing incompatibilities with other mods
  • Modify wolf remodel animations logic to work with snowy spirit sleds
1.1.4Релиз1.21.1 · 31 марта 2026 г.

1.1.4 - 1.21

Additions

  • Added optional built-in resource packs to give banner patterns a texture similar to the vanilla ones from 1.21.2+
  • Added optional built-in resource packs to give spawn eggs a texture similar to the vanilla ones from 1.21.5+
  • Added plants description for fieldguide mod

Changes

  • Made banner patterns unstackable like vanilla ones

Fixes

  • Fixed tamed adult eagles no rendering the band on its leg
  • Fixed weird positioning on snake when carrying it with Carry On mod (and possible related issues)
  • Added missing translation for when the deer eats
  • Fixed dreamcatcher effects sometimes not applying on beds in some positions
1.1.4Релиз1.20.1 · 31 марта 2026 г.

1.1.4 - 1.20.1

Additions

  • Added optional built-in resource packs to give banner patterns a texture similar to the vanilla ones from 1.21.2+
  • Added optional built-in resource packs to give spawn eggs a texture similar to the vanilla ones from 1.21.5+
  • Added plants description for fieldguide mod

Fixes

  • Fixed tamed adult eagles no rendering the band on its leg
  • Fixed weird positioning on snake when carrying it with Carry On mod (and possible related issues)
  • Added missing translation for when the deer eats
  • Fixed dreamcatcher effects sometimes not applying on beds in some positions
  • Fixed venison meat no being classified as meat
  • Fixed cassowary nest spawn modifier being registered incorrectly, cassowary nests should spawn now
1.1.3Релиз1.20.1 · 28 марта 2026 г.

1.1.3 - 1.20.1

Additions

  • Added textures and description for the placeholder item used to spawn snakes on chests.

Changes

  • Updated Spanish translations

Fixes

  • Fixed a big issue with wolf remodel altering all hitboxes (sorry)
  • Fixed issues with cattails and river reeds growing
  • Fixed marine snake variant don't being applied on beaches and oceans
1.1.3Релиз1.21.1 · 28 марта 2026 г.

1.1.3 - 1.21

Additions

  • Added textures and description for the placeholder item used to spawn snakes on chests. It should be visible with Emi-Loot or similar

Changes

  • Updated Spanish translations

Fixes

  • Fixed a crash with walrus whirlwind attack
  • Fixed "invalid player data" when entering in a world with Emi-Loot installed
  • Fixed issues with cattails and river reeds growing
  • Fixed marine snake variant don't being applied on beaches and oceans

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