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Mineforgian

Vampire's Delight

A compatibility mod for Vampirism and Farmer's Delight with garlic aftertaste.

206K загрузок115 подписчиковMITforgeneoforge

Обновлён 5 июня 2026 г. · опубликован 31 марта 2024 г.

  • Dark Castle Kitchen
  • List of Foods

📖 About:

Vampire's Delight is an addon for Farmer's Delight and Vampirism with the aim of nourishing vampires as well as humans.

📦 Beta Version

This mod is under development, that's why it may be unstable sometimes. Report any issues to GitBub, it can be found in External resources.

🔨 Dependencies

Requires Farmer's Delight and Vampirism 1.10+

📊 Common Questions:

Q: What to do if I found a bug/glitch/just weird thing?

A: Report any issues to GitHub or our Discord server, both can be found in External resources on this page.

Q: Can I use this mod into my modpack/server?

A: Yes, feel free to add Vampire's Delight to your modpack/server.

Q: Can I use this mod in my video?

A: Yes, of course! I am always happy to see videos mentioning this mod.

Q: Can you backport the mod to 1.19/1.18/1.12?

A: No, it will never be backported to older versions because of technical differences making it too complex to make. Please don't ask for backports.

Q: Can I reupload this mod to other site, maybe even under my name?

A: Please, do NOT do that. I think I don't need to explain why. It simply violates fair use. It doesn't affect sharing mod files on social media and such non-commerical usages.

🎨 Authors:

🔧 Developers:

  • GridExpert

🍒 Special thanks to:

  • Cheaterpaul (Code)
  • Lunofe (Zin) (Code/Balance)
  • Fluffy_Nuar (Ideas)
  • HidekiHrk (Code)

📕 Translators:

  • ru_Ru - DimensionPainter
  • fr_Fr - Cursed Shadow
  • fr_Ca - Cursed Shadow

🛎️ Credits

  • Farmer's Delight mod - Vectorwing
  • Vampirism mod - Maxanier, Cheaterpaul

Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
0.1.13cБета1.20.1forge, neoforge5 июня 2026 г..jar (984 КБ)
0.1.13bБета1.20.1forge, neoforge23 мая 2026 г..jar (984 КБ)
0.1.13Бета1.20.1forge, neoforge20 мая 2026 г..jar (983 КБ)
0.1.12bБета1.21.1neoforge4 мая 2026 г..jar (1.0 МБ)
0.1.12Бета1.21.1neoforge29 апреля 2026 г..jar (1.0 МБ)
0.1.11bБета1.21.1neoforge21 февраля 2026 г..jar (1.1 МБ)
0.1.11Бета1.21.1neoforge15 ноября 2025 г..jar (1.1 МБ)
0.1.10dБета1.21.1neoforge9 июля 2025 г..jar (1.0 МБ)
0.1.7eБета1.20.1forge9 июля 2025 г..jar (994 КБ)
0.1.10cБета1.21.1neoforge3 мая 2025 г..jar (1.0 МБ)
0.1.7dБета1.20.1forge23 февраля 2025 г..jar (990 КБ)
0.1.10bБета1.21.1neoforge23 ноября 2024 г..jar (1.0 МБ)
0.1.10Бета1.21.1neoforge15 ноября 2024 г..jar (1.0 МБ)
0.1.9cБета1.21.1neoforge6 октября 2024 г..jar (1006 КБ)
0.1.7cБета1.20.1forge6 октября 2024 г..jar (960 КБ)

Показаны последние 15 из 28 версий. Все версии — на Modrinth.

Ченджлог

0.1.13cБета1.20.1 · 5 июня 2026 г.

Fixed

  • Wild Garlic no longer crashes the game if a vampire steps into it;
  • Werewolves integration items (e.g. Silver Knife) no longer break tags related to them;
  • Vampire food from the mod now returns extra blood into blood bottles correctly;
0.1.13bБета1.20.1 · 23 мая 2026 г.

Changed

  • Item tooltips are now displayed correctly;
  • Updated the zh_ch translation (Thanks, Chairs!);
0.1.13Бета1.20.1 · 20 мая 2026 г.

Note: This version is not a direct continuation of the previous 1.20.1 release — it was rewritten from scratch, drawing on content from 1.21.1 while keeping its own differences and improvements. This entry lists only the changes relative to the old 1.20.1 version.

Changed

Vampire Orchid

  • The crop now has 6 growth stages instead of 3, starting with a new small sprout stage. It no longer grows into a full Vampire Orchid block — instead, the final stage drops orchid petals and seeds when broken;
  • Cutting the Vampire Orchid flower now gives very few petals, the main result is seeds now. This should encourage growing the crop properly and make automation simpler;
  • Growth logic is now clearer: the crop grows 35% faster in vampire fog, 20% faster out of direct sunlight, and 40% slower under direct sunlight. Otherwise, it behaves like any normal crop;
  • The crop now has a tooltip explaining how it grows;

Farming

  • Cursed Farmland now supports all normal crops in addition to cursed ones. Bloody Soil and Bloody Soil Farmland still support only vampire crops;
  • Bloody Soil and Bloody Soil Farmland can now be obtained by pouring pure blood onto Rich Soil and Rich Soil Farmland respectively;

Effects

  • Nourishment from Farmer's Delight now correctly affects vampires: health recovery no longer drains blood while under the effect;
  • The Blessing effect was renamed to Consecration and optimized: instead of clearing all spirits within a radius, it now only removes entities that start targeting the player;
  • Consecration and Fog Vision no longer have multiple amplifiers — each now has a single level. Consecration no longer has a defined range of effect, so there's nothing to amplify, and Fog Vision now reaches further by default, so the stronger potion variants were removed;
  • The Dissolving effect is now marked as unobtainable with a tooltip, can be removed via config;

Food and Items

  • Cooked Bat and Cooked Chops were renamed to Grilled Bat and Grilled Chops;

Structures

  • Cooking Pots in Hunter Camps are now generated with food in them. As of now, the list consists of: Beef Stew, Onion Soup, Vegetable Soup, and Chicken Soup;

Textures and Models

  • Updated the Spirit Lantern and Cursed Farmland textures;
  • Wine Shelves now render bottles inside them manually instead of being a part of the block state. This significantly shortens the block state files;

Advancements

  • Several advancements were renamed or reworded:
    • "Local Brewery" —> "He Hasn't Brewed It Since...";
    • "Local Bar" —> "In Vino Veritas";
    • "Funny Cuts of Children" —> "An Eye-Catching Display";
    • "Both Beauty and Health" —> "Afflictive Beauty";
    • "Tea with the taste of jalapeño" —> "Only Stings at First";
    • "Blood Wine Tastes the Same as I Remember" —> "Tastes the Same as I Remember...";
  • The pour_dandelion_beer advancement's title was shortened, and the root advancement's description was reworded;

Configuration

  • Added coloredTooltipsForVampirismItems (true by default): controls whether tooltips of Vampirism's items (Garlic Bread, Human Heart, etc.) are recolored;
  • Added factionTooltips (true by default): controls whether items show a tooltip with the faction they belong to;
  • Added showDissolvingPotionWarning (true by default): controls the tooltip marking Dissolving potions as not intended for survival;
  • disableVampireBite was replaced with enableVampireBite (true by default) — the option is now phrased as an enable toggle instead of a disable one;
  • replaceWeirdJellySunscreenWithJumpboost was renamed to replaceWeirdJellySunscreenWithJumpBoost to fix its capitalization;
  • The food tooltip color options (vampireFoodTooltipStartColor, vampireFoodTooltipEndColor, and their hunter and werewolf equivalents) now take a hex string (e.g. #7c287c) instead of a list of RGB values (e.g. 124, 40, 124);
  • Changed default values:
    • vampireBiteChanceLevel1: 20 —> 25;
    • vampireBiteChanceLevel2: 25 —> 30;
    • vampireBiteChanceLevel3: 30 —> 35;
    • cookingPotInHunterCampSpawnChance: 60 —> 40;
  • Removed generateVDChestLoot;

Tags

  • New tags added:
    • bloody_soil (block);
    • wine_shelves and wine_shelves_wooden (block) — these replace the old single wine_shelf tag;
    • unholy_spirits and drops_human_eye (entity);
    • blood_syrup_ingredients (item) — used in Blood Syrup recipe;
    • without_wild_garlic (biome);
  • Tags removed:
    • drops_orchid_cake_slice (block);
    • vampire_food, hunter_food, werewolf_only_food, and not_rotten_food (item) — faction food is now handled in code instead of tags;
    • has_structure/lost_carriage (biome) — the structure was removed;

Integrations

  • Farmer's Respite compatibility was improved: Daisy Tea and Orchid Tea now have dedicated fluid types and can be brewed in the Kettle properly. Create compatibility was also added — the drinks can be emptied and their fluid poured into glasses;

Removed

  • The Lost Carriage structure;
  • The get_clothes_dissolving_potion advancement ("The Best Present for Any Man"): it is impossible to obtain in survival;
  • Leftover Brewing Barrel translation entries — the block was planned as a workstation but never added. It may return later, but there is no reason to keep the entries for now;
  • The mod's special commands — they were mainly used for testing and are now obsolete;

Technical

  • This version is made for Farmer's Delight 1.3 or newer. All recipes now use modern FD tags;
  • Werewolves mod is now integrated at a deeper level:
    • Werewolves' code is accessed at compile time, so it can be used directly instead of relying on workarounds;
    • Faction food for Werewolves is handled directly;
    • All item and block resources are data-generated rather than created manually;
    • Werewolves-specific items and blocks are registered only if Werewolves is installed. They are not just inaccessible and hidden as they used to be and will disappear if Werewolves is removed;
  • Almost all data is now generated through code; the only remaining exceptions are external integrations;
  • The mixin config plugin class (VDMixinConfigPlugin) was removed, as it is no longer needed;
  • The Dark Stone Stove now reuses Farmer's Delight's Stove block entity instead of a duplicate that did the same thing;
0.1.12bБета1.21.1 · 4 мая 2026 г.

Fixes

  • The Wolf Berry Ice Cream recipe now uses the correct milk tag;
0.1.12Бета1.21.1 · 29 апреля 2026 г.

Updates

  • Updated to Farmer's Delight 1.3;
  • There is now some chance to obtain gold and diamonds while scavenging enhanced and ultimate hunter armor of swiftness respectively;
  • Added FD new tags support: farmersdelight:snacks, farmersdelight:meals, farmersdelight:sweets, farmersdelight:drinks, farmersdelight:feasts, c:foods/soup, c:foods/pie;

Fixes

  • The top texture of the weird jelly leftover is now aligned with other stages;

Translations

  • Renamed some advancements;
0.1.11bБета1.21.1 · 21 февраля 2026 г.

Additions

  • Added a new config:
    • enableFDFoodEffectsDespiteFaction:
    • false by default;
0.1.11Бета1.21.1 · 15 ноября 2025 г.

Fixes

  • Fixed Botany Pots mod integration (Thanks, HidekiHrk!);
  • Fixed infinite wine and beer when pouring using a crafting table;
0.1.10dБета1.21.1 · 9 июля 2025 г.

Translations

  • Added:
    • zh_Cn (Thanks, chairs!);

Полная история изменений — на Modrinth.

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