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Mineforgian

RoadArchitect: Encounters

This is an addon to Roadarchitect, which adds more life to the road. Along the way, robbers, merchants and other random meetings may meet you.

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1 октября 2025 г.
Лицензия
Apache-2.0

Опубликован 29 августа 2025 г.

RoadArchitect: Encounters

Modrinth   CurseForge   Discord   GitHub

RoadArchitect: Encounters extends RoadArchitect and brings your roads to life with random roadside encounters — bandits, traveling merchants, and more you may encounter as you travel.

📷 Showcase

Wandering Trader

Pillager Ambush

Spiders Ambush

Well-Equipped Skeletons Ambush

Skeletons Ambush 2

Pillager Ambush

🧩 Possible Encounters

Full sheet

Ambushes (60% chance)

  • Zombie Ambush
  • Skeleton Ambush
  • Bandit Ambush (Zombies and Skeletons)
  • Ironclad Zombie Ambush
  • Pillager Captain Ambush
  • Witch Escort Ambush
  • Stray Ambush
  • Hostile Wolves Ambush
  • Potion-Infused Zombies Ambush
  • Well-Equipped Skeletons Ambush
  • Miner Zombie Ambush
  • Farmer Zombie Ambush
  • Cave Spider Ambush
  • Drowned Ambush
  • Husk Ambush
  • Illusioner Ambush
  • Evoker Ambush
  • Speedy Zombies Ambush
  • Tanky Zombies Ambush
  • Chainmail Zombies Ambush
  • Zombies with Sharpness Ambush
  • Skeletons with Punch Bows Ambush
  • Skeletons with Flame Bows Ambush
  • Chainmail Skeletons Ambush
  • Melee Skeletons Ambush
  • Skeletons with Poison Arrows Ambush
  • Skeletons with Slowness Arrows Ambush
  • Skeletons with Weakness Arrows Ambush
  • Speedy Spiders Ambush
  • Spiders with Strength Ambush
  • Invisible Spiders Ambush

Action Events (10% chance)

  • Iron Golem vs. Pillagers
  • Zombie Villager Rescue

Peaceful Encounters (15% chance)

  • Wandering Trader
  • Friendly Patrol (Iron Golem and Villagers)
  • Wildlife (Wolves)
  • Lost Traveler
  • Wandering Healer

Other (5% chance)

  • Graveyard

Nothing (10% chance)

  • Nothing happens.

⚙️ Configuration

  • Encounter tables are fully customizable via config/roadarchitect_roadencounters.json (or through Mod Menu/Catalogue on supported loaders).
  • Adjust spawn weights, biome filters, entity groups, NBT payloads, and event sounds to tailor roadside events to your world or modpack.

📜 License

This project is licensed under the Apache License 2.0 — see the LICENSE file for details.
Full license text: Apache 2.0

Crafted with ❤️ for the Minecraft community

Ченджлог

1.1.0-fix.1-fabricРелиз1.20.1 · 1 октября 2025 г.

Changelog

🛠 Fixes

  • Fixed a startup error on Minecraft 1.20.1 clients without UnsupportedClassVersionError.
1.1.0-fabricБета1.20.1 · 30 сентября 2025 г.

Changelog

🔁 Backport

  • Port project on 1.20.1 (Fabric).

There are no functional changes - only transfer to the required version.

1.1.0-fabricРелиз1.21.8 · 9 сентября 2025 г.

Changelog

v1.1.0 - The Encounter Overhaul

This update completely revamps the encounter system, offering significantly more flexibility and variety.

🚀 Features

  • New Encounter System: Replaced the basic weighted system with a powerful list-based system of "Encounter Specs". Each spec allows for fine-grained control over:
    • Event Type: Ambushes, merchants, patrols, and wildlife.
    • Entity Groups: Spawn multiple groups of different entities in a single encounter.
    • Custom NBT: Spawn mobs with custom equipment, effects, and attributes using NBT data.
    • Biome Specificity: Encounters can now be limited to specific biomes using whitelists and blacklists.
  • Encounter Presets: Added a vast library of over 40 pre-defined encounter presets.
  • Configuration Rework: The in-game configuration screen has been completely redesigned to support the new encounter system, with new sections for managing spawn entries and event types.
  • Localization: Full localization for all new features in Spanish, French, German, Chinese, Ukrainian, and Russian.
  • Debug Mode: Added a "Show event messages" option to the config for easier testing and debugging.
1.1.0-neoforgeРелиз1.21.8 · 9 сентября 2025 г.

Changelog

v1.1.0 - The Encounter Overhaul

This update completely revamps the encounter system, offering significantly more flexibility and variety.

🚀 Features

  • New Encounter System: Replaced the basic weighted system with a powerful list-based system of "Encounter Specs". Each spec allows for fine-grained control over:
    • Event Type: Ambushes, merchants, patrols, and wildlife.
    • Entity Groups: Spawn multiple groups of different entities in a single encounter.
    • Custom NBT: Spawn mobs with custom equipment, effects, and attributes using NBT data.
    • Biome Specificity: Encounters can now be limited to specific biomes using whitelists and blacklists.
  • Encounter Presets: Added a vast library of over 40 pre-defined encounter presets.
  • Configuration Rework: The in-game configuration screen has been completely redesigned to support the new encounter system, with new sections for managing spawn entries and event types.
  • Localization: Full localization for all new features in Spanish, French, German, Chinese, Ukrainian, and Russian.
  • Debug Mode: Added a "Show event messages" option to the config for easier testing and debugging.
1.1.0-fabricРелиз1.21.7 · 9 сентября 2025 г.

Changelog

v1.1.0 - The Encounter Overhaul

This update completely revamps the encounter system, offering significantly more flexibility and variety.

🚀 Features

  • New Encounter System: Replaced the basic weighted system with a powerful list-based system of "Encounter Specs". Each spec allows for fine-grained control over:
    • Event Type: Ambushes, merchants, patrols, and wildlife.
    • Entity Groups: Spawn multiple groups of different entities in a single encounter.
    • Custom NBT: Spawn mobs with custom equipment, effects, and attributes using NBT data.
    • Biome Specificity: Encounters can now be limited to specific biomes using whitelists and blacklists.
  • Encounter Presets: Added a vast library of over 40 pre-defined encounter presets.
  • Configuration Rework: The in-game configuration screen has been completely redesigned to support the new encounter system, with new sections for managing spawn entries and event types.
  • Localization: Full localization for all new features in Spanish, French, German, Chinese, Ukrainian, and Russian.
  • Debug Mode: Added a "Show event messages" option to the config for easier testing and debugging.
1.1.0-neoforgeРелиз1.21.7 · 9 сентября 2025 г.

Changelog

v1.1.0 - The Encounter Overhaul

This update completely revamps the encounter system, offering significantly more flexibility and variety.

🚀 Features

  • New Encounter System: Replaced the basic weighted system with a powerful list-based system of "Encounter Specs". Each spec allows for fine-grained control over:
    • Event Type: Ambushes, merchants, patrols, and wildlife.
    • Entity Groups: Spawn multiple groups of different entities in a single encounter.
    • Custom NBT: Spawn mobs with custom equipment, effects, and attributes using NBT data.
    • Biome Specificity: Encounters can now be limited to specific biomes using whitelists and blacklists.
  • Encounter Presets: Added a vast library of over 40 pre-defined encounter presets.
  • Configuration Rework: The in-game configuration screen has been completely redesigned to support the new encounter system, with new sections for managing spawn entries and event types.
  • Localization: Full localization for all new features in Spanish, French, German, Chinese, Ukrainian, and Russian.
  • Debug Mode: Added a "Show event messages" option to the config for easier testing and debugging.
1.1.0-neoforgeРелиз1.21.6 · 9 сентября 2025 г.

Changelog

v1.1.0 - The Encounter Overhaul

This update completely revamps the encounter system, offering significantly more flexibility and variety.

🚀 Features

  • New Encounter System: Replaced the basic weighted system with a powerful list-based system of "Encounter Specs". Each spec allows for fine-grained control over:
    • Event Type: Ambushes, merchants, patrols, and wildlife.
    • Entity Groups: Spawn multiple groups of different entities in a single encounter.
    • Custom NBT: Spawn mobs with custom equipment, effects, and attributes using NBT data.
    • Biome Specificity: Encounters can now be limited to specific biomes using whitelists and blacklists.
  • Encounter Presets: Added a vast library of over 40 pre-defined encounter presets.
  • Configuration Rework: The in-game configuration screen has been completely redesigned to support the new encounter system, with new sections for managing spawn entries and event types.
  • Localization: Full localization for all new features in Spanish, French, German, Chinese, Ukrainian, and Russian.
  • Debug Mode: Added a "Show event messages" option to the config for easier testing and debugging.
1.1.0-fabricРелиз1.21.6 · 9 сентября 2025 г.

Changelog

v1.1.0 - The Encounter Overhaul

This update completely revamps the encounter system, offering significantly more flexibility and variety.

🚀 Features

  • New Encounter System: Replaced the basic weighted system with a powerful list-based system of "Encounter Specs". Each spec allows for fine-grained control over:
    • Event Type: Ambushes, merchants, patrols, and wildlife.
    • Entity Groups: Spawn multiple groups of different entities in a single encounter.
    • Custom NBT: Spawn mobs with custom equipment, effects, and attributes using NBT data.
    • Biome Specificity: Encounters can now be limited to specific biomes using whitelists and blacklists.
  • Encounter Presets: Added a vast library of over 40 pre-defined encounter presets.
  • Configuration Rework: The in-game configuration screen has been completely redesigned to support the new encounter system, with new sections for managing spawn entries and event types.
  • Localization: Full localization for all new features in Spanish, French, German, Chinese, Ukrainian, and Russian.
  • Debug Mode: Added a "Show event messages" option to the config for easier testing and debugging.

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