
Ars Nouveau
Craft spells and construct magical automations
- Загрузки
- 3.5M
- Подписчики
- 773
- Обновлён
- 27 июля 2026 г.
- Лицензия
- GPL-3.0-only
Опубликован 7 июня 2023 г.
Ars Nouveau is a magic mod inspired by Ars Magicka that allows players to craft their own spells, create magical artifacts, perform rituals, and much more. Documentation is provided entirely in-game by Patchouli. To get started with this mod, craft the Worn Notebook using a book and 1 Lapis Lazuli. You can also consult the wiki below.
Introduces custom spell crafting - build a spell to fit your needs, anywhere! Craft powerful new baubles and trinkets. Power magical machines. Automate your base with adorable magical servants!
Ченджлог
5.13.0Релиз1.21, 1.21.1 · 27 июля 2026 г.
Changelog
Adds a preview button to the spell particles screen for visualizing current selected effects and sounds
Adds Drygmy and Starbuncle painting blocks (Jarva)
Improves performance with automated enchanting apparatus (Jarva)
Fixes world loading with Biolith
Fixes bubbles targeting create contraptions
Fixes warp portal particles spawning in wrong location (Qther)
5.12.1Релиз1.21, 1.21.1 · 30 июня 2026 г.
Changelog
Improves repository and lectern caching performance (Qther)
Fixes dupe with interact and buckets (Qther)
Fixes tomes having their discount applied multiple times (Qther)
Fixes search bar in spellbook capturing inputs too quickly on linux (Qther)
5.12.0Релиз1.21, 1.21.1 · 17 июня 2026 г.
Changelog
Adds a Starbuncle Plush block to celebrate the Makeship starbuncle plush campaign!
Adds blacklist tags for overgrowth, breeding, and sanctuary rituals
Adds whitelist tag to sanctuary ritual
Using spell parchment on a prestidigitation block, sconce, and light block will copy the spell style to it. (Qther)
Fixes shulkers losing inventory data when Wololo is cast on them (Alexthw)
Adds containment jar item blacklist tag (qther)
5.11.7Релиз1.21, 1.21.1 · 5 июня 2026 г.
Changelog
Amethyst Golems now have a smaller hitbox and no longer collide or can be pushed, similar to starbuncles. This should fix some common issues with them getting stuck trying to path around corners.
Fix starbuncles and golems causing out of memory crashes when trying to path from real world to blocks on sable levels
Fix hitboxes for Ritual Brazier and Planarium
Fixes Runes not checking for player claims before being placed (Alexthw)
Fixes Shady Villager trades not editable by other mods like MoreJs (LLytho)
5.11.6Релиз1.21, 1.21.1 · 27 мая 2026 г.
Changelog
Fix client memory leak with portals
Fix crash with edge case using scribes tables in structures
Fix mana values after learning a new glyph not updating until using a spell book.
Adds Starbuncles and Golems to the sable destroy_when_leaving_plot and retain_in_sub_level tags
Interacting with a source jar in creative mode will now add source or remove it if crouching.
5.11.5Релиз1.21, 1.21.1 · 13 мая 2026 г.
Changelog
Fix adopter starbuncle color fallback
5.11.4Релиз1.21, 1.21.1 · 8 мая 2026 г.
Changelog
Fixes memory leak with Planarium
Planarium updates are now batched with a configurable value, preventing frequently updated planariums from causing lag.
Casting rune on an entity will now resolve the spell on it directly (Qther)
Fixes Cut not respecting player UUIDs for claims (Qther)
Improves performance for inserting items with the storage lectern (Qther)
Fixes crash with Wixie Cauldrons with misbehaving modded or custom recipes
Name will now remove custom names if used on a target with an empty spell name. (Qther)
Fixes warp portals loading the origin dimension instead of the destination when teleporting. (Qther)
Fixes rotating spell turrets using the wrong direction for glyphs (Alexthw)
5.11.3Релиз1.21, 1.21.1 · 15 марта 2026 г.
Changelog
Weather and time rituals can now operate in other dimensions (Marie)
Adds config to disable the conversion of Shady Villagers (does not remove or disable existing ones)
Fixes non-textured capes always rendering on decoys
Fixes sourcestone double-slabs only dropping one slab (Benjamin Herr)
Harm now explicitly checks for Duration Down/Up for applying poison, rather than duration modifiers (Alexthw)
Bubbles now ignore boarding cooldown when picking up entities (Qther)
Prevents jar dimension boundaries from being removed or replaced via modded methods
Fixes spell arrows with pierce deflecting off entities
Fixes spell arrows with pierce phasing through blocks and skipping targets
Fixes spell arrows casting spells twice
Fixes spell arrows causing crashes when reloaded from a save
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