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Mineforgian

KubeJS Create

KubeJS Create integration

1.5M загрузок87 подписчиковLGPL-3.0-onlyfabricforgeneoforge

Обновлён 12 ноября 2025 г. · опубликован 21 августа 2023 г.

Create integration for KubeJS. This mod allows you to add and properly edit recipes of Create mod in KubeJS scripts. All supported recipe types and examples are below. See Recipes page for more info.

Supported recipe types:

  • createCrushing
  • createCutting
  • createMilling
  • createBasin
  • createMixing (supports .heated() and .superheated())
  • createCompacting (supports .heated() and .superheated())
  • createPressing
  • createSandpaperPolishing
  • createSplashing (Bulk Washing)
  • createDeploying
  • createFilling
  • createEmptying

Note: Bulk Smoking = vanilla smoking and Bulk Blasting = vanilla blasting recipe types.

event.recipes.createCrushing(output[], input[]) Output doesn't have to be an array. It can be either items or fluids Input doesn't have to be an array. It can be either ingredients or Fluid.of('minecraft:water', 1000) or {fluidTag: 'some:fluid_tag', amount: 1000}

createMechanicalCrafting

event.recipes.createMechanicalCrafting(output, pattern[], {patternKey: input})

This recipe type is the same as regular crafting table shaped recipe

event.recipes.createSequencedAssembly(output[], input, sequence[]) 
// output[] are your output items
// input is your input item
// sequence[] is an array of sequences. These sequences are "regular" recipes that are supported.

Examples

event.recipes.createCrushing([
  '2x minecraft:cobblestone',
  'minecraft:redstone',
  Item.of('minecraft:redstone').withChance(0.5)
], 'minecraft:redstone_ore')
event.recipes.createMixing('create:chromatic_compound', [
  '#forge:dusts/glowstone',
  '#forge:dusts/glowstone',
  '#forge:dusts/glowstone',
  'create:powdered_obsidian',
  'create:powdered_obsidian',
  'create:powdered_obsidian',
  'create:polished_rose_quartz'
]).superheated()
event.recipes.createFilling('create:blaze_cake', [
  'create:blaze_cake_base',
  Fluid.of('minecraft:lava', 250)
])
event.recipes.createEmptying([
  'minecraft:glass_bottle',
  Fluid.of('create:honey', 250)
], 'minecraft:honey_bottle')
event.recipes.createMechanicalCrafting('minecraft:piston', [
  'CCCCC',
  'CPIPC',
  'CPRPC'
], {
  C: '#forge:cobblestone',
  P: '#minecraft:planks',
  R: '#forge:dusts/redstone',
  I: '#forge:ingots/iron'
})
event.recipes.createSequencedAssembly([ // start the recipe
 Item.of('6x create:large_cogwheel').withChance(32.0), // have this item be an output with a certain chance
 Item.of('create:brass_ingot').withChance(2.0), // have this item be an output with a certain chance
 'minecraft:andesite', // have this item be a guaranteed output
 'create:cogwheel', // have this item be a guaranteed output
 'minecraft:stick', // have this item be a guaranteed output
 'minecraft:iron_nugget' // have this item be a guaranteed output
], 'create:brass_ingot', [ // 'create:brass_ingot' is the input.
// the transitional item set by "transitionalItem('create:incomplete_large_cogwheel')" is the item that will be used during the recipe as the item that the input is using to transition to the output.
 event.recipes.createDeploying('create:incomplete_large_cogwheel', ['create:incomplete_large_cogwheel', '#minecraft:planks']), // like a normal recipe function, is used as a sequence step in this array. Input and output have the transitional item
 event.recipes.createDeploying('create:incomplete_large_cogwheel', ['create:incomplete_large_cogwheel', '#minecraft:wooden_buttons']), // like a normal recipe function, is used as a sequence step in this array. Input and output have the transitional item
 event.recipes.createCutting('create:incomplete_large_cogwheel', 'create:incomplete_large_cogwheel').processingTime(50) // like a normal recipe function, is used as a sequence step in this array. Input and output have the transitional item
]).transitionalItem('create:incomplete_large_cogwheel').loops(6) // set the transitional item and the loops (amount of repetitions)

If you want to use your own transitional item in sequenced_assembly recipes, you must register it in startup event:

onEvent('item.registry', event => {
  // Texture for this item goes in kubejs/assets/kubejs/textures/item/my_part.png
  event.create('my_part', 'create:sequenced_assembly').displayName('My Part')
})

Then you would use ...transitionalItem('kubejs:my_part')...

Note! Mysterious Conversion recipes are client side only, so the only way to add them currently is using reflection with this code in client scripts (outside any event):

let MysteriousItemConversionCategory = java('com.simibubi.create.compat.jei.category.MysteriousItemConversionCategory')
let ConversionRecipe = java('com.simibubi.create.compat.jei.ConversionRecipe')

MysteriousItemConversionCategory.RECIPES.add(ConversionRecipe.create('minecraft:apple', 'minecraft:carrot'))
MysteriousItemConversionCategory.RECIPES.add(ConversionRecipe.create('minecraft:golden_apple', 'minecraft:golden_carrot'))

Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
2101.3.1-build.18Бета1.21, 1.21.1neoforge12 ноября 2025 г..jar (38 КБ)
2001.3.0-build.8+forgeРелиз1.20.1forge5 марта 2025 г..jar (30 КБ)
2001.3.0-build.5+forgeБета1.20.1forge4 марта 2025 г..jar (30 КБ)
2001.2.5-build.2+forgeБета1.20.1forge20 ноября 2023 г..jar (30 КБ)
1802.2.4-build.23+fabricРелиз1.18.2fabric6 ноября 2023 г..jar (20 КБ)
1902.2.4-build.46+fabricРелиз1.19.2fabric6 ноября 2023 г..jar (30 КБ)
1802.2.4-build.16+forgeРелиз1.18.2forge5 ноября 2023 г..jar (22 КБ)
1902.2.4-build.44+fabricРелиз1.19.2fabric5 ноября 2023 г..jar (30 КБ)
1902.2.4-build.36+forgeРелиз1.19.2forge5 ноября 2023 г..jar (30 КБ)
1802.2.4-build.21+fabricРелиз1.18.2fabric5 ноября 2023 г..jar (20 КБ)
1902.2.4-build.29Бета1.19.2forge21 августа 2023 г..jar (30 КБ)
1902.2.4-build.37Релиз1.19.2fabric21 августа 2023 г..jar (30 КБ)
1902.2.4-build.34Релиз1.19.2fabric21 августа 2023 г..jar (28 КБ)
1902.2.4-build.27Бета1.19.2forge21 августа 2023 г..jar (29 КБ)
1902.2.4-build.25Бета1.19.2forge21 августа 2023 г..jar (29 КБ)

Показаны последние 15 из 51 версий. Все версии — на Modrinth.

Ченджлог

2101.3.1-build.18Бета1.21, 1.21.1 · 12 ноября 2025 г.
1902.1.1-build.35Бета1.19.2 · 21 августа 2023 г.
  • Merge branch '1.19/dev' into 1.19/main - Max
  • Merge pull request #27 from enigmaquip/1.19/dev - Max
  • Fix fabric fluidstack parsing - enigmaquip
1902.1.1-build.35Бета1.19.2 · 21 августа 2023 г.
  • Merge branch '1.19/dev' into 1.19/main - Max
  • Merge pull request #27 from enigmaquip/1.19/dev - Max
  • Fix fabric fluidstack parsing - enigmaquip
1802.2.2-build.28Бета1.18.2 · 21 августа 2023 г.
  • Merge pull request #17 from KubeJS-Mods/1.18/dev - Max
  • v0.5 Update (#16) - Li Junyu
1802.2.2-build.28Бета1.18.2 · 21 августа 2023 г.
  • Merge pull request #17 from KubeJS-Mods/1.18/dev - Max
  • v0.5 Update (#16) - Li Junyu
1802.2.2-build.26Бета1.18.2 · 21 августа 2023 г.
  • Merge branch '1.18/dev' into 1.18/main - Max
  • Fix fluid deserialisation in ProcessingRecipeJS - Max
  • Remove unnecessary Flywheel dependency from fabric, update deps - Max
1802.2.2-build.26Бета1.18.2 · 21 августа 2023 г.
  • Merge branch '1.18/dev' into 1.18/main - Max
  • Fix fluid deserialisation in ProcessingRecipeJS - Max
  • Remove unnecessary Flywheel dependency from fabric, update deps - Max
1802.2.1-build.16Бета1.18.2 · 21 августа 2023 г.
  • Base update to 1.18.2 - Max

Полная история изменений — на Modrinth.

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