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Mineforgian

Prominence™ II: Hasturian Era

Lore-rich RPG modpack built on custom content. Level up and get stronger with the Talent Tree, forge and upgrade your own artifact weapon, and fight powerful bosses to stop the Void’s invasion.

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12 августа 2026 г.
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All-Rights-Reserved

Опубликован 22 ноября 2023 г.

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Prominence II RPG

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Prominence features lots of custom content. Including quests, custom end game gear, and two story campaigns that unlock with the player's progression.

The Capital City you can access at any time, full of NPCs, secrets, and more!

The modpack also features a custom talent tree with 10 fates, +16 passive talents, +5 active abilities and +100 stat talents. This allows you to make your own class with a unique talent build and gear.

The modpack also features a custom player leveling system, with mob scaling and multiplayer support.

Showcase of the dialogue systems with voice acting and interactive dialogues.

Prominence features a handcrafted design with custom textures on its own volcanic-like style. From simple UI changes to custom GUIs, changed textures, a custom hotbar and more!

Primordial Forge endgame armor sets

Mythic Challenges endgame boss encounters

Transmogrification: Choose your own style. You can transmog any item into another item, so you're able to turn into anything while keeping the same powerful gear.

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🧭 Built on Custom Content

You are one of the Flameborn of Vaaz, a race created by S'kellak, the Creator of All Things, to protect and ensure the balance of all realms.

After thousands of years of peace, a ravenous force known as the Void has started an invasion into the universal realms. Worlds filled with life and death are now threatened with being destroyed completely. Will you fulfill your mission and stop the Void's Invasion?

Prominence is a modpack built on Custom Content, based on its lore universe.

Get ready for v4.0, the Kingdom of Vaaz Update, featuring for the first time in a Minecraft modpack a fully functional capital city filled with NPCs, which you will be able to visit at any point of the campaign, and which will evolve as you progress through the quests and eventually reach the Hasturian Era.

⭐ Feature Overview ⭐

📜 Quests and Story Campaign Guide yourself through the mods with interactive quests. Explore two major storylines: The Void's Invasion and The Hasturian Era. The story campaign unlocks progressively, tying together lore, narrative, and your character's progression.

🌋 The Kingdom of Vaaz

A fully fledged capital city, home of the Flameborn, Dwarven and Serkonid.

🐍 Find various NPCs with dialogues, shops and quests.

⏳ Watch it evolve with your campaign progress and change over time.

🌲 The Talent Tree Create your own class using a custom Talent Tree in Prominence's volcanic style. It features 10 fates, 16 passive talents, 5 active abilities, and 100 stat talents. Customize your build with unique talents and gear.

🔼 Level Up Your Character Grow stronger with a custom leveling system. Earn talent points every 2 levels and battle enemies that scale with your level. Includes multiplayer support with mob scaling.

💬 NPC Dialogues

Two completely custom dialogue systems tied to NPCs:

🗣️ Immersive Dialogues, which contain voice acted (no AI used) lines and are used during campaign or important quests. 🔇 Interactive Dialogues, which use a custom screen to make players interact with the NPC, used by various NPCs across Vaaz.

🎨 Handcrafted Design Prominence features a distinct volcanic visual style crafted by S'Kellak. Includes a custom hotbar, custom GUI, changed textures, and a lot more immersive visual details throughout the modpack.

🔨 Forge Your Own Endgame Choose your own playstyle with powerful artifacts featuring unique abilities. Obtain the Molten Core through the campaign to forge artifacts. Upgrade them through their own Upgrade Tree by gaining Artifact Power using Molten Remnants.

⚔️ The Primordial Forge: Endgame Custom Armor Sets

Forge endgame sets with unique tiered effects using the Primordial Forge, unlocked in Chapter II of the Hasturian Era.

💀 Mythic Challenges: Endgame Boss Encounters Face off against Mythic Bosses with infinite scaling difficulty, which you need to defeat before the timer runs out. Start at Mythic 1 and fight increasingly harder bosses with random affixes. ⚠️ Up to 3 lives during multiplayer encounters; losing them makes the Unholy Hourglass level be reduced. 🔓 Unlocked after completing Chapter II of the Hasturian Era.

🧥 Transmogrification – Choose Your Own Style Customize the appearance of your armor and weapons using magical Transmogrification. Change any item's look without affecting its stats; style freely without sacrificing power!


THE FOLLOWING WEBSITES ARE THE ONLY OFFICIAL WEBSITES THAT HOST PROMINENCE II CONTENT. ALL OTHER WEBSITES ARE NOT ASSOCIATED WITH US AND ANY CLAIMS OF THEM BEING OFFICIAL ARE FALSE. PLEASE AVOID THEM AT ALL COSTS AS THEY MIGHT CONTAIN MALICIOUS CONTENT.

Prominence™ is a trademark of Cinderstone Studios LLC. This project is not affiliated with or endorsed by Mojang, Microsoft, or any other third party. All other trademarks are the property of their respective owners.

NOT AN OFFICIAL MINECRAFT PRODUCT. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.

Ченджлог

4.0.1hfРелиз1.20.1 · 12 августа 2026 г.

Prominence II: Hasturian Era

v4.0.1 - The Kingdom of Vaaz

An overall hefty patch fixing lots of bugs found on v4.0.0, along with QoL changes.

Important changes

  • Fixed various NPCs not having trades in Vaaz.
  • Mythic bosses have been extremely nerfed to make them easier for non-minmaxed players.
  • Simply Swords now uses Spell Engine spells, making them now work with spellbooks.
  • Fixed "tripped and fell" death on mythic challenges
  • Fixed progression issues in the campaign, mainly happening on multiplayer
  • Added tooltips to many items that are usually not understood by players
  • Your keybinds will be reset!

Bug Fixes

  • Fixed custom quest progress being wiped when dying, which could brick the tutorial and other custom quests
  • Fixed the wait for Mirgaff during "The Secret Ingredient" restarting if you left to the Overworld or relogged, the timer now keeps counting wherever you are
  • Players that got locked out of the tutorial by the above bug can now run it again
  • Fixed the Gu'mas encounter losing track of the arena and boss if you died to him
  • Fixed the Flameborn's Stone forgetting your return position if you died in Vaaz, dumping you at world spawn instead
  • Fixed Mythic Challenges being accessible by non hasturian era players
  • Fixed fake level up messages spamming when killing mobs while at a campaign level limit, you now get a message explaining why you aren't gaining XP instead
  • Fixed being unable to walk backwards while attacking even with Feet Control
  • Fixed the Flameborn's Call spell icon showing an outdated version of the stone instead of its current look
  • Fixed dupe using carryon
  • Fixed bard fate giving the old bard passive still
  • Fixed the corruption tooltip in inventory saying the eyes spawn in combat, after 999 years

Quest Changes

  • "A Worrying Reunion" and "S'kellak's Reward" now trigger when using the Flameborn's Stone from any dimension, not just the Overworld
  • The return objective of "A Worrying Reunion" now completes wherever you came back from instead of hanging if you didn't come from the Overworld
  • Fixed boss quests using advancements instead of kill tasks which made quests not complete for party members

Performance Changes

  • Heavily optimized server ticking by patching some mods

Other Changes

  • Forge Guard recipe in the primordial forge now requires a Blazing Magister armor piece instead of Gleaming Magister.
  • Talent XP from Warden now gives heavily reduced XP so it can't be farmed for easy levels
  • Players teleporting into a Vaaz era they shouldn't be in yet are now sent back to the era they belong in
  • Derelict's spiders and the cultists now only spawn around players during Hasturian Era
  • New community translation packs now enable themselves automatically if you already have that language's translation folder enabled in the resource packs menu
  • The XP bar in the Talent Tree menu got a fresh look, level displayed is now the player level, the bar now shows your actual level progress, and the tooltip now tells you your talent points and when the next one is obtained. While at a campaign level limit the indicator turns red so it's clear why you aren't leveling (plus a message sent in the chat to remiind players)
  • Artifact tree screens got a matching cleanup: headers now say "Artifact Upgrades" and "Artifact Upgrade Points left", and the bar tooltip shows your Artifact Level (out of 7) and the Artifact Power needed for the next upgrade. The points counter on talent and artifact screens is now yellow and the menu titles pop more with an outline
  • The developer badge now shows before the name instead of after it in chat
  • Simply Swords unique weapon abilities are now real spells! Right click triggers them exactly like before (hold abilities charge like spells now), they show up in the spell hotbar with the weapon as the spell icon and a proper cooldown display, and your spellbook spells stay usable on the number keys while holding these weapons
  • Disabled Levitation Shot & Spell Infinity,
  • Lowered emberstorm's max haste from 11 to 5,
  • Blacklisted both gu'mas and the alloy forge controllers from carry on
  • Added special gift to those that had an illegal transmog ;)

Mods

  • Updated Prominent, Bard (RPG Series Plus), Alm's Recipe Additions, Spell enchants for armor, Smart Tooltip Scroll, Essential, Create: Tesosterone, Cable Fixes for Prom, FTB X Emi Compat, Euphoria Patches
4.0.1Релиз1.20.1 · 12 августа 2026 г.

Prominence II: Hasturian Era

v4.0.1 - The Kingdom of Vaaz

An overall hefty patch fixing lots of bugs found on v4.0.0, along with QoL changes.

Important changes

  • Fixed various NPCs not having trades in Vaaz.
  • Mythic bosses have been extremely nerfed to make them easier for non-minmaxed players.
  • Simply Swords now uses Spell Engine spells, making them now work with spellbooks.
  • Fixed "tripped and fell" death on mythic challenges
  • Fixed progression issues in the campaign, mainly happening on multiplayer
  • Added tooltips to many items that are usually not understood by players

Bug Fixes

  • Fixed custom quest progress being wiped when dying, which could brick the tutorial and other custom quests
  • Fixed the wait for Mirgaff during "The Secret Ingredient" restarting if you left to the Overworld or relogged, the timer now keeps counting wherever you are
  • Players that got locked out of the tutorial by the above bug can now run it again
  • Fixed the Gu'mas encounter losing track of the arena and boss if you died to him
  • Fixed the Flameborn's Stone forgetting your return position if you died in Vaaz, dumping you at world spawn instead
  • Fixed Mythic Challenges being accessible by non hasturian era players
  • Fixed fake level up messages spamming when killing mobs while at a campaign level limit, you now get a message explaining why you aren't gaining XP instead
  • Fixed being unable to walk backwards while attacking even with Feet Control
  • Fixed the Flameborn's Call spell icon showing an outdated version of the stone instead of its current look
  • Fixed dupe using carryon
  • Fixed bard fate giving the old bard passive still
  • Fixed the corruption tooltip in inventory saying the eyes spawn in combat, after 999 years

Quest Changes

  • "A Worrying Reunion" and "S'kellak's Reward" now trigger when using the Flameborn's Stone from any dimension, not just the Overworld
  • The return objective of "A Worrying Reunion" now completes wherever you came back from instead of hanging if you didn't come from the Overworld
  • Fixed boss quests using advancements instead of kill tasks which made quests not complete for party members

Performance Changes

  • Heavily optimized server ticking by patching some mods

Other Changes

  • Forge Guard recipe in the primordial forge now requires a Blazing Magister armor piece instead of Gleaming Magister.
  • Talent XP from Warden now gives heavily reduced XP so it can't be farmed for easy levels
  • Players teleporting into a Vaaz era they shouldn't be in yet are now sent back to the era they belong in
  • Derelict's spiders and the cultists now only spawn around players during Hasturian Era
  • New community translation packs now enable themselves automatically if you already have that language's translation folder enabled in the resource packs menu
  • The XP bar in the Talent Tree menu got a fresh look, level displayed is now the player level, the bar now shows your actual level progress, and the tooltip now tells you your talent points and when the next one is obtained. While at a campaign level limit the indicator turns red so it's clear why you aren't leveling (plus a message sent in the chat to remiind players)
  • Artifact tree screens got a matching cleanup: headers now say "Artifact Upgrades" and "Artifact Upgrade Points left", and the bar tooltip shows your Artifact Level (out of 7) and the Artifact Power needed for the next upgrade. The points counter on talent and artifact screens is now yellow and the menu titles pop more with an outline
  • The developer badge now shows before the name instead of after it in chat
  • Simply Swords unique weapon abilities are now real spells! Right click triggers them exactly like before (hold abilities charge like spells now), they show up in the spell hotbar with the weapon as the spell icon and a proper cooldown display, and your spellbook spells stay usable on the number keys while holding these weapons
  • Disabled Levitation Shot & Spell Infinity,
  • Lowered emberstorm's max haste from 11 to 5,
  • Blacklisted both gu'mas and the alloy forge controllers from carry on
  • Added special gift to those that had an illegal transmog ;)

Mods

  • Updated Prominent, Bard (RPG Series Plus), Alm's Recipe Additions, Spell enchants for armor, Smart Tooltip Scroll, Essential, Create: Tesosterone, Cable Fixes for Prom, FTB X Emi Compat, Euphoria Patches
4.0.0hfРелиз1.20.1 · 8 августа 2026 г.

Prominence II: Hasturian Era

v4.0.0 - The Kingdom of Vaaz

"After a long wait, you shall now meet the Kingdom of Vaaz by yourself." - S'kellak, Creator of All Things

This update is the biggest update for Prominence II as of now, featuring changes that, we proudly can say, are nowhere to be seen in other modpacks. From a Capital City filled with NPCs that you can interact, trade, buy and sell with, to a voice acted dialogue system, fully new timed Myhic Challenges with tiered affixes, lots of new rewards, and A LOT more.

And the best part yet? This is just the beginning of a new era of Prominence.

Please backup your old worlds just in case. IMPORTANT: IF YOU USED NETHER CHESTED CHESTS, REMOVE YOUR ITEMS OFF THEM BEFORE UPDATING

I want to thank each one of you for waiting on this update, it's been tough to develop, but the wait was worth it.

Important Changes

  • Vaaz, the first Capital City. Travel to the Kingdom of Vaaz at any point of the game. A capital city full of NPCs with various utilities to go from time to time, or just to rest after a long adventure. Watch it evolve across your gameplay, with new interactions and even structural changes happening through your campaign progression.
  • New Class: The Monk. A new class, modified upon the Forcemaster mod by Fitchee, features soul-based skill books focused on monk gameplay.
  • The Primordial Forge. A new forge used to create powerful endgame sets called Primordial Armors with unique set-based passives, with up to 136 passive combinations.
  • Significant Performance Upgrades. From lower RAM usage, memory leak fixes, and higher FPS!
  • Tutorial for new players. Upon joining a world, you will be greeted with a tutorial that teaches the basics and introduces you to S'kellak.
  • The Hasturian Era. New Hasturian Era campaign content; 2 new chapters with new custom bosses, quests, world events, the Primordial Forge, and more!
  • Mythic Challenges Reworked. Meet the completely overhauled Mythic Challenges, now timed, with instanced arenas, 22 randomized and tiered affixes, and more!
  • Combat Improvements. Combat has been improved with new mechanics for it to feel more dynamic without losing its arcade touch. From punching using Better Combat, to a momentum gain when attacking.
  • Voice Acted Dialogues. Get ready to hear S'kellak, Gu'mas, Dwarves and other character dialogues from quests and more! Only available in English at the moment. Subtitles can be translated
  • Revamped Campaign. Revamped quests from Void's Invasion to now interact with Vaaz. Get ready to talk with S'kellak directly instead of just reading what happened out of the questbook!
  • Live Content. Expect changing content, even without updating! Coming in the near future with things like weekly quests, weekly mythic boss rotations, seasonal events, and more.
  • Menu Overhaul. Enjoy a completely new settings menu that seamlessly integrates with mods and our own custom content to easily configurate things.
  • Quests Overhaul. Overhauled FTB Quests with integration of the new custom questing system, new UI with custom icons and backgrounds, a new look at the quest book, and more!
  • Reworked Soulbound Mechanic. Other players will no longer be able to pick up your soulbound items, even avoiding them from chests! And they will no longer damage the player, instead they'll be returned to their owner, or inside their ender chest if offline.
  • Removal of Rune Requirements. Abilities will no longer require runes to be casted, as it was seen as an unnecessary grind that specially confused beginners.
  • New Stat: Magic Resistance. A new stat which can be found in the talent tree, that reduces magic damage received.
  • Built-In Abilities on Weapons. Many weapons now have built-in abilities that vary on weapon type.
  • New Menus. The main menu and other menus from the modpack have been completely overhauled with a handcrafted design to fit the modpack's style.
  • Talent Tree Additions. New passive talents, reworked nodes and more!
  • Music! Enjoy brand new vibes with in-game music, including bossfights and events!
  • and a lot more.
4.0.0Релиз1.20.1 · 7 августа 2026 г.

Prominence II: Hasturian Era v4.0.0

v4.0.0 - The Kingdom of Vaaz

"After a long wait, you shall now meet the Kingdom of Vaaz by yourself." - S'kellak, Creator of All Things

This update is the biggest update for Prominence II as of now, featuring changes that, we proudly can say, are nowhere to be seen in other modpacks. From a Capital City filled with NPCs that you can interact, trade, buy and sell with, to a voice acted dialogue system, fully new timed Myhic Challenges with tiered affixes, lots of new rewards, and A LOT more.

And the best part yet? This is just the beginning of a new era of Prominence.

Please backup your old worlds just in case. IMPORTANT: IF YOU USED NETHER CHESTED CHESTS, REMOVE YOUR ITEMS OFF THEM BEFORE UPDATING

I want to thank each one of you for waiting on this update, it's been tough to develop, but the wait was worth it.

Read this document for an in-depth look at the changes and what you need to know

Important Changes

  • Vaaz, the first Capital City. Travel to the Kingdom of Vaaz at any point of the game. A capital city full of NPCs with various utilities to go from time to time, or just to rest after a long adventure. Watch it evolve across your gameplay, with new interactions and even structural changes happening through your campaign progression.
  • New Class: The Monk. A new class, modified upon the Forcemaster mod by Fitchee, features soul-based skill books focused on monk gameplay.
  • The Primordial Forge. A new forge used to create powerful endgame sets called Primordial Armors with unique set-based passives, with up to 136 passive combinations.
  • Significant Performance Upgrades. From lower RAM usage, memory leak fixes, and higher FPS!
  • Tutorial for new players. Upon joining a world, you will be greeted with a tutorial that teaches the basics and introduces you to S'kellak.
  • The Hasturian Era. New Hasturian Era campaign content; 2 new chapters with new custom bosses, quests, world events, the Primordial Forge, and more!
  • Mythic Challenges Reworked. Meet the completely overhauled Mythic Challenges, now timed, with instanced arenas, 22 randomized and tiered affixes, and more!
  • Combat Improvements. Combat has been improved with new mechanics for it to feel more dynamic without losing its arcade touch. From punching using Better Combat, to a momentum gain when attacking.
  • Voice Acted Dialogues. Get ready to hear S'kellak, Gu'mas, Dwarves and other character dialogues from quests and more! Only available in English at the moment. Subtitles can be translated
  • Revamped Campaign. Revamped quests from Void's Invasion to now interact with Vaaz. Get ready to talk with S'kellak directly instead of just reading what happened out of the questbook!
  • Live Content. Expect changing content, even without updating! Coming in the near future with things like weekly quests, weekly mythic boss rotations, seasonal events, and more.
  • Menu Overhaul. Enjoy a completely new settings menu that seamlessly integrates with mods and our own custom content to easily configurate things.
  • Quests Overhaul. Overhauled FTB Quests with integration of the new custom questing system, new UI with custom icons and backgrounds, a new look at the quest book, and more!
  • Reworked Soulbound Mechanic. Other players will no longer be able to pick up your soulbound items, even avoiding them from chests! And they will no longer damage the player, instead they'll be returned to their owner, or inside their ender chest if offline.
  • Removal of Rune Requirements. Abilities will no longer require runes to be casted, as it was seen as an unnecessary grind that specially confused beginners.
  • New Stat: Magic Resistance. A new stat which can be found on some armor pieces, which reduces magic damage received.
  • Built-In Abilities on Weapons. Many weapons now have built-in abilities that vary on weapon type.
  • New Menus. The main menu and other menus from the modpack have been completely overhauled with a handcrafted design to fit the modpack's style.
  • Talent Tree Additions. New passive talents, reworked nodes and more!
  • Music! Enjoy brand new vibes with in-game music, including bossfights and events!
  • and a lot more.
3.9.27Релиз1.20.1 · 10 мая 2026 г.

Prominence II: Hasturian Era v3.9.27

v3.9.27 - FPS Improvements, Fixes & QoL This update brings the modpack as stable as possible previous to the v4.0 release. It features performance fixes, along with important bug fixes and QoL changes.

Note that Bewitchment is leaving Soon! More info next patch!

Changes

  • Made Netherite Crusader have 8 slots for enchanting
  • Fixed Knowledge of the Ages not working
  • Added compatibility with FTB Quests and EMI
  • Added EMI Compat with Ad Astra and Chipped
  • Improved how Create works with shaders
  • Hopefully increased performance with a lot of Create contraptions and such
  • New Endermen! These can be found in various areas of the world, some being hostile from the get-go!
  • Experience is now partially kept on death! This system will get a small redo next patch
  • Removed those pesky egg plants in the Nether(The ones that poison you, you know which ones)(applied for a Nobel Peace Prize for this!)
  • Re-enabled Pride of the Piglins for real now
  • Souldancer Armor now has 10x the Durability!
  • Crash Assistant no longer gives false info when crashing(Hope you wont)
  • Mutant Creepers no longer blow up in claims and destroy blocks
  • All Minecraft Dungeons items no longer give you their life's story
  • Sharing some items in chat no longer kicks you
  • Connecting some Cables to Ad Astra's Machines no longer Chunkbans everyone involved
  • Explorers Compass got some slight adjustments
  • Fixed rare Amecs crash
  • Fixed infinite snorkel duration for the snorkel
  • Bewitchment toad can no longer spawn
  • Fixed 2 Recipes with ae2, create and powah
  • Removed stasis from the loot pool
  • Added Ochre Froglight Recipe for the 3 Froglight users, unsure if the swampier swamps ones will ever follow
  • Added a Diorite Recipe for a Patron with bonemeal
  • Changed the Mythic upgrades Crystals to Crystal shards in the cutting table

Mods

  • Added Colorwheel, Colorwheel Patcher, Shut up MCD, SMWYG fix, Mutant Creepers no Explody, Ad Astra Cable fix, Zenith Renewed, Zenith Attributes Renewed, FTB X EMI Compat, EMI-Compat
  • Updated Alm's Recipe Additions, MCDA - Lightning Unlimited, Amecs, Artifacts, Chat Heads, Crash Assistant, Cupboard, Cynosure, Entity Culling, Explorers Compass, Integrated API, Integrated Villages, Mousetweaks x Accessories Fix, Nature's Compass, Only Excavators
  • Removed Explorers Compass Addon (Obsolete), Zenith (Replaced), Zenith Attributes (Replaced)
3.9.26Релиз1.20.1 · 1 апреля 2026 г.

Prominence II: Hasturian Era v3.9.26

v3.9.26 - DLSS5 Support + New Mythic Balancing This update revolutionizes Minecraft Modpacks by adding DLSS 5 support. Using AI-Powered Machine Learning Hyper-Resolution Scaling in Real Time:tm:, you can now enjoy advanced graphics in your Prominence II experience.

But not just that! We've also added a brand new mythic boss rotation that was carefully picked to be the most comprehensive and balanced experience you can have with these challenges.

For legal reasons we are not associated with NVIDIA whatsoever.

Changes

  • Added DLSS5 Support (See: https://www.youtube.com/watch?v=bwo6iFF-vXQ)
  • Added new mythic boss rotation that was carefully planned for 17 weeks, with cutting edge balancing techniques to make these challenges the best experience you'll ever have in Modded Minecraft.
  • Fixed menu being big chad something ???
3.9.25Релиз1.20.1 · 28 марта 2026 г.

Prominence II: Hasturian Era v3.9.25

v3.9.25 - Create Update - Only X updates left to v4.0! The long awaited Create update! This update also removes Computercraft!!! There will be no replacement for it, before you update, please save all of your Programs and such somewhere else if you want to use them in another pack etc!!! What does this update bring?

Changes

Everything Create 6.0 brings and all of its addons. It is a long list but here is the most important stuff:

  • Whole new logistics system added - no more Toms that lags the entire server!
  • Packages! Pack items into a Package and carry them around, kinda like a Shulker that wont shoot you! Place them down to be the ultimate hoarder!
  • Packager can pack items in to Packages
  • Stock Keeper - Store basically anything without needing AE2, even though it is still the superior storage mod
  • Tablecloths - you may think this sounds stupid, but these are not only great for decoration, you can actually make shops with a Stock keeper Villager!
  • Factory Gauges - They show you how much of an item you have and you can use them to request a certain amount of items!
  • Chain Conveyors - Basically the new item pipes! They are similar to rails. They can transport rotational power, but mainly items! You can even use them to ride along them(Satisfactory reference???)
  • A bunch of new redstone such as the pulse timer and the desk bell
  • Cardboard, yummy! You can finally be the shining knight in cardboard armor! Not sure if there is anything planned with this.
  • New Decorative blocks!
  • Allow moss carpets and snow to encase tracks, Snow falls on tracks
  • Diamond Grit sandpaper is now craftable
  • Finding the Gauntlet Quest no longer mentions going to the end(thank you for the first person to read that quest)
  • Reenabled Pride of the Piglins
  • Tons of technical fixes and bugfixes!

Mods

  • Added Create Estrogen, Cynosure, Create better FPS
  • Removed CC: Tweaked, Geckolib compat (No longer needed), Iris flywheel compat (No longer needed)
  • Updated Azurelib, Copycats, Create, Create New Age, Create Addition, Deeperdarker, Estrogen, Openpartiesandclaims, Railways
3.9.24Релиз1.20.1 · 20 марта 2026 г.

Prominence II: Hasturian Era v3.9.24

v3.9.24 - Calm before the Storm - Part II

This update will be a little smaller as next week will be the create update!! You know what this means!! Computercraft will leave with next update The mod isn't maintained on Curseforge and there are a couple of exploits with it that are potentially very detrimental, main reason is the incompatibility with Create though. This took actual Witchcraft to get to work in the first place. Be sure to see more Create content in the future, most likely mixed in with other updates.

Changes

  • Possibly fixed Travelers backpacks causing a ton of FPS drops when a Ender Lead is inserted into them
  • Fixed Sortilege config breaking Xp gains and removed free anvil enchanting
  • Removed Storyteller curse because it wasn't supposed to exist, oops
  • Made Experience pouches uncraftable, don't worry, you can still use them
  • Removed Bore lens properly
  • Fixed all of the Limestone Recipes
  • Guns should now have reforges as they initially should have had
  • Adjusted the quest for Limestone etc in the reforging tab for these temporary changes
  • Boss bar should be fancy again
  • Removed a bunch of useless MC Dungeons weapons that noone used as they looked ugly or were just misleading
  • Fixed a exploit where the Enchanted basin would be able to be used to dupe XP (thank you clybb)
  • Did a small preparation for next week's update

Mods

  • Updated Alms Recipe Additions, Legendary Tooltips x Traveler's Backpack Fix

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