Перейти к содержимому
Mineforgian

Create Slice & Dice

Making automation for Farmers Delight more sensible

6.0M загрузок1K подписчиковLicenseRef-Customfabricforgeneoforge

Обновлён 24 июня 2026 г. · опубликован 14 августа 2022 г.

  • Automatic Cooking
  • Sprinkler

Forge requires Kotlin for Forge Create

Fabric requires Fabric Language Kotlin Create Fabric

Slicer

This mod enables a variety of features to create better compatibility between mostly Farmer's Delight and Create. While it is designed to work with Farmer's Delight, it does work without it and also adds some compatibility features for other mods.

Slicer

Automatic Cutting

The Main feature of the mod is the Slicer, a machine similar to the Mechanical Mixer or Mechanical Press from Create. It automatically registers all cutting recipes from Farmer's Delight. In that sense, it is an automatic Cutting Board.
In order to use it, the correct tool has to be placed into the machine, using Right-Click. By default, only knives and axes are allowed, but this behaviour can be overwritten by modifying the sliceanddice:allowed_tools item tag. An example datapack which adds shears to this tag can be found here

Automatic Cooking

All recipes from Farmer's delight requiring the Cooking Pot are added as heated mixing recipes.

Cooking

Sprinkler

The Sprinkler is a block which, when provided with a fluid using a pipe, will distribute it in a small area below.
Different fluids can have different effects.

  • Lava applies a small amount of fire damage to entities below
  • Water makes the area below wet, making the world think it's raining there.
  • Potions apply their affect for a short duration to entities below
  • Liquid Fertilizer, a new fluid, applies a bonemeal affect to blocks.

The latter is meant to enable growing of Banana Fonds from Neapolitan without being dependent on the weather, but it could possibly have other effects on other mods too.

Sprinklers work on contraptions and apply there effect every time they are moved to a new block. The also work in physics contraptions created by Create Simulated.

Sprinkler

Overweight Farming

If present, some compatibility features for Overweight Farming is added.
This includes waxing recipes using the deployer, as well as showing the axe-stripping of overweight crops in JEI.

Strip Wax

Custom Recipes

If you want to add custom recipes using a datapack, this can also be done and works for both single recipes and steps of a sequences assembly recipe. Examples for these can be found in the example datapack.

Custom Sprinkler Actions

What effect which fluid in the sprinkler has is data-driven an can be modified or extended. You can find the build-in actions here.

shape of a sprinkler JSON file
```json
{
  "action": {
     // the action that will be executed. custom actions can be registered to the `sliceanddice:sprinkle_action` registry.
    "type": "sliceanddice:damage",
    // some parameters, depending on what action type has been set above
    "amount": 0.5,
    "damage_type": "minecraft:in_fire"
  },
  "fluid": {
    "fluid": "minecraft:lava"
  }
}
```

For Developers

When depending on the mod, you can include it from my maven, which will have the benefit of including transient dependencies. There is also an api package, which should be enought at compile time for some use-cases, for example when only adding a custom sprinkler or sprinkle action.

When a new release is already being worked on, there might also be -SNAPSHOT versions being published, which you can use to already get a look at upcoming changes.

Latest Stable Version Latest Snapshot Version

repositories {
    maven {
        url = uri("https://registry.somethingcatchy.net/repository/maven-public/")
        content {
            includeGroup("com.possible-triangle")
        }
    }
}

dependencies {
    compileOnly("com.possible-triangle:sliceanddice-api:$sd_version")
    runtimeOnly("com.possible-triangle:sliceanddice-neoforge:$sd_version")
}

Under the hood, slice & dice uses the library atmosphere, which itself is still early in development.

Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
4.3.2Бета1.21.1neoforge24 июня 2026 г..jar (1.3 МБ)
4.3.1Бета1.21.1neoforge23 июня 2026 г..jar (1.3 МБ)
4.3.0Бета1.21.1neoforge23 июня 2026 г..jar (551 КБ)
3.5.2-fabricБета1.20.1fabric20 марта 2026 г..jar (386 КБ)
3.5.1-fabricБета1.20.1fabric11 марта 2026 г..jar (385 КБ)
3.5.0-fabricБета1.20.1fabric10 марта 2026 г..jar (385 КБ)
4.2.4Релиз1.21.1neoforge10 марта 2026 г..jar (397 КБ)
4.2.3Релиз1.21.1neoforge10 марта 2026 г..jar (397 КБ)
3.4.1-fabricБета1.20.1fabric10 марта 2026 г..jar (385 КБ)
3.6.0Релиз1.20.1forge4 ноября 2025 г..jar (574 КБ)
4.2.2Релиз1.21.1neoforge29 октября 2025 г..jar (397 КБ)
4.2.1Релиз1.21.1neoforge29 октября 2025 г..jar (397 КБ)
4.2.0Релиз1.21.1neoforge29 октября 2025 г..jar (397 КБ)
4.1.2Релиз1.21.1neoforge5 октября 2025 г..jar (397 КБ)
3.5.2Релиз1.20.1forge5 октября 2025 г..jar (574 КБ)

Показаны последние 15 из 90 версий. Все версии — на Modrinth.

Ченджлог

4.3.2Бета1.21.1 · 24 июня 2026 г.

!! please read about breaking changes in 4.0.0 !!

  • added new SprinklerProvider to api package for other mods to datagen their sprinklers
  • added load conditions to sprinklers with compat for other mods (#286)
4.3.1Бета1.21.1 · 23 июня 2026 г.
  • fixed bundled atmosphere mod missing (#283)
4.3.0Бета1.21.1 · 23 июня 2026 г.

!! ATTENTION !!

this update includes some heavy refactoring, all your existing worlds should still work fine, but any mod depending on slice & dice or modifying it, will likely be broken until they update. If you are one of those developers, I have created some documentation about how you can do so here.

There were lots of internal changes, meaning it's currently unlikely that they will be ported to the fabric version or the 1.20.1 version.

  • add #c:buckets tag to fertilizer bucket (#270)
  • added new floor variant of the sprinkler
  • refactored sprinkler logic to be more stable
  • sprinklers now work within physics contraptions
  • sprinklers now affect blocks inside/outside of their physics contraptions
  • sprinklers now work on contraptions
  • watering farmland is now handled by a new bundled (still in development) library called atmosphere
3.5.2-fabricБета1.20.1 · 20 марта 2026 г.
  • re-implement basic REI compat (#264)
  • fixed slime-ball compat recipe (#267)
3.5.1-fabricБета1.20.1 · 11 марта 2026 г.
  • fixed startup crash (#263)
3.5.0-fabricБета1.20.1 · 10 марта 2026 г.
  • using java 17
4.2.4Релиз1.21.1 · 10 марта 2026 г.
  • fixed incorrect create version requirement
4.2.3Релиз1.21.1 · 10 марта 2026 г.
  • updated to work with latest create release
  • fixed ponder crash

Полная история изменений — на Modrinth.

Комментарии

Загружаем…