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Create: Testosterone

A Fabric port of Create: Testosterone, the Forge/NeoForge addon for the Create Mod that introduces the process line for Testosterone Pills and the Man Power effect.

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60K
Подписчики
2
Обновлён
12 августа 2026 г.
Лицензия
GPL-3.0-only

Опубликован 27 мая 2026 г.

Create: Testosterone (Fabric Port)

A Fabric port of Create: Testosterone, the Forge/NeoForge addon for the Create Mod that introduces the process line for Testosterone Pills and the Man Power effect.

[!NOTE]
This project is a Fabric port of the original Forge/NeoForge addon created by mifort. All original assets, textures, and design concepts belong to the original author.


🧪 Features

With the addition of the Testosterone Pill, a new processing line and the Man Power effect are introduced:

  • Man Power Effect: Gives you the ability to negate damage for a few hits before triggering a cooldown. Extremely useful in combat!
  • Custom Player Visuals: Custom features/models on players when under the influence of Man Power.
  • Rat Entities: Custom rat mobs.
  • Steroids & Additions: Trenbolone, cholesterol, beer, and zinc processing.
  • Ties: Formal business ties for professional Minecraft meetings.

📜 License

This port is distributed under the GNU General Public License (GPL) Version 3, matching the original license of Create: Testosterone by mifort. See the LICENSE file for details.

[!WARNING]
Disclaimer: We do not promote or condone the use of anabolic steroids as performance enhancers. This mod is for entertainment and gameplay purposes only.

Ченджлог

1.1.8Релиз1.20.1 · 12 августа 2026 г.

[1.1.8] - 2026-08-12

Fixed

  • Dedicated server crash on fall damage with Man Power: Taking fall damage while under the Man Power (Testosterone) effect with an active damage-block cooldown would crash dedicated servers. This is now fixed, along with a related crash risk tied to checking a player's Man Power/Roid Rage status.
1.1.7Релиз1.20.1 · 7 августа 2026 г.

[1.1.7] - 2026-07-31

Fixed

  • Stupid Rat boost not working: Right-clicking with Cheese on a Stick now actually activates the speed boost while riding the Stupid Rat.
1.1.6Релиз1.20.4, 1.20.5, 1.20.6 · 31 июля 2026 г.

[1.1.6] - 2026-07-31

Added

  • Configurable Tie Damage Cap: Added Enable_Tie_Damage_Cap server config option (defaults to true) to toggle whether wearing a tie (any tie, not just one named [matej]) caps accumulated Man Power damage for cooldown purposes. Disabling it makes the Tie purely cosmetic for this mechanic.

Fixed

  • Tie damage cap inconsistency: The in-window damage accumulation cap for tie-wearers was hardcoded to 100 instead of using the Damage_Limit/TESTOSTERONE_MAX_DAMAGE config value already used by the equivalent cap elsewhere in the same method, silently shortening Man Power cooldowns for anyone wearing a tie regardless of configured Damage_Limit.
1.1.5Релиз1.20.4, 1.20.5, 1.20.6 · 31 июля 2026 г.

[1.1.5] - 2026-07-31

Fixed

  • Afterlife resurrection progress chat spam: Replaced a per-tick sendSystemMessage call in afterlifeEffect.java (fired every tick while standing near your corpse during the Afterlife window) with a client-side action bar message, so the resurrection progress no longer floods the chat log.
1.1.4Релиз1.20.4, 1.20.5, 1.20.6 · 31 июля 2026 г.

[1.1.4] - 2026-07-31

Added

  • Configurable Man Power Invincibility: Added Enable_Man_Power_Invincibility server config option (defaults to true) to toggle whether the Man Power effect (from the Testosterone Pill) cancels incoming damage.
  • Configurable Afterlife Invulnerability: Added Enable_Afterlife_Invulnerability server config option (defaults to true) to toggle whether the Afterlife effect grants full invulnerability, and Afterlife_Duration (defaults to 1200 ticks) to configure the length of that window.
1.1.3Релиз1.20.4, 1.20.5, 1.20.6 · 31 июля 2026 г.

[1.1.3] - 2026-07-31

Added

  • Configurable Roid Rage Trample Damage: Added Enable_Trample_Damage server config option (defaults to true) to toggle whether sprinting into entities under Roid Rage deals trample damage.
  • Configurable Tie Knockback Resistance: Replaced binary Tie knockback immunity with Tie_Knockback_Resistance server config option (defaults to 1.0 / 100%), allowing server admins to configure fractional knockback reduction for the Tie accessory.
  • Configurable Tie Void Protection: Added Enable_Tie_Void_Immunity server config option (defaults to true) to toggle whether wearing a tie named [matej] protects against void fall damage death.
1.1.2Релиз1.20.4, 1.20.5, 1.20.6 · 30 июля 2026 г.

[1.1.2] - 2026-07-30

Fixed

  • EMI build dependency: Replaced a broken local-file EMI dependency reference in build.gradle (pointing to a machine-local sibling directory absent on CI) with the proper curse.maven:emi-580555:8081374 coordinate, fixing compileJava failures on GitHub Actions.
  • Trail particle startup crash: Deferred baking the shared PlayerModel in runParticle.Factory from the constructor to first use, avoiding an IllegalArgumentException: No model for layer minecraft:player#main crash caused by baking the model before EntityModelLoader had registered it during client init.
1.1.1Релиз1.20.4, 1.20.5, 1.20.6 · 30 мая 2026 г.

Changelog

[1.1.1] - 2026-05-30

Fixed

  • Afterlife corpse lifecycle: Centralized cleanupCorpse to discard the ArmorStand and clear stored corpse/progress keys on effect removal, natural expiry, and pre-respawn; register disconnect cleanup so logging out mid-afterlife no longer leaves orphan stands in the world.
  • John rock cluster cache: Replaced the global static BlockPos set (shared across dimensions and retained between ticks) with a per-level, per-tick deduplication set passed through cluster propagation.
  • Roid rage trail particles: Reuse a single baked PlayerModel in runParticle.Factory instead of allocating and baking a new model for every trail particle.

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