
Create: Testosterone
A Fabric port of Create: Testosterone, the Forge/NeoForge addon for the Create Mod that introduces the process line for Testosterone Pills and the Man Power effect.
- Загрузки
- 60K
- Подписчики
- 2
- Обновлён
- 12 августа 2026 г.
- Лицензия
- GPL-3.0-only
Опубликован 27 мая 2026 г.
Create: Testosterone (Fabric Port)
A Fabric port of Create: Testosterone, the Forge/NeoForge addon for the Create Mod that introduces the process line for Testosterone Pills and the Man Power effect.
[!NOTE]
This project is a Fabric port of the original Forge/NeoForge addon created by mifort. All original assets, textures, and design concepts belong to the original author.
🧪 Features
With the addition of the Testosterone Pill, a new processing line and the Man Power effect are introduced:
- Man Power Effect: Gives you the ability to negate damage for a few hits before triggering a cooldown. Extremely useful in combat!
- Custom Player Visuals: Custom features/models on players when under the influence of Man Power.
- Rat Entities: Custom rat mobs.
- Steroids & Additions: Trenbolone, cholesterol, beer, and zinc processing.
- Ties: Formal business ties for professional Minecraft meetings.
📜 License
This port is distributed under the GNU General Public License (GPL) Version 3, matching the original license of Create: Testosterone by mifort. See the LICENSE file for details.
[!WARNING]
Disclaimer: We do not promote or condone the use of anabolic steroids as performance enhancers. This mod is for entertainment and gameplay purposes only.
Ченджлог
1.1.8Релиз1.20.1 · 12 августа 2026 г.
[1.1.8] - 2026-08-12
Fixed
- Dedicated server crash on fall damage with Man Power: Taking fall damage while under the Man Power (Testosterone) effect with an active damage-block cooldown would crash dedicated servers. This is now fixed, along with a related crash risk tied to checking a player's Man Power/Roid Rage status.
1.1.7Релиз1.20.1 · 7 августа 2026 г.
[1.1.7] - 2026-07-31
Fixed
- Stupid Rat boost not working: Right-clicking with Cheese on a Stick now actually activates the speed boost while riding the Stupid Rat.
1.1.6Релиз1.20.4, 1.20.5, 1.20.6 · 31 июля 2026 г.
[1.1.6] - 2026-07-31
Added
- Configurable Tie Damage Cap: Added
Enable_Tie_Damage_Capserver config option (defaults totrue) to toggle whether wearing a tie (any tie, not just one named[matej]) caps accumulated Man Power damage for cooldown purposes. Disabling it makes the Tie purely cosmetic for this mechanic.
Fixed
- Tie damage cap inconsistency: The in-window damage accumulation cap for tie-wearers was hardcoded to
100instead of using theDamage_Limit/TESTOSTERONE_MAX_DAMAGEconfig value already used by the equivalent cap elsewhere in the same method, silently shortening Man Power cooldowns for anyone wearing a tie regardless of configuredDamage_Limit.
1.1.5Релиз1.20.4, 1.20.5, 1.20.6 · 31 июля 2026 г.
[1.1.5] - 2026-07-31
Fixed
- Afterlife resurrection progress chat spam: Replaced a per-tick
sendSystemMessagecall inafterlifeEffect.java(fired every tick while standing near your corpse during the Afterlife window) with a client-side action bar message, so the resurrection progress no longer floods the chat log.
1.1.4Релиз1.20.4, 1.20.5, 1.20.6 · 31 июля 2026 г.
[1.1.4] - 2026-07-31
Added
- Configurable Man Power Invincibility: Added
Enable_Man_Power_Invincibilityserver config option (defaults totrue) to toggle whether the Man Power effect (from the Testosterone Pill) cancels incoming damage. - Configurable Afterlife Invulnerability: Added
Enable_Afterlife_Invulnerabilityserver config option (defaults totrue) to toggle whether the Afterlife effect grants full invulnerability, andAfterlife_Duration(defaults to1200ticks) to configure the length of that window.
1.1.3Релиз1.20.4, 1.20.5, 1.20.6 · 31 июля 2026 г.
[1.1.3] - 2026-07-31
Added
- Configurable Roid Rage Trample Damage: Added
Enable_Trample_Damageserver config option (defaults totrue) to toggle whether sprinting into entities under Roid Rage deals trample damage. - Configurable Tie Knockback Resistance: Replaced binary Tie knockback immunity with
Tie_Knockback_Resistanceserver config option (defaults to1.0/ 100%), allowing server admins to configure fractional knockback reduction for the Tie accessory. - Configurable Tie Void Protection: Added
Enable_Tie_Void_Immunityserver config option (defaults totrue) to toggle whether wearing a tie named[matej]protects against void fall damage death.
1.1.2Релиз1.20.4, 1.20.5, 1.20.6 · 30 июля 2026 г.
[1.1.2] - 2026-07-30
Fixed
- EMI build dependency: Replaced a broken local-file EMI dependency reference in
build.gradle(pointing to a machine-local sibling directory absent on CI) with the propercurse.maven:emi-580555:8081374coordinate, fixingcompileJavafailures on GitHub Actions. - Trail particle startup crash: Deferred baking the shared
PlayerModelinrunParticle.Factoryfrom the constructor to first use, avoiding anIllegalArgumentException: No model for layer minecraft:player#maincrash caused by baking the model beforeEntityModelLoaderhad registered it during client init.
1.1.1Релиз1.20.4, 1.20.5, 1.20.6 · 30 мая 2026 г.
Changelog
[1.1.1] - 2026-05-30
Fixed
- Afterlife corpse lifecycle: Centralized
cleanupCorpseto discard the ArmorStand and clear stored corpse/progress keys on effect removal, natural expiry, and pre-respawn; register disconnect cleanup so logging out mid-afterlife no longer leaves orphan stands in the world. - John rock cluster cache: Replaced the global static
BlockPosset (shared across dimensions and retained between ticks) with a per-level, per-tick deduplication set passed through cluster propagation. - Roid rage trail particles: Reuse a single baked
PlayerModelinrunParticle.Factoryinstead of allocating and baking a new model for every trail particle.
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