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Mineforgian

Solas Shader

A modern fantasy stylized shaderpack with colored lighting and stunning visuals

13.6M загрузок3K подписчиковLicenseRef-All-Rights-Reservedirisoptifine

Обновлён 1 июля 2026 г. · опубликован 13 декабря 2022 г.

  • Starry Night
  • A Lonesome Tree
  • Rise of a New Dawn
  • The End
  • The Deep Dark
  • Lush Caves

Showcase


About

  • Solas is a fantasy stylized shaderpack aiming to provide stunning visuals at a moderate performance cost. Screenshots showcasing the shader can be found in the Gallery section.

Important links

  • Discord / Boosty / GitHub / Solas Website

    Discord Boosty (Analogous to Patreon) GitHub Solas Shader Website

  • Looking for a unique, high quality vanilla RPG server? Check out my new project - Ardonia!

    Ardonia


Main features

  • Advanced lighting
    • Colored block lighting
    • Realtime shadows without light leaking in caves
    • Cloud shadows
    • Subsurface scattering on certain blocks
  • High quality volumetrics
    • 3D Clouds, crepuscular rays, fireflies, Nether smoke, Ender protoplanetary disk
  • Beautiful sky effects
    • Aurora, Milky Way, Ender Nebula and Black Hole, rainbows
  • Customizable post-processing
    • Fine-tuned tonemapping, bloom, lens flare, chromatic aberration, depth of field, motion blur, tilt-shift
  • Realistic water
    • Procedural waves, caustics, light absorption and refraction
  • Integrated PBR resourcepack
    • Emissive textures, reflective materials and procedurally generated normals
  • PBR resourcepacks support
    • Both LabPBR and OldPBR/SeusPBR formats are supported
    • Turn on "PBR Resourcepack" in shader settings!
  • Mod compatibility
    • Voxy
    • Distant Horizons
    • Iris Shaders (Preferred loader)
    • OptiFine (Custom skyboxes and colored block lighting are not supported)

Credits

  • EminGT and gri573 for improved shadow sampling.
  • SixthSurge for voxelization & light propagation algorithm.
  • Capt Tatsu for antialiasing and a few other pieces of BSL's code.
  • Community members for contributing to Solas in different ways.

Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
3.7Релиз26.1, 26.1.1, 26.1.2, 26.2iris, optifine1 июля 2026 г..jar (1.2 МБ)
3.6Релиз1.21.11, 26.1, 26.1.1, 26.1.2iris, optifine29 апреля 2026 г..jar (1.2 МБ)
3.5Релиз1.21.9, 1.21.10, 1.21.11, 26.1iris, optifine28 марта 2026 г..jar (1.2 МБ)
3.4Релиз1.21.8, 1.21.9, 1.21.10, 1.21.11iris, optifine27 февраля 2026 г..jar (1.2 МБ)
3.3Релиз1.21.8, 1.21.9, 1.21.10, 1.21.11iris, optifine29 января 2026 г..jar (1.2 МБ)
3.2Релиз1.21.8, 1.21.9, 1.21.10, 1.21.11iris, optifine1 января 2026 г..jar (1.2 МБ)
3.1cРелиз1.21.8, 1.21.9, 1.21.10, 1.21.11iris, optifine1 декабря 2025 г..jar (1.2 МБ)
3.1bРелиз1.21.7, 1.21.8, 1.21.9, 1.21.10iris, optifine20 октября 2025 г..jar (1.2 МБ)
3.1Релиз1.21.7, 1.21.8, 1.21.9, 1.21.10iris, optifine19 октября 2025 г..jar (1.2 МБ)
3.0Релиз1.21.7, 1.21.8, 1.21.9, 1.21.10iris, optifine21 сентября 2025 г..jar (1.2 МБ)
2.9bРелиз1.21.5, 1.21.6, 1.21.7, 1.21.8iris, optifine31 июля 2025 г..jar (1.3 МБ)
2.9Релиз1.21.4, 1.21.5, 1.21.6, 1.21.7iris, optifine5 июля 2025 г..jar (1.3 МБ)
2.8cРелиз1.21.2, 1.21.3, 1.21.4, 1.21.5iris, optifine29 мая 2025 г..jar (1.3 МБ)
2.8bРелиз1.21.2, 1.21.3, 1.21.4, 1.21.5iris, optifine7 мая 2025 г..jar (1.3 МБ)
2.8Релиз1.21.2, 1.21.3, 1.21.4, 1.21.5iris, optifine1 мая 2025 г..jar (1.3 МБ)

Показаны последние 15 из 35 версий. Все версии — на Modrinth.

Ченджлог

3.7Релиз26.1.1, 26.1.2, 26.2 · 1 июля 2026 г.

Features added/changed:

+ Reworked Aurora Borealis. Visually there shouldn't be many differences, however you can now actually fly through it. The default altitude is 50k blocks Y
+ Improved volumetric clouds shaping and lighting
+ Completely reworked the entire PBR system. It now works on entities and held objects and is closer to the LabPBR standart than the previous implementation.
+ Greatly overhauled Overworld weather system. It now features strong crespuscular rays passing through dense clouds and fog, as well as improved color palette and lighting.

Features fixed:

- Fixed incorrect translucency blending with Voxy and Distant Horizons LODs
- Fixed many errors with PBR
- Fixed time being frozen on newest versions
- Fixed Colorwheel compatibility
- Fixed compilation errors when changing stars amount or disabling SSAO
- Fixed exponential fog not getting denser in stormy weather

Features removed:

- Disabled voxelization on Intel ARC graphics + Windows
3.6Релиз26.1, 26.1.1, 26.1.2 · 29 апреля 2026 г.

Features added/changed:

+ Reworked the entire night sky. Greatly improved generated nebulae, improved the color palette and increased stars amount.
+ Reworked Nether smoke. Improved its shaping, noise sampling and visibility.
+ Added several new options in config menu, including constant aurora visibility and generated nebula config.
+ 
+ Small adjustments to clouds. Their amount slightly decreases at night to provide better visibility of the night sky.
+ Improved exponetial fog behaviour.

Features fixed:

+ Fixed Voxy water clipping through LODs
+ Fixed exponential fog being almost invisible with Voxy
+ Fixed broken reflections with Distant Horizons (PR by TillSilph)
+ Fixed incorrect sky darkening when underground (PR by marktible)
+ Fixed SSR breaking water normals in certain conditions (PR by marktible)
3.5Релиз1.21.10, 1.21.11, 26.1 · 28 марта 2026 г.

Features added/changed:

+ Added generated nebula to the night sky
+ Reworked the atmosphere once again for more vibrant colors, smoother gradients and better colors
+ Improved lighting on volumetric clouds
+ Added a config menu for creative light block color
+ Fixed water fog having different intensity underwater and outside
+ Added iPBR handling for glow item frame. Items placed in it will not glow brightly
+ Tweaked night colors

Features fixed:

+ Fixed Voxy water disappearing in very far LODs
+ Fixed incorrect GGX specular highlights model that has been present since the very first version of Solas
+ Fixed rain puddles not working
+ Fixed entities turning dark when activating POM
3.4Релиз1.21.9, 1.21.10, 1.21.11 · 27 февраля 2026 г.

Features added/changed:

+ Added screen space ambient occlusion and shadows. Both work on normal terrain, Distant Horizons and Voxy LODs. Screen space shadows also extend the regular shadows even without Voxy or DH.
+ Reworked planar clouds to look more like real life cirrus clouds
+ Improved lighting on the ender protoplanetary disk
+ Improved blending between different sky effects
+ Improved red aurorae. Now they are way more saturated
+ Made cloud shadows a bit softer

Features fixed:

+ Fixed shader failing to load on versions of Iris below 1.19.2
+ Fixed some compatibility errors on 1.12.2
+ Fixed volumetric clouds clipping through Voxy LODS
+ Fixed water artifacts with Voxy
+ Fixed water disappearing at 2 chunks render distance
+ Fixed end flashes not working correctly with Voxy
+ Fixed exponential fog noise taking very weird shapes
+ Fixed several compilation errors when toggling different options

Features removed:

- 512 shadowmap resolution. It makes no sense, really 
3.3Релиз1.21.9, 1.21.10, 1.21.11 · 29 января 2026 г.

Features added/changed:

+ Added low Earth orbit. Flying to Y=100000 (by default, controlled by the Karman Line slider) will slowly transform the atmosphere into a planet below the player
+ Added pixelated shadows option
+ Added Overworld atmosphere options. There will be more of them soon
+ Improved Ender Black Hole and Protoplanetary Disk
+ Improved subsurface scattering
+ Improved LPV fog and increased its contrast and intensity
+ Adjusted planar clouds lighting

Features fixed:

+ Fixed shader failing to compile when setting it to Low profile
+ Fixed gbuffers_hand error on OptiFine
+ Fixed exponential fog failing to reach far LODs with Voxy and Distant Horizons
+ Fixed realtime shadows not working on OptiFine
+ Fixed crepuscular rays being barely visible
3.2Релиз1.21.9, 1.21.10, 1.21.11 · 1 января 2026 г.

Features added/changed:

+ Added full support for Voxy mod. In the next Solas update I'll probably add screen space shadows to Voxy and DH LODs.
+ Remade and greatly improved volumetric clouds for better, more realistic lighting and shapes. Many things are still subject to change, but I'm mostly happy with them.
+ Completely reworked the Aurora Borealis. It is now much more realistic, dynamic and beautiful. And it's just the beginning so stay tuned!
+ Added generated emission to handheld and dropped items
+ Added shooting stars based on @SpacEagle17's implementation
+ Improved planar clouds lighting and blending
+ Added support for Colorwheel mod
+ Added rotating noise to the accretion disk of the Ender Black hole
+ Added subtle warping to clouds closer to the Ender Black hole to make them look like they're being pulled in
+ Added options to toggle specular highlights and textured fire/lava.
+ Added new materials to integrated PBR

Features fixed:

+ Fixed some options missing their translations
+ Fixed multiple compilation errors
+ Fixed shader not working with Distant Horizons
+ Fixed nether portals turning green
+ Fixed Ender Nebula not changing at all when the player travels large distances
+ Fixed moon phases being mirrorred horizontally
3.1cРелиз1.21.9, 1.21.10, 1.21.11 · 1 декабря 2025 г.

Features added/changed:

+ Reworked dynamic clouds weather. It should be much smoother and even more random now
+ Improved Aurora Borealis
+ Added color settings for copper torches & lanterns
+ Tweaked the behaviour of volumetric light rays in closed spaces

Features fixed:

+ Fixed some compilation errors when toggling different options
+ Fixed Aurora not lighting up clouds in purple color
+ Fixed water with Distant Horizons
+ Fixed harsh transitions in dynamic cloud weather code
+ Fixed copper emitters not lighting up objects when they're held
+ Fixed volumetric clouds being nearly trasparent when it's raining
+ Fixed incorrect water fog lighting when holding an emissive item

Features removed:

+ Held emissive objects no longer affect water fog lighting. I'll probably rewrite this code in future releases to adress the issues it had
3.1bРелиз1.21.8, 1.21.9, 1.21.10 · 20 октября 2025 г.

Features added/changed:

+ Added color settings for The End
+ Slightly tweaked the shape of The Nether Smoke
+ Made exponential Nether fog less saturated

Features fixed:

Fixed entity iPBR emission not working
Fixed ender protoplanetary disk flickering

Полная история изменений — на Modrinth.

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