
Colorwheel
Allows you to use Iris Shaders with Flywheel
Обновлён 6 июня 2026 г. · опубликован 28 апреля 2025 г.

Colorwheel is a mod that makes Flywheel and Iris compatible. This means that you can play with Create 6 while using shaders and still have good performance! This mod is similar to Iris Flywheel Compat.
Shaderpacks
There are 3 tiers of shaderpacks:
- Shaderpacks that supports the mod officially
- Shaderpacks with non-official support (using Colorwheel-Patcher)
- Shaderpacks without support (may be compatible with the fallback mode)
Developers can adapt their shaderpacks to be compatible with Colorwheel with this documentation.
As of today, shaderpacks officially compatible are:
- Complementary Unbound/Reimagined, since r5.7
- Euphoria Patches, since 1.7.0
- Eclipse (edit of Bliss, available on GitHub)
- Glimmer, since v1.5
- I Like Vanilla, since v1.0.3
- Just Colored Lighting, since 0.9.5
- RenderPearl, since v2.8.0-beta.3
- Shrimple (WIP, available on GitHub)
- Solas Shader, since v3.2
- Spooklementary, since v2.0.3
- Steadfast
These shaderpacks above work straight out of the box, and require no intervention.
There is also a fork of photon available on my GitHub. This fork supports colored lighting on contraptions and is compatible with Voxy, which isn't the case with the patch available with Colorwheel-Patcher.
Some shaderpacks have non-official support with some custom made patches Those patches are available with the Colorwheel-Patcher mod. Such shaderpacks are:
- BSL 10.1
- Bliss 2.1.1 - 2.1.2
- Complementary 5.6 - 5.6.1
- Complementary 5.5.1 (with Colorwheel-Patcher 1.0.0)
- Euphoria Patches 1.6.3 - 1.6.8
- Photon 1.3a
- Rethinking Voxels 0.1-beta9
For shaderpacks without support, a fallback mode is available. This mode will use existing shaders as a best effort attempt, like Iris Flywheel Compat does. This doesn't replace true compatible packs as there WILL BE rendering issues, but that's better than nothing.
Those shaderpacks have been tested with Create without major issues:
- Kappa
- MakeUp Ultra Fast
- Noble
- Nostalgia
- Pastel Shaders
- Sildur's Vibrant
- Solas Shader
- Super Duper Vanilla
Tip: it's common for shaderpacks to disable Entity Shadows or Block Entity Shadows by default. Make sure that those options are toggled if you want Create contraptions to cast lights and shadows (and don't forget to toggle the required options for light casting in the shaderpack settings !).
Compatibility
As of version 1.0, Iris Flywheel Compat is incompatible with Colorwheel due to conflicting mixins. This won't be fixed.
Create Better FPS is compatible, and may improve performance in some situations. This may happen either because the flywheel:off backend is used or because some blocks, like the factory gauges, are not rendered using Flywheel.
Performances comparison
Steam Deck, BSL Low:
1089 waterwheels:
- Flywheel OFF: 2 fps
- Create Better FPS: 5 fps
- Colorwheel: 50 fps
Modpacks
Colorwheel doesn't requires a Flywheel mod. In this case, the mod will disable itself.
Iris/Oculus is the only hard dependency.
Версии
| Версия | Канал | Игра | Загрузчики | Дата | Скачать |
|---|---|---|---|---|---|
| 1.2.9+mc1.21.1 | Релиз | 1.21.1 | fabric | 6 июня 2026 г. | .jar (386 КБ) |
| 1.2.9+mc1.21.1 | Релиз | 1.21.1 | neoforge | 6 июня 2026 г. | .jar (389 КБ) |
| 1.2.9+mc1.20.1 | Релиз | 1.20.1 | forge | 6 июня 2026 г. | .jar (1004 КБ) |
| 1.2.9+mc1.20.1 | Релиз | 1.20.1 | fabric | 6 июня 2026 г. | .jar (386 КБ) |
| 1.2.8+mc1.21.1 | Релиз | 1.21.1 | fabric | 24 мая 2026 г. | .jar (383 КБ) |
| 1.2.8+mc1.21.1 | Релиз | 1.21.1 | neoforge | 24 мая 2026 г. | .jar (386 КБ) |
| 1.2.8+mc1.20.1 | Релиз | 1.20.1 | forge | 24 мая 2026 г. | .jar (1001 КБ) |
| 1.2.8+mc1.20.1 | Релиз | 1.20.1 | fabric | 24 мая 2026 г. | .jar (383 КБ) |
| 1.2.7+mc1.21.1 | Релиз | 1.21.1 | neoforge | 19 мая 2026 г. | .jar (385 КБ) |
| 1.2.7+mc1.21.1 | Релиз | 1.21.1 | fabric | 19 мая 2026 г. | .jar (382 КБ) |
| 1.2.7+mc1.20.1 | Релиз | 1.20.1 | forge | 19 мая 2026 г. | .jar (1000 КБ) |
| 1.2.7+mc1.20.1 | Релиз | 1.20.1 | fabric | 19 мая 2026 г. | .jar (382 КБ) |
| 1.2.6+mc1.21.1 | Релиз | 1.21.1 | fabric | 14 мая 2026 г. | .jar (378 КБ) |
| 1.2.6+mc1.21.1 | Релиз | 1.21.1 | neoforge | 14 мая 2026 г. | .jar (381 КБ) |
| 1.2.6+mc1.20.1 | Релиз | 1.20.1 | forge | 14 мая 2026 г. | .jar (996 КБ) |
Показаны последние 15 из 68 версий. Все версии — на Modrinth.
Ченджлог
1.2.9+mc1.21.1Релиз1.21.1 · 6 июня 2026 г.
1.2.9
- Fixed IncompatibleClassChangeError crash on 1.20.1
- Fixed mixin issues on Fabric 1.21.1
- Fixed shader compilation error on AMD Windows (thanks to Luracasmus)
- Fixed atlasSize incorrect height
- Use correct value for undefined blockEntityId and entityId
- Underlined text is now clearly indicated as clickable in alert messages
1.2.8
- Fixed old lighting
- Added support for at_midblock.w on 1.20.1
1.2.7
- Improved performance
- Fixed rendering with Vivecraft and latest versions of Vista
1.2.6
- Fixed Create ghost blocks being invisible with Complementary
- Fixed some rendering issues related to Create schematics preview Deferred shaderpacks (like Photon or Bliss) still have some issues
1.2.5
- Fixed gtexture not being available in damagedblocks vertex and geometry stages (required for RenderPearl)
- Cleaner ModelBlockRenderer/BlockRenderDispatcher mixins
1.2.4
- Added compatibility with Sable (only 1.21.1)
This resolves issues related to Create Aeronautics - Fixed handling of ambient occlusion when disabled in fallback mode
1.2.3
- Fixed crash on world reload
- Fixed rendering issue with Create glue and schematics on some shaderpacks
This wasn't a Colorwheel bug at all, but a Create/Ponder incompatibility with Iris. - Improved Iris Flywheel Compat incompatibility alert on Forge
1.2.2
- Fixed crash with Vista
1.2.1
- Fixed shader compilation with the fallback mode
- Fixed performance issues
1.2.0
- Added compatibility with Flywheel 1.0.6 (used by Create 6.0.9)
- Fixed bug causing very large bright flashes on Euphoria Patches
- Fixed
mc_midTexCoordon Create large waterwheels
1.1.2
- Fixed crash when loading a PBR resource pack
- Improved error in logs on Fabric when Flywheel version is not supported
- Added Chinese translation thanks to AzureCrab
1.1.1
- Fixed the rendering issue with Create Fabric 6.0.7
- Fixed the "no active program" issue with dropped items and Just Stargate Mod
- Fixed the colored lights with Forgified Fabric
- Added missing Iris uniforms
- Flywheel is now an optional dependency
Colorwheel can be installed without a Flywheel mod - Set correct homepage, sources and issues page links in mod description
1.1.0
- Added fallback mode for non-supported shaderpacks
This mode will force usage of Colorwheel by relying on existing shaders. This is the method used by Iris Flywheel Compat.
This doesn't replace compatible packs (there WILL BE rendering issues) but it's better than nothing. - Improved incompatible pack alert wording
- Added "Disable this alert" clickable text for incompatible pack and broken pack alerts
gl_MultiTexCoord1/gl_MultiTexCoord2is now scaled by 240 to match Iris behavior- Fixed old lightning multiplying the alpha channel
- Added namespace prefix to Flywheel shader functions related to old lighting
- Fixed config not being saved
1.0.0
- Public and documented shaderpack extension
Shaderpack devs can now make their pack compatible - Geometry shaders are now supported
- Provided mc_Entity values for terrain-like geometries
This makes Iris Flywheel Compat incompatible with Colorwheel - Provided correct at_midBlock values
- Missing Iris uniforms are now provided (fixes generated normals)
- Shaderpack programs are now pre-transformed (improves compile time)
- OIT is now disabled on Apple Silicon (fixes issues related to translucent geometries)
- Fixed weird rendering with colored shadows
- A lot of bug / incorrect behavior fixes
0.2.3
- Fixed lag when mining Create blocks and assembling contraptions
- Fixed incompatible shaderpack alert displaying full path
- Working Fabric builds
0.2.2
- Fixed compilation error when using Create: Enchantable Machinery
- Graphical issues may occur depending on the shaderpack used.
A proper fix is being worked on. - Added message to recommend using the patched shaderpack (if available) when an incompatible pack is used
- Fixed spam when an incompatible shaderpack is used
- Added config option to disable alerts when using an incompatible or broken shaderpack
You can edit the config using /colorwheel or using Create mod config menu.
0.2.1
- Fixeed translucent waterwheels with Euphoria Patches
0.2.0
- Fixed crash when using zipped shaders
- Added support of light smoothness
- Fixed crash when Iris could not load because of an invalid shaderpack
- Shaderpacks can disable blending on specific buffers
- Added a separate gbuffers program to render translucents block entities / entities
- Translucents are now rendered in the correct render stage
- Added support of blockEntityId and entityId uniforms
- Added comment directive to disable automatic flw_fragColor assignment
0.1.0
The first usable version.
Lag spikes when compiling shaders and minor graphical issus are to be expected.
To install a patch: extract the correct .zip into the shaderpack.
1.2.9+mc1.21.1Релиз1.21.1 · 6 июня 2026 г.
1.2.9
- Fixed IncompatibleClassChangeError crash on 1.20.1
- Fixed mixin issues on Fabric 1.21.1
- Fixed shader compilation error on AMD Windows (thanks to Luracasmus)
- Fixed atlasSize incorrect height
- Use correct value for undefined blockEntityId and entityId
- Underlined text is now clearly indicated as clickable in alert messages
1.2.8
- Fixed old lighting
- Added support for at_midblock.w on 1.20.1
1.2.7
- Improved performance
- Fixed rendering with Vivecraft and latest versions of Vista
1.2.6
- Fixed Create ghost blocks being invisible with Complementary
- Fixed some rendering issues related to Create schematics preview Deferred shaderpacks (like Photon or Bliss) still have some issues
1.2.5
- Fixed gtexture not being available in damagedblocks vertex and geometry stages (required for RenderPearl)
- Cleaner ModelBlockRenderer/BlockRenderDispatcher mixins
1.2.4
- Added compatibility with Sable (only 1.21.1)
This resolves issues related to Create Aeronautics - Fixed handling of ambient occlusion when disabled in fallback mode
1.2.3
- Fixed crash on world reload
- Fixed rendering issue with Create glue and schematics on some shaderpacks
This wasn't a Colorwheel bug at all, but a Create/Ponder incompatibility with Iris. - Improved Iris Flywheel Compat incompatibility alert on Forge
1.2.2
- Fixed crash with Vista
1.2.1
- Fixed shader compilation with the fallback mode
- Fixed performance issues
1.2.0
- Added compatibility with Flywheel 1.0.6 (used by Create 6.0.9)
- Fixed bug causing very large bright flashes on Euphoria Patches
- Fixed
mc_midTexCoordon Create large waterwheels
1.1.2
- Fixed crash when loading a PBR resource pack
- Improved error in logs on Fabric when Flywheel version is not supported
- Added Chinese translation thanks to AzureCrab
1.1.1
- Fixed the rendering issue with Create Fabric 6.0.7
- Fixed the "no active program" issue with dropped items and Just Stargate Mod
- Fixed the colored lights with Forgified Fabric
- Added missing Iris uniforms
- Flywheel is now an optional dependency
Colorwheel can be installed without a Flywheel mod - Set correct homepage, sources and issues page links in mod description
1.1.0
- Added fallback mode for non-supported shaderpacks
This mode will force usage of Colorwheel by relying on existing shaders. This is the method used by Iris Flywheel Compat.
This doesn't replace compatible packs (there WILL BE rendering issues) but it's better than nothing. - Improved incompatible pack alert wording
- Added "Disable this alert" clickable text for incompatible pack and broken pack alerts
gl_MultiTexCoord1/gl_MultiTexCoord2is now scaled by 240 to match Iris behavior- Fixed old lightning multiplying the alpha channel
- Added namespace prefix to Flywheel shader functions related to old lighting
- Fixed config not being saved
1.0.0
- Public and documented shaderpack extension
Shaderpack devs can now make their pack compatible - Geometry shaders are now supported
- Provided mc_Entity values for terrain-like geometries
This makes Iris Flywheel Compat incompatible with Colorwheel - Provided correct at_midBlock values
- Missing Iris uniforms are now provided (fixes generated normals)
- Shaderpack programs are now pre-transformed (improves compile time)
- OIT is now disabled on Apple Silicon (fixes issues related to translucent geometries)
- Fixed weird rendering with colored shadows
- A lot of bug / incorrect behavior fixes
0.2.3
- Fixed lag when mining Create blocks and assembling contraptions
- Fixed incompatible shaderpack alert displaying full path
- Working Fabric builds
0.2.2
- Fixed compilation error when using Create: Enchantable Machinery
- Graphical issues may occur depending on the shaderpack used.
A proper fix is being worked on. - Added message to recommend using the patched shaderpack (if available) when an incompatible pack is used
- Fixed spam when an incompatible shaderpack is used
- Added config option to disable alerts when using an incompatible or broken shaderpack
You can edit the config using /colorwheel or using Create mod config menu.
0.2.1
- Fixeed translucent waterwheels with Euphoria Patches
0.2.0
- Fixed crash when using zipped shaders
- Added support of light smoothness
- Fixed crash when Iris could not load because of an invalid shaderpack
- Shaderpacks can disable blending on specific buffers
- Added a separate gbuffers program to render translucents block entities / entities
- Translucents are now rendered in the correct render stage
- Added support of blockEntityId and entityId uniforms
- Added comment directive to disable automatic flw_fragColor assignment
0.1.0
The first usable version.
Lag spikes when compiling shaders and minor graphical issus are to be expected.
To install a patch: extract the correct .zip into the shaderpack.
1.2.9+mc1.20.1Релиз1.20.1 · 6 июня 2026 г.
1.2.9
- Fixed IncompatibleClassChangeError crash on 1.20.1
- Fixed mixin issues on Fabric 1.21.1
- Fixed shader compilation error on AMD Windows (thanks to Luracasmus)
- Fixed atlasSize incorrect height
- Use correct value for undefined blockEntityId and entityId
- Underlined text is now explicitly stated as clickable in alert messages
1.2.8
- Fixed old lighting
- Added support for at_midblock.w on 1.20.1
1.2.7
- Improved performance
- Fixed rendering with Vivecraft and latest versions of Vista
1.2.6
- Fixed Create ghost blocks being invisible with Complementary
- Fixed some rendering issues related to Create schematics preview Deferred shaderpacks (like Photon or Bliss) still have some issues
1.2.5
- Fixed gtexture not being available in damagedblocks vertex and geometry stages (required for RenderPearl)
- Cleaner ModelBlockRenderer/BlockRenderDispatcher mixins
1.2.4
- Added compatibility with Sable (only 1.21.1)
This resolves issues related to Create Aeronautics - Fixed handling of ambient occlusion when disabled in fallback mode
1.2.3
- Fixed crash on world reload
- Fixed rendering issue with Create glue and schematics on some shaderpacks
This wasn't a Colorwheel bug at all, but a Create/Ponder incompatibility with Iris. - Improved Iris Flywheel Compat incompatibility alert on Forge
1.2.2
- Fixed crash with Vista
1.2.1
- Fixed shader compilation with the fallback mode
- Fixed performance issues
1.2.0
- Added compatibility with Flywheel 1.0.6 (used by Create 6.0.9)
- Fixed bug causing very large bright flashes on Euphoria Patches
- Fixed
mc_midTexCoordon Create large waterwheels
1.1.2
- Fixed crash when loading a PBR resource pack
- Improved error in logs on Fabric when Flywheel version is not supported
- Added Chinese translation thanks to AzureCrab
1.1.1
- Fixed the rendering issue with Create Fabric 6.0.7
- Fixed the "no active program" issue with dropped items and Just Stargate Mod
- Fixed the colored lights with Forgified Fabric
- Added missing Iris uniforms
- Flywheel is now an optional dependency
Colorwheel can be installed without a Flywheel mod - Set correct homepage, sources and issues page links in mod description
1.1.0
- Added fallback mode for non-supported shaderpacks
This mode will force usage of Colorwheel by relying on existing shaders. This is the method used by Iris Flywheel Compat.
This doesn't replace compatible packs (there WILL BE rendering issues) but it's better than nothing. - Improved incompatible pack alert wording
- Added "Disable this alert" clickable text for incompatible pack and broken pack alerts
gl_MultiTexCoord1/gl_MultiTexCoord2is now scaled by 240 to match Iris behavior- Fixed old lightning multiplying the alpha channel
- Added namespace prefix to Flywheel shader functions related to old lighting
- Fixed config not being saved
1.0.0
- Public and documented shaderpack extension
Shaderpack devs can now make their pack compatible - Geometry shaders are now supported
- Provided mc_Entity values for terrain-like geometries
This makes Iris Flywheel Compat incompatible with Colorwheel - Provided correct at_midBlock values
- Missing Iris uniforms are now provided (fixes generated normals)
- Shaderpack programs are now pre-transformed (improves compile time)
- OIT is now disabled on Apple Silicon (fixes issues related to translucent geometries)
- Fixed weird rendering with colored shadows
- A lot of bug / incorrect behavior fixes
0.2.3
- Fixed lag when mining Create blocks and assembling contraptions
- Fixed incompatible shaderpack alert displaying full path
- Working Fabric builds
0.2.2
- Fixed compilation error when using Create: Enchantable Machinery
- Graphical issues may occur depending on the shaderpack used.
A proper fix is being worked on. - Added message to recommend using the patched shaderpack (if available) when an incompatible pack is used
- Fixed spam when an incompatible shaderpack is used
- Added config option to disable alerts when using an incompatible or broken shaderpack
You can edit the config using /colorwheel or using Create mod config menu.
0.2.1
- Fixeed translucent waterwheels with Euphoria Patches
0.2.0
- Fixed crash when using zipped shaders
- Added support of light smoothness
- Fixed crash when Iris could not load because of an invalid shaderpack
- Shaderpacks can disable blending on specific buffers
- Added a separate gbuffers program to render translucents block entities / entities
- Translucents are now rendered in the correct render stage
- Added support of blockEntityId and entityId uniforms
- Added comment directive to disable automatic flw_fragColor assignment
0.1.0
The first usable version.
Lag spikes when compiling shaders and minor graphical issus are to be expected.
To install a patch: extract the correct .zip into the shaderpack.
1.2.9+mc1.20.1Релиз1.20.1 · 6 июня 2026 г.
1.2.9
- Fixed IncompatibleClassChangeError crash on 1.20.1
- Fixed mixin issues on Fabric 1.21.1
- Fixed shader compilation error on AMD Windows (thanks to Luracasmus)
- Fixed atlasSize incorrect height
- Use correct value for undefined blockEntityId and entityId
- Underlined text is now clearly indicated as clickable in alert messages
1.2.8
- Fixed old lighting
- Added support for at_midblock.w on 1.20.1
1.2.7
- Improved performance
- Fixed rendering with Vivecraft and latest versions of Vista
1.2.6
- Fixed Create ghost blocks being invisible with Complementary
- Fixed some rendering issues related to Create schematics preview Deferred shaderpacks (like Photon or Bliss) still have some issues
1.2.5
- Fixed gtexture not being available in damagedblocks vertex and geometry stages (required for RenderPearl)
- Cleaner ModelBlockRenderer/BlockRenderDispatcher mixins
1.2.4
- Added compatibility with Sable (only 1.21.1)
This resolves issues related to Create Aeronautics - Fixed handling of ambient occlusion when disabled in fallback mode
1.2.3
- Fixed crash on world reload
- Fixed rendering issue with Create glue and schematics on some shaderpacks
This wasn't a Colorwheel bug at all, but a Create/Ponder incompatibility with Iris. - Improved Iris Flywheel Compat incompatibility alert on Forge
1.2.2
- Fixed crash with Vista
1.2.1
- Fixed shader compilation with the fallback mode
- Fixed performance issues
1.2.0
- Added compatibility with Flywheel 1.0.6 (used by Create 6.0.9)
- Fixed bug causing very large bright flashes on Euphoria Patches
- Fixed
mc_midTexCoordon Create large waterwheels
1.1.2
- Fixed crash when loading a PBR resource pack
- Improved error in logs on Fabric when Flywheel version is not supported
- Added Chinese translation thanks to AzureCrab
1.1.1
- Fixed the rendering issue with Create Fabric 6.0.7
- Fixed the "no active program" issue with dropped items and Just Stargate Mod
- Fixed the colored lights with Forgified Fabric
- Added missing Iris uniforms
- Flywheel is now an optional dependency
Colorwheel can be installed without a Flywheel mod - Set correct homepage, sources and issues page links in mod description
1.1.0
- Added fallback mode for non-supported shaderpacks
This mode will force usage of Colorwheel by relying on existing shaders. This is the method used by Iris Flywheel Compat.
This doesn't replace compatible packs (there WILL BE rendering issues) but it's better than nothing. - Improved incompatible pack alert wording
- Added "Disable this alert" clickable text for incompatible pack and broken pack alerts
gl_MultiTexCoord1/gl_MultiTexCoord2is now scaled by 240 to match Iris behavior- Fixed old lightning multiplying the alpha channel
- Added namespace prefix to Flywheel shader functions related to old lighting
- Fixed config not being saved
1.0.0
- Public and documented shaderpack extension
Shaderpack devs can now make their pack compatible - Geometry shaders are now supported
- Provided mc_Entity values for terrain-like geometries
This makes Iris Flywheel Compat incompatible with Colorwheel - Provided correct at_midBlock values
- Missing Iris uniforms are now provided (fixes generated normals)
- Shaderpack programs are now pre-transformed (improves compile time)
- OIT is now disabled on Apple Silicon (fixes issues related to translucent geometries)
- Fixed weird rendering with colored shadows
- A lot of bug / incorrect behavior fixes
0.2.3
- Fixed lag when mining Create blocks and assembling contraptions
- Fixed incompatible shaderpack alert displaying full path
- Working Fabric builds
0.2.2
- Fixed compilation error when using Create: Enchantable Machinery
- Graphical issues may occur depending on the shaderpack used.
A proper fix is being worked on. - Added message to recommend using the patched shaderpack (if available) when an incompatible pack is used
- Fixed spam when an incompatible shaderpack is used
- Added config option to disable alerts when using an incompatible or broken shaderpack
You can edit the config using /colorwheel or using Create mod config menu.
0.2.1
- Fixeed translucent waterwheels with Euphoria Patches
0.2.0
- Fixed crash when using zipped shaders
- Added support of light smoothness
- Fixed crash when Iris could not load because of an invalid shaderpack
- Shaderpacks can disable blending on specific buffers
- Added a separate gbuffers program to render translucents block entities / entities
- Translucents are now rendered in the correct render stage
- Added support of blockEntityId and entityId uniforms
- Added comment directive to disable automatic flw_fragColor assignment
0.1.0
The first usable version.
Lag spikes when compiling shaders and minor graphical issus are to be expected.
To install a patch: extract the correct .zip into the shaderpack.
1.2.8+mc1.21.1Релиз1.21.1 · 24 мая 2026 г.
1.2.8
- Fixed old lighting
- Added support for at_midblock.w on 1.20.1
1.2.7
- Improved performance
- Fixed rendering with Vivecraft and latest versions of Vista
1.2.6
- Fixed Create ghost blocks being invisible with Complementary
- Fixed some rendering issues related to Create schematics preview Deferred shaderpacks (like Photon or Bliss) still have some issues
1.2.5
- Fixed gtexture not being available in damagedblocks vertex and geometry stages (required for RenderPearl)
- Cleaner ModelBlockRenderer/BlockRenderDispatcher mixins
1.2.4
- Added compatibility with Sable (only 1.21.1)
This resolves issues related to Create Aeronautics - Fixed handling of ambient occlusion when disabled in fallback mode
1.2.3
- Fixed crash on world reload
- Fixed rendering issue with Create glue and schematics on some shaderpacks
This wasn't a Colorwheel bug at all, but a Create/Ponder incompatibility with Iris. - Improved Iris Flywheel Compat incompatibility alert on Forge
1.2.2
- Fixed crash with Vista
1.2.1
- Fixed shader compilation with the fallback mode
- Fixed performance issues
1.2.0
- Added compatibility with Flywheel 1.0.6 (used by Create 6.0.9)
- Fixed bug causing very large bright flashes on Euphoria Patches
- Fixed
mc_midTexCoordon Create large waterwheels
1.1.2
- Fixed crash when loading a PBR resource pack
- Improved error in logs on Fabric when Flywheel version is not supported
- Added Chinese translation thanks to AzureCrab
1.1.1
- Fixed the rendering issue with Create Fabric 6.0.7
- Fixed the "no active program" issue with dropped items and Just Stargate Mod
- Fixed the colored lights with Forgified Fabric
- Added missing Iris uniforms
- Flywheel is now an optional dependency
Colorwheel can be installed without a Flywheel mod - Set correct homepage, sources and issues page links in mod description
1.1.0
- Added fallback mode for non-supported shaderpacks
This mode will force usage of Colorwheel by relying on existing shaders. This is the method used by Iris Flywheel Compat.
This doesn't replace compatible packs (there WILL BE rendering issues) but it's better than nothing. - Improved incompatible pack alert wording
- Added "Disable this alert" clickable text for incompatible pack and broken pack alerts
gl_MultiTexCoord1/gl_MultiTexCoord2is now scaled by 240 to match Iris behavior- Fixed old lightning multiplying the alpha channel
- Added namespace prefix to Flywheel shader functions related to old lighting
- Fixed config not being saved
1.0.0
- Public and documented shaderpack extension
Shaderpack devs can now make their pack compatible - Geometry shaders are now supported
- Provided mc_Entity values for terrain-like geometries
This makes Iris Flywheel Compat incompatible with Colorwheel - Provided correct at_midBlock values
- Missing Iris uniforms are now provided (fixes generated normals)
- Shaderpack programs are now pre-transformed (improves compile time)
- OIT is now disabled on Apple Silicon (fixes issues related to translucent geometries)
- Fixed weird rendering with colored shadows
- A lot of bug / incorrect behavior fixes
0.2.3
- Fixed lag when mining Create blocks and assembling contraptions
- Fixed incompatible shaderpack alert displaying full path
- Working Fabric builds
0.2.2
- Fixed compilation error when using Create: Enchantable Machinery
- Graphical issues may occur depending on the shaderpack used.
A proper fix is being worked on. - Added message to recommend using the patched shaderpack (if available) when an incompatible pack is used
- Fixed spam when an incompatible shaderpack is used
- Added config option to disable alerts when using an incompatible or broken shaderpack
You can edit the config using /colorwheel or using Create mod config menu.
0.2.1
- Fixeed translucent waterwheels with Euphoria Patches
0.2.0
- Fixed crash when using zipped shaders
- Added support of light smoothness
- Fixed crash when Iris could not load because of an invalid shaderpack
- Shaderpacks can disable blending on specific buffers
- Added a separate gbuffers program to render translucents block entities / entities
- Translucents are now rendered in the correct render stage
- Added support of blockEntityId and entityId uniforms
- Added comment directive to disable automatic flw_fragColor assignment
0.1.0
The first usable version.
Lag spikes when compiling shaders and minor graphical issus are to be expected.
To install a patch: extract the correct .zip into the shaderpack.
1.2.8+mc1.21.1Релиз1.21.1 · 24 мая 2026 г.
1.2.8
- Fixed old lighting
- Added support for at_midblock.w on 1.20.1
1.2.7
- Improved performance
- Fixed rendering with Vivecraft and latest versions of Vista
1.2.6
- Fixed Create ghost blocks being invisible with Complementary
- Fixed some rendering issues related to Create schematics preview Deferred shaderpacks (like Photon or Bliss) still have some issues
1.2.5
- Fixed gtexture not being available in damagedblocks vertex and geometry stages (required for RenderPearl)
- Cleaner ModelBlockRenderer/BlockRenderDispatcher mixins
1.2.4
- Added compatibility with Sable (only 1.21.1)
This resolves issues related to Create Aeronautics - Fixed handling of ambient occlusion when disabled in fallback mode
1.2.3
- Fixed crash on world reload
- Fixed rendering issue with Create glue and schematics on some shaderpacks
This wasn't a Colorwheel bug at all, but a Create/Ponder incompatibility with Iris. - Improved Iris Flywheel Compat incompatibility alert on Forge
1.2.2
- Fixed crash with Vista
1.2.1
- Fixed shader compilation with the fallback mode
- Fixed performance issues
1.2.0
- Added compatibility with Flywheel 1.0.6 (used by Create 6.0.9)
- Fixed bug causing very large bright flashes on Euphoria Patches
- Fixed
mc_midTexCoordon Create large waterwheels
1.1.2
- Fixed crash when loading a PBR resource pack
- Improved error in logs on Fabric when Flywheel version is not supported
- Added Chinese translation thanks to AzureCrab
1.1.1
- Fixed the rendering issue with Create Fabric 6.0.7
- Fixed the "no active program" issue with dropped items and Just Stargate Mod
- Fixed the colored lights with Forgified Fabric
- Added missing Iris uniforms
- Flywheel is now an optional dependency
Colorwheel can be installed without a Flywheel mod - Set correct homepage, sources and issues page links in mod description
1.1.0
- Added fallback mode for non-supported shaderpacks
This mode will force usage of Colorwheel by relying on existing shaders. This is the method used by Iris Flywheel Compat.
This doesn't replace compatible packs (there WILL BE rendering issues) but it's better than nothing. - Improved incompatible pack alert wording
- Added "Disable this alert" clickable text for incompatible pack and broken pack alerts
gl_MultiTexCoord1/gl_MultiTexCoord2is now scaled by 240 to match Iris behavior- Fixed old lightning multiplying the alpha channel
- Added namespace prefix to Flywheel shader functions related to old lighting
- Fixed config not being saved
1.0.0
- Public and documented shaderpack extension
Shaderpack devs can now make their pack compatible - Geometry shaders are now supported
- Provided mc_Entity values for terrain-like geometries
This makes Iris Flywheel Compat incompatible with Colorwheel - Provided correct at_midBlock values
- Missing Iris uniforms are now provided (fixes generated normals)
- Shaderpack programs are now pre-transformed (improves compile time)
- OIT is now disabled on Apple Silicon (fixes issues related to translucent geometries)
- Fixed weird rendering with colored shadows
- A lot of bug / incorrect behavior fixes
0.2.3
- Fixed lag when mining Create blocks and assembling contraptions
- Fixed incompatible shaderpack alert displaying full path
- Working Fabric builds
0.2.2
- Fixed compilation error when using Create: Enchantable Machinery
- Graphical issues may occur depending on the shaderpack used.
A proper fix is being worked on. - Added message to recommend using the patched shaderpack (if available) when an incompatible pack is used
- Fixed spam when an incompatible shaderpack is used
- Added config option to disable alerts when using an incompatible or broken shaderpack
You can edit the config using /colorwheel or using Create mod config menu.
0.2.1
- Fixeed translucent waterwheels with Euphoria Patches
0.2.0
- Fixed crash when using zipped shaders
- Added support of light smoothness
- Fixed crash when Iris could not load because of an invalid shaderpack
- Shaderpacks can disable blending on specific buffers
- Added a separate gbuffers program to render translucents block entities / entities
- Translucents are now rendered in the correct render stage
- Added support of blockEntityId and entityId uniforms
- Added comment directive to disable automatic flw_fragColor assignment
0.1.0
The first usable version.
Lag spikes when compiling shaders and minor graphical issus are to be expected.
To install a patch: extract the correct .zip into the shaderpack.
1.2.8+mc1.20.1Релиз1.20.1 · 24 мая 2026 г.
1.2.8
- Fixed old lighting
- Added support for at_midblock.w on 1.20.1
1.2.7
- Improved performance
- Fixed rendering with Vivecraft and latest versions of Vista
1.2.6
- Fixed Create ghost blocks being invisible with Complementary
- Fixed some rendering issues related to Create schematics preview Deferred shaderpacks (like Photon or Bliss) still have some issues
1.2.5
- Fixed gtexture not being available in damagedblocks vertex and geometry stages (required for RenderPearl)
- Cleaner ModelBlockRenderer/BlockRenderDispatcher mixins
1.2.4
- Added compatibility with Sable (only 1.21.1)
This resolves issues related to Create Aeronautics - Fixed handling of ambient occlusion when disabled in fallback mode
1.2.3
- Fixed crash on world reload
- Fixed rendering issue with Create glue and schematics on some shaderpacks
This wasn't a Colorwheel bug at all, but a Create/Ponder incompatibility with Iris. - Improved Iris Flywheel Compat incompatibility alert on Forge
1.2.2
- Fixed crash with Vista
1.2.1
- Fixed shader compilation with the fallback mode
- Fixed performance issues
1.2.0
- Added compatibility with Flywheel 1.0.6 (used by Create 6.0.9)
- Fixed bug causing very large bright flashes on Euphoria Patches
- Fixed
mc_midTexCoordon Create large waterwheels
1.1.2
- Fixed crash when loading a PBR resource pack
- Improved error in logs on Fabric when Flywheel version is not supported
- Added Chinese translation thanks to AzureCrab
1.1.1
- Fixed the rendering issue with Create Fabric 6.0.7
- Fixed the "no active program" issue with dropped items and Just Stargate Mod
- Fixed the colored lights with Forgified Fabric
- Added missing Iris uniforms
- Flywheel is now an optional dependency
Colorwheel can be installed without a Flywheel mod - Set correct homepage, sources and issues page links in mod description
1.1.0
- Added fallback mode for non-supported shaderpacks
This mode will force usage of Colorwheel by relying on existing shaders. This is the method used by Iris Flywheel Compat.
This doesn't replace compatible packs (there WILL BE rendering issues) but it's better than nothing. - Improved incompatible pack alert wording
- Added "Disable this alert" clickable text for incompatible pack and broken pack alerts
gl_MultiTexCoord1/gl_MultiTexCoord2is now scaled by 240 to match Iris behavior- Fixed old lightning multiplying the alpha channel
- Added namespace prefix to Flywheel shader functions related to old lighting
- Fixed config not being saved
1.0.0
- Public and documented shaderpack extension
Shaderpack devs can now make their pack compatible - Geometry shaders are now supported
- Provided mc_Entity values for terrain-like geometries
This makes Iris Flywheel Compat incompatible with Colorwheel - Provided correct at_midBlock values
- Missing Iris uniforms are now provided (fixes generated normals)
- Shaderpack programs are now pre-transformed (improves compile time)
- OIT is now disabled on Apple Silicon (fixes issues related to translucent geometries)
- Fixed weird rendering with colored shadows
- A lot of bug / incorrect behavior fixes
0.2.3
- Fixed lag when mining Create blocks and assembling contraptions
- Fixed incompatible shaderpack alert displaying full path
- Working Fabric builds
0.2.2
- Fixed compilation error when using Create: Enchantable Machinery
- Graphical issues may occur depending on the shaderpack used.
A proper fix is being worked on. - Added message to recommend using the patched shaderpack (if available) when an incompatible pack is used
- Fixed spam when an incompatible shaderpack is used
- Added config option to disable alerts when using an incompatible or broken shaderpack
You can edit the config using /colorwheel or using Create mod config menu.
0.2.1
- Fixeed translucent waterwheels with Euphoria Patches
0.2.0
- Fixed crash when using zipped shaders
- Added support of light smoothness
- Fixed crash when Iris could not load because of an invalid shaderpack
- Shaderpacks can disable blending on specific buffers
- Added a separate gbuffers program to render translucents block entities / entities
- Translucents are now rendered in the correct render stage
- Added support of blockEntityId and entityId uniforms
- Added comment directive to disable automatic flw_fragColor assignment
0.1.0
The first usable version.
Lag spikes when compiling shaders and minor graphical issus are to be expected.
To install a patch: extract the correct .zip into the shaderpack.
1.2.8+mc1.20.1Релиз1.20.1 · 24 мая 2026 г.
1.2.8
- Fixed old lighting
- Added support for at_midblock.w on 1.20.1
1.2.7
- Improved performance
- Fixed rendering with Vivecraft and latest versions of Vista
1.2.6
- Fixed Create ghost blocks being invisible with Complementary
- Fixed some rendering issues related to Create schematics preview Deferred shaderpacks (like Photon or Bliss) still have some issues
1.2.5
- Fixed gtexture not being available in damagedblocks vertex and geometry stages (required for RenderPearl)
- Cleaner ModelBlockRenderer/BlockRenderDispatcher mixins
1.2.4
- Added compatibility with Sable (only 1.21.1)
This resolves issues related to Create Aeronautics - Fixed handling of ambient occlusion when disabled in fallback mode
1.2.3
- Fixed crash on world reload
- Fixed rendering issue with Create glue and schematics on some shaderpacks
This wasn't a Colorwheel bug at all, but a Create/Ponder incompatibility with Iris. - Improved Iris Flywheel Compat incompatibility alert on Forge
1.2.2
- Fixed crash with Vista
1.2.1
- Fixed shader compilation with the fallback mode
- Fixed performance issues
1.2.0
- Added compatibility with Flywheel 1.0.6 (used by Create 6.0.9)
- Fixed bug causing very large bright flashes on Euphoria Patches
- Fixed
mc_midTexCoordon Create large waterwheels
1.1.2
- Fixed crash when loading a PBR resource pack
- Improved error in logs on Fabric when Flywheel version is not supported
- Added Chinese translation thanks to AzureCrab
1.1.1
- Fixed the rendering issue with Create Fabric 6.0.7
- Fixed the "no active program" issue with dropped items and Just Stargate Mod
- Fixed the colored lights with Forgified Fabric
- Added missing Iris uniforms
- Flywheel is now an optional dependency
Colorwheel can be installed without a Flywheel mod - Set correct homepage, sources and issues page links in mod description
1.1.0
- Added fallback mode for non-supported shaderpacks
This mode will force usage of Colorwheel by relying on existing shaders. This is the method used by Iris Flywheel Compat.
This doesn't replace compatible packs (there WILL BE rendering issues) but it's better than nothing. - Improved incompatible pack alert wording
- Added "Disable this alert" clickable text for incompatible pack and broken pack alerts
gl_MultiTexCoord1/gl_MultiTexCoord2is now scaled by 240 to match Iris behavior- Fixed old lightning multiplying the alpha channel
- Added namespace prefix to Flywheel shader functions related to old lighting
- Fixed config not being saved
1.0.0
- Public and documented shaderpack extension
Shaderpack devs can now make their pack compatible - Geometry shaders are now supported
- Provided mc_Entity values for terrain-like geometries
This makes Iris Flywheel Compat incompatible with Colorwheel - Provided correct at_midBlock values
- Missing Iris uniforms are now provided (fixes generated normals)
- Shaderpack programs are now pre-transformed (improves compile time)
- OIT is now disabled on Apple Silicon (fixes issues related to translucent geometries)
- Fixed weird rendering with colored shadows
- A lot of bug / incorrect behavior fixes
0.2.3
- Fixed lag when mining Create blocks and assembling contraptions
- Fixed incompatible shaderpack alert displaying full path
- Working Fabric builds
0.2.2
- Fixed compilation error when using Create: Enchantable Machinery
- Graphical issues may occur depending on the shaderpack used.
A proper fix is being worked on. - Added message to recommend using the patched shaderpack (if available) when an incompatible pack is used
- Fixed spam when an incompatible shaderpack is used
- Added config option to disable alerts when using an incompatible or broken shaderpack
You can edit the config using /colorwheel or using Create mod config menu.
0.2.1
- Fixeed translucent waterwheels with Euphoria Patches
0.2.0
- Fixed crash when using zipped shaders
- Added support of light smoothness
- Fixed crash when Iris could not load because of an invalid shaderpack
- Shaderpacks can disable blending on specific buffers
- Added a separate gbuffers program to render translucents block entities / entities
- Translucents are now rendered in the correct render stage
- Added support of blockEntityId and entityId uniforms
- Added comment directive to disable automatic flw_fragColor assignment
0.1.0
The first usable version.
Lag spikes when compiling shaders and minor graphical issus are to be expected.
To install a patch: extract the correct .zip into the shaderpack.
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