
Rethinking Voxels
[WIP] A gameplay shaderpack based on complementary reimagined that has coloured block light with sharp shadows
Обновлён 19 июня 2025 г. · опубликован 8 января 2023 г.
Rethinking Voxels
This shader is an edit of Complementary Reimagined that aims to be decently fast (when compared to path tracing shaders) while having block lights cast sharp shadows.
Notes
The lighting system is not perfect. Occasional sudden brightness changes are a side-effect of the way it works and cannot be completely removed without hurting performance or removing sharp shadows from light sources. To do the latter, disable Per-Pixel Lighting in the Rethinking Voxels Settings.
This shader is developed on Iris, using an AMD graphics card on linux, and it is also tested on an NVidia graphics card on linux. While it usually works on other platforms, bugs that appear only there are not caught by my testing and hence they take longer to fix. To use this shader pack, the Iris shader loader is required. Beta 18d and older versions also work on OptiFine.
Contact
If you need support, please join the shaderLabs discord server, where this shader has a channel (#rethinking-voxels-gri573).
Partnership
I have entered a partnership with Ember, a Minecraft server hosting provider. This is because Ember hosts the complementary SMP server and has provided a better hosting experience / customer support than the previous hosting service, and because they reached out asking about it. If you need to host a Minecraft server and wish to support Rethinking Voxels' development at the same time, do check them out! Using the promotional code RETHINKING in a first-time purchase will redirect 70% of the first month's fee to me as well as give you a 10% discount.
Media
Video by youtube user iambeen that showcases rethinking voxels beta 18d (with custom settings), compared to the original reimagined:
Версии
| Версия | Канал | Игра | Загрузчики | Дата | Скачать |
|---|---|---|---|---|---|
| r0.1-beta9 | Бета | 1.21.7, 1.21.8, 1.21.9, 1.21.10 | iris | 19 июня 2025 г. | .jar (7.9 МБ) |
| r0.1-beta8 | Бета | 1.21, 1.21.1, 1.21.4, 1.21.5 | iris | 12 мая 2025 г. | .jar (7.9 МБ) |
| r0.1-beta7b | Бета | 1.21, 1.21.1, 1.21.4, 1.21.5 | iris | 12 апреля 2025 г. | .jar (7.9 МБ) |
| aprilfools_2025 | Альфа | 1.20.4, 1.21.1, 1.21.4, 1.21.5 | iris | 1 апреля 2025 г. | .jar (11 КБ) |
| r0.1-beta7a | Бета | 1.21, 1.21.1, 1.21.4, 1.21.5 | iris | 23 марта 2025 г. | .jar (7.9 МБ) |
| r0.1-beta7 | Бета | 1.20.4, 1.21, 1.21.1, 1.21.4 | iris | 22 марта 2025 г. | .jar (7.9 МБ) |
| r0.1-beta6a | Бета | 1.20.4, 1.21.1, 1.21.4 | iris | 23 января 2025 г. | .jar (7.9 МБ) |
| r0.1-beta6 | Бета | 1.20.4, 1.21.1, 1.21.4 | iris | 23 января 2025 г. | .jar (7.9 МБ) |
| r0.1-beta5 | Бета | 1.20.4, 1.20.5, 1.20.6, 1.21 | iris | 14 июля 2024 г. | .jar (544 КБ) |
| r0.1-beta4-fix2 | Бета | 1.20.4, 1.20.5, 1.20.6, 1.21 | iris | 15 июня 2024 г. | .jar (539 КБ) |
| r0.1-beta4-fix1 | Бета | 1.20.4, 1.20.5, 1.20.6, 1.21 | iris | 13 июня 2024 г. | .jar (537 КБ) |
| r0.1-beta4 | Бета | 1.20.1, 1.20.4, 1.20.5, 1.20.6 | iris | 12 июня 2024 г. | .jar (537 КБ) |
| r0.1-beta3 | Бета | 1.20.1, 1.20.2, 1.20.3, 1.20.4 | iris | 31 марта 2024 г. | .jar (482 КБ) |
| r0.1-beta2 | Бета | 1.19.4, 1.20, 1.20.1, 1.20.2 | iris | 27 ноября 2023 г. | .jar (593 КБ) |
| r0.1-beta1 | Бета | 1.19.4, 1.20, 1.20.1, 1.20.2 | iris | 6 ноября 2023 г. | .jar (572 КБ) |
Показаны последние 15 из 50 версий. Все версии — на Modrinth.
Ченджлог
r0.1-beta9Бета1.21.8, 1.21.9, 1.21.10 · 19 июня 2025 г.
- fix compile error on unbound profile
- fix pixelated blocklight
- fix apparent light desaturation on some light source types (and reduce number of false positives in unknown light detection)
r0.1-beta8Бета1.21.1, 1.21.4, 1.21.5 · 12 мая 2025 г.
- updated to complementary r5.5.1
- fixed grainy modded emissives
- fixed excessive noise in reflections (still a little noisy)
r0.1-beta7bБета1.21.1, 1.21.4, 1.21.5 · 12 апреля 2025 г.
- Fixed GI ambient brightness being too low
- Improved unknown light detection
- Changed reflection strength with custom PBR
- added dynamic resolution reflection rendering
aprilfools_2025Альфа1.21.1, 1.21.4, 1.21.5 · 1 апреля 2025 г.
- made everything faster
- absolutely no drawbacks, I promise
r0.1-beta7aБета1.21.1, 1.21.4, 1.21.5 · 23 марта 2025 г.
- fixed resourcepacks adding extra grass on top of grass block lacking SSS and waving on that extra grass
- fixed normals blowing up with custom PBR at high map strength
r0.1-beta7Бета1.21, 1.21.1, 1.21.4 · 22 марта 2025 г.
- fixed GI sampling distribution
- this caused a brightness change which was rebalanced by renaming the previous "correct" GI setting to "subtle" and the previous "intense" one to "correct"
- fixed GI blowing up sometimes
- changed reflectiveness of metals with resourcepack PBR to schlick fresnel
- fixed candles not emitting any light
r0.1-beta6aБета1.20.4, 1.21.1, 1.21.4 · 23 января 2025 г.
- fix pixelated shadows
- properly handle pixelated shadows in the blocklight upscaler
r0.1-beta6Бета1.20.4, 1.21.1, 1.21.4 · 23 января 2025 г.
- changed light falloff to 1/r² by default
- added setting to revert light falloff to 1/r
- fixed (reworked) interactive water waves
- added 1.21.4 light sources
- updated to complementary r5.4
Полная история изменений — на Modrinth.
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