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Mineforgian

NewNeoBlåhaj

This mod ports Blåhaj to Neoforge

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57K
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2
Обновлён
17 августа 2026 г.
Лицензия
Unlicense

Опубликован 12 мая 2026 г.

🦈 New Neo Blåhaj

New Neo Blåhaj brings the iconic IKEA-style plush toys to NeoForge 26.x. Whether you want a bedside companion, a giant bread pillow, or a collection of pride-themed sharks, this mod has you covered.

Port chain: original Hibiii Blåhaj (Quilt) → DaFuqs / Fabric lineage → rhysdh540 NeoForge reference → this fork.

📜 Credits & License

  • Original Mod: Hibiii's Blåhaj (Quilt).
  • Lineage: Ported with love from the Fabric/Quilt versions to NeoForge.
  • Art: Models and textures are derived from the original mod lineage.
  • License: Released under the Unlicense (Public Domain).

Ченджлог

1.1.0Релиз1.20.1 · 17 августа 2026 г.

[1.1.0] - 2026-08-17

Added

  • Bed plushies: place a plushie on a bed's pillow with right-click, and retrieve it with shift-right-click. It nestles aside instead of clipping into you when you sleep, and drops as an item if the bed is destroyed.
1.0.10Релиз1.20.4, 1.20.5, 1.20.6 · 8 августа 2026 г.

[1.0.10] - 2026-08-08

Added

  • Removed Redundant png file: Removed the fixed gray shark png as it was redundant.
1.0.2Релиз26.2 · 18 июня 2026 г.

Changelog

[1.0.2] - 2026-06-18

Fixed

  • Memory & Rendering Cache: Added a secondary stack cache to avoid calling updateForTopItem on unchanged plushies, preventing redundant model updates.
  • Multiplayer Sync Thread Safety: Changed the attachment STREAM_CODEC map factory to use ConcurrentHashMap instead of a plain HashMap, preventing potential ConcurrentModificationException issues when syncing level attachments under concurrency.
  • Save Corruption Logging: Replaced the silent exception swallow with active warnings in the plush data deserializer when keys are malformed.
  • Client Resource Management: Added logical client level verification when clearing renderer caches.

Changed

  • Code Quality: Refactored internal rendering data structures to use modern Java record classes and tightened field encapsulation.
  • Optimized Event Mutations: Avoided copying level-attachment maps on plush additions or removals; mutated ConcurrentHashMap entries in-place instead.

[1.0.1] - 2026-06-18

Added

  • Rendering Caching Optimization: Introduced an ItemStackRenderState cache mapping block coordinates. This significantly reduces GC overhead and memory allocations by avoiding creating new rendering states every frame.
  • Client Resource Management: Added a level unload listener to safely clear cached render states and prevent resource leaks.

Fixed

  • Rendering State Conflict: Resolved an issue where multiple beds in the same chunk would display the same plushie (or "flicker" between them) due to a shared ItemStackRenderState. Each bed now uses a unique render state during submission.
  • Server Crash: Fixed a critical EncoderException ("Empty ItemStack not allowed") that occurred when interacting with beds (e.g., clicking a bed with a bed item). This was caused by the BED_PLUSH attachment sync logic failing on empty stacks; it now correctly uses OPTIONAL_STREAM_CODEC.
  • Plushie Alignment: Refined the vertical translation and offsets for plushies on beds to ensure they sit naturally on the pillow and correctly nestle under the player's head when the bed is occupied.

Changed

  • Version: Ported mod to Minecraft 26.2 (NeoForge 26.2.0.1-beta) and bumped version to 1.0.1.
1.0.9Релиз1.20.4, 1.20.5, 1.20.6 · 9 июня 2026 г.

[1.0.9] - 2026-06-09

Added

  • Soft Toy Dog ("creature") plush: Added block registry, item registry, crafting recipe, loot table, blockstate, item model, and tag inclusion (#newblahaj:plushies).
1.0.3Релиз1.20.4, 1.20.5, 1.20.6 · 28 мая 2026 г.

[1.0.3] - 2026-05-28

Added

  • PlushArmPoseHelper: Shared client helper for detecting plush items (CuddlyItem / newblahaj:plushies) and applying cuddle arm rotations.
  • PlayerEntityModelMixin: Late setAngles hook (priority 2100) so plush arm pose is reapplied after Player Animator (player-animator) updates the player model. No hard dependency on that mod.

Changed

  • BipedEntityModelMixin: Arm posing now uses TAIL injection on positionRightArm / positionLeftArm (no cancellation), with per-arm CROSSBOW_HOLD checks.
  • PlayerRendererMixin: Plush arm pose override moved to @At("RETURN") with an explicit method descriptor.

Fixed

  • Plush cuddle arm pose no longer breaks when Player Animator is installed (arms were being overwritten mid-setAngles).
  • Client startup crash from invalid @Shadow fields on PlayerEntityModel (rightArm / leftArm live on BipedEntityModel).

Removed

  • Bed plush attachment (Fabric port cleanup): BedPlushEvents, bed block/entity render mixins, and related client bed renderer hook — not carried over from the NeoForge bed feature set.
1.0.2Релиз1.20.4, 1.20.5, 1.20.6 · 24 мая 2026 г.

Changelog - New Blåhaj (Fabric 1.20.1)

All changes implemented to port the mod to Fabric 1.20.1 and add the cuddling arm posing feature.

[1.0.2] - 2026-05-24

Added

  • Cuddling Arm Animations: Created BipedEntityModelMixin.java to apply custom arm rotations (adjusting pitch/yaw) when the player is holding a plushie item. This prevents the player from holding the plushie stiffly like a weapon and displays a natural hugging posture instead.

Changed

  • Fabric 1.20.1 Porting: Ported all core blocks, items, registry references, and mixins from Forge/NeoForge (Mojang mappings) to Fabric 1.20.1 (Yarn mappings):
    • Updated block classes (AbstractBlock.Settings, voxel shapes, and right-click interaction events).
    • Updated item classes (Item.Settings, translation texts, formatting, tooltips, and weapon damage attributes).
    • Adjusted item registries, creative group registrations, tag keys, and namespaced identifiers.
    • Adapted AllayEntityMixin and CuddlyBlockProjectileMixin to Fabric events and structures.
    • Adapted loot table modifications and trade offer registration in NewBlahaj.java.

Fixed

  • Player Renderer Startup Crash: Fixed a client-side startup crash in PlayerRendererMixin.java by correcting the target method parameter from ClientPlayerEntity to AbstractClientPlayerEntity.
  • Log Spam: Silenced rendering debug/trace logs in PlayerRendererMixin.java.
1.0.0Релиз1.20.1 · 23 мая 2026 г.

Fabric Port

1.0.2Релиз26.1.2 · 15 мая 2026 г.

Temporary Changelog (1.0.2)

Fixed

  • Rendering State Conflict: Resolved an issue where multiple beds in the same chunk would display the same plushie (or "flicker" between them) due to a shared ItemStackRenderState. Each bed now uses a unique render state during submission.
  • Server Crash: Fixed a critical EncoderException ("Empty ItemStack not allowed") that occurred when interacting with beds (e.g., clicking a bed with a bed item). This was caused by the BED_PLUSH attachment sync logic failing on empty stacks; it now correctly uses OPTIONAL_STREAM_CODEC.
  • Plushie Alignment: Refined the vertical translation and offsets for plushies on beds to ensure they sit naturally on the pillow and correctly nestle under the player's head when the bed is occupied.

Changed

  • Version: Bumped mod version to 1.0.2.

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