
PMCN - Project Mojang Could Never [Fabric]
A very un-vanilla experience that will fail to disappoint.
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- Обновлён
- 10 декабря 2025 г.
- Лицензия
- All-Rights-Reserved
Опубликован 24 октября 2024 г.
This mod pack comprehensively transforms vanilla Minecraft into a deeply challenging and immersive adventure. For those who find the standard gameplay too easy and mundane, this pack will offer more danger, depth, and discovery.
Animations, textures, movements, mobs, and core mechanics have been revamped to breathe life into every aspect of the game. Quality-of-life improvements also ensure that the experience is smoother and more intuitive with no compromises (except a few bugs).
Key Features:
1. New Mobs and Enhanced AI
- New Creature Variety: Adds a wide range of creatures to encounter, from mythical beasts to revamped vanilla mobs. These additions make each biome feel unique, with specific mobs tailored to different regions.
- AI Improvements: Mobs have smarter behavior patterns, such as avoiding dangerous areas, coordinating attacks in groups, or retreating when injured. This adds strategic depth, as mobs react dynamically to player actions.
- Dynamic World Scaling: As you travel further from spawn, mobs become stronger and more dangerous.
2. Advanced Combat, Movement, and Interaction Mechanics
- Weapon Variety and Mechanics: Introduces a broader selection of weapons beyond swords and bows, including spears, battleaxes, crossbows, and even good old fashioned Muskets and Flintlock pistols. Each weapon type has unique stats like range, attack speed, and sometimes special abilities.
- Better Combat Flow: Added features like combat rolls to dodge enemy attacks, parrying with shields when timed correctly, and improved overall combat animations.
- Enhanced Mobility: Advanced movement capabilities, allowing for wall jumps, wall clings, auto step-up single blocks, jump over fences, and more.
- Item and Entity Carrying: Pick up and carry items, blocks, and even small mobs by hand without needing an inventory slot.
3. Magic and Abilities
- Enchantment Variety: Extends the enchantment system, with powerful and rare enchantments that can be discovered in dungeons or crafted through specific magical processes.
- Skill Tree System: Customize your character's passive abilities and specialize in various skills with an RPG-inspired skill tree.
4. Expanded Tool and Weapon Variety
- Enhanced Tools: You can now enchant pickaxes to mine all connected ores by breaking just one ore, breaking one tree block will cause the entire tree to collaspe, and more.
- Weapon Upgrades and Enhancements: Weapons can be upgraded or modified with unique materials, allowing players to craft tools that suit their playstyle.
5. Transport and Utility Enhancements
- New Mounts and Transport Options: Besides horses, other mounts may be available, each with unique stats. For instance, some might be faster but less durable, or able to traverse certain terrains.
- Enhanced Boat and Cart Systems: Allows you to transport items and animals with ease, enabling you to move resources from one base to another more efficiently. There are also functional ships that you can mount cannons to.
6. Improved Villager Interaction and Village Overhauls
- New Professions and Trades: Villagers have specialized professions based on their biome and village type, offering unique trades, resources, and interactions.
- Village Expansions: Villages now have more intricate designs with a greater variety of buildings, like blacksmiths, watchtowers, and marketplaces, giving them a lively and realistic feel.
- Guards: Added defenses with guards who patrol the area, keeping it safe from hostile mobs, including you if you so choose to attack them. "Hero of the Village" effect will grant more customizations and abilities.
7. Expanded Structure Generation
- Diverse Structures and Dungeons: Numerous custom structures populate the world, such as fortresses, ancient ruins, bandit camps, and magical towers. These structures come with challenging mobs, traps, and valuable loot.
- Biome-Specific Villages: Villages are customized per biome, meaning desert villages feel distinct from forest or mountain villages.
8. Biome and Terrain Overhaul
- Unique and Lush Biomes: Adds visually and thematically diverse biomes, from towering mountain ranges to eerie swamps and dense enchanted forests. Each biome comes with specific vegetation, blocks, and mobs.
- Enhanced Terrain Generation: The world has smoother transitions between biomes, more realistic cave systems, and expansive underground and overground dungeons.
9. Environmental and Weather Changes
- Day and Night Cycles: They are now 20 minutes long each in real-time.
- Dynamic Weather: Weather varies by region, with some areas prone to frequent rain, storms, or snow. Seasons may change, affecting the appearance, crops, and resources of biomes.
- Soundscapes and Ambiance: Enhanced ambient sounds, such as birds chirping, wind howling, and water flowing, make each environment feel alive.
- Realistic Fire Spread (Excluding Sunlit Mobs): Fire now behaves more naturally, spreading to nearby flammable blocks over time. Be cautious with fire sources, as flames can quickly get out of control and affect large areas.
10. Improved Dungeon and Ruin Exploration
- Challenging and Rewarding Dungeons: Dungeons are no longer straightforward; they include complex layouts, puzzles, hidden rooms, and deadly traps. You’ll want to be well-equipped before attempting to complete them.
- Rare and Unique Loot: Loot is more than just common resources. You may find useful artifacts, rare materials, and unique tools that aren’t available through regular crafting.
11. Increased Crafting and Building Options
- Expanded Crafting Recipes: New materials and recipes open up more crafting possibilities. New materials can be used to craft specific armor, weapons, and building blocks.
- Furniture and Decor: Adds furniture like chairs, tables, and lighting options, allowing you to fully furnish your home.
12. Survival and Resource Management Adjustments
- Custom Hunger Management: Over-eating now stacks an extra layer to the hunger bar.
- Resource Scarcity: Some areas may have limited resources, encouraging players to explore further or trade with villagers for specific items.
13. Lore and World-Building Elements
- Secret Locations and Easter Eggs: There are hidden areas, rare items, and amusing references tucked away for those who explore thoroughly.
14. Quality of Life Improvements
- Inventory and UI Upgrades: Improvements like better inventory sorting, enhanced tooltips, and recipe viewing make managing items easier and more intuitive.
- Fast Travel and Utility Enhancements: Added features to streamline travel, like better maps, waypoints, and mounts, make moving around large worlds less tedious.
15. Immersion and Other UI Improvements
- Integrated Minimap and Time Display: A compact minimap and discreet time display provides navigation and day/night tracking.
- Minimal UI Elements: Streamlined interface by removing or minimizing unnecessary on-screen elements, keeping only essential information visible.
- Contextual HUD Features: The HUD adapts dynamically to show details only when relevant, like health and stamina appearing during combat or resource collection. Combat Roll's UI can be toggled off too when not in use, through the Mod Menu.
- Reduced Tooltip Overload: Certain tooltips are consolidated or simplified, so tool details and item descriptions are informative but not overwhelming.
Ченджлог
2.1.1Бета1.21.1 · 10 декабря 2025 г.
- Fixed tick lags + small tweaks
- Added 'Fresh Animations'
- Re-added 'Xaero's Minimap'
- 20 min day & cycles (Default was 10 min)
- Extended storage options (backpacks and toolbelts)
- Extended armoury (more grounded weapons and armors)
- Better pets (Companion, Better Wolf Companion Mod, Pet Passive Health Regeneration, Critter Armory, & Respawnable Pets)
- Equip chests on pets
- Equip armor on pets
- Wolves are A LOT more capable
- Respawn pets using 'Etheric Gem'
- And more...
- Camera perspectives are restricted to first person and shoulder third person (Shoulder Surfing Reloaded)
- can be disabled through mod menu if vanilla perspectives are preferred
Tips:
- Use 'Complementary Shaders - Unbound' for best performance.
- 'Auto HUD' hides HUD by default (default: hold 'num 5' to show HUB).
- 'F6' to toggle on/off first person animations.
- Climb walls/buildings by pressing 'space' to jump and 'space' again (when in contact with the wall) to latch on. Repeat.
- Dodge enemies by combat rolling (default: mouse button 4)
- Press 'K' to access and upgrade skilltree (combat & mining).
- Mobs are significantly tougher (Upgraded Mobs, Eldritch Mobs, Grabby Mobs, & Armorful)
- The further from spawn, the tougher the mobs.
- Rare chance of encountering enchanted mobs.
- Mobs are faster and have special abilities (vanilla friendly).
- Mobs can grab dropped armors and weapons.
- Mobs may spawn with armor.
Note:
- Witch skins are bugged.
- Tamed wolves will attack other players if you hit them or vice versa. Will disable.
2.0.0Бета1.21.1 · 11 ноября 2025 г.
Revamped & Optimized [BETA]
1.3.5Релиз1.21 · 4 января 2025 г.
What's New:
- Removed Forgiving Void
- Removed More Mobs
- Removed Realistic Fire Spread
- Removed a few optimization mods to improve stability
- Removed RightClickHarvest
Important:
- Disable 'Distant Horizons' if experiencing low FPS.
- Certain default keybinds have been tweaked due to clashes.
- Using 'Hang Glider' with 'First-Person Model' may obstruct vision. Either keep auto third-person on for 'Hang Glider' or toggle off 'First-Person Model' temporarily when using gliders.
- Backpacks and utility belts should be equipped through the "Accessories Screen" to function properly. Re-open "Accessories Screen" if key binds are not working.
- Large village and structure generation mods can cause significant FPS dips upon entering, especially on lower-end PCs. Feel free to disable them if necessary.
- Breaking an End portal frame may render the whole portal unusable due to 'End Remastered'. Vanilla Eyes of Ender may not work on End portals.
- Teleporting to different dimensions with portals may take longer and freeze the game for a few seconds, but will unlikely result in a crash.
Bugs & Issues:
- Updating certain mods, like all Jam Core mods, may cause instability or incompatibility issues, so keep track of what you update (if updating manually).
- Some Pillagers have missing facial features.
- 'Patrix 32x' breaks witch textures but is still functional.
- 'Patrix 32x' causes minor texture errors in certain dimensions.
- Texture errors for certain ships from the 'Small Ships' mod.
- Placing down Snow Angel blocks will crash the game due to the mod's compatibility issue with 'Snow! Real Magic!'
- If stuck at "saving world," force closing the game SHOULD still save your progress.
Tips:
- Hold the crouch button (default to E) on vertical surfaces to wall cling. Letting go of crouch will wall jump to whichever direction you look at.
- Crouch + right click to hold almost any entity or single blocks by hand. Both hands must be empty.
- Hold "Tab" to show names of items and neutral/friendly mobs on minimap.
- Enabling the collapse feature on the 'Physics Mod' can speed up mining, but it will disrupt all structures. Breaking a torch in any part of a house will break the blocks around it.
- Disable teleportation for 'Xaero's World Map' to turn off fast travel.
- Disable 'Keep Some Inventory' to lose all items upon death.
- Add gravestones upon death using /function vanilla_refresh:_settings in chat.
1.3.4Бета1.21 · 3 января 2025 г.
What's New:
- Removed Forgiving Void
- Removed More Mobs
- Removed Realistic Fire Spread
- Removed a few optimization mods to improve stability
Important:
- Disable 'Distant Horizons' if experiencing low FPS.
- Certain default keybinds have been tweaked due to clashes.
- Using 'Hang Glider' with 'First-Person Model' may obstruct vision. Either keep auto third-person on for 'Hang Glider' or toggle off 'First-Person Model' temporarily when using gliders.
- Backpacks and utility belts should be equipped through the "Accessories Screen" to function properly. Re-open "Accessories Screen" if key binds are not working.
- Large village and structure generation mods can cause significant FPS dips upon entering, especially on lower-end PCs. Feel free to disable them if necessary.
- Breaking an End portal frame may render the whole portal unusable due to 'End Remastered'. Vanilla Eyes of Ender may not work on End portals.
- Teleporting to different dimensions with portals may take longer and freeze the game for a few seconds, but will unlikely result in a crash.
Bugs & Issues:
- Updating certain mods, like all Jam Core mods, may cause instability or incompatibility issues, so keep track of what you update (if updating manually).
- Some Pillagers have missing facial features.
- 'Patrix 32x' breaks witch textures but is still functional.
- 'Patrix 32x' causes minor texture errors in certain dimensions.
- Texture errors for certain ships from the 'Small Ships' mod.
- Placing down Snow Angel blocks will crash the game due to the mod's compatibility issue with 'Snow! Real Magic!'
- If stuck at "saving world," force closing the game SHOULD still save your progress.
Tips:
- Hold the crouch button (default to E) on vertical surfaces to wall cling. Letting go of crouch will wall jump to whichever direction you look at.
- Crouch + right click to hold almost any entity or single blocks by hand. Both hands must be empty.
- Hold "Tab" to show names of items and neutral/friendly mobs on minimap.
- Enabling the collapse feature on the 'Physics Mod' can speed up mining, but it will disrupt all structures. Breaking a torch in any part of a house will break the blocks around it.
- Disable teleportation for 'Xaero's World Map' to turn off fast travel.
- Disable 'Keep Some Inventory' to lose all items upon death.
- Add gravestones upon death using /function vanilla_refresh:_settings in chat.
1.3.3Бета1.21 · 30 декабря 2024 г.
Beta Test Run
1.2.5Релиз1.21 · 9 ноября 2024 г.
What's New:
- Removed Geophilic due to redundancy.
Resource Pack Load Order:
- Fabric Mods
- Moonlight Mods
- Patrix
- Sparkles
- Stoneborn
- Default Connected Textures
- Glass Pane Culling Fix
- Betterbeds
- FreshAnimations
- Fresh Moves
- Eating Animation
- Default Sound Pack
- Tiny Skeletons
- Default
Important:
- Disable 'Distant Horizons' if experiencing low FPS.
- Certain default keybinds have been tweaked due to clashes.
- Using 'Hang Glider' with 'First-Person Model' may obstruct vision. Either keep auto third-person on for 'Hang Glider' or toggle off 'First-Person Model' temporarily when using gliders.
- Backpacks and utility belts should be equipped through the "Accessories Screen" to function properly. Re-open "Accessories Screen" if key binds are not working.
- Large village and structure generation mods can cause significant FPS dips upon entering, especially on lower-end PCs. Feel free to disable them if necessary.
- Installing 'Concurrent Chunk Management Engine' may help chunks load faster but can also cause issues when teleporting to different dimensions.
- Breaking an End portal frame may render the whole portal unusable due to 'End Remastered'. Vanilla Eyes of Ender may not work on End portals.
- Teleporting to different dimensions with portals may take longer and freeze the game for a few seconds, but will unlikely result in a crash.
Bugs & Issues:
- Updating certain mods, like all Jam Core mods, may cause instability or incompatibility issues, so keep track of what you update (if updating manually).
- Some Pillagers have missing facial features.
- 'Patrix 32x' breaks witch textures but is still functional.
- 'Patrix 32x' causes minor texture errors in certain dimensions.
- Texture errors for certain ships from the 'Small Ships' mod.
- Placing down Snow Angel blocks will crash the game due to the mod's compatibility issue with 'Snow! Real Magic!'
- If stuck at "saving world," force closing the game SHOULD still save your progress.
- 'Paradise Lost' portal may not be working.
Tips:
- Hold the crouch button (default to E) on vertical surfaces to wall cling. Letting go of crouch will wall jump to whichever direction you look at.
- Crouch + right click to hold almost any entity or single blocks by hand. Both hands must be empty.
- Disable new swimming mechanics through 'Rolling Down in the Deep' in the mod menu.
- Hold "Tab" to show names of items and neutral/friendly mobs on minimap.
- Enabling the collapse feature on the 'Physics Mod' can speed up mining, but it will disrupt all structures. Breaking a torch in any part of a house will break the blocks around it.
- Disable teleportation for 'Xaero's World Map' to turn off fast travel.
- Disable 'Keep Some Inventory' to lose all items upon death.
- Add gravestones upon death using /function vanilla_refresh:_settings in chat.
1.2.4Релиз1.21 · 6 ноября 2024 г.
What's New:
Optional dependency mods to fix crashes (hopefully).
- Searchables
- Patchouli
- ModMenu Badges Lib
Resource Pack Load Order:
- Fabric Mods
- Moonlight Mods
- Patrix
- Sparkles
- Stoneborn
- Default Connected Textures
- Glass Pane Culling Fix
- Betterbeds
- FreshAnimations
- Fresh Moves
- Eating Animation
- Default Sound Pack
- Tiny Skeletons
- Default
Important:
- Disable 'Distant Horizons' if experiencing low FPS.
- Certain default keybinds have been tweaked due to clashes.
- Using 'Hang Glider' with 'First-Person Model' may obstruct vision. Either keep auto third-person on for 'Hang Glider' or toggle off 'First-Person Model' temporarily when using gliders.
- Backpacks and utility belts should be equipped through the "Accessories Screen" to function properly. Re-open "Accessories Screen" if key binds are not working.
- Large village and structure generation mods can cause significant FPS dips upon entering, especially on lower-end PCs. Feel free to disable them if necessary.
- Installing 'Concurrent Chunk Management Engine' may help chunks load faster but can also cause issues when teleporting to different dimensions.
- Breaking an End portal frame may render the whole portal unusable due to 'End Remastered'. Vanilla Eyes of Ender may no longer work on End portals.
- Teleporting to different dimensions with portals may take longer and cause the game to freeze for a few seconds, but will unlikely result in a crash.
Bugs & Issues:
- Updating certain mods, like all Jam Core mods, may cause instability or incompatibility issues, so keep track of what you update (if updating manually).
- Some Pillagers have missing facial features.
- 'Patrix 32x' breaks witch textures but is still functional.
- 'Patrix 32x' causes minor texture errors in certain dimensions.
- Texture errors for certain ships from the 'Small Ships' mod.
- Placing down Snow Angel blocks will crash the game due to the mod's compatibility issue with 'Snow! Real Magic!'
- If stuck at "saving world," force closing the game SHOULD still save your progress.
- 'Paradise Lost' portal may not be working.
Tips:
- Hold the crouch button (default to E) on vertical surfaces to wall cling. Letting go of crouch will wall jump to whichever direction you look at.
- Crouch + right click to hold almost any entity or single blocks by hand. Both hands must be empty.
- Disable new swimming mechanics through 'Rolling Down in the Deep' in the mod menu.
- Hold "Tab" to show names of items and neutral/friendly mobs on the map/minimap.
- Enabling the collapse feature on the 'Physics Mod' can speed up mining, but it will disrupt all structures. Breaking a torch in any part of a house will break the blocks around it.
- Disable teleportation for 'Xaero's World Map' to turn off fast travel.
- Disable 'Keep Some Inventory' to lose all items upon death.
- Add gravestones upon death using /function vanilla_refresh:_settings in chat.
1.2.3Релиз1.21 · 5 ноября 2024 г.
What's New:
- Sparkles: Stardust Labs Resourcepack (Custom mob/item textures for Incendium)
- Refer to previous changelogs for more recent changes.
Resource Pack Load Order:
- Fabric Mods
- Moonlight Mods
- Patrix
- Sparkles
- Stoneborn
- Default Connected Textures
- Glass Pane Culling Fix
- Betterbeds
- FreshAnimations
- Fresh Moves
- Eating Animation
- Default Sound Pack
- Tiny Skeletons
- Default
Important:
- Disable 'Distant Horizons' if experiencing low FPS.
- Certain default keybinds have been tweaked due to clashes.
- Using 'Hang Glider' with 'First-Person Model' may obstruct vision. Either keep auto third-person on for 'Hang Glider' or toggle off 'First-Person Model' temporarily when using gliders.
- Backpacks and utility belts should be equipped through the "Accessories Screen" to function properly. Re-open "Accessories Screen" if key binds are not working.
- Large village and structure generation mods can cause significant FPS dips upon entering, especially on lower-end PCs. Feel free to disable them if necessary.
- Installing 'Concurrent Chunk Management Engine' may help chunks load faster but can also cause issues when teleporting to different dimensions.
- Breaking an End portal frame may render the whole portal unusable due to 'End Remastered'. Vanilla Eyes of Ender may no longer work on End portals.
- Teleporting to different dimensions with portals may take longer and cause the game to freeze for a few seconds, but will unlikely result in a crash.
Bugs & Issues:
- Updating certain mods, like all Jam Core mods, may cause instability or incompatibility issues, so keep track of what you update (if updating manually).
- Some Pillagers have missing facial features.
- 'Patrix 32x' breaks witch textures but is still functional.
- 'Patrix 32x' causes minor texture errors in certain dimensions.
- Texture errors for certain ships from the 'Small Ships' mod.
- Placing down Snow Angel blocks will crash the game due to the mod's compatibility issue with 'Snow! Real Magic!'
- If stuck at "saving world," force closing the game SHOULD still save your progress.
- 'Paradise Lost' portal may not be working.
Tips:
- Hold the crouch button (default to E) on vertical surfaces to wall cling. Letting go of crouch will wall jump to whichever direction you look at.
- Crouch + right click to hold almost any entity or single blocks by hand. Both hands must be empty.
- Disable new swimming mechanics through 'Rolling Down in the Deep' in the mod menu.
- Hold "Tab" to show names of items and neutral/friendly mobs on the map/minimap.
- Enabling the collapse feature on the 'Physics Mod' can speed up mining, but it will disrupt all structures. Breaking a torch in any part of a house will break the blocks around it.
- Disable teleportation for 'Xaero's World Map' to turn off fast travel.
- Disable 'Keep Some Inventory' to lose all items upon death.
- Add gravestones upon death using /function vanilla_refresh:_settings in chat.
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