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Mineforgian

Snow! Real Magic! ⛄

Not a magic mod. · Snow Gravity & Accumulation · Snow-covered blocks · Tweak snow behaviors

6.3M загрузок1K подписчиковMITfabricforgeneoforgequilt

Обновлён 26 июня 2026 г. · опубликован 10 декабря 2022 г.

Snow! Real Magic! ⛄

This simple tweak mod can enrich the vanilla snow layer's behavior.

With this mod you can:

  • Place snow and fence/wall/tallgrass in the same block!
  • The snow layer will fall like sand. If it touches the water source, it will become ice!
  • The snow layer will accumulate during a snowstorm!
  • The snow layer will have a thinner bounding box like in the Bedrock edition!
  • Reduce fall damage on snow!
  • Make snow always replaceable by other blocks!
  • Crouch + right-click snow to make a snowball
  • Make snow never melt (disabled by default)
  • And more!

All features can be disabled in the config.

<=1.20.1: To work with Sodium, you need to install Indium.

Configuration

Common

  • snowGravity: Snow layer falls like sand. [Performance impact: low]
  • snowMakingIce: Falling snow becomes ice when it touches water. [Performance impact: none]
  • snowAlwaysReplaceable: Snow layer can always be placed by other blocks, as long as it is not full. [Performance impact: none]
  • thinnerBoundingBox: Shrink the collision box of the snow layer. [Performance impact: none]
  • snowNeverMelt: Snow layer never melts. [Performance impact: none]
  • snowSpawnMaxLightLevel: Maximum light level for snow to spawn. [Performance impact: none]
  • snowPersistMaxLightLevel: Maximum light level for snow to not melt. [Performance impact: none]
  • snowReduceFallDamage: Reduce fall damage when landing on snow, depending on the snow layers. [Performance impact: none]
  • sustainGrassIfLayerMoreThanOne: Prevents grass block from turning into dirt when snow layer is more than 1. [Performance impact: none]
  • sneakSnowball: Sneak+use on snow layer to obtain snowball, consuming one layer of snow. [Performance impact: none]
  • fancySnowOnUpperSlab: Snow layer on upper slab will render snow overlay on the side of the slab. [Performance impact: low]
  • mobSpawningMaxLayers: Maximum layers of snow for mobs to spawn. [Performance impact: none]
  • snow-cover.placeSnowOnBlock: Snow can be placed on some blocks to make them snow-covered. [Performance impact: low]
  • snow-cover.placeNaturally: Snow can be placed on some blocks not only by player, but also from snowfall or world generation. [Performance impact: low]
  • snow-cover.replaceWorldgenFeature: Replace the vanilla world generation feature to also generate snow-covered blocks. [Performance impact: low]
  • snow-cover.retainOriginalBlocks: If you want to uninstall this mod, you can restore snow-covered blocks to their original blocks via random ticking. [Performance impact: low]
  • accumulation.accumulatesDuringSnowfall: Snow layer accumulates during snowfall. [Performance impact: medium]
  • accumulation.accumulatesDuringSnowstorm: Snow layer accumulates during thundering. [Performance impact: medium]
  • accumulation.maxLayers: Maximum layers of snow that can accumulate. 9 is unlimited. [Performance impact: low]
  • accumulation.snowAndIceMeltInWarmBiomes: Snow and ice will melt in warm biomes. [Performance impact: low]
  • accumulation.naturalMelting: Snow melts with time if its layer is more than 1. [Performance impact: medium]
  • integration.accumulationWinterOnly: If you have mod that adds seasons, snow accumulation only happens in winter. [Performance impact: none]

Client

  • particleThroughLeaves: Generates snowflake particles under snow that is above leaves. [Performance impact: low]
  • snowVariants: Some snow-covered foliage will be rendered differently. [Performance impact: low]

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Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
12.2.2+fabricРелиз1.21, 1.21.1fabric, quilt26 июня 2026 г..jar (222 КБ)
12.2.2+neoforgeРелиз1.21.1neoforge26 июня 2026 г..jar (3.7 МБ)
26.0.2+fabricРелиз26.1, 26.1.1, 26.1.2fabric, quilt29 мая 2026 г..jar (237 КБ)
26.0.1+fabricРелиз26.1, 26.1.1, 26.1.2fabric, quilt3 мая 2026 г..jar (237 КБ)
26.0.0+fabricРелиз26.1, 26.1.1fabric, quilt2 апреля 2026 г..jar (219 КБ)
12.2.1+neoforgeБета1.21.1neoforge5 февраля 2026 г..jar (3.7 МБ)
10.7.0Релиз1.20, 1.20.1forge, neoforge17 января 2026 г..jar (338 КБ)
10.7.0Релиз1.20, 1.20.1fabric, quilt17 января 2026 г..jar (192 КБ)
12.2.0+neoforgeРелиз1.21.1neoforge17 января 2026 г..jar (3.7 МБ)
12.2.0+fabricРелиз1.21, 1.21.1fabric, quilt17 января 2026 г..jar (221 КБ)
10.6.5Релиз1.20, 1.20.1forge, neoforge15 августа 2025 г..jar (338 КБ)
12.1.2+fabricРелиз1.21, 1.21.1fabric, quilt18 июля 2025 г..jar (219 КБ)
12.1.2+neoforgeРелиз1.21.1neoforge18 июля 2025 г..jar (3.7 МБ)
12.1.1+neoforgeРелиз1.21.1neoforge18 июля 2025 г..jar (3.7 МБ)
10.6.4Релиз1.20, 1.20.1fabric, quilt17 июля 2025 г..jar (191 КБ)

Показаны последние 15 из 135 версий. Все версии — на Modrinth.

Ченджлог

12.2.2+fabricРелиз1.21, 1.21.1 · 26 июня 2026 г.

12.2.2

  • fix: unlimited max snow layers is not working properly
  • fix: snowy fence/wall connection
  • fix: some plants are converted to the wrong snow variant block
  • fix: random ticking creating grass blocks without snow overlay
  • fix: #461 again

12.2.0

  • Merge pull request #467 from SettingDust/fix/issues
  • fix: gigantic water by falling snow
  • fix: drop the resource when contained state destroyed by neighbor update
  • fix: handle the block light for stair and slab
  • Update ja_jp.json (#453)

12.1.2

  • feat: add new tag to fix z-fighting (close #435)
  • fix: Snow is Invisible When Using render_type (close #444)
  • fix: inconsistent behavior with vanilla when snowAlwaysReplaceable is off

12.0.8

  • fix: lighting

12.0.7

  • fix: light calculation (close #414)

12.0.6

12.2.2+neoforgeРелиз1.21.1 · 26 июня 2026 г.

12.2.2

  • fix: unlimited max snow layers is not working properly
  • fix: snowy fence/wall connection

12.2.1

  • fix: some plants are converted to the wrong snow variant block
  • fix: random ticking creating grass blocks without snow overlay
  • fix: #461 again

12.2.0

  • Merge pull request #470 from Snownee/fix/issues-neoforge
  • fix: gigantic water by falling snow
  • fix: drop the resource when contained state destroyed by neighbor update
  • fix: handle the block light for stair and slab

12.1.2

  • fix: Snow is Invisible When Using render_type (close #444)

12.1.1

  • fix: inconsistent behavior with vanilla when snowAlwaysReplaceable is off
  • fix: lighting
  • fix: light calculation (close #414)

12.1.0

  • feat: add new tag to fix z-fighting (close #435)
  • Merge pull request #436 from SettingDust/fix/covered-render
26.0.2+fabricРелиз26.1, 26.1.1, 26.1.2 · 29 мая 2026 г.

26.0.2

  • fix: snowy fence/wall connection
  • fix: unlimited max snow layers is not working properly

26.0.1

  • feat: re-add SereneSeasons integration
  • feat: re-add diagonal blocks integration

26.0.0

  • port part 4
  • Revert "port part 3"
  • port part 3
  • port part 2
  • port part 1
  • fix: incorrect fence face culling
  • chore: delete deprecated things
  • fix: #461 again
  • fix: random ticking creating grass blocks without snow overlay
  • fix: some plants are converted to the wrong snow variant block
  • port: part 5 (close #471)
  • port: part 4
  • port: part 3
  • port: part 2
  • port: part 1

12.2.0

  • Merge pull request #467 from SettingDust/fix/issues
  • fix: gigantic water by falling snow
  • fix: drop the resource when contained state destroyed by neighbor update
  • fix: handle the block light for stair and slab
  • Update ja_jp.json (#453)

12.1.2

  • feat: add new tag to fix z-fighting (close #435)
  • fix: Snow is Invisible When Using render_type (close #444)
  • fix: inconsistent behavior with vanilla when snowAlwaysReplaceable is off

12.0.8

  • fix: lighting
26.0.1+fabricРелиз26.1, 26.1.1, 26.1.2 · 3 мая 2026 г.

26.0.1

  • feat: re-add SereneSeasons integration
  • feat: re-add diagonal blocks integration

26.0.0

  • port part 4
  • Revert "port part 3"
  • port part 3
  • port part 2
  • port part 1
  • fix: incorrect fence face culling
  • chore: delete deprecated things
  • fix: #461 again
  • fix: random ticking creating grass blocks without snow overlay
  • fix: some plants are converted to the wrong snow variant block
  • port: part 5 (close #471)
  • port: part 4
  • port: part 3
  • port: part 2
  • port: part 1

12.2.0

  • Merge pull request #467 from SettingDust/fix/issues
  • fix: gigantic water by falling snow
  • fix: drop the resource when contained state destroyed by neighbor update
  • fix: handle the block light for stair and slab
  • Update ja_jp.json (#453)

12.1.2

  • feat: add new tag to fix z-fighting (close #435)
  • fix: Snow is Invisible When Using render_type (close #444)
  • fix: inconsistent behavior with vanilla when snowAlwaysReplaceable is off

12.0.8

  • fix: lighting

12.0.7

  • fix: light calculation (close #414)
26.0.0+fabricРелиз26.1, 26.1.1 · 2 апреля 2026 г.

26.0.0

  • port part 4
  • Revert "port part 3"
  • port part 3
  • port part 2
  • port part 1
  • fix: incorrect fence face culling
  • chore: delete deprecated things
  • fix: #461 again
  • fix: random ticking creating grass blocks without snow overlay
  • fix: some plants are converted to the wrong snow variant block
  • port: part 5 (close #471)
  • port: part 4
  • port: part 3
  • port: part 2
  • port: part 1

12.2.0

  • Merge pull request #467 from SettingDust/fix/issues
  • fix: gigantic water by falling snow
  • fix: drop the resource when contained state destroyed by neighbor update
  • fix: handle the block light for stair and slab
  • Update ja_jp.json (#453)

12.1.2

  • feat: add new tag to fix z-fighting (close #435)
  • fix: Snow is Invisible When Using render_type (close #444)
  • fix: inconsistent behavior with vanilla when snowAlwaysReplaceable is off

12.0.8

  • fix: lighting

12.0.7

  • fix: light calculation (close #414)

12.0.6

12.2.1+neoforgeБета1.21.1 · 5 февраля 2026 г.

12.2.1

  • fix: some plants are converted to the wrong snow variant block
  • fix: random ticking creating grass blocks without snow overlay
  • fix: #461 again

12.2.0

  • Merge pull request #470 from Snownee/fix/issues-neoforge
  • fix: gigantic water by falling snow
  • fix: drop the resource when contained state destroyed by neighbor update
  • fix: handle the block light for stair and slab

12.1.2

  • fix: Snow is Invisible When Using render_type (close #444)

12.1.1

  • fix: inconsistent behavior with vanilla when snowAlwaysReplaceable is off
  • fix: lighting
  • fix: light calculation (close #414)

12.1.0

  • feat: add new tag to fix z-fighting (close #435)
  • Merge pull request #436 from SettingDust/fix/covered-render

12.0.4

  • fix: null safety
10.7.0Релиз1.20, 1.20.1 · 17 января 2026 г.

10.7.0

  • Merge pull request #468 from Snownee/fix/issues-1.20-forge
  • fix: gigantic water by falling snow
  • fix: drop the resource when contained state destroyed by neighbor update
  • fix: handle the block light for stair and slab
  • fix: snow area is not identical to Serene Seasons, part 1

10.6.5

  • chore: update dependencies (close #452)

10.6.4

  • fix: Snow is Invisible When Using render_type (close #444)
  • Merge branch '1.20-forge' of https://github.com/Snownee/SnowRealMagic into 1.20-forge
  • fix: inconsistent behavior with vanilla when snowAlwaysReplaceable is off

10.6.2

  • feat: backport the entity_inside tag (close #442)
  • Update es_es.json (1.20.1 - 10.5.2) (#440)

10.6.1

  • improve: snow-covered blocks use snow sound
  • feat: configurable light level thresholds

10.6.0

  • chore: reformat
  • Added support for snow to spawn no matter the light level. (#422)
  • Added support for plants to keep their original biome color when they are snow-logged. (#423)
10.7.0Релиз1.20, 1.20.1 · 17 января 2026 г.

10.7.0

  • Merge pull request #469 from Snownee/fix/issues-1.20-fabric
  • fix: snow area is not identical to Serene Seasons, part 1
  • fix: gigantic water by falling snow
  • fix: drop the resource when contained state destroyed by neighbor update
  • fix: handle the block light for stair and slab

10.6.4

  • Update es_es.json (1.20.1 - 10.5.2) (#440)

10.6.3

  • fix: inconsistent behavior with vanilla when snowAlwaysReplaceable is off

10.6.2

  • feat: backport the entity_inside tag (close #442)

10.6.1

  • improve: snow-covered blocks use snow sound
  • feat: configurable light level thresholds
  • chore: reformat
  • Added support for snow to spawn no matter the light level. (#422)
  • Added support for plants to keep their original biome color when they are snow-logged. (#423)
  • fix: tile block occlusion again (close #418)
  • fix: tile block occlusion (close #417)
  • fix: Ferns Cannot be Sheared (close #412)

10.5.4

  • fix: remove SereneSeasons hard dep

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