
DESCRIPTION
This is an API mod, so it provides nothing for users and is intended for developers to use. This mod only does two things, first is making developing multi-loader mods as simple as possible and the second is a configuration system that's very intuitive to use and lacks complexity. I'm sure that nothing this mod provides hasn't been done before, especially the configuration system. Still, if you want to develop your next mod or integrate your current mod with UnionLib, then you should take a look at this resource. I'm sure it'll prove handy.
SUPPORT
If you want to support me, you can do so by either subscribing on Patreon or buying my game on Epic Games or Itch.io. It's a racing game that I'm sure you'll have fun in if you're into that. If you have, thank you very much. Thanks to you, I'm able to keep this up.
Ченджлог
26.2-13.0-NeoForgeРелиз26.2 · 6 августа 2026 г.
- Created a toml reader
- Move onModStartupInClient to ClientSegment
- Fix NPE from removeData in VersionHelper.Data
- Allowed for rendering behind widgets without overriding the render function in DefaultScreen
- Added codecs for accessory slots
- Added more functions for isEquippableInSlot in VersionHelper
- Addded a helper for gradients
- Added a helper to backport attribute references
- Added a function to allow for item and block property creation across versions
- Changed "drawString" to "drawText" in GuiRenderer
- Added DefaultList to abstract List rendering
- Versionified mouse and keyboard events for ui
- Used a color class rather than an integer to draw text
- Refactor Color to interface with immutable/mutable
- Added an interface for version agnostic screen rendering
- Versionified armor material creation
- Added client-side id translation to handle resistration order desyncs for entity data
- Forge - Removed the need for packets to declare their own channels
26.2-13.0-ForgeРелиз26.2 · 6 августа 2026 г.
- Created a toml reader
- Move onModStartupInClient to ClientSegment
- Fix NPE from removeData in VersionHelper.Data
- Allowed for rendering behind widgets without overriding the render function in DefaultScreen
- Added codecs for accessory slots
- Added more functions for isEquippableInSlot in VersionHelper
- Addded a helper for gradients
- Added a helper to backport attribute references
- Added a function to allow for item and block property creation across versions
- Changed "drawString" to "drawText" in GuiRenderer
- Added DefaultList to abstract List rendering
- Versionified mouse and keyboard events for ui
- Used a color class rather than an integer to draw text
- Refactor Color to interface with immutable/mutable
- Added an interface for version agnostic screen rendering
- Versionified armor material creation
- Added client-side id translation to handle resistration order desyncs for entity data
- Forge - Removed the need for packets to declare their own channels
26.2-13.0-FabricРелиз26.2 · 6 августа 2026 г.
- Created a toml reader
- Move onModStartupInClient to ClientSegment
- Fix NPE from removeData in VersionHelper.Data
- Allowed for rendering behind widgets without overriding the render function in DefaultScreen
- Added codecs for accessory slots
- Added more functions for isEquippableInSlot in VersionHelper
- Addded a helper for gradients
- Added a helper to backport attribute references
- Added a function to allow for item and block property creation across versions
- Changed "drawString" to "drawText" in GuiRenderer
- Added DefaultList to abstract List rendering
- Versionified mouse and keyboard events for ui
- Used a color class rather than an integer to draw text
- Refactor Color to interface with immutable/mutable
- Added an interface for version agnostic screen rendering
- Versionified armor material creation
- Added client-side id translation to handle resistration order desyncs for entity data
- Forge - Removed the need for packets to declare their own channels
1.21.1-13.0-NeoForgeРелиз1.21, 1.21.1 · 6 августа 2026 г.
- Created a toml reader
- Move onModStartupInClient to ClientSegment
- Fix NPE from removeData in VersionHelper.Data
- Allowed for rendering behind widgets without overriding the render function in DefaultScreen
- Added codecs for accessory slots
- Added more functions for isEquippableInSlot in VersionHelper
- Addded a helper for gradients
- Added a helper to backport attribute references
- Added a function to allow for item and block property creation across versions
- Changed "drawString" to "drawText" in GuiRenderer
- Added DefaultList to abstract List rendering
- Versionified mouse and keyboard events for ui
- Used a color class rather than an integer to draw text
- Refactor Color to interface with immutable/mutable
- Added an interface for version agnostic screen rendering
- Versionified armor material creation
- Added client-side id translation to handle resistration order desyncs for entity data
- Forge - Removed the need for packets to declare their own channels
1.21.1-13.0-ForgeРелиз1.21, 1.21.1 · 6 августа 2026 г.
- Created a toml reader
- Move onModStartupInClient to ClientSegment
- Fix NPE from removeData in VersionHelper.Data
- Allowed for rendering behind widgets without overriding the render function in DefaultScreen
- Added codecs for accessory slots
- Added more functions for isEquippableInSlot in VersionHelper
- Addded a helper for gradients
- Added a helper to backport attribute references
- Added a function to allow for item and block property creation across versions
- Changed "drawString" to "drawText" in GuiRenderer
- Added DefaultList to abstract List rendering
- Versionified mouse and keyboard events for ui
- Used a color class rather than an integer to draw text
- Refactor Color to interface with immutable/mutable
- Added an interface for version agnostic screen rendering
- Versionified armor material creation
- Added client-side id translation to handle resistration order desyncs for entity data
- Forge - Removed the need for packets to declare their own channels
1.21.1-13.0-FabricРелиз1.21, 1.21.1 · 6 августа 2026 г.
- Created a toml reader
- Move onModStartupInClient to ClientSegment
- Fix NPE from removeData in VersionHelper.Data
- Allowed for rendering behind widgets without overriding the render function in DefaultScreen
- Added codecs for accessory slots
- Added more functions for isEquippableInSlot in VersionHelper
- Addded a helper for gradients
- Added a helper to backport attribute references
- Added a function to allow for item and block property creation across versions
- Changed "drawString" to "drawText" in GuiRenderer
- Added DefaultList to abstract List rendering
- Versionified mouse and keyboard events for ui
- Used a color class rather than an integer to draw text
- Refactor Color to interface with immutable/mutable
- Added an interface for version agnostic screen rendering
- Versionified armor material creation
- Added client-side id translation to handle resistration order desyncs for entity data
- Forge - Removed the need for packets to declare their own channels
1.20.1-13.0-ForgeРелиз1.20.1 · 6 августа 2026 г.
- Created a toml reader
- Move onModStartupInClient to ClientSegment
- Fix NPE from removeData in VersionHelper.Data
- Allowed for rendering behind widgets without overriding the render function in DefaultScreen
- Added codecs for accessory slots
- Added more functions for isEquippableInSlot in VersionHelper
- Addded a helper for gradients
- Added a helper to backport attribute references
- Added a function to allow for item and block property creation across versions
- Changed "drawString" to "drawText" in GuiRenderer
- Added DefaultList to abstract List rendering
- Versionified mouse and keyboard events for ui
- Used a color class rather than an integer to draw text
- Refactor Color to interface with immutable/mutable
- Added an interface for version agnostic screen rendering
- Versionified armor material creation
- Added client-side id translation to handle resistration order desyncs for entity data
- Forge - Removed the need for packets to declare their own channels
1.20.1-13.0-FabricРелиз1.20.1 · 6 августа 2026 г.
- Created a toml reader
- Move onModStartupInClient to ClientSegment
- Fix NPE from removeData in VersionHelper.Data
- Allowed for rendering behind widgets without overriding the render function in DefaultScreen
- Added codecs for accessory slots
- Added more functions for isEquippableInSlot in VersionHelper
- Addded a helper for gradients
- Added a helper to backport attribute references
- Added a function to allow for item and block property creation across versions
- Changed "drawString" to "drawText" in GuiRenderer
- Added DefaultList to abstract List rendering
- Versionified mouse and keyboard events for ui
- Used a color class rather than an integer to draw text
- Refactor Color to interface with immutable/mutable
- Added an interface for version agnostic screen rendering
- Versionified armor material creation
- Added client-side id translation to handle resistration order desyncs for entity data
- Forge - Removed the need for packets to declare their own channels
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