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Mineforgian

Gun Isekai

A ModPack focused on making the most Vanilla-Friendly Gun experience... (yes, "Guns" and "Vanilla-Friendly" in the same sentence)

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1 июля 2026 г.
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All-Rights-Reserved

Опубликован 9 февраля 2026 г.

As the Summry said, This is a Vanilla-Friendly (More like Vanilla++) ModPack Focoust on adding a Proper Gun experience. Think of it as A Gun Isekai of a tactical team getting thrown into the world of Minecraft.

It mainly came to be because I adding the whole Dungeons and Taverns sweet of mods and mixed it with Vic's PointBlank and it gave this uncanly perfect vibe that somehow made the guns work in Minecraft.

And whats even cool about it is that it felt, FUN and wasn't THAT Overpowerd to the Vanilla  experience, but it still needed a few tweeks.. and thats where THIS ModPack comes in OWO!


Now, Even tho I had to do the harsh choise of using the TaCZ Mod (The cool kid of Gun mods) instied of PointBlank (THE defacto Best Vanilla-Friendly Gun Mod) Mainly becouse PB had problems with a few shaders and an interactions with another mod... I kept the idea of "Keep It as Vanilla-Friendly as posible" is still there. from adding things that just make the game both Look and FEEL better without overbloating it, WHILE also making sure that the game would STILL be chalanging enough to make Guns feel less of an Overkill tool and more of an actual extension of the base weapon system of minecraft. (or as much as Fabric 1.21.1 can allow.)

Speacking of whitch... Yes, this modpack is a Fabric Loader 1.21.1 Why?... Cuz it's stable... tho I would've loved for some Forge-Only mods to be ported to Fabric like Tactical armor mods and more Boss-forcusd Mods to add even more of a challenge... BUT... Fabric 1.21.1 have ONE important type of mods that are not avalible on Forge (Or at least not as much and as polished as the Fabric ones), and thats... Vanilla-Friendly Structure Mods.

Thats why I choose this version of the game.

NOW, As for what you SHOULD Expect from the ModPack.. Extream weather. (For maximum Aura Farming)

  • Populated Structures.
  • Harder Pillagers and Raids. (maybe even some AIR-RAIDS)
  • More Mobs, Bosses, Armor and Loot
  • Exploration-Heavy Adventure.
  • And of course, Good Guns OwO

Sooo, This is it owo. Hope you enjoy it. (also, most screenshots uses the Complementary Reimagined Shaders.) Also Also... PLEASE Open Settings to change both Video Settings and Keybinds for your liking and to minimize chances of Crashes and errors cuz of its being too high for some of your PCs. (definintly not becouse I had all settings set to Fancy with 22 Chunks before uploding the ModPack...... yah.. )

Ченджлог

3.1Релиз1.21.1 · 1 июля 2026 г.

Just added a few stuff like new guns (tho I still don't know how to make them craftable... you can think of them as creative toys)

Added Simple Tents as a flexable alternetive to the Camp mod. Replaced the gravestone mod with "Yet Another Graveston Mod" Added Contolling cuz aparintly i didn't have it.. (lol) made a small QoL tweeks and Updated a few mods to work together.

I MIGHT start working a new mod for 4.0 (or more likely 3.5)... but we'll see..

3.0Релиз1.21.1 · 26 марта 2026 г.

The 3.0 is ALREADY HERE!!!

And with it, you get more tasteful mods, small stability tweaks... and most importantly... The Inclusion of MY OWN MOD (as well as a small Custom modpack Panorama.) to the ModPack

  • Added some QoL mods like Better Third Person, NoRecipeBook, Nemo's Inventory Sorting and Dark Loding Screen and others... As well as more Optimization mods like Sodium Extra and Bobby and a few more smaller ones.

  • Added a Withering Heights: Revamped Wither. (To make sure that the Wither is harder even with the present of guns on this pack.)

  • Fixed a few conflicting issues with the Sound Physics Remastered by lowering the settings just a bit, as well as changing Reactive Music to use Vanilla Minecraft Music after realizing that the default music is too repetitive in proper gameplay.

  • Added a Camping mod by the name "Explorer's Camp". Mainly to incentivising you to go out and explore rather then build in one place and sit down.

  • and the most IMPORTANT ADD... The KEVLAR DRIP Mod is now IN THE MOD PACK! (with an accompanying Panorama... tho it's not the best, I'll try and make more for other vibes later.)

other then that, this is the current new version of the Gun Isekai ModPack.

(I probably won't go to 4.0 unless I make two mods that are in head atm...)

Spoiler

Small Spoilers... One revolve around Add-Ons and the other is about Land Transport

2.5.0Релиз1.21.1 · 13 марта 2026 г.
  • Fixed the nerfed rates of the Air Raid spawnrate. (Now they should spawn a bit more offten but not as crazy and the base Mod Rate)
  • Added Tectonic, (I don't know how I forgot about this one)
  • Added Frostiful for more intresting cold biome exploration.
  • Added a small and check Gunpack (Still can't figuer out how to make them craftable)

I will try to stop adding stuff and focusing on optimization (Untill 3.0 or something...) So PLEASE, Give me feedback on what optimization mods or stuff I need to do to make this modpack more polished.

2.0.0Релиз1.21.1 · 13 марта 2026 г.

The 2.0.0 Update have a number of Mod's added for QoL and a deeper experienc to make the whole vibe of the Gun Isekai even more fun to play in.

Here are a short bulitpoints of the changes :

  • fix(-ish) to the whole "keybinds overwrite each other and won't work on modded interactable entities like the planes from Immersive Aircraft" issue)
  • deleting the "Elite X Quality Guns (TACZ)" due to both visual incompatibility as well as visual glitches.
  • Added more structures and enemies mods to balance out the power of guns. * Added a few more gun packs (All of them aren't accessible on Survival) that you can use just for fun which includes: . HellDivers2 Gunspack . Delta Force Firepowewr . MCCS2 Gunpack . TACZ CCRP (some uses the base TaCZ Ammo types, but others uses NEW Ammo Types that isn't craftable, I don't know how to add them to be craftable on the base Ammo crafting table so for the time being you might need to use the Creative/infinite Ammo Box if you wanna use some of those guns in Survival.)
  • TRIED (Key word on "TRIED") to add QoL Mods and resource packs to make sure the game would run smoother regardless of the extra mods added.

and finally as a small note, There is a crafting bench that you can only access on creative that is related to the MCCS2 Gunpack. PLEASE, DON'T USE IT! It known to cause aggressive memory leaks due to rendering errors on the GUI of it.

so yeah... This is the first update... and the plans with updates going forward will be more focused of making BIGG changes and add on for each Updates. (Unless something critical happens in one of the updates.)

So each version update, the ModPack would offer something new.

with that said, Hope you have fun. Ronin, Out.

1.0.0Релиз1.21.1 · 9 февраля 2026 г.

A ModPack focused on making the most Vanilla-Friendly Gun experience... (yes, "Guns" and "Vanilla-Friendly" in the same sentence)

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