
Better Combat Particle
just some particle addition to better combat.
Обновлён 1 апреля 2026 г. · опубликован 27 октября 2025 г.
Basically just a slash effect particle that spawn after upswing on better combat attack.
Forge doesn't need a connector anymore on version 0.0.3!!
This mod is possible with just a client
please do not ask question in better combat server. it is just an addition mod seperated from better combat and made by different dev.
About Particle Optimization: Seems like some particle optimization mod will make this particle not visible in first person because it is too close to camera and decide to not render the particle plane. the only thing you can do is to disable the culling for now.
ABOUT CONFIG: Config also available in config/bc_particle. there is an option to disable and enable the particle. also the transparency of the particle on lit or non lit.
ABOUT CUSTOMIZATION:
You can check and learn it on assets("data" in v0.0.1)/bc_particle(mod_id)/bc_particle/.json
if an animation doesn't have the particle, it means you don't have it registed on the particle_settings.json. you can make your own resource to add that. example: assets("data" in v0.0.1)/malfu_combat_animation/bc_particle/particle_settings.json
particle_type: type of slash texture. there is slash45, slash90, slash 180, slash270, and slash360.
"x_addition": left/right (right bigger float)
"y_addition": up/down (down lower float)
"local_yaw": local rot of the texture (bigger clockwise)
"roll_set": roll rotation of the plane.
"pitch_addition": pitch add. usually i combine it with y_addition.
Spoiler
{ "replace": false, "values": { "malfu_combat_animation:axe_updown_lr": [ { "particle_type": "slash90", "x_addition": 0.0, "y_addition": 0.0, "roll_set": 210.0 } ], "malfu_combat_animation:two_handed_up_lr": [ { "particle_type": "slash90", "x_addition": 0.0, "y_addition": -0.30, "local_yaw": 20, "roll_set": 130 } ] } }
you can also add more than one particle, you can check the example on bc_particle assets or malfu combat animation for more info.
there is also enchantment_settings.json and weapon_settings. this contain a color settings and light set for enchantment and custom weapon. simply put the enchantment id and its color and light. well just check on the example in bc_particle data. same with particle_settings.json you should be able to make the datapack.
for color_hex and color_hex_sec. you can put string "remove" to set alpha to 0, basically remove the particle. just in case you want to remove particle for some custom weapon or enchantment
Texture is bad? i've reworked it so many times didn't manage to make it really good, can't paint. well just replace it with your own made texture pack.
Версии
| Версия | Канал | Игра | Загрузчики | Дата | Скачать |
|---|---|---|---|---|---|
| 0.0.6-fabric-1.20.1 | Релиз | 1.20.3, 1.20.4, 1.20.5, 1.20.6 | fabric | 1 апреля 2026 г. | .jar (381 КБ) |
| 0.0.6-forge-1.20.1 | Релиз | 1.20.3, 1.20.4, 1.20.5, 1.20.6 | forge | 1 апреля 2026 г. | .jar (140 КБ) |
| 0.0.4-fabric-1.20.1 | Релиз | 1.20.1, 1.20.2, 1.20.3, 1.20.4 | fabric | 23 декабря 2025 г. | .jar (134 КБ) |
| 0.0.4-forge-1.20.1 | Релиз | 1.20.1, 1.20.2, 1.20.3, 1.20.4 | forge | 23 декабря 2025 г. | .jar (136 КБ) |
| 0.0.3-fabric-1.20.1 | Релиз | 1.20.1 | fabric | 14 декабря 2025 г. | .jar (379 КБ) |
| 0.0.3-forge-1.20.1 | Релиз | 1.20.1 | forge | 14 декабря 2025 г. | .jar (136 КБ) |
| 0.0.2-1.20.1 | Релиз | 1.20.1 | fabric, forge, neoforge | 2 ноября 2025 г. | .jar (375 КБ) |
| 0.0.2-1.21.1 | Релиз | 1.21.1 | fabric, forge, neoforge | 1 ноября 2025 г. | .jar (382 КБ) |
| 0.0.1-1.21.1 | Релиз | 1.21.1 | fabric, forge | 29 октября 2025 г. | .jar (384 КБ) |
| 0.0.1-1.20.1 | Релиз | 1.20.1 | fabric, forge | 27 октября 2025 г. | .jar (443 КБ) |
Ченджлог
0.0.6-fabric-1.20.1Релиз1.20.4, 1.20.5, 1.20.6 · 1 апреля 2026 г.
added support particle for better mob combat. usable for better combat 1.8.6 but there seems a mod called BMCFix that makes you able to use BMC with BC 1.9.0. install it with Architectury mod. as i tested it, it is working but idk how far it would worked.
fixed the left handed particle settings problem
0.0.6-forge-1.20.1Релиз1.20.4, 1.20.5, 1.20.6 · 1 апреля 2026 г.
added support particle for better mob combat. usable for better combat 1.8.6 but there seems a mod called BMCFix that makes you able to use BMC with BC 1.9.0. install it with Architectury mod. as i tested it, it is working but idk how far it would worked.
fixed the left handed particle settings problem
0.0.4-fabric-1.20.1Релиз1.20.2, 1.20.3, 1.20.4 · 23 декабря 2025 г.
Added config for particle plane: three layer mode particle, and particle offset. set camera swing and shake effect as default. shake effect are now uses float so it could go smaller settings.
0.0.4-forge-1.20.1Релиз1.20.2, 1.20.3, 1.20.4 · 23 декабря 2025 г.
Added config for particle plane: three layer mode particle, and particle offset. set camera swing and shake effect as default. shake effect are now uses float so it could go smaller number.
0.0.3-fabric-1.20.1Релиз1.20.1 · 14 декабря 2025 г.
Particle plane added to 3 with 0.015 offset from middle plane. to make particle look thiccker.
Added camera effect using the particle data. so it follows weapon swing that are have the particle data. inspired from tacz weapon swing but this is my version with the method that i can think of. why added this? idk when i swing weapon irl kinda have that effect. so why not. Added settings for camera swing effect. So if you don't like it or too strong, you can edit it in config. tbh i got more stuff to have config but maybe later.
0.0.3-forge-1.20.1Релиз1.20.1 · 14 декабря 2025 г.
Particle plane added to 3 with 0.015 offset from middle plane. to make particle look thiccker.
Added camera effect using the particle data. so it follows weapon swing that are have the particle data. inspired from tacz weapon swing but this is my version with the method that i can think of. why added this? idk when i swing weapon irl kinda have that effect. so why not. Added settings for camera swing effect. So if you don't like it or too strong, you can edit it in config. tbh i got more stuff to have config but maybe later.
There you go! The FORGE version! their code kind of complicated but they provide a lot of feature like "event". No wonder so many forge dev.
0.0.2-1.20.1Релиз1.20.1 · 2 ноября 2025 г.
- Change data settings to be on client instead. Because there is why spend all of server connection on particle rotation data and color. this should fix the particle spawing problem between host player and client player.
- location folder from data to assets.
- added color string "remove" to set alpha to 0. so you can hide the particle for some enchantment or custom weapon. example: "color_hex": "remove" , "color_hex_sec": "remove"
sorry had to reupload, forgot to delete some test files.
0.0.2-1.21.1Релиз1.21.1 · 1 ноября 2025 г.
- Change data settings to be on client instead. Because there is why spend all of server connection on particle rotation data and color. this should fix the particle spawing problem between host player and client player.
- location folder from data to assets.
- added color string "remove" to set alpha to 0. so you can hide the particle for some enchantment or custom weapon. example: "color_hex": "remove" , "color_hex_sec": "remove"
Полная история изменений — на Modrinth.
Комментарии
Загружаем…


