
Trial by Farmer
Difficult survival pack with cottagecore elements
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- Обновлён
- 2 июля 2026 г.
- Лицензия
- MIT
Опубликован 26 января 2026 г.
Music pack HIGHLY recommended
Overview
Trial by Farmer is a modpack that combines cottagecore aesthetics, farming, and peaceful building with the danger and progression styling of more survival-oriented packs. It offers a weak-feeling early-game and mid-game experience, but nothing feels unfair and with sufficient preparation and survival skills you'll find yourself rising above the horrors of the dark.
In combination with Minecraft's data pack system, over 80 CraftTweaker script files were written to fully integrate mods with each other and make sure they follow the progression path properly. Extensive care was taken to make sure nothing feels unfinished or inconsistent.
Key Features
A long, thorough progression path using mechanical technology (Better with Time) heavily inspired by Valheim, Rebirth of the Night and Vintage Story
A different world generator (Expanded Ecosphere), including features from the Spring to Life update and new mobs (LivingThings, Spring to Life Backport, Wildernature)
A realistic skybox in both the Overworld and Paradise Lost (Astrocraft) which syncs with the in-game day and season
Beautiful atmospherics (Better Clouds, Dynamic Surroundings, Fog, Mai)
ReactiveMusic is included to enhance the fantasy vibe (the custom songpack for this pack can be found here)
Survival Elements
Tougher, smarter mobs (Nox: Renoxed, Zombie Awareness) that break blocks and will stop at nothing to reach you
Horde nights every in-game week to test your skills (UndeadNights)
A season system (Fabric Seasons) which affects crop growth, client-side cloud density and weather event frequencies, with day/night lengths changing depending on the current time of year
Tons of new crops (Farmer's Delight, Flora Delight, Paradise Delight) with rebalanced hunger values that incentivize making more complicated dishes
A dangerous mining dimension: The Deep Underground, with structures exclusive to the pack
Cottagecore Elements
Massive amounts of block variants for building and decorating (Every Compat). Make your base cozy!
Cobblemon roaming every dimension that can be battled and caught
Many new foods, dishes and drinks to prepare (some of which can manipulate cobblemon spawns)
Plenty of options for quick travel (Hang Glider, Horseshoes, Immersive Aircraft)
Compatibility/Parity Features
EMI Biome icons for almost every single biome (over 180 custom-made ones)
Progression is designed to slowly open up more features and options
Many structures (both vanilla and modded) incorporate blocks from other mods
Block, item, biome and crafting sound tags are all properly defined, including for mods that do not natively have them
Modded world generation is not confined to vanilla biomes
Notes
Trial by Farmer requires 4GB or 5GB of RAM allocated for the best experience. Also, please give the game around 20 seconds to first load into new worlds.
Credits
The required resource pack contains derivatives of textures from Farmer's Delight, specifically for recoloring blocks/items to match their changed recipes. This project uses the MIT license. Additionally, some textures from Better With Time (a mod included in the pack) were edited for use on other items (this mod is under CC-BY-4.0).
Custom EMI icons are derivative of the icons on the Minecraft Wiki, licensed under CC BY-NC-SA 3.0.
Ченджлог
1.2.0Релиз1.21.1 · 2 июля 2026 г.
NEW MUSIC PACK VERSION FOR THIS UPDATE HERE
1.2.0 moves strongholds to the Deep Underground to make the dimension a hard requirement for progression.
Mod Additions
- Greeneries
- Hearth and Timber
- Moog's Nether Structures
- No Chat Reports
- Yung's Better Nether Fortresses
- Yung's Better Strongholds
Mod Updates
I corrupted my development instance by accident so I don't have a full list of updated mods, but this should be most of them.
- Everything related to Farmer's Delight, where possible
- Better Clouds
- Bronze
- Cooking for Blockheads
- CraftTweaker
- Default Options
- Entity Culling
- Exposure
- Fetzi's Displays
- Guita's Woodworks
- Jade
- Immersive Aircraft
- Iron Ladders
- Journeymap
- JEI
- LambDynamicLights
- ZombifiedPlayer
- And others....
Features
New grass variants, cattails and reeds (seed loot tables spread across them)
The End now accessed by a stronghold in the Deep Underground dimension
The Deep Underground fortress structure has been slightly updated
- More square appearance
- Less lighting
- Less iron bars
Added deep underground pyramids
Added parsnips to the "Crops - Paradise Lost" guidebook page
Edited guidebook references to strongholds since they no longer appear in the Overworld
1.1.0Релиз1.21.1 · 13 мая 2026 г.
This update adds some parity items, introduces TbfCore (a parity/integration mod), and upgrades Fabric to 0.18.4.
Mod Additions/Changes
Added the following mods
- Combat Roll
- MmmMmmMmmMmm
- Paradise Delight (new mod!)
- Shield Sounds Backport
- Trial by Farmer: Core (TbfCore) (new mod!)
- Zipline
Updated the following mods
- Better Combat
- Brewin' and Chewin'
- Deep Underground
- Display Delight
- Entity Culling
- EMI Loot
- Expanded Ecosphere
- Exposure
- FerriteCore
- Ghosts
- Guita's Woodworks
- Macu Lib
- ImmediatelyFast
- Immersive Aircraft
- Let's Do: Vinery
- Particle Rain
- Player Animator
- Rose Gold Equipment
- RPG Series Mods (Spell Engine, Paladins, etc)
- Rustic Delight
- Toffy's Hooks
- Tom's Simple Storage
- Ube's Delight
- Undead Nights
Features
Through the TBFCore mod, all wood types now have their respective BetterWithTime block variants (e.g. sidings, pedestals, tables)
Combat roll to evade damage. Costs hunger but grants 4 ticks of damage immunity. Can be used to avoid explosion damage.
Craft a zipline and use it on chains and ropes for quick movement.
Added missing claymores and knives (New TBFCore items)
Added Copper Gear, Iron Gear and Netherclay (New TBFCore items)
TBFCore items now replace some reskinned rocks
Paradise Delight items now replace some reskinned rocks
Rose Gold Framed Calcite can no longer be created with healing potions
Fixed Fog mod configuration for Deep Underground biomes (less fog in the dimension now)
Recipe Reworks
Nails and barbed wire can use bronze or steel to increase the amount crafted
Nail trap recipe now gives 4 (was 1)
Spike recipe now gives 2 (was 1)
Some recipes now require Copper, Iron and Steel gears
Lost Eye now requires Netherclay
Industrial Gear now requires one Iron and one Copper gear
Electrum now requires Golden Amber in addition to Gold, Silver and Cherine
Nether Brick and Red Nether Brick recipes are more expensive
Rose Gold Brick recipe now gives 4 instead of 1
Minetraps trap recipes give increased outputs for using higher-tier ingots (Iron, Bronze, Steel)
Data Pack
- Replaced loot tables referring to reskinned items with the new proper ones
Resource Pack
- Removed textures for items that were replaced by native TbFCore ones
Guidebook
- Added page for Cyclite, the new Deep Underground ore
- Replaced Iron Mace preview in "Combat" with the Bronze Claymore
- Updated "Electrum" page to reflect the recipe change (see above)
- Replaced "Crops - Paradise Lost" image to showcase ParadiseDelight foods
1.0.0-hotfixРелиз1.21.1 · 6 февраля 2026 г.
- Fixes issue where none of the mods would be downloaded when importing the pack
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