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Mineforgian

Biome Tag Villagers

Changes Villager Types to use Tags instead of just Biomes!

Загрузки
13K
Подписчики
29
Обновлён
29 апреля 2025 г.
Лицензия
MIT

Опубликован 10 сентября 2023 г.

This mod is Archived!

Please go use Lithostitched: https://modrinth.com/mod/lithostitched

Biome Tag Villagers

A mod that gives you control over how a villager will look in a biome via a set of tag lists!

A small server side mod that changes the current hard coded villager biomes to instead have the game read a set of tags to determine what variant a villager will be in what biome. If a biome is in multiple tag lists, it will randomize between the two.

Dependencies

  • Fabric api

Configuration

The mod has only server side config in the format of tags. It adds 6 new tags for each villager type (eg. snowy, taiga, savanna). This is just the standard minecraft biome tag.

The Example datapack can be found here.

For Mod Developers

If you are a mod developer adding new villager types. You will just want to add the villager types to the map with BiomeTagVillagers.addType(TAG_HERE, TYPE_HERE), or see example here.

Maven repository:

repositories {
    maven {
        url = "https://teamvoided.org/releases"
    }
}

Dependency:

    modImplementation "com.theendercore:biome_tag_villagers:1.3.0"

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Ченджлог

1.4.0Релиз1.21.8, 1.21.9, 1.21.10 · 29 апреля 2025 г.
  • 1.21.5 update
1.3.0Релиз1.21.2, 1.21.3, 1.21.4 · 29 апреля 2025 г.
  • improved mixin compatibility
  • changed how types are gotten so modded villager types have a fallback
1.2.0Релиз1.21, 1.21.1 · 14 июня 2024 г.
  • 21 update
1.1.0Релиз1.20.5, 1.20.6 · 4 июня 2024 г.
  • 20.6 update
  • now uses #c tag in the mods tags
1.0.0Релиз1.20.2, 1.20.3, 1.20.4 · 10 сентября 2023 г.
  • init

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