Перейти к содержимому
Mineforgian

BTWR: Shared Library

A library mod for the "Better Than Wolves: Remastered!" project.

Загрузки
134K
Подписчики
3
Обновлён
30 июля 2026 г.
Лицензия
MIT

Опубликован 8 декабря 2024 г.

A library mod required by certain mods from the BTWR Project.

More information on the page of the main project: BTWR: Core

Ченджлог

0.8.5Бета1.21.1 · 30 июля 2026 г.
  • Added a new class "DisabledRecipeTypeRegistry" which allows specifying recipes by type or identifier to disable entirely. Works with vanilla and custom recipes as well
  • Updated the mod to Fabric API 0.116.15 & Fabric Loader 0.19.3
0.8.4Бета1.21.1 · 23 апреля 2026 г.
  • Added a new registry class "HeadDropRegistry". It's used for handling default mob head drop pairs of entity type and item (skull/head item), but can also be used by addon makers/modders to add compatibility for their custom mobs to drop custom skull items so they are compatible with BTWR's Head dropping logic which is mainly handled by BTWR: Core, but also for BWT: Hardcore Tweak's chopping block dropping mechanic too
  • Moved certain registry classes to the .api package
  • Updated the mod to Fabric API 0.116.11 & Fabric Loader 0.19.2
0.8.3Бета1.21.1 · 17 апреля 2026 г.
  • Added an item stack result builder in the ExtendedShapelessRecipe class for making results that have item stack data instead of just items
0.8.2Бета1.21.1 · 14 марта 2026 г.
  • Added a new JsonBuilder class 'ShapedRecipeWithStackJsonBuilder' for easier creation of recipes that have itemstacks for their recipe results
  • Added methods to RecipeUtils for easier recipe removal of Animageddon and Self-Sustainable
  • Updated the mod to Fabric API 0.116.9 & Fabric Loader 0.18.4
0.8.1Бета1.21.1 · 7 марта 2026 г.
  • Fixed progressive crafting items progress bar to fill up at the correct amounts
0.8Бета1.21.1 · 6 марта 2026 г.
  • RepairRecipeBlockedRegistry — allows mods to block specific items or item classes from being combined/repaired in the crafting grid, grindstone, and/or anvil, with per-operation granularity
  • The ability for blocks to provide custom behavior when destroyed on fire via the "btwr_onDestroyedByFire" and the "btwr_hasCustomFireDestructionBehavior" methods
  • Functionality for falling blocks which allow to calculate the distance a block would fall. They are accessed through the IFallingImpactData interface
  • A bunch of new methods from BTW into Block.class for hardpoint, ground cover and fire-related functionalities
  • A new method from BTW into World.class for checking if a block has a solid top surface
  • A new class "FireBlockUtils" which contains common utility methods related to fire blocks and similar functionality
  • A new WorldUtils class for utility methods related to the world for current functionality at the time of development
  • A green plus to show under the crafting result slot which shows additional drops when a recipe that has those is used
  • A custom use action for progressive crafting items and its related rendering changes when an item with that use action is used
  • A new class "GroundCoverBlock". Currently this is used only in Sturdy Trees, but it might prove useful in the future for different cases in other mods
  • Some new classes in the mod that aren't used currently but may prove useful in the feature

Moved / Changed

  • Mixin accessor classes for loot pool related methods from other mods into this one for shared usage
  • The ProgressiveCraftingItem class from Self-Sustainable to this mod so it can be used for other mods which will provide other progressive crafting item implementations
  • A bunch of classes and added methods to classes from Self-Sustainable in this mod for future-proofing use cases
  • Some loot pool accessor classes from other mods of mine in this mod for future-proofing use cases
0.7Бета1.21.1 · 19 января 2026 г.
  • Added a new class BTWREvents which holds common use cases events. Right now it only has the LIVING_TICK event which adds a hook for adding tick-specific code to all living entities
  • Changed how directional drops are handled. Each mod that uses directional drops must now register their use cases per ItemStack used and BlockState used against via the DirectionalDropConditions registry class.
  • Fixed an issue with RecipeUtils where the ofBTWR() method was not working properly
  • Refactored a bunch of packages internally into the .api package
0.6.5Бета1.21.1 · 28 ноября 2025 г.
  • Added a few new classes in the .api package for creating configuration library settings via TOML

Комментарии

Загружаем…