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Mineforgian

BTWR: Shared Library

A library mod for the "Better Than Wolves: Remastered!" project.

118K загрузок3 подписчиковMITfabric

Обновлён 23 апреля 2026 г. · опубликован 8 декабря 2024 г.

A library mod required by certain mods from the BTWR Project.

More information on the page of the main project: BTWR: Core

Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
0.8.4Бета1.21.1fabric23 апреля 2026 г..jar (192 КБ)
0.8.3Бета1.21.1fabric17 апреля 2026 г..jar (190 КБ)
0.8.2Бета1.21.1fabric14 марта 2026 г..jar (190 КБ)
0.8.1Бета1.21.1fabric7 марта 2026 г..jar (187 КБ)
0.8Бета1.21.1fabric6 марта 2026 г..jar (187 КБ)
0.7Бета1.21.1fabric19 января 2026 г..jar (143 КБ)
0.6.5Бета1.21.1fabric28 ноября 2025 г..jar (137 КБ)
0.6.4Бета1.21.1fabric25 ноября 2025 г..jar (126 КБ)
0.63Бета1.21.1fabric22 ноября 2025 г..jar (128 КБ)
0.62Альфа1.21.1fabric24 октября 2025 г..jar (107 КБ)
0.61Альфа1.21.1fabric14 октября 2025 г..jar (106 КБ)
0.60Альфа1.21.1fabric11 октября 2025 г..jar (107 КБ)
0.59Альфа1.21.1fabric3 октября 2025 г..jar (116 КБ)
0.58Альфа1.21.1fabric13 сентября 2025 г..jar (95 КБ)
0.57Альфа1.21.1fabric12 августа 2025 г..jar (93 КБ)

Показаны последние 15 из 33 версий. Все версии — на Modrinth.

Ченджлог

0.8.4Бета1.21.1 · 23 апреля 2026 г.
  • Added a new registry class "HeadDropRegistry". It's used for handling default mob head drop pairs of entity type and item (skull/head item), but can also be used by addon makers/modders to add compatibility for their custom mobs to drop custom skull items so they are compatible with BTWR's Head dropping logic which is mainly handled by BTWR: Core, but also for BWT: Hardcore Tweak's chopping block dropping mechanic too
  • Moved certain registry classes to the .api package
  • Updated the mod to Fabric API 0.116.11 & Fabric Loader 0.19.2
0.8.3Бета1.21.1 · 17 апреля 2026 г.
  • Added an item stack result builder in the ExtendedShapelessRecipe class for making results that have item stack data instead of just items
0.8.2Бета1.21.1 · 14 марта 2026 г.
  • Added a new JsonBuilder class 'ShapedRecipeWithStackJsonBuilder' for easier creation of recipes that have itemstacks for their recipe results
  • Added methods to RecipeUtils for easier recipe removal of Animageddon and Self-Sustainable
  • Updated the mod to Fabric API 0.116.9 & Fabric Loader 0.18.4
0.8.1Бета1.21.1 · 7 марта 2026 г.
  • Fixed progressive crafting items progress bar to fill up at the correct amounts
0.8Бета1.21.1 · 6 марта 2026 г.
  • RepairRecipeBlockedRegistry — allows mods to block specific items or item classes from being combined/repaired in the crafting grid, grindstone, and/or anvil, with per-operation granularity
  • The ability for blocks to provide custom behavior when destroyed on fire via the "btwr_onDestroyedByFire" and the "btwr_hasCustomFireDestructionBehavior" methods
  • Functionality for falling blocks which allow to calculate the distance a block would fall. They are accessed through the IFallingImpactData interface
  • A bunch of new methods from BTW into Block.class for hardpoint, ground cover and fire-related functionalities
  • A new method from BTW into World.class for checking if a block has a solid top surface
  • A new class "FireBlockUtils" which contains common utility methods related to fire blocks and similar functionality
  • A new WorldUtils class for utility methods related to the world for current functionality at the time of development
  • A green plus to show under the crafting result slot which shows additional drops when a recipe that has those is used
  • A custom use action for progressive crafting items and its related rendering changes when an item with that use action is used
  • A new class "GroundCoverBlock". Currently this is used only in Sturdy Trees, but it might prove useful in the future for different cases in other mods
  • Some new classes in the mod that aren't used currently but may prove useful in the feature

Moved / Changed

  • Mixin accessor classes for loot pool related methods from other mods into this one for shared usage
  • The ProgressiveCraftingItem class from Self-Sustainable to this mod so it can be used for other mods which will provide other progressive crafting item implementations
  • A bunch of classes and added methods to classes from Self-Sustainable in this mod for future-proofing use cases
  • Some loot pool accessor classes from other mods of mine in this mod for future-proofing use cases
0.7Бета1.21.1 · 19 января 2026 г.
  • Added a new class BTWREvents which holds common use cases events. Right now it only has the LIVING_TICK event which adds a hook for adding tick-specific code to all living entities
  • Changed how directional drops are handled. Each mod that uses directional drops must now register their use cases per ItemStack used and BlockState used against via the DirectionalDropConditions registry class.
  • Fixed an issue with RecipeUtils where the ofBTWR() method was not working properly
  • Refactored a bunch of packages internally into the .api package
0.6.5Бета1.21.1 · 28 ноября 2025 г.
  • Added a few new classes in the .api package for creating configuration library settings via TOML
0.6.4Бета1.21.1 · 25 ноября 2025 г.
  • Added a new class "ServerChunkGenerateEvents" which has block replacement events on chunk generation.
  • Changed the mod versioning scheme from "0.xx" to "0.x.x" for the new beta releases. This should help translate naturally into the 1.0.0 numbering scheme once the mod is ready for "Release" versioning
  • Removed the old "BlockReplacementRegistry" class because it wasn't working properly. This is now handled with the "ServerChunkGenerateEvents" which is properly using Fabric API events instead.

Полная история изменений — на Modrinth.

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