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Mineforgian

Cobblemon Pokenav

The Cobblenav mod is inspired by the item and related mechanics featured in the games Pokémon RSE and Pokémon ORAS

7.7M загрузок479 подписчиковMPL-2.0fabricneoforge

Обновлён 17 апреля 2026 г. · опубликован 11 января 2024 г.

  • Spawns
  • Finder
  • PokeFinder UI
  • Gholdengo-themed Pokenav

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About mod

The Cobblenav mod is inspired by the item and related mechanics featured in the games Pokémon RSE and Pokémon ORAS. The mod adds a PokéNav that allows you to find out which Pokémon may appear in the area you are currently in, the chances of them appearing, and the factors that influence their appearance. The mod also allows you to track appearing Pokémon using a three-dimensional arrow or a radar item called PokéFinder. The mod is in active development, with new features added every month.

line Guides

Below are links to wiki pages where you can find information about crafting, commands, configuration, and add-on creation.

recipes commands configuration addons

If you are a developer, you may be interested in the documentation for the API provided by the mod.

Features

line Location Screen

PokéNav will tell you which Pokémon can be spotted in your current location.
Accuracy guaranteed!

location

line Finder Screen

Find the best Pokémon in your area with PokéNav!

finder

And track it down!

tracking

line FishingNav

Use FishingNav to predict your catch!
The mod provides a unique fishing spawn check feature.

fishing

fishingnav

line PokéFinder

Do you find minimaps unfair or unaesthetic? Use PokéFinder!
With this small device, you will be able to access an easily configurable radar.

pokefinder

line Add-on Compatibility

The mod is compatible with all possible add-ons that use the Cobblemon built-in Pokémon spawn system.
Not sure where the legendary Mewtwo can be found? Leave it to PokéNav!

compatible

My other mods

CobbleBoom Cobblemon - Let Me Spawn Neuromon

Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
2.3.3Релиз1.21.1neoforge17 апреля 2026 г..jar (1.0 МБ)
2.3.3Релиз1.21.1fabric17 апреля 2026 г..jar (1.0 МБ)
2.3.2Релиз1.21.1neoforge1 апреля 2026 г..jar (1.0 МБ)
2.3.2Релиз1.21.1fabric1 апреля 2026 г..jar (1.0 МБ)
2.3.1-april-foolsАльфа1.21.1neoforge31 марта 2026 г..jar (1.0 МБ)
2.3.1-april-foolsАльфа1.21.1fabric31 марта 2026 г..jar (1.0 МБ)
2.3.0Релиз1.21.1neoforge29 марта 2026 г..jar (1.0 МБ)
2.3.0Релиз1.21.1fabric29 марта 2026 г..jar (1.0 МБ)
2.2.5Релиз1.21.1fabric22 ноября 2025 г..jar (762 КБ)
2.2.5Релиз1.21.1neoforge22 ноября 2025 г..jar (767 КБ)
2.2.4Релиз1.21.1fabric6 октября 2025 г..jar (766 КБ)
2.2.4Релиз1.21.1neoforge6 октября 2025 г..jar (773 КБ)
2.2.3Релиз1.21.1fabric21 июня 2025 г..jar (762 КБ)
2.2.3Релиз1.21.1neoforge21 июня 2025 г..jar (768 КБ)
2.2.2Релиз1.21.1fabric1 июня 2025 г..jar (691 КБ)

Показаны последние 15 из 46 версий. Все версии — на Modrinth.

Ченджлог

2.3.3Релиз1.21.1 · 17 апреля 2026 г.
  • Instead of the Finder screen, tracking start buttons have been added to the Location screen. The buttons appear above Pokémon that are near the player, replacing the marks from previous versions. When pressed, the screen will close and tracking of the nearest selected Pokémon will begin.
  • The tracking arrow has been changed from a regular Poké Ball to a custom model.
  • You can now change some UI colors using resource packs. So far, only the text color in PokéFinder is customizable, but more changeable colors will be added in the future.
  • Fixed a bug where the PokéFinder overlay ignored changes to the filter list.
  • The "Pokémon Labels" filter is now case-insensitive.
  • The "Translated Name" filter now shows all Pokémon if no names are entered.
2.3.3Релиз1.21.1 · 17 апреля 2026 г.
  • Instead of the Finder screen, tracking start buttons have been added to the Location screen. The buttons appear above Pokémon that are near the player, replacing the marks from previous versions. When pressed, the screen will close and tracking of the nearest selected Pokémon will begin.
  • The tracking arrow has been changed from a regular Poké Ball to a custom model.
  • You can now change some UI colors using resource packs. So far, only the text color in PokéFinder is customizable, but more changeable colors will be added in the future.
  • Fixed a bug where the PokéFinder overlay ignored changes to the filter list.
  • The "Pokémon Labels" filter is now case-insensitive.
  • The "Translated Name" filter now shows all Pokémon if no names are entered.
2.3.2Релиз1.21.1 · 1 апреля 2026 г.
  • New client config parameters:
    • enableItemShaking determines whether items from the mod will shake when there's a signal.
    • enableDisplayOfNamesOnRadar determines whether names of Pokémon will be displayed on the PokéFinder overlay.
    • enableMultipleModelItems determines whether items from the mod can change their models (disable for compatibility with the current version of Cobblemon 3D Pokenavs).
  • Hopefully the PokéFinder overlay freezing issue has been fixed.
2.3.2Релиз1.21.1 · 1 апреля 2026 г.
  • New client config parameters:
    • enableItemShaking determines whether items from the mod will shake when there's a signal.
    • enableDisplayOfNamesOnRadar determines whether names of Pokémon will be displayed on the PokéFinder overlay.
    • enableMultipleModelItems determines whether items from the mod can change their models (disable for compatibility with the current version of Cobblemon 3D Pokenavs).
  • Hopefully the PokéFinder overlay freezing issue has been fixed.
2.3.1-april-foolsАльфа1.21.1 · 31 марта 2026 г.
  • The long-awaited fix for the spawn check method. The changes still require testing, but now with PokéNav you'll be able to see your actual possible spawns.
2.3.1-april-foolsАльфа1.21.1 · 31 марта 2026 г.
  • The long-awaited fix for the spawn check method. The changes still require testing, but now with PokéNav you'll be able to see your actual possible spawns.
2.3.0Релиз1.21.1 · 29 марта 2026 г.
  • Tooltips with data about conditions affecting spawns on the Location screen have been replaced with a new feature - Details Tab.
    • Click on any spawn entry on the Location screen or FishingNav screen to open the tab.
    • You can switch between other entries on the screen without closing the tab using the arrow buttons.
    • The tab sections display data about the spawn result, rarity, conditions, and anti-conditions. For convenience, sections can be collapsed.
    • CONDITION_SECTION_WIDGETS_CREATED, ANTICONDITION_SECTION_WIDGETS_CREATED, and SPAWN_DATA_WIDGETS_CREATED events have been added. You can use them to add yourn own widgets to the tab.
  • The spawn data collection system has been heavily reworked, with increased scalability.
    • A spawn cataloging system has been added.
      • Now, when a Pokémon spawns near you, PokéNav will record its spawn in the catalog.
      • Currently, having an entry in the catalog unlocks data about spawn conditions and anti-conditions.
      • In future updates, the system will also be used to implement a Catalog screen with all spawns known to you.
      • A command for modifying players' catalogs has also been added - /pokenav catalogue <player> <grant/revoke/list> ...
    • When using PokéNav on a PokéSnack block, the data for the PokéSnack spawner will be displayed, taking its effects into account.
    • Added collection of spawn data for herds.
    • By default, Pokémon are now not hidden. You can enable hiding using the hideUnknownPokemon parameter in the server config. In that case, if the player doesn't know the Pokémon, it will be replaced with a question mark, and all spawn result data will be hidden.
    • The purpose of the collectors has been expanded, and the functionality has been reworked accordingly. Now, collectors gather all spawn-related data.
    • Changes to bucket weights are now also taken into account.
  • PokéFinder has been reworked.
    • The UI has been completely redesigned.
    • The configuration method has been changed. You can now add as many filters as you want. The radar will display Pokémon that satisfy at least one filter.
      • Added "Translated Name" filter.
      • Added "Pokémon Properties" filter.
      • Added "Pokémon Labels" filter.
      • Added "EV Yield" filter.
      • Added "Uncaught Pokémon" filter.
    • The counter on the left reflects the number of Pokémon in the area that match your filters.
  • Buckets are now saved in the Pokémon's data as an aspect upon spawning. This allows you to use PokéFinder and the "Pokémon Properties" filter to locate Pokémon of a specific rarity. For example, by specifying spawn_bucket=ultra-rare, the radar will display Pokémon that spawned from an ultra-rare bucket.
  • The biome platform system has been updated. By using the spawn conditions built into Cobblemon, greater flexibility has been achieved in determining suitable platforms.
  • Implemented support for items with multiple models, similar to the spyglass and Poké Balls. Models for most items from the mod are now separated into inventory model, hand model, active state model, and active signal model.
  • Some items will now signal certain events.
  • New server config parameters:
    • hideConditionsOfUnknownSpawns determines whether conditions and anti-conditions for spawns not recorded in the catalog will be collected and shown.
    • percentageForKnownHerd determines the percentage of Pokémon known to the player required for the spawn result of a herd to be considered known to the player.
    • syncEvYieldWithClient, similarly to syncLabelsWithClient, determines whether Pokémon EV yield data will be synced with the client, which is necessary for the corresponding PokéFinder filter to work.
  • New client config parameters:
    • pokefinderScreenScale determines scale of the PokéFinder screen.
    • pokefinderOverlayScale determines scale of the Radar overlay.
    • pokefinderOverlayOffsetX determines the overlay's offset along the x-axis from the edge of the screen.
    • pokefinderOverlayOffsetYdetermines the overlay's offset along the y-axis from the edge of the screen.
  • Minor UI changes and fixes.
  • Added #cobblenav:pokefinder item tag.
  • Added a couple of new biome platforms.
  • PokéFinder no longer opens the screen while in the off-hand if you have an item in your main hand.
  • Client collectors have been removed.
  • Myths and Legends and Cobblemon Counter integrations have been temporarily removed.
  • Finder screen has been temporarily disabled.
  • The transition to the Kotlin DSL has been completed. Thanks to Mikita Kurganovich for this.
2.3.0Релиз1.21.1 · 29 марта 2026 г.
  • Tooltips with data about conditions affecting spawns on the Location screen have been replaced with a new feature - Details Tab.
    • Click on any spawn entry on the Location screen or FishingNav screen to open the tab.
    • You can switch between other entries on the screen without closing the tab using the arrow buttons.
    • The tab sections display data about the spawn result, rarity, conditions, and anti-conditions. For convenience, sections can be collapsed.
    • CONDITION_SECTION_WIDGETS_CREATED, ANTICONDITION_SECTION_WIDGETS_CREATED, and SPAWN_DATA_WIDGETS_CREATED events have been added. You can use them to add yourn own widgets to the tab.
  • The spawn data collection system has been heavily reworked, with increased scalability.
    • A spawn cataloging system has been added.
      • Now, when a Pokémon spawns near you, PokéNav will record its spawn in the catalog.
      • Currently, having an entry in the catalog unlocks data about spawn conditions and anti-conditions.
      • In future updates, the system will also be used to implement a Catalog screen with all spawns known to you.
      • A command for modifying players' catalogs has also been added - /pokenav catalogue <player> <grant/revoke/list> ...
    • When using PokéNav on a PokéSnack block, the data for the PokéSnack spawner will be displayed, taking its effects into account.
    • Added collection of spawn data for herds.
    • By default, Pokémon are now not hidden. You can enable hiding using the hideUnknownPokemon parameter in the server config. In that case, if the player doesn't know the Pokémon, it will be replaced with a question mark, and all spawn result data will be hidden.
    • The purpose of the collectors has been expanded, and the functionality has been reworked accordingly. Now, collectors gather all spawn-related data.
    • Changes to bucket weights are now also taken into account.
  • PokéFinder has been reworked.
    • The UI has been completely redesigned.
    • The configuration method has been changed. You can now add as many filters as you want. The radar will display Pokémon that satisfy at least one filter.
      • Added "Translated Name" filter.
      • Added "Pokémon Properties" filter.
      • Added "Pokémon Labels" filter.
      • Added "EV Yield" filter.
      • Added "Uncaught Pokémon" filter.
    • The counter on the left reflects the number of Pokémon in the area that match your filters.
  • Buckets are now saved in the Pokémon's data as an aspect upon spawning. This allows you to use PokéFinder and the "Pokémon Properties" filter to locate Pokémon of a specific rarity. For example, by specifying spawn_bucket=ultra-rare, the radar will display Pokémon that spawned from an ultra-rare bucket.
  • The biome platform system has been updated. By using the spawn conditions built into Cobblemon, greater flexibility has been achieved in determining suitable platforms.
  • Implemented support for items with multiple models, similar to the spyglass and Poké Balls. Models for most items from the mod are now separated into inventory model, hand model, active state model, and active signal model.
  • Some items will now signal certain events.
  • New server config parameters:
    • hideConditionsOfUnknownSpawns determines whether conditions and anti-conditions for spawns not recorded in the catalog will be collected and shown.
    • percentageForKnownHerd determines the percentage of Pokémon known to the player required for the spawn result of a herd to be considered known to the player.
    • syncEvYieldWithClient, similarly to syncLabelsWithClient, determines whether Pokémon EV yield data will be synced with the client, which is necessary for the corresponding PokéFinder filter to work.
  • New client config parameters:
    • pokefinderScreenScale determines scale of the PokéFinder screen.
    • pokefinderOverlayScale determines scale of the Radar overlay.
    • pokefinderOverlayOffsetX determines the overlay's offset along the x-axis from the edge of the screen.
    • pokefinderOverlayOffsetYdetermines the overlay's offset along the y-axis from the edge of the screen.
  • Minor UI changes and fixes.
  • Added #cobblenav:pokefinder item tag.
  • Added a couple of new biome platforms.
  • PokéFinder no longer opens the screen while in the off-hand if you have an item in your main hand.
  • Client collectors have been removed.
  • Myths and Legends and Cobblemon Counter integrations have been temporarily removed.
  • Finder screen has been temporarily disabled.
  • The transition to the Kotlin DSL has been completed. Thanks to Mikita Kurganovich for this.

Полная история изменений — на Modrinth.

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