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Mineforgian

Cobblemon Mass Outbreaks

The "Cobblemon Mass Outbreaks" mod is a Cobblemon addon that introduces Mass Outbreaks.

213K загрузок146 подписчиковMITfabricforgeneoforge

Обновлён 2 июля 2025 г. · опубликован 23 ноября 2023 г.

The "Cobblemon Outbreaks" mod is a Cobblemon addon that introduces Mass Outbreaks similar to those in Legends Arceus. In this mod, the outbreaks spawn around the player rather than being limited to specific locations. When a Mass Outbreak is triggered, swarms of Pokémon spawn near the outbreak, with four of the same species appearing initially. As players defeat or catch these Pokémon, more will spawn until all of them have been dealt with. Approximately 10 to 15 Pokémon are generated during each Mass Outbreak, with an enhanced likelihood of encountering shiny variants.

Requires:

Cobblemon v1.3.1+

New outbreaks can be added under the outbreaks file

For suggestions, bug reports and general chat about the mod, join the discord server

Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
1.0.0-1.21.1-fabricРелиз1.21.1fabric2 июля 2025 г..jar (234 КБ)
1.0.1-1.21.1Релиз1.21.1neoforge2 июля 2025 г..jar (251 КБ)
1.0.0-1.21.1Релиз1.21.1neoforge7 марта 2025 г..jar (247 КБ)
1.0.6Релиз1.19.2fabric23 ноября 2023 г..jar (90 КБ)
fabric-1.1.4-1.20.1Релиз1.20, 1.20.1fabric23 ноября 2023 г..jar (119 КБ)
1.0.5-1.19.2Релиз1.19.2forge23 ноября 2023 г..jar (89 КБ)
1.1.4-1.20.1Релиз1.20.1forge23 ноября 2023 г..jar (111 КБ)

Ченджлог

1.0.0-1.21.1-fabricРелиз1.21.1 · 2 июля 2025 г.

-1.21.1 version

1.0.1-1.21.1Релиз1.21.1 · 2 июля 2025 г.

-Changed shiny chance to account for event

1.0.0-1.21.1Релиз1.21.1 · 7 марта 2025 г.

Changelog: Changes: Changed the whole outbreak json file (can be updated through command)

Sounds can be set per outbreak Shiny chance can be set per outbreak or it can use a default config chance Particles can be set per outbreak Blacklisted biomes can be set per outbreak Chunks can now be claimed in order to prevent outbreaks from spawning (starting from player and going to positive x and z) Items can have a stack count and chance, item data can also be added Messages can be customized per outbreak

The spawning conditions were turned into a registry The level conditions were turned into a registry

Config was changed to a custom one Can now choose if outbreaks are for each player or for a random amount of players

Outbreaks now kill each pokemon if they stop and pokemon were left

Fixes: Pokemons not being correctly chosen per rarity and always from common

Полная история изменений — на Modrinth.

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