
Cobblemon Mass Outbreaks
The "Cobblemon Mass Outbreaks" mod is a Cobblemon addon that introduces Mass Outbreaks.
Обновлён 2 июля 2025 г. · опубликован 23 ноября 2023 г.
The "Cobblemon Outbreaks" mod is a Cobblemon addon that introduces Mass Outbreaks similar to those in Legends Arceus. In this mod, the outbreaks spawn around the player rather than being limited to specific locations. When a Mass Outbreak is triggered, swarms of Pokémon spawn near the outbreak, with four of the same species appearing initially. As players defeat or catch these Pokémon, more will spawn until all of them have been dealt with. Approximately 10 to 15 Pokémon are generated during each Mass Outbreak, with an enhanced likelihood of encountering shiny variants.
Requires:
Cobblemon v1.3.1+
New outbreaks can be added under the outbreaks file
For suggestions, bug reports and general chat about the mod, join the discord server
Версии
| Версия | Канал | Игра | Загрузчики | Дата | Скачать |
|---|---|---|---|---|---|
| 1.0.0-1.21.1-fabric | Релиз | 1.21.1 | fabric | 2 июля 2025 г. | .jar (234 КБ) |
| 1.0.1-1.21.1 | Релиз | 1.21.1 | neoforge | 2 июля 2025 г. | .jar (251 КБ) |
| 1.0.0-1.21.1 | Релиз | 1.21.1 | neoforge | 7 марта 2025 г. | .jar (247 КБ) |
| 1.0.6 | Релиз | 1.19.2 | fabric | 23 ноября 2023 г. | .jar (90 КБ) |
| fabric-1.1.4-1.20.1 | Релиз | 1.20, 1.20.1 | fabric | 23 ноября 2023 г. | .jar (119 КБ) |
| 1.0.5-1.19.2 | Релиз | 1.19.2 | forge | 23 ноября 2023 г. | .jar (89 КБ) |
| 1.1.4-1.20.1 | Релиз | 1.20.1 | forge | 23 ноября 2023 г. | .jar (111 КБ) |
Ченджлог
1.0.0-1.21.1-fabricРелиз1.21.1 · 2 июля 2025 г.
-1.21.1 version
1.0.1-1.21.1Релиз1.21.1 · 2 июля 2025 г.
-Changed shiny chance to account for event
1.0.0-1.21.1Релиз1.21.1 · 7 марта 2025 г.
Changelog: Changes: Changed the whole outbreak json file (can be updated through command)
Sounds can be set per outbreak Shiny chance can be set per outbreak or it can use a default config chance Particles can be set per outbreak Blacklisted biomes can be set per outbreak Chunks can now be claimed in order to prevent outbreaks from spawning (starting from player and going to positive x and z) Items can have a stack count and chance, item data can also be added Messages can be customized per outbreak
The spawning conditions were turned into a registry The level conditions were turned into a registry
Config was changed to a custom one Can now choose if outbreaks are for each player or for a random amount of players
Outbreaks now kill each pokemon if they stop and pokemon were left
Fixes: Pokemons not being correctly chosen per rarity and always from common
Полная история изменений — на Modrinth.
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