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Mineforgian

TRACING LIGHT · DARK TIDE

A disruptive random gun-fighting FPS game centered on TACZ , featuring 14 different battle modes and breathtaking visual effects.

47K загрузок5 подписчиковCC-BY-NC-SA-4.0forge

Обновлён 14 июня 2026 г. · опубликован 14 июня 2025 г.

  • SAS
  • Dust II
  • Horizon
  • The Hall
  • vehicles
  • Welcome To NRG!

TRACING LIGHT · DARK TIDE

A Random FPS Modpack Like No Other


Ever felt buried under a mountain of gun mods — yet never really got to use most of them?

Tired of manual loadouts that break both immersion and competitive balance?

🎯 This is where randomness meets fairness.

Every respawn is a new random weapon.
Just pure, unpredictable gunfight action.

Fair play. Full arsenal. One click. Endless fun.

NRG


📌 Project Status

The official version of this project is complete as of v1.12.2.

All subsequent updates will be taken over by our successor "Xingyin".
Therefore, any version released after v1.12.2 is considered unofficial.

⚠️ Unofficial versions are not covered by official stability guarantees and may contain issues.

For bug reports on unofficial builds or to access the latest beta versions, please join our QQ Development Group:

👉 1074226823


🔥 Immersive Gunfight Experience

14 maps · 10 random spawns per solo arena · Every match feels fresh

Each respawn gives you a completely different loadout and starting position — no two battles play the same.

Summit

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💥 Massive Arsenal

firearms

Category Count
Firearms 400+
Attachments 500+
Modern Vehicles 10+
  • All weapons from TACZ + addons
  • Vehicles from SUPERB WARFARE — stunning models, realistic physics
  • Fully datapack-driven — tweak everything with VS Code

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🧬 Built for Performance

800+ FPS on integrated graphics · Lightweight server · Admin-friendly

  • Extreme client optimization — tested on iGPU
  • Datapack-driven logic — minimal server tick load
  • One-command match control — see "core command" below.

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💓 Game Modes

Mode Description Players
Team Deathmatch 15min — eliminate as many as possible Unlimited
Free For All 15min — solo elimination 2–10
Team Extreme One life per round. First to 10 rounds wins Unlimited
Manhunt Survivors vs Hunters — elimination turns sides Unlimited
Knife Fight Only knife + grenade. Last one standing 2–10
Rocket Air Battle Aerial rocket duels 2–10
Classic Demolition CS2-style bomb planting — tactical 5v5 2–10

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🎯 How a Match Works

Click to see the full competition flow
  1. Teams split (team modes only)
  2. Match info broadcast — map, mode, rules
  3. Random teleport — fixed spawns for teams, 10 random points for solo
  4. Respawn buffs — 3s invincibility, 100 HP, random full loadout
  5. Mid-match supplies — every 2 minutes.
  6. Auto ranking & reset — results announced, arena cleaned, ready for next match

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⚙️ Core Commands

You can start the game directly by double-clicking the item on the right side of the screen after opening the chat bar.

Meanwhile, you can also use the following instructions:

# Start a match — the word after "start" defines mode and map
/function rgf:start/...

# End the match early
/function rgf:over

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🛠️ Server Setup

[👉 Download our official server core here)

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ℹ️ Important Notices

Resource reuse & permissions
  • All content except maps and weapon/gun packs may be reused for non-commercial purposes
  • Maps and weapon packs are available from their original authors in the modding community

💡 Want only the core random gunfight system without maps/guns?
Download the standalone datapack

After downloading this modpack:

  1. All players must install it. The host simply opens a LAN world.
  2. Do not modify game files — mismatches can break connections.
  3. No anti-cheat — play with trusted friends.

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Q&A

Quick answers

Q: Low FPS or crashes?
A: Turn off shaders. Vehicle model detail may cause drops — normal.

Q: Gun has no animation?
A: First, make sure that your gunpack is compatible with the server. If there is a mismatch, request the missing gunpack from the administrator and install it. If it matches, use the /tacz reload command in the single-player save file.

Q: Have a feature idea?
A: Share it on the issue feedback page — we'd love to hear it.

Q: Can I use files from this pack in my own project?
A: Yes — except for all gunpacks and maps. Those belong to their original authors.

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💬 Bug Reports

Found an issue? Report it here:
👉 Bug Report Page

Please include your modpack version and attach a valid screenshot!

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🙏 Credits

All contributors

🏆 Gunpack contributors:
gunpack contributors

🎖️ Map contributors:
map map

💡 Other contributors:

  • Datapack inspiration: Nox_Obscura, Amedazi
  • Testers & volunteers: Algal algae, Fungus, Yunju

My deepest gratitude — this project wouldn't exist without them.

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Thank you for playing.
The battlefield never sleeps — see you in the dark tide.

TKS

💡Join our community

QQ Development Group: 1074226823

Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
1.12.2u4Релиз1.20.1forge14 июня 2026 г..jar (433.0 МБ)
1.12.4-hotfix1Бета1.20.1forge13 июня 2026 г..jar (368.9 МБ)
1.12.4Бета1.20.1forge10 июня 2026 г..jar (368.9 МБ)
1.12.3hotfix1Бета1.20.1forge23 мая 2026 г..jar (483.3 МБ)
error-1.12.3Альфа1.20.1forge15 мая 2026 г..jar (195.3 МБ)
1.12.2Релиз1.20.1forge4 мая 2026 г..jar (466.7 МБ)
1.9.4Релиз1.20.1forge2 марта 2026 г..jar (475.0 МБ)
1.9.1Релиз1.20.1forge27 февраля 2026 г..jar (468.6 МБ)
1.8.6_betaРелиз1.20.1forge8 февраля 2026 г..jar (382.4 МБ)
1.8.1_previewРелиз1.20.1forge18 января 2026 г..jar (382.7 МБ)
1.8.0_previewАльфа1.20.1forge16 января 2026 г..jar (368.9 МБ)
1.6.0Релиз1.20.1forge7 декабря 2025 г..jar (467.0 МБ)
1.5.2Релиз1.20.1forge16 ноября 2025 г..jar (364.6 МБ)
1.2.0Релиз1.20.1forge1 октября 2025 г..jar (352.0 МБ)
1.1.4Релиз1.20.1forge29 августа 2025 г..jar (411.9 МБ)

Показаны последние 15 из 20 версий. Все версии — на Modrinth.

Ченджлог

1.12.2u4Релиз1.20.1 · 14 июня 2026 г.

溯光暗潮 更新日志 v1.12.2 update4


性能飞跃

  • 启动速度大幅提升:游戏启动时间现已控制在 60秒以内
  • 内存占用显著下降:长时间游玩更稳定
  • 性能小幅优化:帧率表现更平稳

⚔️ 平衡调整

  • 重剑数值调整:普通攻击不再一刀秒杀,仅暴击 + 重击组合方可实现一击制敌,近战对抗更加公平

👥 全新干员 & 物品

  • 新增 2 名干员
  • 新增物品
    • 激光拌雷
    • 阔剑地雷
    • 致盲药水
  • 队友伤害:地雷现可对队友造成伤害,布阵时请留意站位

🛠️ 问题修复

  • 修复了游戏中的若干潜在问题,稳定性进一步提升

⚠️ 已知问题提醒

问题 说明 状态
枪械热加载卡顿 拿到复杂枪械时可能有 1-2 秒剧烈卡顿(TACZ 模组机制) 已反馈,等待修复
服务器弹药失效 服务器中枪械爆炸弹药不生效 已反馈,建议使用 局域网联机 获得完整体验

🔮 未来计划

NRG+ 将分为双线更新:

版本类型 定位 特点
官方版 (Release) 稳定正式版 官方质保,保证无影响比赛的 Bug,一周内修复
社区版 (Beta) 测试尝鲜版 由继任者「星吟」维护,包含新内容探索
  • 官方版不再增加新模式,但会持续优化现有模式
  • 此前暂时禁用的 「疾速追杀」模式 将在未来某一天正式回归

溯光而行,暗潮汹涌。


Tracing Light · Dark Tide Update Log v1.12.2 update4


Performance Leap

  • Launch speed significantly improved — game now starts within 60 seconds
  • Memory usage drastically reduced — more stable during long sessions
  • Minor performance optimizations — smoother framerate

⚔️ Balance Adjustment

  • Greatsword rebalanced — normal attacks no longer one-shot. Only critical hit + heavy attack can achieve instant kill, making melee combat more fair

👥 New Operators & Items

  • 2 new operators added
  • New items:
    • Laser Trip Mine
    • Claymore
    • Blindness Potion
  • Friendly Fire — mines now deal damage to teammates. Plan your placement carefully

🛠️ Bug Fixes

  • Fixed various underlying issues, further improving stability

⚠️ Known Issues

Issue Description Status
Weapon hot-load stutter 1-2 sec lag when receiving complex weapons (TACZ mod mechanic) Reported, awaiting fix
Server explosive_ammo failure Explosive ammunition not working on dedicated servers Reported, use LAN world for full experience

🔮 Future Plans

NRG+ will split into two update tracks:

Track Purpose Features
Official (Release) Stable builds Quality guaranteed — no game-breaking bugs, fixed within one week
Community (Beta) Experimental builds Maintained by successor 「Xingyin」, includes new content exploration
  • Official releases will not add new modes, but will continue optimizing existing ones
  • The temporarily disabled 「Manhunt」 mode will return on a future date

Trace the light, ride the dark tide.

1.12.4-hotfix1Бета1.20.1 · 13 июня 2026 г.

溯光暗潮社区版 更新日志 v1.12.4-hotfix-1

错误修复


🎯 版本定位

本次更新为紧急热修复,解决由 sbw-wrecked! 模组引发的客户端崩溃问题,保障对局稳定性。


🔧 崩溃修复

  • 修复由「sbw-wrecked!」模组导致的游戏崩溃问题
Tips

你可以选择删掉wrecked!模组,而不是重新安装整合包


火种不灭,战意不止。



TRACING LIGHT · DARK TIDE-Community Edition — Changelog v1.12.4-hotfix-1

Bug Fix


🎯 Version Focus

This is an emergency hotfix that resolves client crashes caused by the sbw-wrecked! mod, ensuring match stability.


🔧 Crash Fixes

  • Fixed game crashes caused by the "sbw-wrecked!" mod
Tips

You can choose to delete the wrecked! mod instead of reinstalling the modpack.


The fire never dies, the battle never ends.

1.12.4Бета1.20.1 · 10 июня 2026 г.

溯光暗潮社区版 更新日志 v1.12.4

武器生态 · 大规模换血与修复


🎯 版本定位

本次更新聚焦于武器库的全面翻新与多项遗留 Bug 的集中修复。

移除了平衡性欠佳的科技枪包,同时迎来海量新武器加入,枪械与近战体系迎来前所未有的大扩容。配合多项地图重生点与模式机制的修复,让战士们的每一场对决都更加公平流畅。


🔫 武器库 · 大规模换血

  • 移除科技类型枪包,解决该武器包枪械强度两极分化问题
  • 新增 无畏契约枪包、BO6 蓝图枪包,启示录枪包等
  • 枪械总数跃升至 414 把,配件数达 349 个,近战武器 48 把

🔧 地图 & 重生点修复

  • 修复 Laboratory 地图中重生后卡入地面方块的 Bug
  • 修复幻影刀战「集装箱」地图中重生点概率出现在地图外的问题
  • 修复火箭空战模式中重生点概率偏移至地图外的 Bug

🛡️ 模式 & 机制修复

  • 修复重选干员功能概率失效的 Bug

火种不灭,战意不止。



TRACING LIGHT · DARK TIDE-Community Edition — Changelog v1.12.4

Weapon Ecosystem · Massive Overhaul & Fixes


🎯 Version Focus

This update focuses on a complete refresh of the weapon arsenal and centralized fixes for multiple lingering bugs.

Unbalanced tech weapon packs have been removed, while a flood of new armaments arrives — the largest firearm and melee expansion to date. Along with fixes to spawn points and mode mechanics, every match is now fairer and smoother.


🔫 Arsenal · Massive Overhaul

  • Removed tech weapon packs to resolve extreme balance issues
  • Added Valorant weapon pack, BO6 Blueprint pack, Apocalypse weapon pack, etc.
  • Total firearms now at 414, attachments at 349, melee weapons at 48

🔧 Map & Spawn Point Fixes

  • Fixed bug where players got stuck in floor blocks after respawning on Laboratory
  • Fixed spawn point sometimes appearing outside the map on Phantom Knife Fight's Container map
  • Fixed spawn point occasionally shifting outside the map in Rocket Dogfight mode

🛡️ Mode & Mechanic Fixes

  • Fixed operator reselection occasionally failing to work

The fire never dies, the battle never ends.

1.12.3hotfix1Бета1.20.1 · 23 мая 2026 г.

溯光暗潮社区版 更新日志 v1.12.3热修复

系统优化 · 投票重构


🎯 版本定位

本次更新聚焦于投票系统的全面修复与游戏体验优化。

修复了此前投票功能失效、模式冲突等多项关键问题,同时新增快速开始功能,让战士们的战斗更加顺畅。


🗳️ 投票系统 · 全面重构

  • 修复投票触发机制,点击选项正式生效
  • 修复标题显示语法错误(title / subtitle / playsound)
  • 投票成功后显示 「投票成功!」 标题提示
  • 未投票玩家在最后10秒收到 专属警告(标题 + 龙吼音效)
  • 投票结束后展示 末地烛粒子 + 导管音效 动画
  • 结果动画延迟调整为 6秒,确保 subtitle 在模式启动前完全消失

🔧 模式冲突修复

  • 修复游戏结束后大厅干员道具被 onetap 模式覆盖的问题
  • over.mcfunction 新增全部模式的调度清除,确保各模式独立运行
  • 各自为战(FFA)三个地图均添加 清除 onetap 遗留循环 的逻辑
  • 修复无人投票时所有模式同时启动的严重 Bug

体验优化

  • 投票结果 subtitle 显示时间从 6 秒缩短至 3 秒,不再遮挡模式启动画面
  • 投票计时器改为 actionbar 显示,更直观

火种不灭,战意不止。



TRACING LIGHT · DARK TIDE-Community Edition — Changelog v1.12.3hotfix

System Optimization · Vote Refactoring


🎯 Version Focus

This update focuses on comprehensive fixes to the voting system and gameplay optimization.

Multiple critical issues including vote malfunction and mode conflicts have been resolved, along with a new quick-start feature for smoother battles.


🗳️ Voting System · Complete Overhaul

  • Fixed vote trigger mechanism — clicking options now works properly
  • Fixed title display syntax errors (title / subtitle / playsound)
  • Players now see a "Vote Successful!" title after voting
  • Non-voting players receive a personal warning at 10 seconds (title + dragon growl sound)
  • Added end rod particles + conduit sound animation when voting ends
  • Result animation delay adjusted to 6 seconds so subtitle fully disappears before mode starts

🔧 Mode Conflict Fixes

  • Fixed lobby operator items being overwritten by onetap mode after matches
  • over.mcfunction now clears all mode schedules to ensure independent operation
  • All three FFA maps now include logic to clear leftover onetap loops
  • Fixed critical bug where all modes launched simultaneously when no one voted

Experience Improvements

  • Vote result subtitle display shortened from 6s to 3s — no longer blocks mode launch screen
  • Vote timer now shown on actionbar for better visibility

The fire never dies, the battle never ends.

error-1.12.3Альфа1.20.1 · 15 мая 2026 г.

溯光暗潮 更新日志 v1.12.3

系统优化 · 投票重构

‼️该版本存在致命问题!我们正在紧急修复,请先下载v1.12.2,谢谢!


🎯 版本定位

本次更新聚焦于投票系统的全面修复与游戏体验优化。

修复了此前投票功能失效、模式冲突等多项关键问题,同时新增快速开始功能,让战士们的战斗更加顺畅。


🗳️ 投票系统 · 全面重构

  • 修复投票触发机制,点击选项正式生效
  • 修复标题显示语法错误(title / subtitle / playsound)
  • 投票成功后显示 「投票成功!」 标题提示
  • 未投票玩家在最后10秒收到 专属警告(标题 + 龙吼音效)
  • 投票结束后展示 末地烛粒子 + 导管音效 动画
  • 结果动画延迟调整为 6秒,确保 subtitle 在模式启动前完全消失

🔧 模式冲突修复

  • 修复游戏结束后大厅干员道具被 onetap 模式覆盖的问题
  • over.mcfunction 新增全部模式的调度清除,确保各模式独立运行
  • 各自为战(FFA)三个地图均添加 清除 onetap 遗留循环 的逻辑
  • 修复无人投票时所有模式同时启动的严重 Bug

体验优化

  • 投票结果 subtitle 显示时间从 6 秒缩短至 3 秒,不再遮挡模式启动画面
  • 投票计时器改为 actionbar 显示,更直观

火种不灭,战意不止。



Retrace the Light, Dark Tide Rising — Changelog v1.12.3

System Optimization · Vote Refactoring


🎯 Version Focus

This update focuses on comprehensive fixes to the voting system and gameplay optimization.

Multiple critical issues including vote malfunction and mode conflicts have been resolved, along with a new quick-start feature for smoother battles.


🗳️ Voting System · Complete Overhaul

  • Fixed vote trigger mechanism — clicking options now works properly
  • Fixed title display syntax errors (title / subtitle / playsound)
  • Players now see a "Vote Successful!" title after voting
  • Non-voting players receive a personal warning at 10 seconds (title + dragon growl sound)
  • Added end rod particles + conduit sound animation when voting ends
  • Result animation delay adjusted to 6 seconds so subtitle fully disappears before mode starts

🔧 Mode Conflict Fixes

  • Fixed lobby operator items being overwritten by onetap mode after matches
  • over.mcfunction now clears all mode schedules to ensure independent operation
  • All three FFA maps now include logic to clear leftover onetap loops
  • Fixed critical bug where all modes launched simultaneously when no one voted

Experience Improvements

  • Vote result subtitle display shortened from 6s to 3s — no longer blocks mode launch screen
  • Vote timer now shown on actionbar for better visibility

The fire never dies, the battle never ends.

1.12.2Релиз1.20.1 · 4 мая 2026 г.

溯光暗潮 更新日志 v1.12.2

收官之作 · 火种不灭


🎯 版本定位

这是 NRG 系列的「收官」之作。

本整合包的所有功能已趋于完善,后续更新或将仅限于 Bug 修复。感谢每一位战士的陪伴,我们共同走过了这段漫长的征途。


👥 5v5 正式支持

通过对数据包结构的大幅重构与地图点位的重新探索,游戏最高支持人数由 8 人提升至 10 人。

经典的 5v5 时代,正式到来!

感谢新开发组成员 「星吟」 为数据包重构所做出的重要贡献。


💣 新模式:经典爆破 · 完全体降临

经过重写级的全面升级,「经典爆破」模式现已臻于完善:

  • 联合多款原创模组,深度协同
  • 修复此前存在的大量问题
  • 沉浸感大幅提升,还原爆破战场的紧张与心跳

🔪 幻影刀战 · 新地图「装卸货场」

紧凑式地图设计,短兵相接,刀刀见血。更小的战场,更刺激的体验。


🌙 夜视仪 + 真实黑暗

  • 全新夜视仪,拥有近乎完美的流畅动画
  • 暗夜模式时间调整为 午夜,能见度大幅降低
  • 戴上夜视仪,才是生存之道
  • 💡 建议玩家关闭光影体验暗夜模式,感受真实黑暗的压迫感

性能飞跃

  • 异步日志 + 纹理缓存 技术落地
  • 基础核显测试机帧率从 600+ 飙升至 800+
  • 更丝滑,更稳定,更畅快

🖥️ 服务器核心发布

服务器核心现已同步上传至网盘,请前往本包的 MCMod 界面(https://www.123865.com/s/IELXvd-9PvdH?notoken=1&pwd=NRGS) 查看获取方式。


🔮 后续计划 & 作者寄语

在完成本包的开发后,作者将把精力投入到 更重要的事情(高考) 中去。

待他完成这件大事,NRG+ 的火种将延续

在此期间,整合包的所有问题将由群内客服协助解决。

感谢大家的一路陪伴!


溯光而行,暗潮汹涌。后会有期,战士们。


Tracing Light · Dark Tide Update Log v1.12.2

The Final Chapter · The Flame Lives On


🎯 Version Positioning

This is the 「final chapter」 of the NRG series.

All features of this modpack have reached a mature state. Future updates will be limited to bug fixes only. Thank you to every warrior who accompanied us on this long journey.


👥 5v5 Officially Supported

Through a major restructuring of the datapack architecture and re-exploration of map spawn points, the maximum player count has been increased from 8 to 10.

The classic 5v5 era has officially arrived!

Special thanks to new development team member 「Xingyin」 for their significant contributions to the datapack overhaul.


💣 New Mode: Classic Demolition · Complete Form

After a ground-up rewrite and fully upgrade, the 「Classic Demolition」 mode is now perfected:

  • Integrated with multiple original mods for deep synergy
  • Numerous previous issues resolved
  • Immersion significantly enhanced, capturing the tension and heartbeat of the demolition battlefield

🔪 Phantom Knife Fight · New Map 「Shipment」

Compact map design, close-quarters combat, blade against blade. Smaller arena, more intense experience.


🌙 Night Vision Goggles + True Darkness

  • Brand new NVGs with near-perfect smooth animations
  • Night mode adjusted to midnight with drastically reduced visibility
  • Wear your NVGs to survive
  • 💡 Players are recommended to turn off shaders to experience the full pressure of true darkness

Performance Breakthrough

  • Asynchronous Logging + Texture Caching implemented
  • Base integrated graphics test rig saw FPS jump from 600+ to 800+
  • Smoother, more stable, more responsive

🖥️ Server Core Released

The server core is now available on the cloud drive. Please check the MCMod page(https://www.123865.com/s/IELXvd-9PvdH?notoken=1&pwd=NRGS) of this pack for access.


🔮 Future Plans & Dev Team Message

After completing development on this pack, the author will shift focus to more important matters.

Once that major task is accomplished, the flame of NRG+ will be reignited.

During this period, any issues with the modpack will be addressed by other non-professional development team members.

Thank you all for being with us along the way.


Trace the light, ride the dark tide. Until we meet again, warriors.


1.9.4Релиз1.20.1 · 2 марта 2026 г.

NRG+ Project 更新日志 v1.9.4

溯光暗潮 · 锋芒初现


🎯 特别公告:中文名正式启用

即日起,NRG+ 整合包中文名称正式定为 「溯光暗潮」

  • 愿这个更具文艺质感的名字,能陪伴大家在随机战场中书写属于自己的传奇

🗺️ 新地图:永夜安港实验室

  • 中型现代化实验室战场,正式装载经典的 “各自为战” 模式
  • 错综复杂的走廊与开阔实验大厅并存,考验单兵作战能力的极限
  • 冷冽的工业风照明与科技感设备,营造独特的战斗氛围

🔫 Kill Icon 重磅更新

  • 击杀图标系统全面升级,现支持 6 套不同风格的击杀图标预设
  • 按下 【T】键 即可随时查看实时积分榜单,战况尽在掌握
  • 从极简科技到硬核军事风格,总有一款适合你的审美

⚔️ 近战武器平衡调整

  • 重剑类武器攻击速度降低,但伤害大幅提升
  • 真正的战士之道:蓄势待发,一剑定乾坤
  • 慢速高伤流派正式成型,为近战玩法带来全新策略维度

🎓 教程区体验优化

  • 新增完整键位图,所有操作一目了然
  • 键位冲突提示系统上线,帮助新玩家快速排查设置问题
  • 让每一位初入战场的战士都能平稳度过适应期

🛠️ 问题修复与细节打磨

  • 修复了部分比赛模式中的积分统计异常问题
  • 调整了多处地图中的不合理站位与异常点位
  • 整体流畅度与竞技公平性进一步提升

📢 开发组寄语

“溯光暗潮”是我们对这款作品的全新定位与期许。感谢大家一路相伴,我们将继续以诚意打磨每一处细节。

溯光而行,暗潮汹涌。欢迎回家,战士。


NRG+ Project Update Log v1.9.4

Tracing Light · Dark Tide


🎯 Special Announcement: Chinese Name Official

From this version onward, the official Chinese name of NRG+ is 「溯光暗潮」 (Tracing Light, Dark Tide).

  • May this more artistic name accompany you as you write your own legend in the random battlegrounds

🗺️ New Map: Perpetual Night Harbor Lab

  • Medium-sized modern laboratory battlefield, now supporting the classic "Free For All" mode
  • Intricate corridors coexist with expansive experimental halls, testing the limits of individual combat skills
  • Cold industrial lighting and high-tech equipment create a unique combat atmosphere

🔫 Kill Icon Major Update

  • Kill icon system fully upgraded, now supporting 6 different kill icon presets
  • Press the 【T】key at any time to view the real-time scoreboard — battle status at a glance
  • From minimalist tech to hardcore military styles, there is a preset for every preference

⚔️ Melee Weapon Balance Adjustment

  • Attack speed reduced for heavy swords, but damage significantly increased
  • The path of a true warrior: build momentum, strike decisively
  • A slow but powerful playstyle is now formally established, bringing new strategic depth to melee combat

🎓 Tutorial Zone Experience Optimization

  • Complete control map added — all operations are clearly displayed
  • Keybind conflict detection system implemented, helping new players quickly identify and resolve setup issues
  • Ensuring every warrior stepping onto the battlefield for the first time can smoothly transition through the learning phase

🛠️ Bug Fixes & Detail Polishing

  • Fixed score calculation anomalies in certain match modes
  • Adjusted multiple unbalanced positions and problematic spots across maps
  • Overall smoothness and competitive fairness further enhanced

📢 Dev Team's Message

"Tracing Light, Dark Tide" represents our renewed vision for this project. Thank you for accompanying us on this journey. We will continue to polish every detail with dedication.

Trace the light, ride the dark tide. Welcome home, warrior.

1.9.1Релиз1.20.1 · 27 февраля 2026 г.

NRG+ Project 更新日志 v1.9.1

破晓 · 重构 · 新生


🚀 版本宣言

v1.9.1 是我们NRG+开发团队一整个寒假心血的结晶。
从底层代码到上层体验,从全新模式到细节打磨,我们致力于为您呈现一次伟大而又全面的革新。欢迎来到 NRG+ 的全新纪元!


🎮 全新模式:《重装上阵》重磅上线

历经数周的封闭开发与反复打磨,备受期待的 《重装上阵》大战场载具据点攻防模式 终于正式登场!

🔰 模式概述

  • 玩法定性:大战场、载具战、据点攻防的深度融合
  • 地图规模超10万平方米的巨型战场
  • 人数上限:首创错位延迟重生系统,理论上无玩家数量上限

🗺️ 全新地图:赛博都市

  • 极致精细:从霓虹街道到摩天楼顶,每一处细节都经过精心雕琢
  • 立体战场所有主要楼房全部开放进入,水平地面与垂直高楼交织,战术维度全面拓展
  • 滑翔翼系统:玩家可在该地图获得滑翔翼,从高空俯冲而下,实现快速战术转移与出其不意的空中突袭
  • 沉浸氛围:赛博朋克风格光影与动态城市元素,带来前所未有的战场沉浸感

🚁 载具系统革新

  • 7种现代载具定时投放:从装甲车到武装直升机,让每个人都有机会体验载具战的乐趣
  • 全新载具残骸机制:被击毁的载具不会凭空消失,而是化作战场掩体,动态改变战场格局
  • 军械库补给系统:重载具配重武器,全新补给逻辑确保火力与载具强度相匹配

全面游戏体验优化

Java 25 全面兼容

  • 版本支持:此版本现已允许使用 Java 25 启动游戏
  • 针对性优化:我们针对 Java 25 进行了大量底层适配与性能调校
  • 帧率飞跃:配合优化启动参数,游戏帧率 至少提升200帧,流畅度再创新高!

🔧 模组协同深度优化

  • 伤害适配完成SBW(载具)与 TACZ(枪械)两大模组的伤害系统已完成初步协同调试,伤害割裂感大幅减少,战斗反馈更加统一真实
  • 数据覆写完成:SBW 模组的平衡性数据已完成全面覆写,可玩性与竞技平衡性双双提升

🗺️ 地图与体验打磨

🎯 教程区重大升级

  • 强制引导机制新玩家首次进入游戏将自动投放至教程区,完成基础操作训练后方可正式参加比赛
  • 管理员须知:作为服务器管理员,请务必等待所有新玩家完成教程、熟悉操作后再开始比赛,确保每一位玩家都能充分参与,不落下任何人
  • 新增远距离标靶:满足从新手入门到狙击大师的全难度训练需求

🛠️ 全地图点位优化

  • 不合理点位修复:游戏内全部8张地图的不平衡站位与异常点位已完成系统性修复

🐛 重要问题修复

问题类型 修复情况
经典团竞计分板延迟 已修复,团队积分实时同步
教程区无子弹 已修复,训练体验恢复流畅
内存泄漏 大幅缓解,长时间游戏稳定性提升
疾速追杀模式体验 已优化,追猎平衡性与流畅度升级

📢 开发组寄语

从寒假的第一个代码提交,到今天的 v1.9.1,我们倾注了无数个日夜的心血。《重装上阵》不仅是一个新模式,更是我们对“大战场载具玩法”的终极想象。

感谢每一位陪伴 NRG+ 成长的玩家,是你们的支持让这一切成为可能。

现在,进入战场,重装上阵!


NRG+ Project Update Log v1.9.1

Dawn · Reconstruction · Rebirth


🚀 Version Manifest

v1.9.1 is more than just an update—it's the culmination of our development team's entire winter break efforts.
From core code to user experience, from brand-new modes to fine details, we are committed to delivering a grand and comprehensive evolution. Welcome to the new era of NRG+!


🎮 New Mode: "Reloaded" Officially Launches

After weeks of intensive development and refinement, the highly anticipated "Reloaded" Large-Scale Vehicle Domination Mode is finally here!

🔰 Mode Overview

  • Gameplay Fusion: Large-scale warfare + vehicle combat + objective domination
  • Map Scale: Over 100,000 square meters of urban battlefield
  • Player Capacity: Featuring an innovative staggered respawn systemtheoretically no player limit!

🗺️ New Map: Cyber City

  • Extreme Detail: From neon-lit streets to skyscraper rooftops, every detail meticulously crafted
  • Vertical Battlefield: All major buildings are fully accessible, blending horizontal ground combat with vertical rooftop warfare
  • Glider System: Players can obtain gliders on this map, diving from great heights for rapid tactical repositioning and unexpected aerial assaults
  • Immersive Atmosphere: Cyberpunk lighting and dynamic urban elements create an unparalleled battlefield experience

🚁 Vehicle System Revolution

  • 7 Modern Vehicles with Timed Deployment: From APCs to attack helicopters — everyone gets a chance to experience vehicle combat
  • New Wreckage Mechanism: Destroyed vehicles don't vanish—they transform into battlefield cover, dynamically reshaping the combat landscape
  • Arsenal Supply System: Heavy vehicles deserve heavy weapons — a brand-new supply logic ensures firepower matches vehicle strength

Comprehensive Experience Optimization

Java 25 Full Compatibility

  • Version Support: Now playable with Java 25
  • Targeted Optimizations: Extensive low-level adaptation and performance tuning for Java 25
  • FPS Leap: Combined with optimized launch parameters, at least 200 FPS boost — smoothness redefined!

🔧 Deep Mod Synergy Optimization

  • Damage System Harmonized: Preliminary cross-mod coordination complete between SBW (vehicles) and TACZ (firearms) — damage inconsistencies significantly reduced for more unified combat feedback
  • Data Overhaul Complete: SBW balance data fully rewritten — playability and competitive balance both elevated

🗺️ Map & Experience Refinement

🎯 Tutorial Zone Major Upgrade

  • Guided Onboarding: New players are automatically teleported to the tutorial zone upon first login — they must complete basic training before participating in formal matches
  • Admin Guidelines: Server administrators should ensure all new players finish the tutorial and familiarize themselves with controls before starting matches, guaranteeing everyone gets to fully participate
  • Long-Range Targets Added: Catering to all skill levels, from beginners to sniper masters

🛠️ Full Map Point Fixes

  • Unbalanced Positions Addressed: Systematic resolution of all unbalanced spawns and problematic spots across all 8 maps

🐛 Critical Issue Fixes

Issue Type Status
Classic TDM Scoreboard Delay Fixed — real-time team score synchronization
Tutorial Zone Ammo Issue Fixed — smooth training experience restored
Memory Leak Significantly mitigated — improved long-session stability
Manhunt Mode Experience Optimized — better hunt balance and fluidity

📢 Dev Team's Message

From the first commit of winter break to today's v1.9.1, we've poured countless days and nights into this release. "Reloaded" isn't just a new mode—it's our ultimate vision of large-scale vehicle warfare realized.

Thank you to every player who has accompanied NRG+ on this journey. Your support made this possible.

Now, enter the battlefield and RELOAD!

Полная история изменений — на Modrinth.

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