
TRACING LIGHT · DARK TIDE
Where every respawn writes a new verse — one year of light, one year of tide.
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- 61K
- Подписчики
- 9
- Обновлён
- 7 августа 2026 г.
- Лицензия
- CC-BY-NC-SA-4.0
Опубликован 14 июня 2025 г.
The Perfect combination of FPS and Randomness
Ever felt buried under a mountain of gun mods — yet never really got to use most of them?
Tired of manual loadouts that break both immersion and competitive balance?
🎯 This is where randomness meets fairness.
Every respawn is a new random weapon.
Just pure, unpredictable gunfight action.
Fair play. Full arsenal. One click. Endless fun.

🔥 Immersive Gunfight Experience
14 maps · 8 random spawns per solo arena · Every match feels fresh
Each respawn gives you a completely different loadout and starting position — no two battles play the same.


💥 Massive Arsenal
| Category | Count |
|---|---|
| Firearms | 400+ |
| Attachments | 500+ |
| Modern Vehicles | 10+ |
- All weapons from TACZ + addons
- Vehicles from SUPERB WARFARE — stunning models, realistic physics
- Fully datapack-driven — tweak everything with VS Code

🧬 Built for Performance
800+ FPS on integrated graphics · Lightweight server · Admin-friendly
- Extreme client optimization — tested on iGPU
- Datapack-driven logic — minimal server tick load
- One-command match control — see "core command" below.

💓 Game Modes
| Mode | Description |
|---|---|
| Team Deathmatch | 15min — eliminate as many as possible |
| Free For All | 15min — solo elimination |
| Team Extreme | One life per round. First to 10 rounds wins |
| Manhunt | Survivors vs Hunters — elimination turns sides |
| Knife Fight | Only knife + grenade. Last one standing |
| Rocket Air Battle | Aerial rocket duels |
| Classic Demolition | CS2-style bomb planting — tactical 5v5 |

🎯 How a Match Works
Click to see the full competition flow
- Teams split (team modes only)
- Match info broadcast — map, mode, rules
- Random teleport — fixed spawns for teams, 10 random points for solo
- Respawn buffs — 3s invincibility, 100 HP, random full loadout
- Mid-match supplies — every 2 minutes.
- Auto ranking & reset — results announced, arena cleaned, ready for next match

⚙️ Core Commands
You can start the game directly by double-clicking the item on the right side of the screen after opening the chat bar.
Meanwhile, you can also use the following instructions:
# Start a match — the word after "start" defines mode and map
/function rgf:start/...
# End the match early
/function rgf:over

🛠️ Server Setup
[👉 Download our official server core here)

ℹ️ Important Notices
Resource reuse & permissions
- All content except maps and weapon/gun packs may be reused for non-commercial purposes
- Maps and weapon packs are available from their original authors in the modding community
💡 Want only the core random gunfight system without maps/guns?
Download the standalone datapack
After downloading this modpack:
- All players must install it. The host simply opens a LAN world.
- Do not modify game files — mismatches can break connections.
- No anti-cheat — play with trusted friends.

❓ Q&A
Quick answers
Q: Low FPS or crashes?
A: Turn off shaders. Vehicle model detail may cause drops — normal.
Q: Gun has no animation?
A: First, make sure that your gunpack is compatible with the server. If there is a mismatch, request the missing gunpack from the administrator and install it. If it matches, use the /tacz reload command in the single-player save file.
Q: Have a feature idea?
A: Share it on the issue feedback page — we'd love to hear it.
Q: Can I use files from this pack in my own project?
A: Yes — except for all gunpacks and maps. Those belong to their original authors.

💬 Bug Reports
Found an issue? Report it here:
👉 Bug Report Page
Please include your modpack version and attach a valid screenshot!

🙏 Credits
All contributors
🏆 Gunpack contributors:
🎖️ Map contributors:

💡 Other contributors:
- Datapack inspiration: Nox_Obscura, Amedazi
- Testers & volunteers: Algal algae, Fungus, Yunju
My deepest gratitude — this project wouldn't exist without them.

Thank you for playing.
The battlefield never sleeps — see you in the dark tide.

💡Join our community
QQ Development Group: 1074226823
Ченджлог
1.14.9Релиз1.20.1 · 7 августа 2026 г.
溯光暗潮 更新日志 v1.14.9
定位:稳定版
经过多个版本的迭代与打磨,v1.14.9 被定位为稳定版。
接下来的 v1.15.0 将进入新地图与新模式的开发周期,更新节奏会放缓,但质量会更高。
更新内容
🪂 鞘翅模组替换
- 鞘翅飞行手感回归原版
- 支持自动烟花推进:飞行时仅需按住 W 键即可连续推进,无需切换手持物品
- 本模组由 风眠 贡献
🛒 爆破商店更新
- 全新道具加入爆破模式,战术选择更加丰富
🔫 近 260 把枪械数值大改
- 涵盖所有 霰弹枪 与 狙击枪,数值体系全面重做
- 由 银雪 耗时 3 天 完成调整,旨在优化武器手感与平衡性
⚡ 干员与技能加强
- 电击枪干员 加强
- 巡飞导弹 加强
🌀 投掷物轨迹模组加入
- 实时渲染所有 手雷 与 投掷物 的飞行轨迹
- 高度可自定义,真正做到 “指哪打哪”
- 由 NS 耗时 2 天 贡献,持续更新中
🔭 高倍镜晃动优化
- 高倍镜开镜晃动效果减少,更贴近真实体验
🖥️ TLG 枪包数据刷写器 v5
- 已内置至整合包
- 新增功能:
- 重复枪包识别
- 防误触机制
- 整体稳定性提升
服务端
v1.14.9 服务端已完成上传,可前往网盘下载部署。
投掷物轨迹模组
该模组为 客户端模组,持续更新中。
最新版本会优先发布在群内,待稳定后上传至 Modrinth。
大家可以自行下载更新!
未来计划
- v1.15.0 将进入 新地图 + 新模式 的开发阶段
- 更新周期会有所延长,但质量会更有保障
溯光而行,暗潮汹涌。
Tracing Light · Dark Tide — Update Log v1.14.9
Positioning: Stable Release
After multiple rounds of iteration and polishing, v1.14.9 is designated as a stable build.
The upcoming v1.15.0 will focus on developing new maps and modes — updates will slow down, but quality will be higher.
Update Highlights
🪂 Elytra Mod Replaced
- Flight feel restored to vanilla standards
- Auto-firework boosting now supported — just hold W while flying, no need to switch hand slots
- Contributed by Fengmian
🛒 Demolition Store Update
- New items added to Demolition mode, expanding tactical options
🔫 Nearly 260 Weapons Rebalanced
- Covers all shotguns and sniper rifles — full numerical overhaul
- Completed by SilverSnow over 3 days to improve weapon feel and balance
⚡ Operator & Skill Buffs
- Taser operator buffed
- Cruise missile buffed
🌀 Throwable Trajectory Mod Added
- Real-time trajectory rendering for all grenades and throwables
- Highly customizable — truly "aim where you throw"
- Contributed by NS over 2 days, ongoing updates
🔭 High-Magnification Scope Sway Reduced
- Scope sway reduced for a more realistic feel
🖥️ TLG Gunpack Writer v5
- Now built-in to the modpack
- New features:
- Duplicate gunpack detection
- Anti-misoperation protection
- Overall stability improved
Server Files
Dedicated server for v1.14.9 has been uploaded — available for download and deployment.
Throwable Trajectory Mod
This is a client-side mod and is under active development.
Latest versions will first be released in the group, then uploaded to Modrinth once stable.
Feel free to update it yourself!
What's Next
- v1.15.0 will enter development for new maps + new modes
- Update pace will slow down — quality will be prioritized
Trace the light, ride the dark tide.
1.14.1Релиз1.20.1 · 25 июля 2026 г.
Tracing Light · Dark Tide — Update Log v1.14.1 (Official Release)
📌 Project Handover Notice
Starting from this release, the official maintenance of Tracing Light · Dark Tide will be handed over to SilverSnow for the coming year. He will be responsible for future updates and community management, and will publish beta versions on Modrinth.
Here, "beta" does not mean unstable — it simply indicates a different author's version. All releases published on Modrinth will continue to meet quality standards and provide a stable, playable experience.
🛒 Demolition Mode — Store & Experience Overhaul
The Demolition mode has received a comprehensive upgrade:
- Store system fully revamped — economic management now more strategic and intuitive
- Overall experience refined — smoother purchasing, clearer feedback, better flow
Beyond Demolition, nearly all game modes have seen broad experience enhancements, including UI polish, rule clarity, and overall pacing improvements.
💥 New Mode: Firestorm
Heavy firepower takes over the battlefield — Excellence Frontline style!
Classic Team Deathmatch gets a powerful twist:
- RPGs, grenade launchers, anti-tank charges — a full arsenal of heavy weapons
- Explosions reshape the battlefield — suppression and positioning are key
- Every shot can turn the tide of battle
🧩 Consolidated Updates (Since v1.12.2 update4)
The following changes have been integrated and polished for this release:
⚡ Performance & Startup
- Launch time significantly reduced — under 60 seconds in most cases
- Memory usage notably lowered for better long-session stability
- Redundant mods removed, pack size further reduced
🏃 Movement & Parkour
- All Parcool actions restored — slide, wall-run, and more with extended duration
- Stamina restrictions removed on respawn — tactical actions available immediately
- New 「Dive」 action added (press C); some older moves removed
- Glider animations improved — try it on CyberCity
🎬 Visual & Animation
- PlayerAnimator integrated — smoother, more detailed player animations
- Fresh immersive feel across all actions
🔧 Auto-Gunsmithing System
- New mod developed by Xingyin enables automatic weapon modification
- Highly customizable — configure via the mod's settings interface
🗺️ Map Updates
- Lab: 3 new rooftop access points, removed out-of-bounds ladders, added escape routes
- Inferno: Launch pads removed, dead-angle spots blocked
- Nuke: Spot updates and optimization
- All known out-of-bounds and rooftop-access points across all maps sealed
🎒 Operator Items & Balance
- New items: Laser Trip Mine, Claymore, Blindness Potion
- Mines now deal friendly fire damage — position carefully
- Greatsword adjusted — only critical hit + heavy attack can one-shot
- Ender Pearl removed — Shield buffed, Invisibility Potion duration extended
🛠️ Ecosystem Tools Matured
Supporting tools are now stable and available:
- NSC Server Monitor Web
- TLG Gunpack Writer
- FGC Gunpack Manager
🔮 What's Next?
With SilverSnow at the helm, future beta builds will bring:
- Manhunt revival and rework
- Typhoon random hunter mechanics
- Ongoing Firestorm maintenance
- SAS Vehicle Combat
- New map — Villa
💬 Final Words
v1.14.1 marks the end of one chapter and the beginning of another.
Thank you to every player who has been part of this journey. Your support, feedback, and enthusiasm made this project what it is today.
The torch has been passed. The dark tide continues to rise.
Trace the light, ride the dark tide. Until we meet again.
—— Nimshade
1.12.2u4Релиз1.20.1 · 14 июня 2026 г.
溯光暗潮 更新日志 v1.12.2 update4
⚡ 性能飞跃
- 启动速度大幅提升:游戏启动时间现已控制在 60秒以内
- 内存占用显著下降:长时间游玩更稳定
- 性能小幅优化:帧率表现更平稳
⚔️ 平衡调整
- 重剑数值调整:普通攻击不再一刀秒杀,仅暴击 + 重击组合方可实现一击制敌,近战对抗更加公平
👥 全新干员 & 物品
- 新增 2 名干员
- 新增物品:
- 激光拌雷
- 阔剑地雷
- 致盲药水
- 队友伤害:地雷现可对队友造成伤害,布阵时请留意站位
🛠️ 问题修复
- 修复了游戏中的若干潜在问题,稳定性进一步提升
⚠️ 已知问题提醒
| 问题 | 说明 | 状态 |
|---|---|---|
| 枪械热加载卡顿 | 拿到复杂枪械时可能有 1-2 秒剧烈卡顿(TACZ 模组机制) | 已反馈,等待修复 |
| 服务器弹药失效 | 服务器中枪械爆炸弹药不生效 | 已反馈,建议使用 局域网联机 获得完整体验 |
🔮 未来计划
NRG+ 将分为双线更新:
| 版本类型 | 定位 | 特点 |
|---|---|---|
| 官方版 (Release) | 稳定正式版 | 官方质保,保证无影响比赛的 Bug,一周内修复 |
| 社区版 (Beta) | 测试尝鲜版 | 由继任者「星吟」维护,包含新内容探索 |
- 官方版不再增加新模式,但会持续优化现有模式
- 此前暂时禁用的 「疾速追杀」模式 将在未来某一天正式回归
溯光而行,暗潮汹涌。
Tracing Light · Dark Tide Update Log v1.12.2 update4
⚡ Performance Leap
- Launch speed significantly improved — game now starts within 60 seconds
- Memory usage drastically reduced — more stable during long sessions
- Minor performance optimizations — smoother framerate
⚔️ Balance Adjustment
- Greatsword rebalanced — normal attacks no longer one-shot. Only critical hit + heavy attack can achieve instant kill, making melee combat more fair
👥 New Operators & Items
- 2 new operators added
- New items:
- Laser Trip Mine
- Claymore
- Blindness Potion
- Friendly Fire — mines now deal damage to teammates. Plan your placement carefully
🛠️ Bug Fixes
- Fixed various underlying issues, further improving stability
⚠️ Known Issues
| Issue | Description | Status |
|---|---|---|
| Weapon hot-load stutter | 1-2 sec lag when receiving complex weapons (TACZ mod mechanic) | Reported, awaiting fix |
| Server explosive_ammo failure | Explosive ammunition not working on dedicated servers | Reported, use LAN world for full experience |
🔮 Future Plans
NRG+ will split into two update tracks:
| Track | Purpose | Features |
|---|---|---|
| Official (Release) | Stable builds | Quality guaranteed — no game-breaking bugs, fixed within one week |
| Community (Beta) | Experimental builds | Maintained by successor 「Xingyin」, includes new content exploration |
- Official releases will not add new modes, but will continue optimizing existing ones
- The temporarily disabled 「Manhunt」 mode will return on a future date
Trace the light, ride the dark tide.
1.12.4-hotfix1Бета1.20.1 · 13 июня 2026 г.
溯光暗潮社区版 更新日志 v1.12.4-hotfix-1
错误修复
🎯 版本定位
本次更新为紧急热修复,解决由 sbw-wrecked! 模组引发的客户端崩溃问题,保障对局稳定性。
🔧 崩溃修复
- 修复由「sbw-wrecked!」模组导致的游戏崩溃问题
Tips
你可以选择删掉wrecked!模组,而不是重新安装整合包
火种不灭,战意不止。
TRACING LIGHT · DARK TIDE-Community Edition — Changelog v1.12.4-hotfix-1
Bug Fix
🎯 Version Focus
This is an emergency hotfix that resolves client crashes caused by the sbw-wrecked! mod, ensuring match stability.
🔧 Crash Fixes
- Fixed game crashes caused by the "sbw-wrecked!" mod
Tips
You can choose to delete the wrecked! mod instead of reinstalling the modpack.
The fire never dies, the battle never ends.
1.12.4Бета1.20.1 · 10 июня 2026 г.
溯光暗潮社区版 更新日志 v1.12.4
武器生态 · 大规模换血与修复
🎯 版本定位
本次更新聚焦于武器库的全面翻新与多项遗留 Bug 的集中修复。
移除了平衡性欠佳的科技枪包,同时迎来海量新武器加入,枪械与近战体系迎来前所未有的大扩容。配合多项地图重生点与模式机制的修复,让战士们的每一场对决都更加公平流畅。
🔫 武器库 · 大规模换血
- 移除科技类型枪包,解决该武器包枪械强度两极分化问题
- 新增 无畏契约枪包、BO6 蓝图枪包,启示录枪包等
- 枪械总数跃升至 414 把,配件数达 349 个,近战武器 48 把
🔧 地图 & 重生点修复
- 修复 Laboratory 地图中重生后卡入地面方块的 Bug
- 修复幻影刀战「集装箱」地图中重生点概率出现在地图外的问题
- 修复火箭空战模式中重生点概率偏移至地图外的 Bug
🛡️ 模式 & 机制修复
- 修复重选干员功能概率失效的 Bug
火种不灭,战意不止。
TRACING LIGHT · DARK TIDE-Community Edition — Changelog v1.12.4
Weapon Ecosystem · Massive Overhaul & Fixes
🎯 Version Focus
This update focuses on a complete refresh of the weapon arsenal and centralized fixes for multiple lingering bugs.
Unbalanced tech weapon packs have been removed, while a flood of new armaments arrives — the largest firearm and melee expansion to date. Along with fixes to spawn points and mode mechanics, every match is now fairer and smoother.
🔫 Arsenal · Massive Overhaul
- Removed tech weapon packs to resolve extreme balance issues
- Added Valorant weapon pack, BO6 Blueprint pack, Apocalypse weapon pack, etc.
- Total firearms now at 414, attachments at 349, melee weapons at 48
🔧 Map & Spawn Point Fixes
- Fixed bug where players got stuck in floor blocks after respawning on Laboratory
- Fixed spawn point sometimes appearing outside the map on Phantom Knife Fight's Container map
- Fixed spawn point occasionally shifting outside the map in Rocket Dogfight mode
🛡️ Mode & Mechanic Fixes
- Fixed operator reselection occasionally failing to work
The fire never dies, the battle never ends.
1.12.3hotfix1Бета1.20.1 · 23 мая 2026 г.
溯光暗潮社区版 更新日志 v1.12.3热修复
系统优化 · 投票重构
🎯 版本定位
本次更新聚焦于投票系统的全面修复与游戏体验优化。
修复了此前投票功能失效、模式冲突等多项关键问题,同时新增快速开始功能,让战士们的战斗更加顺畅。
🗳️ 投票系统 · 全面重构
- 修复投票触发机制,点击选项正式生效
- 修复标题显示语法错误(title / subtitle / playsound)
- 投票成功后显示 「投票成功!」 标题提示
- 未投票玩家在最后10秒收到 专属警告(标题 + 龙吼音效)
- 投票结束后展示 末地烛粒子 + 导管音效 动画
- 结果动画延迟调整为 6秒,确保 subtitle 在模式启动前完全消失
🔧 模式冲突修复
- 修复游戏结束后大厅干员道具被 onetap 模式覆盖的问题
over.mcfunction新增全部模式的调度清除,确保各模式独立运行- 各自为战(FFA)三个地图均添加 清除 onetap 遗留循环 的逻辑
- 修复无人投票时所有模式同时启动的严重 Bug
⚡ 体验优化
- 投票结果 subtitle 显示时间从 6 秒缩短至 3 秒,不再遮挡模式启动画面
- 投票计时器改为 actionbar 显示,更直观
火种不灭,战意不止。
TRACING LIGHT · DARK TIDE-Community Edition — Changelog v1.12.3hotfix
System Optimization · Vote Refactoring
🎯 Version Focus
This update focuses on comprehensive fixes to the voting system and gameplay optimization.
Multiple critical issues including vote malfunction and mode conflicts have been resolved, along with a new quick-start feature for smoother battles.
🗳️ Voting System · Complete Overhaul
- Fixed vote trigger mechanism — clicking options now works properly
- Fixed title display syntax errors (title / subtitle / playsound)
- Players now see a "Vote Successful!" title after voting
- Non-voting players receive a personal warning at 10 seconds (title + dragon growl sound)
- Added end rod particles + conduit sound animation when voting ends
- Result animation delay adjusted to 6 seconds so subtitle fully disappears before mode starts
🔧 Mode Conflict Fixes
- Fixed lobby operator items being overwritten by onetap mode after matches
over.mcfunctionnow clears all mode schedules to ensure independent operation- All three FFA maps now include logic to clear leftover onetap loops
- Fixed critical bug where all modes launched simultaneously when no one voted
⚡ Experience Improvements
- Vote result subtitle display shortened from 6s to 3s — no longer blocks mode launch screen
- Vote timer now shown on actionbar for better visibility
The fire never dies, the battle never ends.
error-1.12.3Альфа1.20.1 · 15 мая 2026 г.
溯光暗潮 更新日志 v1.12.3
系统优化 · 投票重构
‼️该版本存在致命问题!我们正在紧急修复,请先下载v1.12.2,谢谢!
🎯 版本定位
本次更新聚焦于投票系统的全面修复与游戏体验优化。
修复了此前投票功能失效、模式冲突等多项关键问题,同时新增快速开始功能,让战士们的战斗更加顺畅。
🗳️ 投票系统 · 全面重构
- 修复投票触发机制,点击选项正式生效
- 修复标题显示语法错误(title / subtitle / playsound)
- 投票成功后显示 「投票成功!」 标题提示
- 未投票玩家在最后10秒收到 专属警告(标题 + 龙吼音效)
- 投票结束后展示 末地烛粒子 + 导管音效 动画
- 结果动画延迟调整为 6秒,确保 subtitle 在模式启动前完全消失
🔧 模式冲突修复
- 修复游戏结束后大厅干员道具被 onetap 模式覆盖的问题
over.mcfunction新增全部模式的调度清除,确保各模式独立运行- 各自为战(FFA)三个地图均添加 清除 onetap 遗留循环 的逻辑
- 修复无人投票时所有模式同时启动的严重 Bug
⚡ 体验优化
- 投票结果 subtitle 显示时间从 6 秒缩短至 3 秒,不再遮挡模式启动画面
- 投票计时器改为 actionbar 显示,更直观
火种不灭,战意不止。
Retrace the Light, Dark Tide Rising — Changelog v1.12.3
System Optimization · Vote Refactoring
🎯 Version Focus
This update focuses on comprehensive fixes to the voting system and gameplay optimization.
Multiple critical issues including vote malfunction and mode conflicts have been resolved, along with a new quick-start feature for smoother battles.
🗳️ Voting System · Complete Overhaul
- Fixed vote trigger mechanism — clicking options now works properly
- Fixed title display syntax errors (title / subtitle / playsound)
- Players now see a "Vote Successful!" title after voting
- Non-voting players receive a personal warning at 10 seconds (title + dragon growl sound)
- Added end rod particles + conduit sound animation when voting ends
- Result animation delay adjusted to 6 seconds so subtitle fully disappears before mode starts
🔧 Mode Conflict Fixes
- Fixed lobby operator items being overwritten by onetap mode after matches
over.mcfunctionnow clears all mode schedules to ensure independent operation- All three FFA maps now include logic to clear leftover onetap loops
- Fixed critical bug where all modes launched simultaneously when no one voted
⚡ Experience Improvements
- Vote result subtitle display shortened from 6s to 3s — no longer blocks mode launch screen
- Vote timer now shown on actionbar for better visibility
The fire never dies, the battle never ends.
1.12.2Релиз1.20.1 · 4 мая 2026 г.
溯光暗潮 更新日志 v1.12.2
收官之作 · 火种不灭
🎯 版本定位
这是 NRG 系列的「收官」之作。
本整合包的所有功能已趋于完善,后续更新或将仅限于 Bug 修复。感谢每一位战士的陪伴,我们共同走过了这段漫长的征途。
👥 5v5 正式支持
通过对数据包结构的大幅重构与地图点位的重新探索,游戏最高支持人数由 8 人提升至 10 人。
经典的 5v5 时代,正式到来!
感谢新开发组成员 「星吟」 为数据包重构所做出的重要贡献。
💣 新模式:经典爆破 · 完全体降临
经过重写级的全面升级,「经典爆破」模式现已臻于完善:
- 联合多款原创模组,深度协同
- 修复此前存在的大量问题
- 沉浸感大幅提升,还原爆破战场的紧张与心跳
🔪 幻影刀战 · 新地图「装卸货场」
紧凑式地图设计,短兵相接,刀刀见血。更小的战场,更刺激的体验。
🌙 夜视仪 + 真实黑暗
- 全新夜视仪,拥有近乎完美的流畅动画
- 暗夜模式时间调整为 午夜,能见度大幅降低
- 戴上夜视仪,才是生存之道
- 💡 建议玩家关闭光影体验暗夜模式,感受真实黑暗的压迫感
⚡ 性能飞跃
- 异步日志 + 纹理缓存 技术落地
- 基础核显测试机帧率从 600+ 飙升至 800+
- 更丝滑,更稳定,更畅快
🖥️ 服务器核心发布
服务器核心现已同步上传至网盘,请前往本包的 MCMod 界面(https://www.123865.com/s/IELXvd-9PvdH?notoken=1&pwd=NRGS) 查看获取方式。
🔮 后续计划 & 作者寄语
在完成本包的开发后,作者将把精力投入到 更重要的事情(高考) 中去。
待他完成这件大事,NRG+ 的火种将延续。
在此期间,整合包的所有问题将由群内客服协助解决。
感谢大家的一路陪伴!
溯光而行,暗潮汹涌。后会有期,战士们。
Tracing Light · Dark Tide Update Log v1.12.2
The Final Chapter · The Flame Lives On
🎯 Version Positioning
This is the 「final chapter」 of the NRG series.
All features of this modpack have reached a mature state. Future updates will be limited to bug fixes only. Thank you to every warrior who accompanied us on this long journey.
👥 5v5 Officially Supported
Through a major restructuring of the datapack architecture and re-exploration of map spawn points, the maximum player count has been increased from 8 to 10.
The classic 5v5 era has officially arrived!
Special thanks to new development team member 「Xingyin」 for their significant contributions to the datapack overhaul.
💣 New Mode: Classic Demolition · Complete Form
After a ground-up rewrite and fully upgrade, the 「Classic Demolition」 mode is now perfected:
- Integrated with multiple original mods for deep synergy
- Numerous previous issues resolved
- Immersion significantly enhanced, capturing the tension and heartbeat of the demolition battlefield
🔪 Phantom Knife Fight · New Map 「Shipment」
Compact map design, close-quarters combat, blade against blade. Smaller arena, more intense experience.
🌙 Night Vision Goggles + True Darkness
- Brand new NVGs with near-perfect smooth animations
- Night mode adjusted to midnight with drastically reduced visibility
- Wear your NVGs to survive
- 💡 Players are recommended to turn off shaders to experience the full pressure of true darkness
⚡ Performance Breakthrough
- Asynchronous Logging + Texture Caching implemented
- Base integrated graphics test rig saw FPS jump from 600+ to 800+
- Smoother, more stable, more responsive
🖥️ Server Core Released
The server core is now available on the cloud drive. Please check the MCMod page(https://www.123865.com/s/IELXvd-9PvdH?notoken=1&pwd=NRGS) of this pack for access.
🔮 Future Plans & Dev Team Message
After completing development on this pack, the author will shift focus to more important matters.
Once that major task is accomplished, the flame of NRG+ will be reignited.
During this period, any issues with the modpack will be addressed by other non-professional development team members.
Thank you all for being with us along the way.
Trace the light, ride the dark tide. Until we meet again, warriors.
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