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Mineforgian

ThreatenGL

Threatens Minecraft to use modern versions of OpenGL

703K загрузок281 подписчиковLGPL-3.0-onlyfabricforgeneoforgequilt

Обновлён 2 ноября 2025 г. · опубликован 11 мая 2024 г.

  • ThreatenGL Thumbnail
  • OpenGL Version Change

CodeFactor Modrinth Downloads

🤬 ThreatenGL

Welcome to ThreatenGL!

ThreatenGL is a Minecraft mod that takes a stand against the outdated OpenGL version 3.2, threatening Minecraft to use the more modern version 4.6. This mod aims to explore the effects of this change.

Minecraft: "please... anything but that!" 😰

ThreatenGL: "opengl version 4.6, or else!" 😡🔪

ThreatenGL Banner

🤨 What's the deal?

ThreatenGL is about testing the effects of changing the OpenGL version, and potentially enhancing your experience. By threatening Minecraft to switch to OpenGL 4.6, this mod aims to investigate how OpenGL version changes affect the functioning of your GPU. Users have reported smoother gameplay and better frame rates, especially on newer devices.

For a more detailed description of what this does, please visit the GitHub repository. (Mod developers, please read this to understand the mod in-depth!)

⚙️ How does it work?

ThreatenGL works its magic by tinkering with Minecraft's internals. By injecting some code into the game's graphics setup process, it convinces Minecraft to opt for OpenGL 4.6 instead of the old 3.2. This simple tweak has the potential to make a difference in how the game performs, as some GPU manufacturers like to use different, specific profiles for different OpenGL versions in their drivers. (I have no idea why they do that, but I'm guessing its for compatibility)

📥 Installing the Mod

Installing this mod is as simple as putting it inside the mods directory of Minecraft.

Since 1.3.2-beta.1, ThreatenGL no longer requires any more additional libraries!

Installing versions before 1.3.2-beta.1 (Not recommended) Please note that 1.3.1-beta.1 is completely broken on all platforms, do NOT use that version.

If you really want to install an earlier version for some reason, there will be some dependencies:

Fabric and NeoForge have always worked without any additional dependencies.

🔒 Will this mod work for me?

This mod will NOT do anything if your hardware does not support OpenGL 4.6.

On macOS, this mod will force OpenGL 4.1 instead of 4.6 as Apple deprecated OpenGL in favour of Metal starting with macOS Mojave (10.14) and has not updated it since.

The OpenGL 4.6 specification was released on July 31st, 2017. Generally, this mod should work if:

  • you have an Nvidia Graphics Card from 2012 and upwards (Nvidia Kepler and above are supported)
  • you have an AMD Graphics Card from 2012 and upwards (AMD GCN and above are supported)
  • you have any Graphics Card which currently actively receives driver updates
  • you have any Graphics Card which used to receive driver updates up until or after the release date of the OpenGL 4.6 specification

❗Notes

ThreatenGL has been thoroughly tested to ensure it doesn't explore your device. However, please keep in mind that this is still an experiment and the efficacy of this mod is being actively researched and discussed. While many users have seen positive results, your results may vary depending on your setup.

If you encounter any issues, feel free to reach out by posting an issue on GitHub or joining the Discord Server, and I'll do my best to assist you in any way I can! :)

Have a great day/night, and enjoy this mod! 😊

Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
2.0.4-release.10Релиз1.21.8, 1.21.9, 1.21.10, 1.21.11quilt2 ноября 2025 г..jar (50 КБ)
2.0.4-release.10Релиз1.21.8, 1.21.9, 1.21.10, 1.21.11neoforge2 ноября 2025 г..jar (51 КБ)
2.0.4-release.10Релиз1.21.8, 1.21.9, 1.21.10, 1.21.11forge2 ноября 2025 г..jar (50 КБ)
2.0.4-release.10Релиз1.21.8, 1.21.9, 1.21.10, 1.21.11fabric2 ноября 2025 г..jar (51 КБ)
2.0.4-release.9Релиз1.21.5, 1.21.6, 1.21.7, 1.21.8quilt20 июля 2025 г..jar (50 КБ)
2.0.4-release.9Релиз1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge20 июля 2025 г..jar (51 КБ)
2.0.4-release.9Релиз1.21.5, 1.21.6, 1.21.7, 1.21.8forge20 июля 2025 г..jar (50 КБ)
2.0.4-release.9Релиз1.21.5, 1.21.6, 1.21.7, 1.21.8fabric20 июля 2025 г..jar (51 КБ)
1.3.3-release.2Релиз1.21.2, 1.21.3, 1.21.4, 1.21.5fabric14 апреля 2025 г..jar (51 КБ)
1.3.3-release.2Релиз1.21.2, 1.21.3, 1.21.4, 1.21.5forge14 апреля 2025 г..jar (50 КБ)
1.3.3-release.2Релиз1.21.2, 1.21.3, 1.21.4, 1.21.5neoforge14 апреля 2025 г..jar (50 КБ)
1.3.3-release.2Релиз1.21.2, 1.21.3, 1.21.4, 1.21.5quilt14 апреля 2025 г..jar (50 КБ)
1.3.3-release.1Релиз1.20.5, 1.20.6, 1.21, 1.21.1quilt9 августа 2024 г..jar (50 КБ)
1.3.3-release.1Релиз1.20.5, 1.20.6, 1.21, 1.21.1neoforge9 августа 2024 г..jar (50 КБ)
1.3.3-release.1Релиз1.20.5, 1.20.6, 1.21, 1.21.1forge9 августа 2024 г..jar (50 КБ)

Показаны последние 15 из 37 версий. Все версии — на Modrinth.

Ченджлог

2.0.4-release.9Релиз1.21.6, 1.21.7, 1.21.8 · 20 июля 2025 г.

🎉 ThreatenGL v2.0.4 - backlog be gone!

After another long period of inactivity due to being busy, I am excited to announce a major refresh and rebase of ThreatenGL. This update tackles the huge backlog of issues that were posted on GitHub, moderninses the codebase and fixes mod compatibility issues hopefully once and for all!

🏠 GitHub repository change!!!

The GitHub repository has now moved to Richy-Z/ThreatenGL. This should not affect users of the mod or listings on Modrinth or Curseforge.

If you have the source code cloned using git, please remember to update the location of the remotes.

🤔 What's new?

  • Full support has been confirmed so far up to version 1.21.8
    • Yes, this even includes NeoForge support, working from 1.20.2 all the way up to the latest version, which is 1.21.8 as of now!
  • NeoForge 1.20.1 is no longer supported - this version was basically Forge and rarely used. Additionally it bloated the mods.toml configuration with us having to support version maven versions [40,) (old NeoForge versioning scheme)
  • Early Loading Screen (and similar mods) have been identified as incompatible with ThreatenGL. There is now also an incompatibility list on the README in the GitHub.
  • Internal package paths have been renamed to lol.richy.*, reflecting true ownership of the mod after we recently had some organisational changes.

🐞 Bug Fixes

  • NeoForge users should no longer encounter "invalid mod file" errors. This was due to conflicting mods.toml and neoforge.mods.toml behaviour, which have now been resolved.

👻 "Invisible Changes"

The changes below are changes made to the source repository that should not normally affect your gameplay or usage of the mod. This information is aimed more towards developers who want to look at the source repository:

  • Some portions of the source code have been reorganised or rewritten for clarity, however this should not affect the results you receive from the mod.
  • The Architectury API is no longer required, it is now only used as a gradle base for cross-loader compatibility in the entire project.
  • Switched to a modern gradle wrapper verification action, since the old one has been deprecated.
  • The build pipeline has been modified a bit
  • The repository has been made ready to transfer to Richy-Z/ThreatenGL (keep in mind that this announcement is likely being posted before the transfer happens)
  • READMEs and descriptions have been cleaned up a bit. The GitHub README is now closer to the Modrinth README for consistency and to remove some bloat.

📌 Resolved GitHub issues

  • #27: A mod incompatibility list has now been created.
  • #18: NeoForge 1.20.1 support has been dropped.
  • #22: 1.21.4 is properly supported.
  • #24: NeoForge compatibility issues have been fixed for all versions.
  • #28: 1.21.7 is now supported.
  • #29: 1.21.6 is now supported.
  • #31: 1.21.8 is now supported.

Thanks to the amazing community who reported these issues promptly! 💖

And again, an apology from me for being so slow to respond to them.


Since 1.3.2-beta.1, ThreatenGL no longer requires any additional libraries to work! This reduces mod conflicts and incompatibilities.

💃 psst... join the community <3

Interested in other grand projects or updates for this mod? Join my Discord server for sneak peeks, discussions, and exciting announcements, and to interact with the vibrant and kind community!

What's Changed

2.0.4-release.9Релиз1.21.6, 1.21.7, 1.21.8 · 20 июля 2025 г.

🎉 ThreatenGL v2.0.4 - backlog be gone!

After another long period of inactivity due to being busy, I am excited to announce a major refresh and rebase of ThreatenGL. This update tackles the huge backlog of issues that were posted on GitHub, moderninses the codebase and fixes mod compatibility issues hopefully once and for all!

🏠 GitHub repository change!!!

The GitHub repository has now moved to Richy-Z/ThreatenGL. This should not affect users of the mod or listings on Modrinth or Curseforge.

If you have the source code cloned using git, please remember to update the location of the remotes.

🤔 What's new?

  • Full support has been confirmed so far up to version 1.21.8
    • Yes, this even includes NeoForge support, working from 1.20.2 all the way up to the latest version, which is 1.21.8 as of now!
  • NeoForge 1.20.1 is no longer supported - this version was basically Forge and rarely used. Additionally it bloated the mods.toml configuration with us having to support version maven versions [40,) (old NeoForge versioning scheme)
  • Early Loading Screen (and similar mods) have been identified as incompatible with ThreatenGL. There is now also an incompatibility list on the README in the GitHub.
  • Internal package paths have been renamed to lol.richy.*, reflecting true ownership of the mod after we recently had some organisational changes.

🐞 Bug Fixes

  • NeoForge users should no longer encounter "invalid mod file" errors. This was due to conflicting mods.toml and neoforge.mods.toml behaviour, which have now been resolved.

👻 "Invisible Changes"

The changes below are changes made to the source repository that should not normally affect your gameplay or usage of the mod. This information is aimed more towards developers who want to look at the source repository:

  • Some portions of the source code have been reorganised or rewritten for clarity, however this should not affect the results you receive from the mod.
  • The Architectury API is no longer required, it is now only used as a gradle base for cross-loader compatibility in the entire project.
  • Switched to a modern gradle wrapper verification action, since the old one has been deprecated.
  • The build pipeline has been modified a bit
  • The repository has been made ready to transfer to Richy-Z/ThreatenGL (keep in mind that this announcement is likely being posted before the transfer happens)
  • READMEs and descriptions have been cleaned up a bit. The GitHub README is now closer to the Modrinth README for consistency and to remove some bloat.

📌 Resolved GitHub issues

  • #27: A mod incompatibility list has now been created.
  • #18: NeoForge 1.20.1 support has been dropped.
  • #22: 1.21.4 is properly supported.
  • #24: NeoForge compatibility issues have been fixed for all versions.
  • #28: 1.21.7 is now supported.
  • #29: 1.21.6 is now supported.
  • #31: 1.21.8 is now supported.

Thanks to the amazing community who reported these issues promptly! 💖

And again, an apology from me for being so slow to respond to them.


Since 1.3.2-beta.1, ThreatenGL no longer requires any additional libraries to work! This reduces mod conflicts and incompatibilities.

💃 psst... join the community <3

Interested in other grand projects or updates for this mod? Join my Discord server for sneak peeks, discussions, and exciting announcements, and to interact with the vibrant and kind community!

What's Changed

2.0.4-release.9Релиз1.21.6, 1.21.7, 1.21.8 · 20 июля 2025 г.

🎉 ThreatenGL v2.0.4 - backlog be gone!

After another long period of inactivity due to being busy, I am excited to announce a major refresh and rebase of ThreatenGL. This update tackles the huge backlog of issues that were posted on GitHub, moderninses the codebase and fixes mod compatibility issues hopefully once and for all!

🏠 GitHub repository change!!!

The GitHub repository has now moved to Richy-Z/ThreatenGL. This should not affect users of the mod or listings on Modrinth or Curseforge.

If you have the source code cloned using git, please remember to update the location of the remotes.

🤔 What's new?

  • Full support has been confirmed so far up to version 1.21.8
    • Yes, this even includes NeoForge support, working from 1.20.2 all the way up to the latest version, which is 1.21.8 as of now!
  • NeoForge 1.20.1 is no longer supported - this version was basically Forge and rarely used. Additionally it bloated the mods.toml configuration with us having to support version maven versions [40,) (old NeoForge versioning scheme)
  • Early Loading Screen (and similar mods) have been identified as incompatible with ThreatenGL. There is now also an incompatibility list on the README in the GitHub.
  • Internal package paths have been renamed to lol.richy.*, reflecting true ownership of the mod after we recently had some organisational changes.

🐞 Bug Fixes

  • NeoForge users should no longer encounter "invalid mod file" errors. This was due to conflicting mods.toml and neoforge.mods.toml behaviour, which have now been resolved.

👻 "Invisible Changes"

The changes below are changes made to the source repository that should not normally affect your gameplay or usage of the mod. This information is aimed more towards developers who want to look at the source repository:

  • Some portions of the source code have been reorganised or rewritten for clarity, however this should not affect the results you receive from the mod.
  • The Architectury API is no longer required, it is now only used as a gradle base for cross-loader compatibility in the entire project.
  • Switched to a modern gradle wrapper verification action, since the old one has been deprecated.
  • The build pipeline has been modified a bit
  • The repository has been made ready to transfer to Richy-Z/ThreatenGL (keep in mind that this announcement is likely being posted before the transfer happens)
  • READMEs and descriptions have been cleaned up a bit. The GitHub README is now closer to the Modrinth README for consistency and to remove some bloat.

📌 Resolved GitHub issues

  • #27: A mod incompatibility list has now been created.
  • #18: NeoForge 1.20.1 support has been dropped.
  • #22: 1.21.4 is properly supported.
  • #24: NeoForge compatibility issues have been fixed for all versions.
  • #28: 1.21.7 is now supported.
  • #29: 1.21.6 is now supported.
  • #31: 1.21.8 is now supported.

Thanks to the amazing community who reported these issues promptly! 💖

And again, an apology from me for being so slow to respond to them.


Since 1.3.2-beta.1, ThreatenGL no longer requires any additional libraries to work! This reduces mod conflicts and incompatibilities.

💃 psst... join the community <3

Interested in other grand projects or updates for this mod? Join my Discord server for sneak peeks, discussions, and exciting announcements, and to interact with the vibrant and kind community!

What's Changed

2.0.4-release.9Релиз1.21.6, 1.21.7, 1.21.8 · 20 июля 2025 г.

🎉 ThreatenGL v2.0.4 - backlog be gone!

After another long period of inactivity due to being busy, I am excited to announce a major refresh and rebase of ThreatenGL. This update tackles the huge backlog of issues that were posted on GitHub, moderninses the codebase and fixes mod compatibility issues hopefully once and for all!

🏠 GitHub repository change!!!

The GitHub repository has now moved to Richy-Z/ThreatenGL. This should not affect users of the mod or listings on Modrinth or Curseforge.

If you have the source code cloned using git, please remember to update the location of the remotes.

🤔 What's new?

  • Full support has been confirmed so far up to version 1.21.8
    • Yes, this even includes NeoForge support, working from 1.20.2 all the way up to the latest version, which is 1.21.8 as of now!
  • NeoForge 1.20.1 is no longer supported - this version was basically Forge and rarely used. Additionally it bloated the mods.toml configuration with us having to support version maven versions [40,) (old NeoForge versioning scheme)
  • Early Loading Screen (and similar mods) have been identified as incompatible with ThreatenGL. There is now also an incompatibility list on the README in the GitHub.
  • Internal package paths have been renamed to lol.richy.*, reflecting true ownership of the mod after we recently had some organisational changes.

🐞 Bug Fixes

  • NeoForge users should no longer encounter "invalid mod file" errors. This was due to conflicting mods.toml and neoforge.mods.toml behaviour, which have now been resolved.

👻 "Invisible Changes"

The changes below are changes made to the source repository that should not normally affect your gameplay or usage of the mod. This information is aimed more towards developers who want to look at the source repository:

  • Some portions of the source code have been reorganised or rewritten for clarity, however this should not affect the results you receive from the mod.
  • The Architectury API is no longer required, it is now only used as a gradle base for cross-loader compatibility in the entire project.
  • Switched to a modern gradle wrapper verification action, since the old one has been deprecated.
  • The build pipeline has been modified a bit
  • The repository has been made ready to transfer to Richy-Z/ThreatenGL (keep in mind that this announcement is likely being posted before the transfer happens)
  • READMEs and descriptions have been cleaned up a bit. The GitHub README is now closer to the Modrinth README for consistency and to remove some bloat.

📌 Resolved GitHub issues

  • #27: A mod incompatibility list has now been created.
  • #18: NeoForge 1.20.1 support has been dropped.
  • #22: 1.21.4 is properly supported.
  • #24: NeoForge compatibility issues have been fixed for all versions.
  • #28: 1.21.7 is now supported.
  • #29: 1.21.6 is now supported.
  • #31: 1.21.8 is now supported.

Thanks to the amazing community who reported these issues promptly! 💖

And again, an apology from me for being so slow to respond to them.


Since 1.3.2-beta.1, ThreatenGL no longer requires any additional libraries to work! This reduces mod conflicts and incompatibilities.

💃 psst... join the community <3

Interested in other grand projects or updates for this mod? Join my Discord server for sneak peeks, discussions, and exciting announcements, and to interact with the vibrant and kind community!

What's Changed

1.3.3-release.2Релиз1.21.3, 1.21.4, 1.21.5 · 14 апреля 2025 г.

🥳 Hello again!

Back again, this time with 1.21.5!

1.3.3-release.2Релиз1.21.3, 1.21.4, 1.21.5 · 14 апреля 2025 г.

🥳 Hello again!

Back again, this time with 1.21.5!

1.3.3-release.2Релиз1.21.3, 1.21.4, 1.21.5 · 14 апреля 2025 г.

🥳 Hello again!

Back again, this time with 1.21.5!

1.3.3-release.2Релиз1.21.3, 1.21.4, 1.21.5 · 14 апреля 2025 г.

🥳 Hello again!

Back again, this time with 1.21.5!

Полная история изменений — на Modrinth.

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