
Tacz: Presence
Great, now we have guns in Minecraft. But doesn’t it feel like something is missing? Like… immersion? Basically, this mod exists to “fix” that part.
Обновлён 6 апреля 2026 г. · опубликован 19 января 2026 г.
TaCZ: Presence
This mod is all about improving first-person immersion when using the Timeless and Classics Zero mod.
I highly recommend pairing this mod with Immersive Ballistics. They work perfectly together to bring the ultimate immersive experience to TACZ.
Why did I create this mod?
One day I was playing with a group of friends on a zombie server and a small battle royale. As a player using the TACZ mod, it just didn’t feel exciting enough. I couldn’t really tell where I was being attacked from or even feel like I was actually getting shot at. Something still felt off. So, I decided to do something about it.
What does this mod add?
Combat & Immersion
- Suppression System: If bullets fly past you or hit nearby, your screen will blur and shake, accompanied by dark edge overlays to simulate combat stress. Fully configurable.
- Scope Glare: Inspired by games like CoD and Fortnite. You will see a glint when someone aims at you with a long-range optic. In version 1.4, this is now manually configurable for addon compatibility.
- Fire Blur: Adds a subtle, fast blur effect on the edges of the screen when firing, simulating the intensity of recoil.
- Muzzle Smoke: Features two types of smoke effects when shooting. This includes a sutil muzzle puff and an experimental "dense smoke" mode around the weapon.
Visual Feedback & Overlays
- Damage Indicators: Clear visual cues showing the direction of incoming fire. Now includes two new styles and improved compatibility with Shoulder Surfing.
- Impact Overlay: Depending on the surface hit (dirt, sand, concrete) and your distance to the impact, your screen will be splattered with debris particles.
- Focus Overlay: When aiming down sights (ADS), the edges of your screen darken to help you concentrate on your target.
- Damage Overlay: A visual effect that intensifies based on damage taken. Works great with Enhanced Visuals.
- Low Health (Experimental): When health is critical, the screen turns red and applies a "ghosting" effect that fades as you heal.
Audio & HUD
- (HUD) Ammo Alerts: On-screen notifications when you are low on ammo, empty, or need to reload.
- HUD Redesign: A complete redesign of the original TACZ HUD for a more modern, tactical look.
- Impact Sounds: Specific sound effects that trigger when you take damage, varying by the intensity of the hit.
Technical Improvements
- Curios API Integration: Optimized compatibility for "Curios For Ammo Box".
- Texture Optimization: Improved and optimized textures for overlays and sniper glare for better performance.
Feel free to use this mod in your modpacks ;)
Версии
| Версия | Канал | Игра | Загрузчики | Дата | Скачать |
|---|---|---|---|---|---|
| 1.4 | Релиз | 1.20.1 | forge | 6 апреля 2026 г. | .jar (3.7 МБ) |
| 1.3.1 | Релиз | 1.20.1 | forge | 28 января 2026 г. | .jar (5.1 МБ) |
| 1.3 | Релиз | 1.20.1 | forge | 28 января 2026 г. | .jar (5.1 МБ) |
| 1.2 | Релиз | 1.20.1 | forge | 26 января 2026 г. | .jar (5.0 МБ) |
| 1.1 | Релиз | 1.20.1 | forge | 21 января 2026 г. | .jar (5.0 МБ) |
| 1.0.0 | Релиз | 1.20.1 | forge | 19 января 2026 г. | .jar (5.0 МБ) |
Ченджлог
1.4Релиз1.20.1 · 6 апреля 2026 г.
TaCZ Presence 1.4
Optimization and Compatibility
- Curios API: Optimized integration with the "Curios For Ammo Box" mod. Special thanks to @nanaios for the pull request.
- Shoulder Surfing: Added and improved damage indicator compatibility when using the over-the-shoulder camera.
- Visual Performance: Optimized textures for overlays and sniper glare, achieving better overall performance.
- Glare System: Removed the automatic dependency on zoom levels higher than 4x to trigger glare. It can now be manually configured for specific sights, allowing greater precision for addon creators.
New Features
- Damage Indicators: Implemented two new visual styles selectable in the configuration menu.
- Suppression System: When taking nearby fire or direct hits, a peripheral blur, camera shake, and dark edge overlay will be applied. This system is fully customizable.
- Fire Blur: A quick edge blur effect is generated when firing to simulate recoil intensity. Adjustable in settings.
- Muzzle Smoke: Added two smoke variants when firing. Includes a "dense smoke" option around the weapon (currently experimental and disabled by default).
- Low Health: When health is low, the screen will show a "ghosting" effect and a persistent red tint until healed. This is an experimental feature and is disabled by default.
- Impact Overlay: Depending on the distance and the type of material hit (dirt, sand, or concrete), the screen will display dynamic debris particles.
- Focus Overlay: When aiming (ADS), the edges of your vision will subtly darken to improve visual focus on the target.
1.3.1Релиз1.20.1 · 28 января 2026 г.
Changelog: TACZ: Presence 1.3.1
hotfix:
Reorganized Configuration: Cleaned up unused options (PulseShakeMultiplier, VignetteMaxAlpha, EnableLowHealthHeartbeat, EnableLowHealthEntrySound, EnableLowHealthExitSound)
- Damage Overlay: Added a configurable global opacity (
Opacity) that affects all 4 texture layers. - Damage Indicator: Changed from
EnableDamageIndicator(boolean) toMode(ALL, GUNS_ONLY, OFF). - Hit Overlay: New configuration section with:
Mode: ALL, GUNS_ONLY, OFFOpacity: Effect opacity (0.0-1.0)FadeOutSpeed: Configurable fade-out speed
- Hit Overlay Animation: Fixed to appear almost instantaneously and made the fade-out configurable.
- Renamed Config Sections:
visual_effects→damage_overlay,hud.EnableDamageIndicator→damage_indicator.Mode
1.3Релиз1.20.1 · 28 января 2026 г.
Changelog Tacz:Presence 1.3
Added:
- HitOverlay: A subtle appearance on the edges of the screen to indicate that you have been hit.
Improvements:
- DamageOverlay: The textures of the screen damage overlay have been changed and improved.
- DamageIndicator: The “DAMAGE INDICATOR” has been subtly improved and no longer feels so out of focus.
1.2Релиз1.20.1 · 26 января 2026 г.
Changelog
Fixes
- Curios Compatibility: Fixed detection and compatibility issues with Curios API.
- Server Glare: Resolved glare rendering issues on the server side.
Now compatible with [TaCZ] Curios For Ammo Box
1.1Релиз1.20.1 · 21 января 2026 г.
TACZ Presence - Changelog [1.1]
Added
Sniper Glare System
Visual lens flare when enemy players aim at you with high-zoom scopes (4x+)
Weather-based texture selection: sunny (glare_3), rain (glare_2), night (glare)
Configurable weather opacities: OpacityDay, OpacityNight, OpacityRain, OpacityNightRain
Death sync fix: glare properly clears when sniper dies
Line of sight check: glare hides behind blocks
2:1 aspect ratio for wider, more realistic glare
New config option
GunHudTypeto switch between TACZ_HUD (original) and TACZ_P_HUD (custom)
Changed
- Default min zoom for sniper glare: 4x
- Weather only affects opacity, not glare size
- Damage indicator max radius reduced for less extreme scaling
Fixed
- Sniper glare persisting after killing a player
- PNG transparency rendering issues (fixed blend mode)
1.0.0Релиз1.20.1 · 19 января 2026 г.
TACZ Presence - Changelog
[1.0.0] - Initial Release
Features
Sniper Glare System
- Visual lens flare effect visible when enemy players aim at you with high-zoom scopes (3x+)
- Configurable: enable/disable, min zoom level, distance thresholds, size scaling, opacity, view angle
- Hybrid support: works on servers with or without the mod installed
- Line of sight check: glare hides behind blocks
Damage Feedback
- Damage vignette overlay with configurable intensity and decay rate
- Directional damage indicators showing where damage originated
- Camera shake on damage with configurable multiplier
- Hit sound effects (normal and super hit for high damage)
Low Health Effects
- Heartbeat audio at low health
- Pulsing screen shake effect
- Entry/exit sound effects when crossing health threshold
Custom Gun HUD
- Immersive ammo counter and fire mode indicator
- Ammo alert notifications: NO AMMO, RELOAD, LOW AMMO
- Configurable colors and positioning
Full Configuration
- All features fully configurable via
tacz_presence-client.toml - Organized categories: screen_shake, visual_effects, hud, hud_alerts, sounds, sniper_glare
Requirements
- Minecraft 1.20.1
- Forge
- TACZ (Timeless and Classics Zero)
Полная история изменений — на Modrinth.
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