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Mineforgian

Tacz: Presence

Great, now we have guns in Minecraft. But doesn’t it feel like something is missing? Like… immersion? Basically, this mod exists to “fix” that part.

79K загрузок13 подписчиковLicenseRef-All-Rights-Reservedforge

Обновлён 6 апреля 2026 г. · опубликован 19 января 2026 г.

  • Damage Indicators
  • Blood Overlay
  • Sniper Glare
  • Clean HUD

TaCZ: Presence

This mod is all about improving first-person immersion when using the Timeless and Classics Zero mod.

I highly recommend pairing this mod with Immersive Ballistics. They work perfectly together to bring the ultimate immersive experience to TACZ.

Why did I create this mod?

One day I was playing with a group of friends on a zombie server and a small battle royale. As a player using the TACZ mod, it just didn’t feel exciting enough. I couldn’t really tell where I was being attacked from or even feel like I was actually getting shot at. Something still felt off. So, I decided to do something about it.

What does this mod add?

Combat & Immersion

  • Suppression System: If bullets fly past you or hit nearby, your screen will blur and shake, accompanied by dark edge overlays to simulate combat stress. Fully configurable.
  • Scope Glare: Inspired by games like CoD and Fortnite. You will see a glint when someone aims at you with a long-range optic. In version 1.4, this is now manually configurable for addon compatibility.
  • Fire Blur: Adds a subtle, fast blur effect on the edges of the screen when firing, simulating the intensity of recoil.
  • Muzzle Smoke: Features two types of smoke effects when shooting. This includes a sutil muzzle puff and an experimental "dense smoke" mode around the weapon.

Visual Feedback & Overlays

  • Damage Indicators: Clear visual cues showing the direction of incoming fire. Now includes two new styles and improved compatibility with Shoulder Surfing.
  • Impact Overlay: Depending on the surface hit (dirt, sand, concrete) and your distance to the impact, your screen will be splattered with debris particles.
  • Focus Overlay: When aiming down sights (ADS), the edges of your screen darken to help you concentrate on your target.
  • Damage Overlay: A visual effect that intensifies based on damage taken. Works great with Enhanced Visuals.
  • Low Health (Experimental): When health is critical, the screen turns red and applies a "ghosting" effect that fades as you heal.

Audio & HUD

  • (HUD) Ammo Alerts: On-screen notifications when you are low on ammo, empty, or need to reload.
  • HUD Redesign: A complete redesign of the original TACZ HUD for a more modern, tactical look.
  • Impact Sounds: Specific sound effects that trigger when you take damage, varying by the intensity of the hit.

Technical Improvements

  • Curios API Integration: Optimized compatibility for "Curios For Ammo Box".
  • Texture Optimization: Improved and optimized textures for overlays and sniper glare for better performance.

Feel free to use this mod in your modpacks ;)

Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
1.4Релиз1.20.1forge6 апреля 2026 г..jar (3.7 МБ)
1.3.1Релиз1.20.1forge28 января 2026 г..jar (5.1 МБ)
1.3Релиз1.20.1forge28 января 2026 г..jar (5.1 МБ)
1.2Релиз1.20.1forge26 января 2026 г..jar (5.0 МБ)
1.1Релиз1.20.1forge21 января 2026 г..jar (5.0 МБ)
1.0.0Релиз1.20.1forge19 января 2026 г..jar (5.0 МБ)

Ченджлог

1.4Релиз1.20.1 · 6 апреля 2026 г.

TaCZ Presence 1.4

Optimization and Compatibility

  • Curios API: Optimized integration with the "Curios For Ammo Box" mod. Special thanks to @nanaios for the pull request.
  • Shoulder Surfing: Added and improved damage indicator compatibility when using the over-the-shoulder camera.
  • Visual Performance: Optimized textures for overlays and sniper glare, achieving better overall performance.
  • Glare System: Removed the automatic dependency on zoom levels higher than 4x to trigger glare. It can now be manually configured for specific sights, allowing greater precision for addon creators.

New Features

  • Damage Indicators: Implemented two new visual styles selectable in the configuration menu.
  • Suppression System: When taking nearby fire or direct hits, a peripheral blur, camera shake, and dark edge overlay will be applied. This system is fully customizable.
  • Fire Blur: A quick edge blur effect is generated when firing to simulate recoil intensity. Adjustable in settings.
  • Muzzle Smoke: Added two smoke variants when firing. Includes a "dense smoke" option around the weapon (currently experimental and disabled by default).
  • Low Health: When health is low, the screen will show a "ghosting" effect and a persistent red tint until healed. This is an experimental feature and is disabled by default.
  • Impact Overlay: Depending on the distance and the type of material hit (dirt, sand, or concrete), the screen will display dynamic debris particles.
  • Focus Overlay: When aiming (ADS), the edges of your vision will subtly darken to improve visual focus on the target.
1.3.1Релиз1.20.1 · 28 января 2026 г.

Changelog: TACZ: Presence 1.3.1

hotfix:

Reorganized Configuration: Cleaned up unused options (PulseShakeMultiplier, VignetteMaxAlpha, EnableLowHealthHeartbeat, EnableLowHealthEntrySound, EnableLowHealthExitSound)

  • Damage Overlay: Added a configurable global opacity (Opacity) that affects all 4 texture layers.
  • Damage Indicator: Changed from EnableDamageIndicator (boolean) to Mode (ALL, GUNS_ONLY, OFF).
  • Hit Overlay: New configuration section with:
    • Mode: ALL, GUNS_ONLY, OFF
    • Opacity: Effect opacity (0.0-1.0)
    • FadeOutSpeed: Configurable fade-out speed
  • Hit Overlay Animation: Fixed to appear almost instantaneously and made the fade-out configurable.
  • Renamed Config Sections: visual_effectsdamage_overlay, hud.EnableDamageIndicatordamage_indicator.Mode
1.3Релиз1.20.1 · 28 января 2026 г.

Changelog Tacz:Presence 1.3

Added:

  • HitOverlay: A subtle appearance on the edges of the screen to indicate that you have been hit.

Improvements:

  • DamageOverlay: The textures of the screen damage overlay have been changed and improved.
  • DamageIndicator: The “DAMAGE INDICATOR” has been subtly improved and no longer feels so out of focus.
1.2Релиз1.20.1 · 26 января 2026 г.

Changelog

Fixes

  • Curios Compatibility: Fixed detection and compatibility issues with Curios API.
  • Server Glare: Resolved glare rendering issues on the server side.

Now compatible with [TaCZ] Curios For Ammo Box

1.1Релиз1.20.1 · 21 января 2026 г.

TACZ Presence - Changelog [1.1]

Added

  • Sniper Glare System

  • Visual lens flare when enemy players aim at you with high-zoom scopes (4x+)

  • Weather-based texture selection: sunny (glare_3), rain (glare_2), night (glare)

  • Configurable weather opacities: OpacityDay, OpacityNight, OpacityRain, OpacityNightRain

  • Death sync fix: glare properly clears when sniper dies

  • Line of sight check: glare hides behind blocks

  • 2:1 aspect ratio for wider, more realistic glare

  • New config option GunHudType to switch between TACZ_HUD (original) and TACZ_P_HUD (custom)

Changed

  • Default min zoom for sniper glare: 4x
  • Weather only affects opacity, not glare size
  • Damage indicator max radius reduced for less extreme scaling

Fixed

  • Sniper glare persisting after killing a player
  • PNG transparency rendering issues (fixed blend mode)
1.0.0Релиз1.20.1 · 19 января 2026 г.

TACZ Presence - Changelog

[1.0.0] - Initial Release

Features

Sniper Glare System

  • Visual lens flare effect visible when enemy players aim at you with high-zoom scopes (3x+)
  • Configurable: enable/disable, min zoom level, distance thresholds, size scaling, opacity, view angle
  • Hybrid support: works on servers with or without the mod installed
  • Line of sight check: glare hides behind blocks

Damage Feedback

  • Damage vignette overlay with configurable intensity and decay rate
  • Directional damage indicators showing where damage originated
  • Camera shake on damage with configurable multiplier
  • Hit sound effects (normal and super hit for high damage)

Low Health Effects

  • Heartbeat audio at low health
  • Pulsing screen shake effect
  • Entry/exit sound effects when crossing health threshold

Custom Gun HUD

  • Immersive ammo counter and fire mode indicator
  • Ammo alert notifications: NO AMMO, RELOAD, LOW AMMO
  • Configurable colors and positioning

Full Configuration

  • All features fully configurable via tacz_presence-client.toml
  • Organized categories: screen_shake, visual_effects, hud, hud_alerts, sounds, sniper_glare

Requirements

  • Minecraft 1.20.1
  • Forge
  • TACZ (Timeless and Classics Zero)

Полная история изменений — на Modrinth.

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