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Mineforgian

Cinnamon

A modpack that provides a relatively well rounded experience with a fair amount of content, great performance, and breathtaking visuals all the while remaining a vanilla aesthetic and maintaining the player immersed in the world.

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4K
Подписчики
5
Обновлён
4 марта 2025 г.
Лицензия
LGPL-3.0-only

Опубликован 4 июля 2023 г.

cinnamon-project-banner


Because sometimes vanilla needs a little spice.

The goal of this modpack is to provide a relatively well rounded experience that provides a fair amount of content, great performance, and breathtaking visuals all the while remaining a vanilla aesthetic and maintaining the player immersed in the world.

This modpack is suited for:

  • low-end to high-end machines (shaders and DH are both included)
  • people who want a lot of extra content but want to feel like they're still playing Minecraft
  • playing with friends or friends' friends up to 20 simultaneous players (tested for long periods with 15)

This modpack is not suited for:

  • extra large servers with more than 30 simultaneous players (no ultra large server mods included)
  • public servers (there are no claim mods included)
  • players looking for a fully guided single-player adventure

Find out more info on the modpack through the following links:

server setup player guide server setup modlist

Ченджлог

3.0.1Бета1.20.1 · 4 марта 2025 г.

Cinnamon 3.0.0 beta test. All mods updated. A long list of changes that I will add later. Create is NOT yet updated to version 6 (waiting for add-ons to be updated)

3.0.0Альфа1.20.1 · 12 декабря 2024 г.

This is still a TEST VERSION. Testing compatibility with servers.

2.2.0Релиз1.20.1 · 10 мая 2024 г.

Client & server-side mods have been updated. If you are playing ont he cinnamon server, updating your modpack is compulsory.

Skills

  • Updated to Puffish Skills 0.12
  • Added nice little pixellated background images to skill trees
    • Feel free to try and guess which games they come from!
  • Fixed an issue in the archery skill tree that would boost arrow velocity by 200% instead of 20%
  • Bow XP is now obtained at the same speed as warrior weapon XP
    • Getting kills with bows used to give 50% more XP for the ranger skill tree, but with how powerful bows can get, I think this was an unnecessary buff and I am now removing it.

Death and respawn

  • Death is now handled entirely by the You're in Grave Danger mod.
    • Previously it was handled by one of the optional Vanilla Refresh features.
    • [server] It is no longer necessary to manually update the keepinventory gamerule
  • When you die, instead of dropping a soul, you now drop a gravestone with your name on it.
  • This works even when you die from falling in the void or burning in lava
  • The gravestone will keep your items safely for 30 minutes, after which it will self destruct and your items will drop on the ground (or in the void, or in lava, you get the point)
  • To get your items back simply right-click the gravestone.
  • When you respawn, you will get a speed debuff for 1 minute
  • Players will respawn with less health and stamina
    • Both of these changes are made to hinder players who die 30 times in the span of 10 minutes by making each death take a little more time.
  • Same as souls, gravestones will NOT store XP, which will be completely lost on death
  • Other players will not be able to steal from your gravestones, however once it has self destructed, items on the floor are fair game.

Traveler's Backpack & Keybindings update

  • The Traveler's Backpack mod was added
  • You will be able obtain your own backpack through crafting, trading, and other means.
  • To equip the backpack, place it in your back slot
  • Once it is equipped, you will be able to press B at any time to access the backpack UI.
  • This means that the create waypoint keybinding has been switched from B to U.
  • If you have more than one backpack in your inventory you will get slowed.
  • Backpacks will also be unequiped upon dying and retrieved when right-clicking your gravestone.

Mod updates

  • Create: Steam & Rail received two major patches that should fix a host of issues
  • MIAPI has been updated, which should fix a serious crash issue that was encountered by some players
2.1.6Релиз1.20.1 · 1 мая 2024 г.
  • Disabled temperature changes from the Fabric Seasons mod
    • This really did not fit well with distant horizons (or the map) as the snow/ice was only generated directly around players in winter
  • Added Distant Horizons as a link instead of hard-including it in the modpack
    • This means that there should no longer be a need for the server-only version
2.1.5-serverРелиз1.20.1 · 23 апреля 2024 г.
  • Iris is no longer manually removed from server pack (only DH is)
2.1.5Релиз1.20.1 · 23 апреля 2024 г.

Client Side Update (non-compulsory but recommended)

  • Updated Distant Horizons from 2.0.2 to 2.0.3
    • This should result in significant performance gains and memory usage reduction
    • WARNING: THIS WILL REQUIRE YOU TO RE-GENERATE DH LODs
  • Replaced hard-included copy of the Iris 1.7 dev build with the stable 1.7 version

Balancing

  • Luck obtained from skills reduced from 0.5 to 0.25
    • This seemed to be heavily impacting Lootr chests, much more than I thought it would.
2.1.4-serverРелиз1.20.1 · 22 апреля 2024 г.

See 2.1.4 changelog.

2.1.4Релиз1.20.1 · 22 апреля 2024 г.

Skills

  • Significantly lowered XP gains for warrior & explorer skill trees
    • Warrior tree now gets half the XP for every kill
    • Explorers now need to get 15 chests for one level instead of 6. This is to account for POIs (like villages) with a very large number of chests.
  • Warrior skill tree can now be levelled up by getting kills with:
    • Swords
    • Pickaxes
    • Axes
    • Shovels
    • Great Hammers (Paladins)
    • Maces (Paladins)
  • Ranger skill tree can now be levelled up by getting kills with:
    • Bows
    • Knives (+100% XP)
    • Spears
  • The explorer skill tree nodes that gave +5% movement speed now instead give +3% sprint speed
    • The explorer skill tree nodes that gave +10% movement speed still give +10% movement speed
    • I did not expect the speed buff to be this significant, and that is my bad.
  • Additional ranged damage nodes gave 80% extra damage per node instead of the intended 8%.
    • This was obviously a bug and has now been corrected.
  • Vampiric Tendencies skill modified:
    • Regen penalty lessened (-80% -> -50%)
    • Added damage penalty (0% -> -10%)
      • The regen penalty was just way too much for the skill to be worthwhile so I lessened it significantly and added a less handicapping drawback

Difficulty Balancing

  • Baby skeletons have been disabled
  • Random speed buffs have been removed from drowned
  • Undead no longer heal from their attacks

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