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Mineforgian

New Vanilla

New Vanilla aims to create the best experience I could make while keeping the vanilla feeling by not adding, but expanding

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18 июля 2025 г.
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Crafted-with-Care-License-v1.0

Опубликован 19 апреля 2025 г.

Steam Deck and Mobile Phone Support now available!!!

Notes:

  • The preset meant for Steam Deck is the "Low" preset
  • Mobile support is still in beta (since I dont know much about the java on mobile scene, and thus, dont know what the community prefences)
  • Mobile support is mainly meant for Zalith Launcher (Link for transparency: https://zalithlauncher.com). As in; the instance was only tested and created on zalith launcher, and the instructions only reference Zalith Launcher's UI.
  • Mobile support might work on other mobile launchers (i.e pojav launcher) but no garuntee, I am however open to working with people who know more about other mobile launchers
  • iPhone support will never happen (at least not by me, your free to see if it works and fix anything that breaks) since I don't really like apple, and I think I lost my iPhone 11 anyways

You ever feel like some modpacks dont feel vanilla enough? Well I did, so i created this!

Tired of "vanilla" (no offence) modpacks adding new blocks, mobs, items, (and more :P) that feels like it changes too much? this does do that! what it does add, are game mechanics, and revamped visuals and sounds!

Think of something (other than new blocks, items, and mobs), have you thought of it? well it has been updated; World gen, movement, controls, inventory, sound, graphics, EVERYTHING

now what does that entail? Welllll.....

Game mechanics!

Pretty much all of them come from other minecraft games to keep the vanilla feel (I didn't take any from legends since I have barely played it :/)

Examples? Sure!

Powerful mobs! (enchanted mobs in dungeons, mob captains here) They are quite hard to beat, but the rewards are so worth it

Rolling!
(also in dungeons lol) It's very useful when escaping monsters (especially with creepers :3)

New camera system!
The camera now tilts with movement (like Quake) and the third person camera now acts independently of your character! So you can finally stop staring at the back of your head :3

Scrollable offhand
and dedicated tool, elytra, and dynamic lighting slots, and inventory sorting! (so basically a mini inventory update :3)

Voice/Proximity Chat!
So you can now talk to your friends without needing something like discord And also hit your (ex)freinds down a ravine and hear their scream fade

1000+ new advancements!
So you always have something to work to!

A world and mini map
(from the 3DS version of all places :P) to mark your exporation progress and never get lost (you can even teleport to places if you have cheats on)

Flight controls for elytra!
Rolling, yawing, and pitching!

Proper VR support
(It was a bit weird on launch, sorry)

Complete controller support
Supporting:
Xbox controllers (All of them that support PC since they all have the same features, also most generic controllers too since most of them have the same features as the xbox controllers)

Nintendo Switch Joycons
and
Pro controllers

PS4
(Dual shock 4) controllers (sure it will work with Dualsense controllers too. Tested with a Gamesir G8+ since I don't have a playstation controller)

Steam controllers
(Steam deck will come in a later update once i actually get mine :/)

and even Touch controls!\

Visuals!

Not the vibrant kind, but close to it X3 **Fine tuned shaders**\ I tried my very best to make it look like vanilla, but with more graphical features! (shadows, reflections, light rays, etc)

Revamped textures!
None of the textures have been changed (execpt the confusing ones i.e enchanted books, potions, banner patterns, etc) nut they do have new features! Connectivity, PBR, vaired textures, eating animations, mob variants, 3d skins and armour, and a lot of gui and ui changes!

Much better animations!\

(I always disliked the vanilla ones :/) The old ones really didn't have much character or detail (and also some ones ported from bedrock)

New visual indicators
like more detailed hearts and armour bar, and a fire hud that doesn't take up half the screen

514 defualt chunk render distance!
2 chunks actual render distance, and 512 LOD distant horizons render distance on low setting. I think that is how it works anyways

Wait, what about sounds? Basically; new everything!

New block sounds

New item sounds

New ambient sounds

New sounds for a lot of items
(that can be played when selecting the item in the inventory or hotbar

Chat pings
(like in discord)

And sound physics!

Overall, much more Immersive!

This (along with the screenshots) were made and tested on a TUF gaming F15

Specs

CPU:\ 12th Gen Intel® Core™ i7-12700H Processor 2.3 GHz (24M Cache, up to 4.7 GHz, 14 cores: 6 P-cores and 8 E-cores)

GPU(s):\ NVIDIA® GeForce RTX™ 4060 Laptop GPU, 8GB vram, 2420MHz (2370MHz Boost Clock)/ Intel(R) Iris(R) Xe graphics, 128MB vram, ~400MHz (1450MHz Boost Clock)

Ram:\ 32GB (usually only takes up 4-6GB of ram)

I am trying to make a version for android (via pojav/zalith launcher) but I do not have one yet

I would like help, but you need to ask me first

PLEASE dedicate at leat 4-6 GB of RAM

Credit:

xKingDark for the logo

Ченджлог

1.6.5.0Релиз1.20.4 · 18 июля 2025 г.

Tested on: Intel 12th gen i7 CPU, irisXe iGPU, 16GB of ram, on KDE neon (which is an os based on ubuntu, which is based of linux) at ~30-40FPS

Mods:

Added:

  • Connectible Chains
  • Diagonal Fences
  • Diagonal Walls
  • Diagonal Windows
  • Seamless
  • Spyglass Binder
  • Spyglass Improvements

Disabled by default:

  • Diagonal Window (Breaks connected glass pane textures)
  • Immersive Winds (Laggy on low-mid end devices, plus its client+server so it has to be disabled by default across all presets for them to connect too each other)
  • Item Borders (spams the log which takes up memory, I think, and also makes it harder to find important parts in logs )
  • Spyglass Binder (disabled because it is somewhat buggy, also, it might not suit everyone, if renabled, I heavily recommend disabling the mod Zoomify)
  • YDM's Weapon Master (makes items in hands disappear)

These can all be renabled if you don't care about their downsides

Updated:

  • 3d-Skin-Layers
  • Amplified Nether
  • BadOptimizations
  • CICADA
  • Dynamic FPS
  • EntityCulling
  • Fabric API
  • Fabric Language Kotlin
  • FirstPerson
  • FokusAPI
  • ImmediatelyFast
  • Immersive Winds
  • ItemSwapper
  • Moog's Voyager Structures
  • NotEnoughAnimations
  • Puzzles Lib
  • Replay Mod
  • Spawn Animations
  • essential-container

Presets:

Changes:

  • Tweaked "Low" preset to look better, with some performace impact (40fps to 30 fps on 12th gen intel i7+Iris Xe iGPU)
  • Reworked "High" preset (totally not because I was too lazy to mix the changed settings and the "High" preset's settings)
  • Renamed "Low" preset to "Medium"
  • Added "Tested on" text to each presets' page with specs tested on and with average FPS on those specs (Impossible setting not tested since the whole point of it is to be as intensive as possible by changing all setting to their max, and I dont think my device could run it)

Added:

  • "Added" "Low" preset to be used on the steam deck/other low-mid range amd systems (since I think the modpack has always had issues on them)

Shaders:

  • Reworked shaders to look more like vanilla

Configs:

  • Some are probably changed, I don't really remember them, very sorry
1.6.5.0Бета1.20.4 · 18 июля 2025 г.

Tested on S22+ at 25-30 fps

(With frame drops when generating/loading chunks)

How to import offical controls for New Vanilla Mobile:

  • Open Zalith launcher
  • Tap "Open main directory"
  • Navigate to "/storage/emulated/0/Android/data/com.movtery.zalithlauncher/files/.minecraft/versions/New Vanilla/Extras", or click through ".minecraft">"versions">"New Vanilla" (or whatever the instance is called)>"Extras"
  • Tap "New Vanilla Control Layout.json"
  • Tap "Copy"
  • Tap the "Home" button (not androids home button, the home button in the top right of the zalith launcher app) Tap "Manage Control Layouts"
  • Tap the middle button in the row in the bottom right (it looks like a clipboard with a arrow on the bottom right of the icon pointing right)

p.s. I'm sorry this update was delayed, it was delayed because:

  1. I didn't want to rush things
  2. I don't know much about the java on mobile scenes and what the culture/preferences of the community. so feedback would be greatly appreciated, preferably on the Discord (link for transparency: https://discord.gg/Uc37BnuM)
1.6.5.0Релиз1.20.4 · 14 июля 2025 г.

Tested on: Steam Deck OLED 1TB (Hardware unmodified), SteamOS at ~30FPS

(note: this version is primarily for the steam deck, it is also made for low-mid end amd machines like the steam deck. some stuff is changed that make more sense on a handheld like the steam deck, like the splashscreen being bigger. it is recommended to set the resolution at, or below 720p if you are having frame rate problems with this preset, as it does not have a default resolution because, again, this is meant primarily for the steam deck)

Mods:

Added:

  • Connectible Chains
  • Diagonal Fences
  • Diagonal Walls
  • Diagonal Windows
  • Seamless
  • Spyglass Binder
  • Spyglass Improvements

Disabled by default:

  • Diagonal Window (Breaks connected glass pane textures)
  • Immersive Winds (Laggy on low-mid end devices, plus its client+server so it has to be disabled by default across all presets for them to connect too each other)
  • Item Borders (spams the log which takes up memory, I think, and also makes it harder to find important parts in logs )
  • Spyglass Binder (disabled because it is somewhat buggy, also, it might not suit everyone, if renabled, I heavily recommend disabling the mod Zoomify)
  • YDM's Weapon Master (makes items in hands disappear)

These can all be renabled if you don't care about their downsides

Updated:

  • 3d-Skin-Layers
  • Amplified Nether
  • BadOptimizations
  • CICADA
  • Dynamic FPS
  • EntityCulling
  • Fabric API
  • Fabric Language Kotlin
  • FirstPerson
  • FokusAPI
  • ImmediatelyFast
  • Immersive Winds
  • ItemSwapper
  • Moog's Voyager Structures
  • NotEnoughAnimations
  • Puzzles Lib
  • Replay Mod
  • Spawn Animations
  • essential-container

Presets:

Changes:

  • Tweaked "Low" preset to look better, with some performace impact (40fps to 30 fps on 12th gen intel i7+Iris Xe iGPU)
  • Reworked "High" preset (totally not because I was too lazy to mix the changed settings and the "High" preset's settings)
  • Renamed "Low" preset to "Medium"
  • Added "Tested on" text to each presets' page with specs tested on and with average FPS on those specs (Impossible setting not tested since the whole point of it is to be as intensive as possible by changing all setting to their max, and I dont think my device could run it)

Added:

  • "Added" "Low" preset to be used on the steam deck/other low-mid range amd systems (since I think the modpack has always had issues on them)

Shaders:

  • Reworked shaders to look more like vanilla

Configs:

  • Some are probably changed, I don't really remember them, very sorry
1.6.5.0Релиз1.20.4 · 14 июля 2025 г.

Tested on: Intel i7 CPU, Nvidia 4060 laptop GPU, 30-32 GB of ram at ~60FPS on KDE neon (which is an os based on ubuntu, which is based off linux), ~30-40FPS on windows 11

Mods:

Added:

  • Connectible Chains
  • Diagonal Fences
  • Diagonal Walls
  • Diagonal Windows
  • Seamless
  • Spyglass Binder
  • Spyglass Improvements

Disabled by default:

  • Diagonal Window (Breaks connected glass pane textures)
  • Immersive Winds (Laggy on low-mid end devices, plus its client+server so it has to be disabled by default across all presets for them to connect too each other)
  • Item Borders (spams the log which takes up memory, I think, and also makes it harder to find important parts in logs )
  • Spyglass Binder (disabled because it is somewhat buggy, also, it might not suit everyone, if renabled, I heavily recommend disabling the mod Zoomify)
  • YDM's Weapon Master (makes items in hands disappear)

These can all be renabled if you don't care about their downsides

Updated:

  • 3d-Skin-Layers
  • Amplified Nether
  • BadOptimizations
  • CICADA
  • Dynamic FPS
  • EntityCulling
  • Fabric API
  • Fabric Language Kotlin
  • FirstPerson
  • FokusAPI
  • ImmediatelyFast
  • Immersive Winds
  • ItemSwapper
  • Moog's Voyager Structures
  • NotEnoughAnimations
  • Puzzles Lib
  • Replay Mod
  • Spawn Animations
  • essential-container

Presets:

Changes:

  • Tweaked "Low" preset to look better, with some performace impact (40fps to 30 fps on 12th gen intel i7+Iris Xe iGPU)
  • Reworked "High" preset (totally not because I was too lazy to mix the changed settings and the "High" preset's settings)
  • Renamed "Low" preset to "Medium"
  • Added "Tested on" text to each presets' page with specs tested on and with average FPS on those specs (Impossible setting not tested since the whole point of it is to be as intensive as possible by changing all setting to their max, and I dont think my device could run it)

Added:

  • "Added" "Low" preset to be used on the steam deck/other low-mid range amd systems (since I think the modpack has always had issues on them)

Shaders:

  • Reworked shaders to look more like vanilla

Configs:

  • Some are probably changed, I don't really remember them, very sorry
1.6.5.0Релиз1.20.4 · 14 июля 2025 г.

Untested for FPS, literally maxed setting, impossible to test on my hardware

Mods:

Added:

  • Connectible Chains
  • Diagonal Fences
  • Diagonal Walls
  • Diagonal Windows
  • Seamless
  • Spyglass Binder
  • Spyglass Improvements

Disabled by default:

  • Diagonal Window (Breaks connected glass pane textures)
  • Immersive Winds (Laggy on low-mid end devices, plus its client+server so it has to be disabled by default across all presets for them to connect too each other)
  • Item Borders (spams the log which takes up memory, I think, and also makes it harder to find important parts in logs )
  • Spyglass Binder (disabled because it is somewhat buggy, also, it might not suit everyone, if renabled, I heavily recommend disabling the mod Zoomify)
  • YDM's Weapon Master (makes items in hands disappear)

These can all be renabled if you don't care about their downsides

Updated:

  • 3d-Skin-Layers
  • Amplified Nether
  • BadOptimizations
  • CICADA
  • Dynamic FPS
  • EntityCulling
  • Fabric API
  • Fabric Language Kotlin
  • FirstPerson
  • FokusAPI
  • ImmediatelyFast
  • Immersive Winds
  • ItemSwapper
  • Moog's Voyager Structures
  • NotEnoughAnimations
  • Puzzles Lib
  • Replay Mod
  • Spawn Animations
  • essential-container

Presets:

Changes:

  • Tweaked "Low" preset to look better, with some performace impact (40fps to 30 fps on 12th gen intel i7+Iris Xe iGPU)
  • Reworked "High" preset (totally not because I was too lazy to mix the changed settings and the "High" preset's settings)
  • Renamed "Low" preset to "Medium"
  • Added "Tested on" text to each presets' page with specs tested on and with average FPS on those specs (Impossible setting not tested since the whole point of it is to be as intensive as possible by changing all setting to their max, and I dont think my device could run it)

Added:

  • "Added" "Low" preset to be used on the steam deck/other low-mid range amd systems (since I think the modpack has always had issues on them)

Shaders:

  • Reworked shaders to look more like vanilla

Configs:

  • Some are probably changed, I don't really remember them, very sorry
1.6.5.0Релиз1.20.4 · 14 июля 2025 г.

Forgot to test, based off of "Medium" preset, so probably similar to that

Mods:

Added:

  • Connectible Chains
  • Diagonal Fences
  • Diagonal Walls
  • Diagonal Windows
  • Seamless
  • Spyglass Binder
  • Spyglass Improvements

Disabled by default:

  • Diagonal Window (Breaks connected glass pane textures)
  • Immersive Winds (Laggy on low-mid end devices, plus its client+server so it has to be disabled by default across all presets for them to connect too each other)
  • Item Borders (spams the log which takes up memory, I think, and also makes it harder to find important parts in logs )
  • Spyglass Binder (disabled because it is somewhat buggy, also, it might not suit everyone, if renabled, I heavily recommend disabling the mod Zoomify)
  • YDM's Weapon Master (makes items in hands disappear)

These can all be renabled if you don't care about their downsides

Updated:

  • 3d-Skin-Layers
  • Amplified Nether
  • BadOptimizations
  • CICADA
  • Dynamic FPS
  • EntityCulling
  • Fabric API
  • Fabric Language Kotlin
  • FirstPerson
  • FokusAPI
  • ImmediatelyFast
  • Immersive Winds
  • ItemSwapper
  • Moog's Voyager Structures
  • NotEnoughAnimations
  • Puzzles Lib
  • Replay Mod
  • Spawn Animations
  • essential-container

Presets:

Changes:

  • Tweaked "Low" preset to look better, with some performace impact (40fps to 30 fps on 12th gen intel i7+Iris Xe iGPU)
  • Reworked "High" preset (totally not because I was too lazy to mix the changed settings and the "High" preset's settings)
  • Renamed "Low" preset to "Medium"
  • Added "Tested on" text to each presets' page with specs tested on and with average FPS on those specs (Impossible setting not tested since the whole point of it is to be as intensive as possible by changing all setting to their max, and I dont think my device could run it)

Added:

  • "Added" "Low" preset to be used on the steam deck/other low-mid range amd systems (since I think the modpack has always had issues on them)

Shaders:

  • Reworked shaders to look more like vanilla

Configs:

  • Some are probably changed, I don't really remember them, very sorry
1.6.5.0Релиз1.20.4 · 14 июля 2025 г.

Untested for latest version, because it doesn't have any proper interface, mainly runs in terminal, command prompt. If you cant run a server, then I think you might have bigger problems,

also, launching this instance like you regularly would does nothing, you need to go into the directory (usually by clicking a folder button) and double clicking the .bat/.sh file, depending if you use windows or linux, .bat for windows, .sh for linux)

Mods:

Added:

  • Connectible Chains
  • Diagonal Fences
  • Diagonal Walls
  • Diagonal Windows
  • Seamless
  • Spyglass Binder
  • Spyglass Improvements

Disabled by default:

  • Diagonal Window (Breaks connected glass pane textures)
  • Immersive Winds (Laggy on low-mid end devices, plus its client+server so it has to be disabled by default across all presets for them to connect too each other)
  • Item Borders (spams the log which takes up memory, I think, and also makes it harder to find important parts in logs )
  • Spyglass Binder (disabled because it is somewhat buggy, also, it might not suit everyone, if renabled, I heavily recommend disabling the mod Zoomify)
  • YDM's Weapon Master (makes items in hands disappear)

These can all be renabled if you don't care about their downsides

Updated:

  • 3d-Skin-Layers
  • Amplified Nether
  • BadOptimizations
  • CICADA
  • Dynamic FPS
  • EntityCulling
  • Fabric API
  • Fabric Language Kotlin
  • FirstPerson
  • FokusAPI
  • ImmediatelyFast
  • Immersive Winds
  • ItemSwapper
  • Moog's Voyager Structures
  • NotEnoughAnimations
  • Puzzles Lib
  • Replay Mod
  • Spawn Animations
  • essential-container

Presets:

Changes:

  • Tweaked "Low" preset to look better, with some performace impact (40fps to 30 fps on 12th gen intel i7+Iris Xe iGPU)
  • Reworked "High" preset (totally not because I was too lazy to mix the changed settings and the "High" preset's settings)
  • Renamed "Low" preset to "Medium"
  • Added "Tested on" text to each presets' page with specs tested on and with average FPS on those specs (Impossible setting not tested since the whole point of it is to be as intensive as possible by changing all setting to their max, and I dont think my device could run it)

Added:

  • "Added" "Low" preset to be used on the steam deck/other low-mid range amd systems (since I think the modpack has always had issues on them)

Shaders:

  • Reworked shaders to look more like vanilla

Configs:

  • Some are probably changed, I don't really remember them, very sorry
This-Is-A-Server-1.6.5.0Релиз1.21.7 · 14 июля 2025 г.

Untested for latest version, because it doesn't have any proper interface, mainly runs in terminal, command prompt. If you cant run a server, then I think you might have bigger problems,

also, launching this instance like you regularly would does nothing, you need to go into the directory (usually by clicking a folder button) and double clicking the .bat/.sh file, depending if you use windows or linux, .bat for windows, .sh for linux)

Mods:

Added:

  • Connectible Chains
  • Diagonal Fences
  • Diagonal Walls
  • Diagonal Windows
  • Seamless
  • Spyglass Binder
  • Spyglass Improvements

Disabled by default:

  • Diagonal Window (Breaks connected glass pane textures)
  • Immersive Winds (Laggy on low-mid end devices, plus its client+server so it has to be disabled by default across all presets for them to connect too each other)
  • Item Borders (spams the log which takes up memory, I think, and also makes it harder to find important parts in logs )
  • Spyglass Binder (disabled because it is somewhat buggy, also, it might not suit everyone, if renabled, I heavily recommend disabling the mod Zoomify)
  • YDM's Weapon Master (makes items in hands disappear)

These can all be renabled if you don't care about their downsides

Updated:

  • 3d-Skin-Layers
  • Amplified Nether
  • BadOptimizations
  • CICADA
  • Dynamic FPS
  • EntityCulling
  • Fabric API
  • Fabric Language Kotlin
  • FirstPerson
  • FokusAPI
  • ImmediatelyFast
  • Immersive Winds
  • ItemSwapper
  • Moog's Voyager Structures
  • NotEnoughAnimations
  • Puzzles Lib
  • Replay Mod
  • Spawn Animations
  • essential-container

Presets:

Changes:

  • Tweaked "Low" preset to look better, with some performace impact (40fps to 30 fps on 12th gen intel i7+Iris Xe iGPU)
  • Reworked "High" preset (totally not because I was too lazy to mix the changed settings and the "High" preset's settings)
  • Renamed "Low" preset to "Medium"
  • Added "Tested on" text to each presets' page with specs tested on and with average FPS on those specs (Impossible setting not tested since the whole point of it is to be as intensive as possible by changing all setting to their max, and I dont think my device could run it)

Added:

  • "Added" "Low" preset to be used on the steam deck/other low-mid range amd systems (since I think the modpack has always had issues on them)

Shaders:

  • Reworked shaders to look more like vanilla

Configs:

  • Some are probably changed, I don't really remember them, very sorry

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