
Lithosphere
Lithosphere aims to change the overworld worldgen to be more cinematic, polished and beautiful.
Обновлён 15 августа 2025 г. · опубликован 24 марта 2024 г.
Lithosphere aims to change the overworld worldgen to be more cinematic, polished and beautiful.
Compatability
Most worldgen mods (like Biomes O' Plenty, Nature's Spirit, ...) should be compatible, but lithosphere changes the deafult noise_settings so worldgen datapacks that change the overworld will be incompatible.
Datapacks that change the noise_settings files can be made compatible by changing their noise_settings to refer to Lithosphere's final_density.
Recommendations
- I highly recommend using C2ME for improved chunkgen speeds
- Voxy/Distant Horizons/Nvidium
- Noisium
- Steep surface fix
Feedback, questions or screenshots
If you have some questions, suggestions or feedback, or just want to post some of your screenshots of Lithosphere you can ask/post these on discord!
Features
Continents and deeper oceans
The overworld consists of some gigantic and some smaller continents, these are seperated by deep oceans where occasional islands and archipelagos can be found.
Gradual coasts and steep cliffs
The coastlines are mostly covered in large beaches, that gradually transition into the ocean, but there are also steep cliffs near mountainous regions. These cliffs have a more realistic shape to them, than the vanilla stony shores.
Mountainous Regions
The "Onion Ring" mountains in vanilla are gone, and replaced with more cinematic looking mountain ranges, that are less pointy. These new mountains can be much higher than in vanilla.
Karst
You can find karst regions, that can sometimes look just like the Monument Valley in Arizona, or Ha Long Bay in Vietnam!
Rivers and river valleys
Rivers are much less common and carve valleys through mountainous regions. They also won't get cut off by some weird terrain generation like in some places in vanilla.
Lakes
Big lakes can sometimes appear anywhere in your world. It's quite common to also find some islands generating in them.
Unique swamp placement and terrain
Swamps now generate seperately from windswept biomes and are often located in lower regions..
Smoother terrain
The weird terrain layers and facture splines from vanilla are gone and replaced with overall smoother height transitions.
Overhauled cave generation
It's quite rare to find caves reaching the surface, but when they do, they'll most likely lead to a bigger cave system
Larger temperature and humidity regions
The size of the temperature and humidity noises has been increased to make biomes bigger and less condensed. But biomes in this datapack should still be more varied than they are like in the vanilla large biomes setting.
Версии
| Версия | Канал | Игра | Загрузчики | Дата | Скачать |
|---|---|---|---|---|---|
| 1.7+mod | Релиз | 1.20.1, 1.20.2, 1.20.3, 1.20.4 | fabric, forge, neoforge, quilt | 15 августа 2025 г. | .jar (515 КБ) |
| 1.7 | Релиз | 1.20.1, 1.20.2, 1.20.3, 1.20.4 | datapack | 15 августа 2025 г. | .jar (144 КБ) |
| 1.7+mod | Релиз | 1.21.2, 1.21.3, 1.21.4, 1.21.5 | fabric, forge, neoforge, quilt | 15 августа 2025 г. | .jar (515 КБ) |
| 1.7 | Релиз | 1.21.2, 1.21.3, 1.21.4, 1.21.5 | datapack | 15 августа 2025 г. | .jar (143 КБ) |
| 1.7+mod | Релиз | 1.21.6, 1.21.7, 1.21.8 | fabric, forge, neoforge, quilt | 15 августа 2025 г. | .jar (515 КБ) |
| 1.7 | Релиз | 1.21.6, 1.21.7, 1.21.8 | datapack | 15 августа 2025 г. | .jar (143 КБ) |
| 1.6+mod | Релиз | 1.20.1, 1.20.2, 1.20.3, 1.20.4 | fabric, forge, neoforge, quilt | 19 июня 2025 г. | .jar (570 КБ) |
| 1.6 | Релиз | 1.20.1, 1.20.2, 1.20.3, 1.20.4 | datapack | 19 июня 2025 г. | .jar (154 КБ) |
| 1.6+mod | Релиз | 1.21.2, 1.21.3, 1.21.4, 1.21.5 | fabric, forge, neoforge, quilt | 19 июня 2025 г. | .jar (569 КБ) |
| 1.6 | Релиз | 1.21.2, 1.21.3, 1.21.4, 1.21.5 | datapack | 19 июня 2025 г. | .jar (154 КБ) |
| 1.5+mod | Релиз | 1.20.1, 1.20.2, 1.20.3, 1.20.4 | fabric, forge, neoforge, quilt | 21 апреля 2025 г. | .jar (535 КБ) |
| 1.5 | Релиз | 1.20.1, 1.20.2, 1.20.3, 1.20.4 | datapack | 21 апреля 2025 г. | .jar (147 КБ) |
| 1.5+mod | Релиз | 1.21.2, 1.21.3, 1.21.4, 1.21.5 | fabric, forge, neoforge, quilt | 21 апреля 2025 г. | .jar (534 КБ) |
| 1.5 | Релиз | 1.21.2, 1.21.3, 1.21.4, 1.21.5 | datapack | 21 апреля 2025 г. | .jar (147 КБ) |
| 1.4+mod | Релиз | 1.20.1, 1.20.2, 1.20.3, 1.20.4 | fabric, forge, neoforge, quilt | 15 января 2025 г. | .jar (533 КБ) |
Показаны последние 15 из 28 версий. Все версии — на Modrinth.
Ченджлог
1.7+modРелиз1.20.2, 1.20.3, 1.20.4 · 15 августа 2025 г.
- tweaked continent and ocean generation slightly
- reworked the old coastal cliffs
- added a new "coastal bluffs" variation for coastal cliffs
- added underground rivers
- added a new noise cave type: cave tunnels
- made carver caves more closely resemble their vanilla counterpart
- changed the shape of beaches
- simplified some noises and density functions
1.7Релиз1.20.2, 1.20.3, 1.20.4 · 15 августа 2025 г.
- tweaked continent and ocean generation slightly
- reworked the old coastal cliffs
- added a new "coastal bluffs" variation for coastal cliffs
- added underground rivers
- added a new noise cave type: cave tunnels
- made carver caves more closely resemble their vanilla counterpart
- changed the shape of beaches
- simplified some noises and density functions
1.7+modРелиз1.21.3, 1.21.4, 1.21.5 · 15 августа 2025 г.
- tweaked continent and ocean generation slightly
- reworked the old coastal cliffs
- added a new "coastal bluffs" variation for coastal cliffs
- added underground rivers
- added a new noise cave type: cave tunnels
- made carver caves more closely resemble their vanilla counterpart
- changed the shape of beaches
- simplified some noises and density functions
1.7Релиз1.21.3, 1.21.4, 1.21.5 · 15 августа 2025 г.
- tweaked continent and ocean generation slightly
- reworked the old coastal cliffs
- added a new "coastal bluffs" variation for coastal cliffs
- added underground rivers
- added a new noise cave type: cave tunnels
- made carver caves more closely resemble their vanilla counterpart
- changed the shape of beaches
- simplified some noises and density functions
1.7+modРелиз1.21.6, 1.21.7, 1.21.8 · 15 августа 2025 г.
- tweaked continent and ocean generation slightly
- reworked the old coastal cliffs
- added a new "coastal bluffs" variation for coastal cliffs
- added underground rivers
- added a new noise cave type: cave tunnels
- made carver caves more closely resemble their vanilla counterpart
- changed the shape of beaches
- simplified some noises and density functions
1.7Релиз1.21.6, 1.21.7, 1.21.8 · 15 августа 2025 г.
- tweaked continent and ocean generation slightly
- reworked the old coastal cliffs
- added a new "coastal bluffs" variation for coastal cliffs
- added underground rivers
- added a new noise cave type: cave tunnels
- made carver caves more closely resemble their vanilla counterpart
- changed the shape of beaches
- simplified some noises and density functions
1.6+modРелиз1.20.2, 1.20.3, 1.20.4 · 19 июня 2025 г.
- some performance improvements
- added a small beach portion to the stony shore biome
- made mountain ranges slightly more frequent
- made mountains a bit more pointy and rough
- reworked caves a bit
1.6Релиз1.20.2, 1.20.3, 1.20.4 · 19 июня 2025 г.
- some performance improvements
- added a small beach portion to the stony shore biome
- made mountain ranges slightly more frequent
- made mountains a bit more pointy and rough
- reworked caves a bit
Полная история изменений — на Modrinth.
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