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Mineforgian

Attract to Sound ([NEO]Forge/Fabric): Sound & Stealth.

[(Neo)Forge & Fabric 1.18.2-1.21.11] Overhauls mob AI for a true stealth experience. Hunted by what they see, hear, and sense.

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68K
Подписчики
163
Обновлён
27 июля 2026 г.
Лицензия
GPL-3.0-only

Опубликован 4 марта 2025 г.

Piston smasher trap — redstone in motion

Entering swimming (prone-like) — squeezing through tight spaces
Attract to Sound: Telereceptors
Mobs with working eyes, ears, and nose.
Mobs react to gunshots, footsteps, explosions, voice chat.
Mobs can trace your footsteps to follow you home.
Mobs have realistic vision, making stealth and camouflage practical.
Modrinth — Install CurseForge — Download
Explosion — TNT triggered by redstone

Bee pollinating — ambient attention

Platforms & Versions

  • Forge, NeoForge & Fabric
  • Tested MC versions commonly supported by releases: 1.18.2, 1.19.2, 1.20.1, 1.21.1, 1.21.11
  • Latest v6.3.3 for Forge & Fabric 1.20.1

🧰 Core Features

  • Sound Attraction:
    • Mobs investigate sound events (blocks, entities, items, modded sounds)
  • Stealth & Visibility: Player visibility affected by light, weather, stance, movement, invisibility
  • Camouflage System:
    • Truly invisible under invisibility potion effect, both armor and item are hidden (configurable on server side for anticheat)
    • Armor-only camouflage with configurable items and bonuses
    • Full “armor + nearby blocks” sets using color/ID matching
    • Apply camo materials like mud, sand, dirt, etc., to blend in with the environment
  • Scent System:
    • Player movement creates a scent trail that mobs can track.  
    • Scent lasts about 5 minutes but varies by biome temperature and humidity.
    • Dive into the water to cut off the trail.
    • Can apply camo material to mask the scent.
  • Raid System:
    • Instead of a normal horde, mobs will schedule a RAID upon finding a player near the sound or scent position.
    • Mobs will call for reinforcement upon scheduling a RAID.
  • Muffling & Materials: Wool, solids, liquids, thin blocks alter sound propagation
  • Group AI: Leaders, followers, edge scouts, spacing, and dynamic sector scanning
  • Swoosh: A configurable list of projectiles, when thrown, will attract mobs to the thrown direction
  • Creek: Walking on a configurable list of blocks will make the creek sound
  • Configurable Everything: Human-readable TOML with guided comments

🔌 Integrations

  • TacZ (Forge/NeoForge/Fabric): Realistic decibels, attachment reductions, muzzle-flash visibility
  • Point Blank (Forge/Fabric): Per-weapon effective ranges, suppressors, flash tuning
  • Fungal Infection: Spore(Forge): Proto develops to sound, senses sound to summon creatures
  • Simple Voice Chat (Forge/Neoforge/Fabric): Dynamic radius based on live mic loudness
  • Plasmo Voice (Forge/Fabric): Similar to Simple Voice Chat
  • Immersive Melodies (Forge/Fabric): Blasting music will lure mobs
  • CSGrenade (Forge): Mobs can't see through smoke, flash, and run away from fire bomb
  • Relentless undead (Forge/Fabric): Configurable mobs can climb on top to scale the wall to go to the sound
  • Enhanced AI (Forge/NeoForge/Fabric): Block Breaking to Sound, Teleport to Sound, Throw to Sound, X-ray
  • Other Gun Mods: Quick copy-paste examples for Scorched Guns, Ewewukek’s Musket Mod, and MrCrayfish’s Gun Mod (Unofficial) via soundIdWhitelist + rawSoundDefaults

  • Hot Bath: Dirtiness will magnify the scent, attract mobs more easily. Aroma in a different biome will make your smell stand out. Bathing in hot water to clear the camo layer faster.

🖼️ Gameplay Highlights

  • Mobs swarm explosions, investigate doors, and close in on gunshots
  • Sneak through rain and darkness with dyed camo and muffling blocks
  • Groups coordinate: leaders engage while edge scouts sweep sectors
  • Voice chat lets your teammates’ shouts give away your position
Mobs go to explosion Mobs attracted to piston
Stealth crawling showcase Mobs break blocks to sound

📣 For Modpack Authors

  • You can use this mod in your modpack
  • If you need support, find me on Discord

Ченджлог

6.3.8dРелиз1.21.1 · 27 июля 2026 г.

v6.3.8d for Neoforge

Changelog:

  • The previous bug fix in v4.3.8c is not enough, since that also happens with the player.

Thanks to redking_11 for reporting the bug!

6.3.8cРелиз1.21.1 · 25 июля 2026 г.

v6.3.8c

Changelog:

  • Fixed a bug where the game would crash due to a dumb mistake in my stealth system. Thanks to nick74._ for reporting the bug!
6.3.8Релиз26.2 · 10 июля 2026 г.

Sound Attract for NeoForge 26.2

  • Ported sound-based mob behaviors: mobs can investigate sounds, follow scent/sound trails, and coordinate group attraction.
  • Ported EnhancedAI-inspired behavior into Sound Attract itself:
    • teleport toward sound
    • pick up and throw mobs toward sound
    • break blocks when stuck moving toward sound
    • break blocks while pursuing combat targets
    • optional xray-style targeting through walls
  • Kept the EnhancedAI-style datapack tags, so packs can still opt mobs into teleporting, throwing, and xray behavior.
6.3.8bРелиз1.21.1 · 25 июня 2026 г.

v6.3.8b

Changelog:

  • Fixed a crash where the armor is not armor. Thank you to watermelon0guy for reporting
6.3.8Релиз1.21.1 · 16 июня 2026 г.

v6.3.8

Changelog:

  • Fixed an issue with Caverns & Chasms rats, where it will crash upon latching to another mob.
  • Added optional Tough As Nail integration, like the forge version.
  • Updated the environment color getter like the forge version.
6.3.8Релиз1.20.1 · 16 июня 2026 г.

v6.3.8

Changelog:

  • Fixed an issue with Caverns & Chasms rats, where it will crash upon latching to another mob.
6.3.7Релиз1.20.1 · 15 июня 2026 г.

v6.3.7

Changelog:

  • Added optional integration with Tough As Nail mod. Thanks to Bruhnanza for the suggestion!
    • Temperature in TAN will adjust the scent intensity.
    • Hydration, Hyperthermia will increase the intensity of the scent.
    • Wool armor will muffle player action sounds. Wool armor in a high-temperature environment will make your scent more pungent :)
    • Leaf armor and wool armor are added to the armor color list.
  • Adjusted how the environment color is calculated, now using the backdrop from where the mob looks instead of the surrounding area like before.
6.3.6Релиз1.21.1 · 11 июня 2026 г.

v6.3.6 for Neoforge

Changelog:

  • Added hotbath integration to match v6.3.6 Forge.
  • Replaced Pointblank Jelly with Vic's Point Blank.
  • Added some missing features i forgot to port last time lol.

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