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Mineforgian

Counter Strike Grenades

Add utilities in CS2 to Minecraft

161K загрузок18 подписчиковMITforge

Обновлён 6 июня 2026 г. · опубликован 18 февраля 2025 г.

  • Molotov
  • Incendiary
  • HE grenade explosion
  • Smoke grenade
  • Tacz bullets pierce smoke
  • Smoke filling space below

Counter Strike Grenades

HE Grenade Flash Bang Decoy Incendiary Smoke Grenade Molotov

This mod provides utilities in CS2(with smoke falling mechanics) to Minecraft.

This is a WIP project
We encourage you to download the lastest version and update to latest version when possible

Dependencies

Features

  • HE Grenade
    • Interaction with Smoke
  • Flash Bang
  • Incendiary (Molotov)
    • Different varaints based on team
    • Interaction with Smoke
  • Smoke Grenade
    • Integration with the Tacz Gun Mod
  • Decoy
    • Integration with the Tacz Gun Mod

Checkout up-to-date info on Github: ThePisquad/CounterStrikeGrenades

Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
1.20.1-1.5.0Бета1.20.1forge6 июня 2026 г..jar (1.1 МБ)
1.4.1Бета1.20.1forge5 января 2026 г..jar (1.1 МБ)
1.4.0Бета1.20.1forge23 декабря 2025 г..jar (972 КБ)
1.3.2Бета1.20.1forge19 декабря 2025 г..jar (956 КБ)
1.3.1Бета1.20.1forge18 декабря 2025 г..jar (952 КБ)
1.3.0Бета1.20.1forge17 декабря 2025 г..jar (923 КБ)
1.2.9Бета1.20.1forge26 августа 2025 г..jar (920 КБ)
1.2.8Бета1.20.1forge5 апреля 2025 г..jar (918 КБ)
1.2.7Бета1.20.1forge3 апреля 2025 г..jar (919 КБ)
1.2.6Бета1.20.1forge20 марта 2025 г..jar (919 КБ)
1.2.5Бета1.20.1forge19 марта 2025 г..jar (919 КБ)
1.2.4Бета1.20.1forge17 марта 2025 г..jar (910 КБ)
1.2.3Бета1.20.1forge5 марта 2025 г..jar (905 КБ)
1.2.1Бета1.20.1forge4 марта 2025 г..jar (926 КБ)
1.2.0Бета1.20.1forge1 марта 2025 г..jar (925 КБ)

Показаны последние 15 из 21 версий. Все версии — на Modrinth.

Ченджлог

1.20.1-1.5.0Бета1.20.1 · 6 июня 2026 г.

Basically there isn't new since the 1.5.0-prerelease.

I have changed the mods.toml to allow using it with the latest tacz version.

Noticable changes since 1.4.1:

  • Flashbang effect is now rendered during level render stage thus cannot be blocked by turnning off GUI

I have been trying to remake smoke grenade using volumetric rendering but it is in a stall because working with OpenGL is beyond my capability :(

You can track the progress here: 1.5.0 Rewrite Progress

:sparkles: New Features

  • 59976ba - client: 添加投掷轨迹渲染功能 (commit by @Dragonzhi)
  • 23ccb51 - render: 添加轨迹弹跳物理模拟功能 (commit by @Dragonzhi)
  • 861e4ef - render: 添加轨迹预览颜色配置和空气阻力效果 (commit by @Dragonzhi)
  • 37448cd - render: 实现轨迹渲染器渐变透明效果 (commit by @Dragonzhi)
  • ae65142 - compat:tacz: define recipe (commit by @hukening81)
  • c6a731c - smoke: smoke generation logic for glassPanes (commit by @hukening81)
  • 376e31c - smoke: smoke generation logic for walls (commit by @hukening81)
  • 6ba55aa - smoke: smoke generation logic for fence & slab (commit by @hukening81)
  • f26b551 - smoke: smoke generation logic for chain block, sign and iron bar (commit by @hukening81)

:bug: Bug Fixes

  • 3e0ca7a - ktlint: 修复ktlint语法建议工作流报错 (commit by @Dragonzhi)
  • 8790e9e - render: 修复轨迹渲染器中的投掷速度计算精度问题 (commit by @Dragonzhi)
  • eed793b - SmokeGrenadeEntity: #60 优化烟雾弹实体碰撞检测逻辑 (commit by @Dragonzhi)
  • 7bbfdb2 - whole stack of disappearing after throw (commit by @hukening81)
  • 3ca51ef - smoke: #60 smoke will generate even when inside a stair block (commit by @hukening81)
  • 14b2185 - flashbang: move overlay render to level render pipeline in order to prevent player from disabling flasheffect using F1 (commit by @hukening81)

:zap: Performance Improvements

  • 3b473a0 - remove duplicate CreativeTabs registry (commit by @hukening81)

:recycle: Refactors

  • 8eb3bb7 - decoy: #76 调整诱饵弹Tacz枪械ID查找逻辑 (commit by @Dragonzhi)
  • 7ed4d2a - compat/scoreboard: move file location (commit by @hukening81)
  • 63c3bdc - re-arrange file structure for increased clarity (commit by @hukening81)

:wrench: Chores

  • 262aace - use latest parchment mapping (commit by @hukening81)
1.4.1Бета1.20.1 · 5 января 2026 г.

:sparkles: New Features

  • 9e6e71d - mod: 添加创意模式物品栏并注册相关事件 (commit by @Dragonzhi)
  • 9833858 - smoke: 优化烟雾弹烟雾下落效果 (commit by @Dragonzhi)
  • 2686aef - config: 添加手雷配置选项并优化烟雾弹算法 (commit by @Dragonzhi)
  • 83ab9aa - flashbang: 添加闪光弹配置参数和效果计算 (commit by @Dragonzhi)
  • 13c6c6d - client: 添加投掷物投出的模型(无拉环)并注册和渲染功能 (commit by @Dragonzhi)
  • 8e84b33 - api: 添加CS手榴弹模组公共API和事件系统 (commit by @Dragonzhi)

:bug: Bug Fixes

  • c159268 - item: #68 Attack Indicator and swing animation showing after left click (commit by @hukening81)
  • be84aa8 - mods: 降低TACZ依赖版本要求 (commit by @Dragonzhi)
  • 04959c3 - grenade: 修复烟雾弹着陆检测和引信计时问题 (commit by @Dragonzhi)

:recycle: Refactors

  • 0c34d3d - creative-tabs: 重构创造模式物品栏注册逻辑 (commit by @Dragonzhi)
  • f05e9f3 - smoke: 优化烟雾弹实体的烟雾下落算法 #60 (commit by @Dragonzhi)
  • 97fa9bb - core: 重构代码结构和导入语句 (commit by @Dragonzhi)
  • 4371e7d - 优化导入语句和代码结构 (commit by @Dragonzhi)
  • d3dcd14 - grenade: 优化投掷物旋转初始化逻辑 (commit by @Dragonzhi)
  • 061886c - render: 重构投掷物实体的旋转系统 (commit by @Dragonzhi)
  • 10833be - render: 优化投掷物渲染的旋转插值计算 (commit by @Dragonzhi)

:wrench: Chores

  • fb3b1e9 - fix registry typo (commit by @hukening81)
1.4.0Бета1.20.1 · 23 декабря 2025 г.

:sparkles: New Features

  • 1ba2ca0 - model: 添加手雷模型文件 (commit by @Dragonzhi)
  • 967ea6e - render: 实现手雷实体的3D渲染和旋转效果 (commit by @Dragonzhi)
  • c074ddc - smokegrenade: 实现烟雾弹爆炸后旋转冻结及3D模型更新 (commit by @Dragonzhi)
  • cf59cc2 - render: 实现各种投掷物实体旋转及3D模型更新 (commit by @Dragonzhi)
  • 822f075 - textures: 更新手雷物品的3D纹理图片 (commit by @Dragonzhi)
  • 9d76af1 - assets: 添加反恐精英手雷图标资源 (commit by @Dragonzhi)

:bug: Bug Fixes

  • 0984aff - render: 防止燃烧手雷爆炸后模型渲染 (commit by @Dragonzhi)

:recycle: Refactors

  • 2730e2e - entity: 解决诱饵弹运动抽搐和燃烧弹无火焰粒子bug (commit by @Dragonzhi)
1.3.2Бета1.20.1 · 19 декабря 2025 г.

:sparkles: New Features

  • 8a2d672 - compat: 添加对Tacz模组的兼容支持 (commit by @Dragonzhi)
  • 8be01a8 - grenade: 支持播放TacZ枪械音效 (commit by @Dragonzhi)
  • 17721c2 - grenade: 为诱饵弹添加TacZ枪声支持 (commit by @Dragonzhi)
  • cd8a99a - tacz: 添加 tacz-1.20.1-1.1.7.jar 库文件 (commit by @Dragonzhi)

:bug: Bug Fixes

  • 71716c3 - grenade: 修复诱饵弹爆炸逻辑并调整音效触发条件 (commit by @Dragonzhi)
1.3.1Бета1.20.1 · 18 декабря 2025 г.

:sparkles: New Features

  • 0c4d48e - grenade: 添加诱饵手雷功能 (commit by @Dragonzhi)
  • ec201ce - grenade: 添加诱饵弹实体及伤害类型 (commit by @Dragonzhi)
  • 496ab94 - csgrenades: 添加诱饵弹并更新所有手雷伤害类型消息ID (commit by @Dragonzhi)
  • f0646da - lang: 添加中文语言支持 (commit by @Dragonzhi)
  • 5f64530 - grenades: 添加投掷物伤害源的施加者信息 (commit by @Dragonzhi)
  • 9bea3d9 - grenades: 优化伤害源逻辑并支持无友伤队伍内对自身的自定义伤害类型 (commit by @Dragonzhi)
  • a26af72 - grenade: 添加自伤伤害类型和本地化文本 (commit by @Dragonzhi)
  • 5c12380 - grenade: 添加手雷对持有者伤害控制配置 (commit by @Dragonzhi)
  • fe7b0b3 - csgrenades: 优化闪光弹阻挡判定并添加全局配置命令 (commit by @Dragonzhi)
  • da6a046 - flashbang: 添加闪光弹爆炸粒子效果 (commit by @Dragonzhi)
  • 27f10ba - config: 添加自定义配置选项和命令支持 (commit by @Dragonzhi)

:bug: Bug Fixes

  • 69614cd - entity: 调整诱饵手雷音效列表 (commit by @Dragonzhi)
  • cd43c30 - entity: 移除多余的声音事件引用 (commit by @Dragonzhi)
  • a66bb2a - network: 修复闪光弹阻挡因子计算逻辑 (commit by @Dragonzhi)

:recycle: Refactors

  • ac701bd - entity: 重构诱饵手雷声音逻辑 (commit by @Dragonzhi)
  • 186cf07 - entity: 重构诱饵手雷声音逻辑 (commit by @Dragonzhi)
1.3.0Бета1.20.1 · 17 декабря 2025 г.

:sparkles: New Features

  • c6cbdae - client: 添加闪光弹致盲效果渲染器的声音控制功能 (commit by @Dragonzhi)
  • c1105c1 - csgrenades: 升级至1.3.0版本并优化烟雾清除逻辑 (commit by @Dragonzhi)
  • ae476e0 - config: 添加箭矢和子弹清除烟雾范围配置项 (commit by @Dragonzhi)
  • 9e13f93 - smoke: 实现子弹动态清除烟雾范围 (commit by @Dragonzhi)
  • 406cafc - smoke-grenade: 优化烟雾弹子弹清除逻辑与范围检测 (commit by @Dragonzhi)
  • 363d5a5 - grenade: 优化烟雾弹对快速移动实体的检测逻辑 (commit by @Dragonzhi)

:bug: Bug Fixes

  • 40a32f6 - grenade: 修复手雷实体位置处理逻辑 (commit by @Dragonzhi)
  • 71e30db - grenade: 修复燃烧手雷实体位置设置逻辑 (commit by @Dragonzhi)
  • ba27435 - grenade: 修复高爆手雷实体爆炸后不立即移除的问题 (commit by @Dragonzhi)
  • fd1f3bf - renderer: 允许闪光弹爆炸音效播放 (commit by @Dragonzhi)

:recycle: Refactors

  • 5317504 - config: 调整烟雾弹最大下落高度配置值 (commit by @Dragonzhi)

:wrench: Chores

  • 0318296 - debug: 移除调试打印语句 (commit by @Dragonzhi)
  • 814950d - 更新 .gitignore 文件 (commit by @Dragonzhi)
1.2.9Бета1.20.1 · 26 августа 2025 г.

:sparkles: New Features

  • 4dde488 - grenade recipes (commit by @hukening81)

:bug: Bug Fixes

  • c2bb42e - #50 messing vanilla attack cooldown (commit by @hukening81)

:wrench: Chores

  • cefbac2 - ignore .vscode folder (commit by @hukening81)
1.2.8Бета1.20.1 · 5 апреля 2025 г.

:bug: Bug Fixes

  • 0eafad5 - firegrenade: incorrect damage range #46 (commit by @yurinekoai)

Полная история изменений — на Modrinth.

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