
Animus
Putting more Magic in your Blood Magic.
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- Подписчики
- 13
- Обновлён
- 23 августа 2026 г.
- Лицензия
- MIT
Опубликован 14 декабря 2025 г.

Putting more Magic in your Blood Magic!
Animus dramatically expands Blood Magic with powerful new sigils, rituals, weapons, and deep integration with your favorite magic mods. Whether you're a solo blood mage or playing with friends on a server, Animus has something for you.
Play With Friends - Share Your LP!
Key of Binding lets you share your Life Essence with teammates!
- Bind a Key of Binding to your Soul Network
- Give the bound key to a friend
- They hold it in their offhand or curio slot
- Now their sigils and bound items draw from YOUR LP!
Perfect for servers where one player focuses on LP generation while others focus on combat. Power your entire team's sigils, bound weapons, and rituals from a single massive Soul Network!
New Sigils
Portable tools powered by your Soul Network:
- Sigil of Transposition - Store and place blocks, or bind to a Teleposer to teleport entities across dimensions
- Sigil of the Storm - Summon lightning bolts at will
- Sigil of Consumption - Convert everything you touch into corrupting AntiLife
- Sigil of Heavenly Wrath - Levitate enemies then drop them for devastating fall damage
- Sigil of Temporal Dominance - Accelerate block entities up to 32x speed (furnaces, spawners, anything!)
- Sigil of Equivalency - Mass-replace blocks in a configurable radius - terraforming made easy
- Sigil of the Free Soul - Enter ghost mode for scouting, PLUS works as a Totem of Undying!
- Sigil of Remedium - Automatically cleanse negative potion effects
- Sigil of Reparare - Passively repair damaged items in your inventory
- Sigil of Nature's Leach - Consume nearby plants to restore hunger
- Sigil of the Phantom Chain - Capture entities into Mob Souls and release them elsewhere
- Sigil of the Fast Builder - Accelerated block placement speed
New Rituals
Powerful ceremonial magic for automation and world manipulation:
- Ritual of Sol / Luna - Place or remove light sources across a massive area
- Ritual of Persistence - Keep chunks loaded in an area
- Ritual of Culling - Upgraded Well of Suffering that autokills with LP generation
- Ritual of Unmaking - Disenchant items onto books
- Ritual of Peaceful Beckoning - Spawn passive animals
- Ritual of Steadfast Heart - Buffs you and allies with regenerating bonus hearts
- Ritual of Reparare - Repairs items placed above the ritual
- Ritual of Serenity - Prevents hostile mob spawns in a large radius
- And many more…
Imperfect Rituals
Quick rituals using the Imperfect Ritual Stone - just place a block on top and activate:
- Regression (Bookshelf) - Remove repair costs from items
- Enhancement (Amethyst) - Upgrade ALL enchantments by 1 level
- Boundless Skies (Ancient Debris) - 10 minutes of creative flight!
- Clear Skies - Stop rain and thunder instantly
Weapons & Tools
- Iron & Diamond Spears - Throwable javelins you can pick back up
- Bound Spear - Soul-bound, returns to you, strikes in an area
- Sentient Spear - Scales with demon will, AoE effects based on will type
- Sentient Shield - Blocking grants buffs, +30% demon will gain
- Sanguine Diviner - Diagnose altar issues, show ritual info, auto-place upgrades
- Special Malum ScytheS - Runed Sentient Scythe and the Hand of Death
Tier 6 Blood Altar
Ascend beyond the base game:
- Crystallized Demon Will Blocks - New altar component enabling Tier 6!
- Willful Stone - 16 colors, completely unbreakable to anyone but the owner
- Transcendent Blood Orb - Massive LP storage for the ultimate blood mage
Corruption & Nature
- AntiLife - Corrupting fluid created when lightning strikes Life Essence. Spreads and consumes!
- Blood Trees - Grow living wood from blood-infused saplings. The apples restore hunger AND LP!
Deep Mod Integration
Animus seeks bridges Blood Magic with other magic systems:
Iron's Spellbooks
- Cast ANY spell using Life Essence instead of mana
- Blood-Infused Spellbook with reduced costs and LP regen
- Sanguine Scrolls - reusable spell scrolls in 5 tiers
- Sigil of Crimson Will - boost spell damage with demon will
- Living Armor gains XP from spellcasting!
- Ritual of Arcane Mastery - upgrade spell levels
Botania
- Sigil of Boundless Nature - LP-powered mana for Botania tools
- Rune of Unleashed Nature - altar rune powered by Botania mana
- Diabolical Fungi - converts demon will to mana
- Ritual of Floral Supremacy - doubles mana flower output!
Ars Nouveau
- Arcane Rune - altar rune powered by Source
- Ritual of Source Vitaeum - converts LP into Source
- Living Armor Source Attunement upgrades
Malum
- Runic Sentient Scythe - 30% faster, harvests souls for Malum
- Hand of Death - ultimate soul reaper with lifesteal and execute
More to Come!
- We still have plans to add more and we're open to ideas!
In-Game Guide
Animus includes the Codex Animus - a comprehensive Patchouli guidebook covering all features, recipes, and mechanics. Craft it to get started and never have to tab out for a guide!
Embrace the sanguine arts. Ascend beyond mortality. Share your power with allies. This is the way of Animus.
Ченджлог
26.1.2-5.2.6Релиз26.1.2 · 23 августа 2026 г.
Animus 5.2.6
Fixed
- Restored the sacrifice, capture, AntiLife, Temporal Dominance and Nature's Leach protection lists.
- Grass is protected from the Ritual of Nature's Leach again.
- Ritual of Siphon's default replacement block.
- Codex Animus listed the wrong mod ID for protection tags.
1.21.1-5.2.6Релиз1.21.1 · 23 августа 2026 г.
Animus 5.2.6
Fixed
- Ara Vitae no longer counted rune blocks unless Ars Nouveau was installed.
- Restored the sacrifice, capture, AntiLife, Temporal Dominance and Nature's Leach protection lists.
- Binding Key, Sigil of the Monk and Blood Infused Spellbook fit their Curios slots again.
- Ritual of Siphon's default replacement block.
- Codex Animus listed the wrong mod ID for protection tags.
1.21.1-5.2.5Релиз1.21.1 · 19 августа 2026 г.
Animus 5.2.5
Fixed
- The Unarmed Damage attribute now adds its value to bare-handed punches, no matter what granted it.
- The Sigil of the Monk's bonus unarmed damage was never applied, which also kept its execute, knockback, and Spiritus Snare effects from ever triggering. All of these now work, and the sigil's bonus shows on the Unarmed Damage attribute while it is active.
- The Runic Sentient Scythe and Hand of Death can now take Malum's Rebound and Ascension enchantments.
- The Runic Sentient Scythe now counts as a Malum scythe, which its tag file was meant to do but never did.
26.1.2-5.2.5Релиз26.1.2 · 19 августа 2026 г.
Animus 5.2.5
Fixed
- The Unarmed Damage attribute now adds its value to bare-handed punches, no matter what granted it.
- The Sigil of the Monk's bonus unarmed damage was never applied, which also kept its execute, knockback, and Spiritus Snare effects from ever triggering. All of these now work, and the sigil's bonus shows on the Unarmed Damage attribute while it is active.
26.1.2-5.2.4Релиз26.1.2 · 15 августа 2026 г.
Animus 5.2.4
Fixed
- The Fragment of Healing can no longer be moved, dropped, or pulled out by machines like the Aerial Interface. Creative is exempt and it still drops on death.
- The javelins, Sentient Shield, both bows and both scythes can now be enchanted.
- The Crystallized Spiritus Block shared a Hellfire Forge recipe with NeoVitae's Crystal Cluster, so only one was craftable. It is now cut from a Crystal Cluster on a stonecutter, either direction.
1.21.1-5.2.4Релиз1.21.1 · 15 августа 2026 г.
Animus 5.2.4
Fixed
- The Sigil of Crimson Will had two Codex Animus entries, both with the wrong icon. Now one entry, correct icon, and the crafting text names the right ingredients.
- The Fragment of Healing can no longer be moved, dropped, or pulled out by machines like the Aerial Interface. Creative is exempt and it still drops on death.
- The javelins, Sentient Shield, both bows and both scythes can now be enchanted.
- The Crystallized Spiritus Block shared a Hellfire Forge recipe with NeoVitae's Crystal Cluster, so only one was craftable. It is now cut from a Crystal Cluster on a stonecutter, either direction.
1.21.1-5.2.3Релиз1.21.1 · 13 августа 2026 г.
Animus 5.2.3
Changes
- The Animus advancement tab now uses a deepslate bricks background instead of a stretched altar texture.
Fixed
- The Sanguine Rectifier no longer keeps showing an orb after it has been taken out.
- The Sentient Shield could not be crafted because its recipe demanded more Spiritus than a Petty Spiritus Gem can hold. It now needs 64, a full Petty gem, like other sentient gear.
- Kills with the Runic Sentient Scythe and Hand of Death now drop Malum spirits. They previously never did despite the intended Malum integration.
- Fixed a server crash that could happen shortly after hitting a mob with the Runic Sentient Scythe or Hand of Death, when the game tried to save the snared mob.
- The Ritual of Sol now recognizes the Sigil of Blood Light and places Blood Light instead of ordinary torches when one is in its chest.
- The Sigil of Temporal Dominance now correctly detects blocks already being accelerated by Gadgets Against Grind or Time in a Bottle and refuses to stack with them.
- The Arcane Rune now stores up to 1,000 Source as documented, instead of 10,000.
- Blood-Infused Spellbook upgrades were demanding one orb rank higher than intended, making the final tier unreachable. Each tier now needs the orb the guide lists, and the final tier accepts the Divinus Orb of Vitae.
- Spellbook tooltips, JEI pages, and the guide book now show the correct Orb of Vitae names instead of outdated ones.
- The Codex Animus guide book now has a crafting recipe: a book plus a Tabula Rasa.
- The Transcendent Ascension advancement (formerly Tier 6 Ascension) could never be earned; it now unlocks when you build a Transcendent Ara Vitae.
- The Crystallized Spiritus Block is now presented as an alternate capstone for the Transcendent Ara Vitae, and the Transcendent Orb of Vitae as a higher-capacity alternative to the Divinus Orb, matching how altar tiers now work. Tooltips, JEI, advancements, and the guide book have been updated to match.
26.1.2-5.2.3Релиз26.1.2 · 13 августа 2026 г.
Animus 5.2.3
Changes
- The Animus advancement tab now uses a deepslate bricks background instead of a stretched altar texture.
- The Codex Animus guide book now has a crafting recipe: a book plus a Tabula Rasa.
- The Crystallized Spiritus Block is now presented as an alternate capstone for the Transcendent Ara Vitae, and the Transcendent Orb of Vitae as a higher-capacity alternative to the Divinus Orb, matching how altar tiers now work. Tooltips, JEI, advancements, and the guide book have been updated to match.
Fixed
- The Binding Key curio slot showed a missing texture instead of its key icon, and the Binding Key could be lost on death instead of always being kept.
- The Sentient Shield could not be crafted because its recipe demanded more Spiritus than a Petty Spiritus Gem can hold. It now needs 64, a full Petty gem, like other sentient gear.
- The Transcendent Ascension advancement (formerly Tier 6 Ascension) could never be earned; it now unlocks when you build a Transcendent Ara Vitae.
- The Ritual of Sol now recognizes the Sigil of Blood Light and places Blood Light instead of ordinary torches when one is in its chest.
- The Sigil of Temporal Dominance now correctly detects blocks already being accelerated by Time in a Bottle (and should support GAG once it ports unless they change some things) and refuses to stack with them.
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