
Brutality
Ever wanted to play a really brutal modpack? A modpack that makes it almost impossible to beat the game? Well you have come to the right place.
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- 22 ноября 2023 г.
- Лицензия
- All-Rights-Reserved
Опубликован 15 сентября 2023 г.

Archived, may come back to it in the future but as of right now I have no interest in continuing with this project.
Ever wanted to play a really brutal modpack? One that isn't all about tech making it almost impossible to make something without it requiring 20 steps? Well this is an adventure modpack, a brutal challenge, aimed at making it almost impossible to survive and beat the normal game.
- Mods solely added for the purpose of making it harder to survive naturally
- Mods added for the extra mobs designed to kill you
This modpack makes everything brutal, everything is a challenge just to survive. Just starting out will be difficult to survive with even the passive mobs trying to attack and kill you. Doing anything is just hard, with a stamina system in place, making simple tasks a lot more harder.
You just need to find it... Find the way to beat the game... Beat the Dragon... Survive. Live. Prosper.
Find any issues with the modpack? Any Suggestions? Make sure to join the discord then https://discord.gg/JhWTcgbcRv
More Info
- This modpack features progressive difficulty, progressive difficulty increases the difficulty of the game over time. Mobs will get stronger and harder to kill.
- Mob AI's are pretty much overwritten by mods such as Improved Mobs. Along with a few other Mob AI enhancing mods.
- Ender Dragon Fight is remastered, making it a lot more difficult to kill
- Trying to find the stronghold is lot more difficult with End Remastered, adding different eyes to find across the world
- Early-game progression is a lot more tedious with you having to make flint tools in order to break trees, not to mention trees take longer to break.
- There are mods in the pack that aim to make surviving in the wilderness a lot more realistic and lot more tougher to survive in Minecraft.
- With Enigmatic Legacy, its adds two items to your inventory upon joining the new world. You can equip either one of them, or none at all. It entirely your choice on that matter.
- One makes the game even more impossible to beat
- The other trinket will help a tiny bit in your progression to the Ender Dragon
- This modpack is meant to make the overwhelmingly difficult to play, it designed to be that way.
- You can remove any mods you want to make it easier on yourself though if you want the challenge I suggest leaving as is.
- There are ways to make surviving a little easier in the world, but there are no tips/tricks for better survival, you just have to play and figure out how to survive.
- Mobs are erratic and are much different from the Vanilla counterparts, pair that with modded creatures as well any tips for surviving will not help
Suggestions:
- My suggestion to help you better survive. Is to build high in the sky. Mobs can in fact build but they only do it when they are in view distance. Their view distance is in fact increased by a lot so I suggest building really really high up to avoid any catastrophes that may happen.
- Monsters can also fly on Phantoms so if you don't build high enough, they will fly up above your base and drop monsters on your roof.
- Also Digging down is the worse thing you can do. I will tell you that. Zombies can dig, pretty fast as well. Your are not safe underground they will find you much much easier that way.
Ченджлог
1.0.0Релиз1.19.2 · 22 ноября 2023 г.
First full release of the modpack lets see how it goes
Changelog:
- Added Appleskin
- Actually added Cold Sweat this time
Hordes Config Changes (The following format is used; Added Mob, Weight, Day it appears, Day it disappears):
- Ghast, 30-20-never
- Sprinting John, 20-16-never
- John, 20-15-never
- Mega John, 15-100-never
- Creeper Minion, 30-10-never
- Giant Mosquito, 30-6-never
- Creeper Spider Broodmother, 13-55-never
- Wardendragon, 20-99-never
- Ghoul, 30-7-never
- Facehugger, 35-15-never
- Smile Dog, 25-20-never
- Xenomorph, 15-21-never
- Rake, 20-35-never
- Undead Miner, 35-2-never
- Skeleton Lackey, 30-3-never
- Zombie Lackey, 30-3-never
- Shadewraith, 30-10-never
- Frenzied Knight, 30-11-never
- Scarlet Persecutor, 30-16-never
- Sir Pumpkinhead, 20-80-90
- Skeleton Thrasher, 20-30-never
- Nightmare Stalker, 30-20-80
- Fallen Chaos Knight, 30-19-never
- Dark Vortex, 30-10-never
- Wither Scuttler-30-2-40
- The rest are a secret :)
Other Config Changes:
- Players can drink water by shift-right-clicking water sources
- The chance of getting poisoned by drinking dirty water is now 40%
- The chance of getting poisoned by drinking slightly dirty water is now 20%
- The chance of getting nausea from acceptable water is 15%
- The chance of getting poisoned from acceptable water is 1%
- Enabled Keyword config for Thirst mod; if item has a keyword in it, will work with Thirst mod
- Disabled Bucketed Axolotl Spawning
- Disabled Bison Spawning
- Locked Cold Sweat Items and Blocks
- Hordes now start later in the day, time of day is 16000 now for when they start
- Removed Target Dummy from Starter Kit
- Disabled Iron's RPG Tweaks Enchantment Module since Just Leveling hides enchants as well
Credits
- Scorched Guns
- Framework
- Embeddium++
- Citadel
- Born in Chaos
- Actions Of Stamina
- Feathers
- Engulfing Darkness
- Sanity and Insanity
Credits to all the mod owners for these wonderful mods!
Please Join the Discord to report any issues: https://discord.gg/uUW7gPCVCP
0.0.2Альфа1.19.2 · 21 ноября 2023 г.
Second Alpha Release!
Changelog:
- Added Engulfing Darkness
- Added Engulfing Dynamic Lights
- Added Just Leveling
- Added Realistic Torches
- Added First Aid
- Added Sanity and Insanity
- Added Thrist Was Taken
- Added Cold Sweat
- Added Diet
- Removed Falling Tree
- Removed Sanity: Descent Into Madness
- Removed First-Person Model
- Dummies wearing a Player Head can now act as decoys, monsters will attack these decoys
- Added more death messages to Enhanced Visuals Config
- Hordes notifications will now be displayed in chat
- Changed all mutant creatures spawn weight to 1.0 (includes zombie, skeleton, enderman, and creeper)
- Changed chance for a naturally charged creeper to spawn to 1.0
- Disabled Iron's RPG Tweaks Hunger Module since hunger doesnt regenerate health with First Aid
- Enabled Hand Drinking
- Head will no longer cause death if it reaches 0, if enabled dying becomes a lot easier to do
- Max Level for Just Leveling is now 40
- First cost for aptitudes is now 3 levels
- Engulfing Darkness will now trigger at light level 5 and below
The following notes are locked items that can be unlocked after reaching a certain threshold with Just Leveling. By adding levels to specific stats, you can unlock these items
- Locked Iron's Spellbooks and Interactive Blocks
- Locked Born in Chaos Armor & Weapons
- Locked Majruz's Progressive Difficulty Armor & Weapons
- Locked Alex's Mobs Armor & Weapons
- Locked Undead Unleashed Armor & Weapons
- Locked Enigmatic Legacy Armor & Weapons
- Locked No Tree Punching Tools
- Locked MrCrayfish's Gun Mod Workbench
- Locked Crafting Table, Furnace, Chest, & Torch/Unlit Torch
- Locked Grapple Modifier
- Locked End Remastered Eyes
Credits
- Scorched Guns
- Framework
- Embeddium++
- Citadel
- Born in Chaos
- Actions Of Stamina
- Feathers
- Engulfing Darkness
- Sanity and Insanity
Credits to all the mod owners for these wonderful mods!
Please Join the Discord to report any issues https://discord.gg/uUW7gPCVCP
0.0.1Альфа1.19.2 · 12 ноября 2023 г.
Initial Release
Changelog:
- Animals/Passives Mobs attack on sight
- End Remastered Eyes have a 20% chance of breaking now
- Normal Creepers no longer spawn, replaced by the Camo Creepers
- Disable most if not all passive mobs from Alex's Mobs
- Increase spawn weight of most hostile mobs from Alex's Mobs
- Increase spawn height of Cave Centipede
- Increase spawn height of Murmur
- Farseer now spawn at the maximum distance away from World Border
- Feathers cooldown is now 60 ticks
- Actions of Stamina uses "EXHAUSTED" profile
- Players will lose 0.2 sanity every second in the dark
- Maximum darkness threshold for losing sanity is now 5
- Maximum light level to be considered "lightness" is now 6, anything below light-level 6 is considered to be darkness and will start to lose sanity
- Mobs have a 1.0 chance of spawning a phantom to ride
- Mobs have a 1.0 chance of breaking blocks
- Chance for Neutral Mobs to be aggresive is now 1.0
- No limit on how much a mob's health increases by difficulty increase
- No limit on how much a mob's damage increases by difficulty increase
- Hordes spawn amount per wave is 50
- Hordes now spawn on first day if script allows
- Maximum number of entities allowed per horde is 300
- Amount of days between each horde is 1 day
- Disabled Horde Zombie Infection
- Changed Hordes Script to "mixed_mobs"
- Disabled Spawning of Bucketed Axolotl
- Disabled Armor Weight from Feathers, makes it so you can't attack anything that is too heavy without the lightweight enchant
Mod List
- Angry Mobs
- Atlas Lib
- The Box Of Horrors
- Camo Creepers
- Clumps
- CorgiLib
- CreativeCore
- EnhancedVisuals
- Enigmatic Legacy
- Entity Collision FPS Fix
- FallingTree
- Hopo Better Ruined Portals
- Jade 🔍
- The John Mod Reborn
- MineTraps
- Mouse Tweaks
- Mutant Monsters
- Patchouli
- Philips Ruins
- Puzzles Lib
- Simple Weapons for Better Combat
- Tenebrous Lands
- Terralith
- The Hordes
- The Graveyard (FORGE)
- Traveler's Backpack
- HT's TreeChop
- Undead Unleashed
- Xaero's Minimap
- You Died
- YUNG's API
- YUNG's Better Desert Temples
- YUNG's Better Dungeons
- YUNG's Better End Island
- YUNG's Better Mineshafts
- YUNG's Better Nether Fortresses
- YUNG's Better Ocean Monuments
- YUNG's Better Strongholds
- Actions Of Stamina
- Alex's Mobs
- Better Combat
- Born in Chaos
- Caelus API
- Canary
- MrCrayfish's Gun Mod
- Citadel
- Cloth Config API
- Collective
- Combat Roll
- ChoiceTheorem's Overhauled Village
- Curios API
- True Darkness
- MmmMmmMmmMmm
- Dynamic Lights
- Ender Dragon Fight Remastered
- Embeddium
- Embeddium++
- End Remastered
- Farsighted Mobs (Forge)
- Feathers
- FerriteCore
- First-person Model
- Framework
- Geckolib
- Grappling Hook Mod
- GraveStone Mod
- Improved Mobs Mod
- Iron's RPG Tweaks
- Iron's Spells 'n Spellbooks
- Just Enough Items
- Let Me Despawn
- Majrusz Library
- Majrusz's Accessories
- Majrusz's Progressive Difficulty
- ModernFix
- Moonlight Lib
- Mutant More
- Naturally Charged Creepers
- No Tree Punching
- playerAnimator
- Protect Mobs From Daylight
- Rotten Creatures
- Sanity: Descent Into Madness
- Scorched Guns
- Skeleton Horse Spawn
- Sound Physics Remastered
- Nyf's Spiders
- Starter Kit
- TenshiLib
- TexTrue's Embeddium Options
- Tom's Simple Storage Mod
- Upgraded Mobs
- YDM's WeirdMobs
Credits
- Scorched Guns
- Framework
- MrCrayfish's Gun Mod
- Embeddium++
- Citadel
- Born in Chaos
- Actions Of Stamina
- Feathers
Credits to all the mod owners for these wonderful mods!
Please Join the Discord to report any issues https://discord.gg/uUW7gPCVCP
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