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Mineforgian

WorkersTFC

A compatibility mod for Terrafirmacraft, Villager Workers and Villager Recruits.

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3K
Подписчики
10
Обновлён
12 февраля 2026 г.
Лицензия
CC-BY-NC-SA-4.0

Опубликован 24 апреля 2025 г.

This is a work in progress project!

This is a compatibility submod for Talhanation's Villager Workers, Villager Recruits and the overhaul mod Terrafirmacraft. This project contains some original code made by talhanation who is the owner of it. The rest of the code's author is Ckeeze. Usage in commercial projects is strictly forbidden, you may include the mod in any modpack, on any platform as long as you distribute it for free, and to a licensed minecraft userbase. For mor info check the license.

Beyond functional compatibility this mod aim's to smooth out the gameplay interactions of both mods. Making the transition from normal TFC gameplay to that of enhanced by Workers and Recruits smooth and ballanced.

Features:

  • Instead of unobtainable vanilla emeralds, recruits and workers now use a Coin wich can be made from precious metals in the TFC anvil
  • Recruits fully function with TFC as expected, eating TFC food, riding TFC horse, wearing TFC gear etc...
  • All Recruit workblocks are craftable with TFC materials in the early copper age
  • Villagers are now obtainable in TFC via curing Zombies with a TFC-Esque Weakness potion substitute
  • Villagers lose their job upon curing and vanilla trades are still not avalaible
  • Villagers can breed with TFC foods (crop produce and bread)
  • Workers take items to and from TFC chests, eat COOKED tfc food, while ignoring spoilt or raw fooditems
  • Fisherman fishes from both saltwater and freshwater, and get's TFC fish as loot
  • Miner places TFC torches, picks up and deposits TFC resources
  • Lumberjack replants TFC sapplings
  • Farmer tills tfc:soil, plants and harvests most TFC crops
  • Farmer takes climate into consideration when planting
  • Farmer replenishes nutrients
  • Merchant can ride TFC horses
  • Animal farmers fully manage TFC animals
  • 9 Unique TFC villager professions who help with food security and trade hard to find, or non renewable resources, or get more coins

Planned:

  • Full moon spawn event to help players gather zombie villagers as their initial workers/recruits
  • Miner Placing support beams when digging sideways
  • Lumberjack uses schyte to collect saplings
  • Fisherman consumes bait

LINKS TO DEPENDENCIES:

https://modrinth.com/mod/villager-workers

https://modrinth.com/mod/villager-recruits

https://modrinth.com/mod/terrafirmacraft

DISCLAIMER: The Mod is still in initial development fase, expect bugs and instability!

Ченджлог

1.2.0Релиз1.20.1 · 12 февраля 2026 г.
  • Updated to support Recruits 1.14 and above
  • Minor code cleanup
1.1.5Релиз1.20.1 · 6 февраля 2026 г.
  • Fixed Farmer not picking up grain crops
  • Made workers eat less food
1.1.3Релиз1.20.1 · 10 января 2026 г.
  • Added 2 Patchouli entries explaining some of the mod
1.1.1Релиз1.20.3, 1.20.4, 1.20.5 · 3 января 2026 г.
  • Fixed zombie villagers missing textures
  • Trade currency is now the same as the worker's currency via configurations
1.1.0Релиз1.20.1 · 2 января 2026 г.

FIXES:

  • Water detection impoved

CHANGES:

  • Farmer now uses 15 by 15 plots

NEW FEATURES:

  • 10 new Custom villagers, along with custom trades
  • 3 new workplace blocks
1.0.2Релиз1.20.1 · 7 июля 2025 г.

FIXES: -Fixed villagers not breeding with TFC items -Fixed fisherman's loottable containing incorrect strings

1.0.1Релиз1.20.1 · 17 мая 2025 г.

FIXES:

  • Creative tab lang file fixed

CHANGES:

  • Weakness bomb and it's ingredients got new textures

NEW FEATURES:

  • Farmers now plant 2 block tall crops with crop sticks
  • German, Spanish and Hungarian languages supported
1.0.0Релиз1.20.1 · 12 мая 2025 г.

FIXES:

  • Fixed Recruits being able to eat rotten flesh

COMPATIBILITY CHANGES:

  • Basic Chicken farmer compatibility done
  • Tools can now be stored in tfc chests
  • Increased miner's deposit treshold
  • Optimized Cattlefarmer AI

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