
Villager Recruits
Recruit and command villagers, manage armies through custom GUIs, enjoy PvP with diplomacy and team compatibility, and fully configurable features.
Обновлён 29 июня 2026 г. · опубликован 30 мая 2023 г.
Villager Recruits: Claim and Siege Update!
Villager Recruits is an exciting Minecraft modification that allows you to hire and command your own army of villagers. Enhance your gameplay with strategic faction battles, claim and siege mechanics and intelligent NPC features.
Key Features:
- Hire Villagers: Use emeralds to recruit villagers for your personal army.
- Command and Manage: Utilize screens to effectively command and manage your recruits.
- PvP and Faction Gameplay: Engage in player vs. player or faction vs. faction battles.
- Claim and Siege: Launch an attack to conquer enemy territory or support allies with defending.
- Vanilla Teams Support: Integrates with Minecraft Vanilla Teams, featuring a custom GUI.
- Smart Eating/Healing: Villagers use food and potions intelligently.
- Smart Shield Blocking: Villagers block attacks efficiently using shields.
- Group Commands: Command large armies by organizing your recruits into groups.
- Group management: Recruit villagers from villages or noble villagers and manage your custom groups.
- Mod Compatibility: Works seamlessly with Small ships-Mod, Epic-Knights-Mod, and Corpse-Mod.
- Highly Configurable: Customize almost every aspect to fit your gameplay style.
Play with Friends!
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How to Get Started
- Go to DatHost using my Link
- Register your account.
- Once registered, choose the plan that fits your needs
- The 30% discount will be applied automatically at checkout. Important: The discount only works if you order your server using this ** my Link** !
More Information on the Wiki
Check out my other mods:
Siege Weapons:
Prepare for war. Build your siege weapon. Dominate the battlefield!
Villager Workers: Hire Villagers and let them do the work for you!
Small Ships: Explore the oceans in your sailable ships!
Версии
| Версия | Канал | Игра | Загрузчики | Дата | Скачать |
|---|---|---|---|---|---|
| 1.15.2 | Релиз | 1.20.1 | forge | 29 июня 2026 г. | .jar (2.7 МБ) |
| 1.15.1 | Релиз | 1.20.1 | forge | 15 июня 2026 г. | .jar (2.7 МБ) |
| 1.15.0 | Релиз | 1.20.1 | forge | 10 апреля 2026 г. | .jar (2.4 МБ) |
| 1.14.2.3 | Релиз | 1.20.1 | forge | 29 января 2026 г. | .jar (2.4 МБ) |
| 1.14.2.2 | Релиз | 1.20.1 | forge | 27 января 2026 г. | .jar (2.4 МБ) |
| 1.14.2.1 | Релиз | 1.20.1 | forge | 12 января 2026 г. | .jar (2.4 МБ) |
| 1.14.1 | Релиз | 1.20.1 | forge | 24 декабря 2025 г. | .jar (2.4 МБ) |
| 1.14.0 | Релиз | 1.20.1 | forge | 6 декабря 2025 г. | .jar (2.3 МБ) |
| 1.13.5 | Релиз | 1.20.1 | forge | 13 июня 2025 г. | .jar (2.0 МБ) |
| 1.13.4 | Релиз | 1.20.1 | forge | 3 июня 2025 г. | .jar (2.0 МБ) |
| 1.13.3 | Релиз | 1.20.1 | forge | 5 мая 2025 г. | .jar (2.0 МБ) |
| 1.13.2 | Релиз | 1.19.2 | forge | 17 марта 2025 г. | .jar (2.0 МБ) |
| 1.13.2 | Релиз | 1.18.2 | forge | 17 марта 2025 г. | .jar (2.0 МБ) |
| 1.13.2 | Релиз | 1.20.1 | forge | 16 марта 2025 г. | .jar (2.0 МБ) |
| 1.13.1 | Релиз | 1.20.1 | forge | 13 февраля 2025 г. | .jar (2.0 МБ) |
Показаны последние 15 из 84 версий. Все версии — на Modrinth.
Ченджлог
1.15.2Релиз1.20.1 · 29 июня 2026 г.
improved target finding and stabilize performance
improved recuit spawn rate on nobles
fixed siege starts by random faction that is not involved
fixed villager type do not apply to recruits when recruited
fixed nomad attack rate
fixed siege enginner do not spawn with nametag
fixed siege engineer not in noble trades
added banner icons to siege overlay when there are more factions
added last command info to groups in command screen
added "set claim faction" and "set claim owner" admin command for servers
added config to disable toasts
1.15.1Релиз1.20.1 · 15 июня 2026 г.
fixed crash when non living entities get hit by arrows or other projectiles
fixed siege engineer cannot load catapult with other projectiles than cobblestone
fixed incorrect npc counts when assigning troops to other factions
improved corpse compat by adding different poses and recruits skins (messire)
improved the world map in all aspects (messire)
1.15.0Релиз1.20.1 · 10 апреля 2026 г.
Routes: In the world-map it is now possible to add a route. Routes can be edited and waypoints can be added on the word-map. Waypoints can be dragged, deleted and edited. Actions can be setup, only the Wait-Action is implemented yet. Routes can be assigned to a Captain or Commander. If the route gets edited the route has to be assigned again.
Formation Tightness Setting: A new button can be toggled to use tighter formations. If toggled the selected formation will have less gaps.
Hold Formation Setting: A new button can be toggled to make recruits hold the formations. If toggled the recruits will not run towards enemies.
Face-Command: If pressed, the selected groups will face the direction you are looking. This applies also to formations, they will adjust to the facing.
Siege Engineer: Implementation of the Siege Engineer with compatibility for Siege Weapons Mod. Siege Engineer can steer, reload, repair and shoot the ballista and catapult. Also compatible with face and formation commands. The Siege Engineer has his own interface where a target priority can be selected. Siege engineers will adapt to all ranged commands like "hold fire" and "fire at will".
Peace Treaty: The leader of a faction can select a new message in the messengers screen. The leader can configure the time a treaty will be active. When done the Messenger will go to the leader of the other faction with the proposal and the item in the main hand. When accepted the messenger will drop the item.
Embargo: On the Messenger Screen the leader of a faction can select players or a complete faction to do a embargo on. A player in this list cannot trade with your Nobles and Villagers(In your factions claim). Merchants from workers will be also compatible. The leader can also remove players in this embargo list.
Fog of War: Players that join worlds will have a fog of war on their world-map, they cannot directly see what claim belongs to whom. Can be disabled in config.
Recruits Starving: Configurable feature, must be enabled. Recruits will die slowly when their hunger reaches 0. Noble Villagers and Patrols are excluded.
Commander Patrols Patrols will now spawn with a Commander as Patrol- Leader. They will have a generated Route to patrol. Fixed spawn in other dimensions and in general. (they spawn now naturally) Commander Patrols
Patrols will now spawn with a Commander as Patrol- Leader. They will have a generated Route to patrol. Fixed spawn in other dimensions and in general. (they spawn now naturally)
Fixes:
- fixed captain cannon aiming
- fixed async-core config not working
- fixed world-map opens in other dimensions
- fixed world-map dimension overrides
- fixed recruit take over does not work
- fixed companions spawns without name from noble villagers
- fixed hire messages from noble villagers
- fixed companions spawns with different values
- fixed Noble walking away after sleeping
- fixed recruits spawns without data
- fixed faction screen can be empty
- fixed ranged units do not take advantage of range when pressing attack
- fixed muskets still use ammo when config is disabled
- fixed buckets can be used in claims
- fixed promoted recruits leave groups
- fixed crash when navigating big army through doors
#Improvements:
- Formation positioning
- Performance of async threading
- Performance of Sieges and Claims
- Scout screen with a checkbox
- New Admin commands
- Offline Players will now be shown in the player lists
- Patrols will spawn in correct skins
- Added/Improved API for addons
1.14.2.3Релиз1.20.1 · 29 января 2026 г.
- fixed crash when siege succsess
- fixed hud not showing attacker faction
- fixed siege healthbar not correct
1.14.2.2Релиз1.20.1 · 27 января 2026 г.
- fixed cannot recruit from noble villager when needs villager setting is off
1.14.2.1Релиз1.20.1 · 12 января 2026 г.
- fixed cannot recruit when no faction
1.14.1Релиз1.20.1 · 24 декабря 2025 г.
rewrote the world map with focus on performance
rewrote world map context menu
rewrote GUI-Overlay in claims with focus on performance
limited max chunks in one claim to 50
added client config to disable GUI-Overlay in claims
added highlight for claiming
added highlight for bufferzone when claiming
added admin commands, like delete claim/chunk, teleport,
fixed Recruits target Villagers of other factions (when not ordered)
fixed sieges dont start when server has a lot of claims
fixed crash when opening faction edit screen
fixed overlay visible when boss-bar or player-list is shown
fixed bowmen does not reset its target when no sight
Note: Old world maps will not be loaded due to new format.
1.14.0Релиз1.20.1 · 6 декабря 2025 г.
added Claim and Siege feature
added Claim Map Screen
added Noble Villager
added Group Management System
added Configuration for
- claim and siege
- noble villager
changed mod networking system
fixed a lot of bugs
Important factions in old worlds can be lost, when updating to ths version.
Полная история изменений — на Modrinth.
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