
TerraFirmaCraft
TerraFirmaCraft (TFC) is a total conversion mod that overhauls and reinvents survival mode.
- Загрузки
- 668K
- Подписчики
- 636
- Обновлён
- 17 августа 2026 г.
- Лицензия
- EUPL-1.2
Опубликован 24 сентября 2023 г.

Survival Mode As It Should've Been
TerraFirmaCraft (TFC) is a total conversion mod that overhauls and reinvents survival mode. The goal of the mod is to create a believable, challenging survival experience, in a brand new immersive setting. It completely overhauls Minecraft world generation - from adding continents, to flowing rivers, to mountain ranges, to varied and diverse forests, flora, and fauna. Below is a list of some of the features of this mod:
- The underground has been completely reimagined, with layers of different types of rock, and massive sparse ore deposits of several different types.
- A fully fledged technology tree, from pottery and pit kilns, to charcoal production, producing iron with a bloomery, steel making and more.
- Seasons, weather, and a realistic climate and calendar model cause the player to need to stockpile food for winter to survive.
- The world is alive, with many different plants, wild crops, wild fruits, animals - both passive and predators - to find
- The player must manage their food's expiration, nutrition, and thirst using our detailed food and cooking mechanics.
In order to understand all of these new features, TerraFirmaCraft comes with a detailed in-game Field Guide, which is available from the moment you spawn in, and will guide you through the art of surviving in this brand-new world.
--- Join us on Discord / Check out the Field Guide ---

An example of the different types of environments you might find in TerraFirmaCraft.
For Servers: In server.properties, You need to change the level-type to enable TFC world generation:
- For 1.12: Set it to
tfc_classic - For 1.18: Set it to
tfc:tng - For 1.20 & 1.21: Set it to
tfc\:overworld
For Pack and Addon Developers: Huge parts of TerraFirmaCraft are customizable using datapacks, and all the formats and data we use are included in our API Documentation
This mod is based on original work by Robert "Bioxx" Anthony, Amanda "Kittychanley" Halek, and others, and has been made possible by the dedicated work of Dries007, Bunsan, AlcatrazEscapee, EERussianguy, and many others. With original music by Mike "Menoch" Pelaez.
Ченджлог
4.2.8Релиз1.21.1 · 17 августа 2026 г.
Additions
- Armadillos! These new prey animals will curl up in a ball to survive attacks from predators. Thanks Strangelyng!
Changes
- Reorganized the Creative Menu to be more similar to the vanilla layout. Thanks Aleki for your hard work on this one!
- Reorganized the Field Guide to be easier to navigate by moving many topics from the Advanced Mechanics tab into the new Core Mechanics, Food and Agriculture, Crafting, and Metalworking tabs
- Add a reference to the in-world mud recipe to the mud bricks entry in the field guide
- Butterfly particles no longer appear when it is raining
Technical
- Add a rock settings registry, which allows datapacks to override the rock settings for a world without needing to rewrite the entire world preset file
Fixes
- Fixed lentils being impossible to cook
- Fixed beverages giving way too much nutrition (closes #3679)
- Fixed obsidian hoes not being damaged by breaking grass
- Fixed seasonal leaf colors not handling null positions properly
- Made obsidian javelin texture the right color
3.2.24Релиз1.20.1 · 13 августа 2026 г.
Changes
- Fixed buckets not being usable for milking when stacked (closes #3655)
- Fixes crashes when including barrels or nest boxes in custom generated structures
4.2.7Релиз1.21.1 · 3 августа 2026 г.
Additions
- Added obsidian knapping, and a full obsidian stone tool set
- Added the Obsidian Macuahuitl, a stone age equivalent of a sword
Changes
- Removed tool tier requirements for mining TFC ores and minerals
Technical
- Added a variety of helpful block and item tags for use by addons and pack devs, such as:
- A tag for all biomes with lakes consistently exposed to the sky
- A tag for biomes that generate only as isolated islands
- Tags for various categories of plants
Fixes
- Hyenas will no longer howl like wolves
- Add missing tags and cooking recipes for the new fish
4.2.6Релиз1.21.1 · 19 июля 2026 г.
Additions
- Added Dromedary and Bactrian Camels
- These are based on the Vanilla camel, and ported into TFC by @strangelyng
- Camels are slower than the average horse, but get a speed bonus on all dry blocks
- Dromedaries can carry two riders and are immune to cactus damage
- Bactrians may be sheared, and are not slowed by snow
- Added obsidian shards which can be used to craft arrowheads, knives, and javelins
- Allow bones to be used as handles for stone tools again
- Common tags for TFC Biomes
Changes
- Log piles now require double-clicking to insert/retrieve entire stacks. This means that retrieving entire stacks no longer requires an empty hand.
- Allow butterfly particles to appear more often, and at any time of year that it is warm enough
- Restricted butterflies to daytime, and moths to nighttime
- Changed noises for seals
- Increased wool output of sheep to not be substantially worse than all over woolly animals
- New driftwood models
- Made prey animals avoid predators like they were supposed to
- Made lakes get placed more consistently in worldgen
Fixes
- Fixed being able to shear baby animals
- Made the bases of stratovolcanoes less circular, particularly when they form islands
- Fixed plants/leaves not correctly animating with the seasons
4.2.5Релиз1.21.1 · 3 июля 2026 г.
Changes
- Added Crates. These can store 36 stacks of a single item and are interacted with using no GUI.
- Added Baskets, our version of vanilla bundles.
- Fixed Cougars and Panthers not spawning.
- Updated the visual look of Chestnuts.
- Double-clicking a crate inserts all matching items
- Javelins are now able to break the same blocks that tridents can.
- Rope QOL changes:
- Rope items no longer consumed in creative.
- Ropes disappear at a distance or when their holder disappears.
- Fixed several random bugs with ropes.
- Ropes can no longer be waterlogged.
- Bowl parity (#3634)
- Updated Turkish translations (#3635)
Fixes
- Fixed kelp placement issues (#3633) (#2776)
- Fixed various rope bugs. Ropes can no longer be waterlogged.
- Fixed random dynamic block models (#3637)
- Fixed a bug with the thirst debuff.
- Restored the missing palm crate texture (#3638)
- Steel rope anchors can now be melted
- Prevented more recipes from working with rotten food.
- Fix stove melting recipe.
4.2.4Релиз1.21.1 · 28 июня 2026 г.
Warning
This update is expected to break any addons which add trees, including ArborFirmaCraft. If all goes well, I will have time tomorrow to release an AFC version that at a minimum won't crash, and at a maximum will take full advantage of the new rendering behavior for leaf blocks.
-Therighthon
Changes
- Reworked how leaf blocks render when fancy graphics are enabled
- Rotate between 4 different seasonal models: bare branches, blooming, dense leaves, and sparse leaves
- Conifers, and deciduous trees grown in the wet tropics only rotate between dense leaves and blooming
- Deciduous leaf colors now vary by time of year, with brighter greens in spring
- Color changing/autumn colors are no longer tied to elevation in any way
- Borders between areas with different seasons are less harsh (for example, an area that is just barely cold enough to lose leaves in winter)
- Improved the texture for flower cuttings
Fixes
- Fixed leaf blocks etc. requiring a restart to update between fast/fancy graphics
4.2.3Релиз1.21.1 · 27 июня 2026 г.
Changes
- Made fish play swimming sounds instead of splashing sounds ambiently
- Render gunpowder level inside of powder kegs
- Added crafting recipe for propogating small flowers and plants
- Changed stove recipe to use sheets instead of double sheets
Fixes
- Fix river valleys not generating
- Removed rivers from sunken shield volcanoes, which was making weird freshwater
- Significantly reduced the frequency of fresh water generating on coasts exposed to oceans
- Fixed clock not being able to enter month mode and redstone output not updating properly when switching modes
- Add sound for throwing rope
- Changed bowl item sizes
- Fixed barrels not ejecting fluid containers
- Fixed barrel recipes with >1 count of input items not being respected by JEI
4.2.2Релиз1.21.1 · 25 июня 2026 г.
Changes
- Made pipe veins, including dikes, not so perfectly circular. Also made them taper off at very high elevations
Fixes
- Made borders between podzol and alfisol somewhat less square
- Made lakes generate again
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