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Mineforgian

Soulbound

A mod all about souls and using them for magic and tech!

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6K
Подписчики
24
Обновлён
3 сентября 2023 г.
Лицензия
MIT

Опубликован 6 апреля 2023 г.

New Versions Should Be expected Soon

I have taken some time to rewrite the entire dungeon system, as well as the API. I have also done a lot of planning that should help me progress much faster from now on. The seal system will be rewritten, as well as brooms. There will be fixes for many, many bugs.

There is a Trello board available to check on progress!

Soulbound is a complex magic mod. It is currently in alpha. Feel free to report any issues in the GitHub!

Soulbound is a mod where players have to kill mobs near a soul catalyst to obtain soul, then extract that soul via a soul solidifier, then solidify it using a solidifier. With this soul, a player can make wands and imbue seals upon them.

Seals come in three types: Passive, which are tools, Offensive, which are weapons, and Amplifying, which change the attributes of other seals. Passive and offensive seals can be activated to give their effects to the player, such as attack damage, attack speed, aoe, etc. Amplifying seals however, can change some of these attributes.

Sacks are a special type of wand that allows only amplifying seals. It is a backpack, where its rows, columns, and stack size can be upgraded with seals.

There are several tiers of Wands and sacks: Ancient Oak, Corrupted, Blood Soul, Warped Soul, Shattered, and Purpur. These each have different amount of each type of slot.

Dungeons are another part of soulbound, only added when the "Hammerspace" mod is present. They are accessed via dungeon keystones, found in the overworld. When unlocked with a key, these keystones bring you to a dimension in which you have to beat the dungeon. There exist two types of dungeons: stable and unstable. Stable dungeons only have one level and the player can exit and re enter at any time. Unstable dungeons however, cannot be exited until all of the bosses on all of the levels are beaten. In stable dungeons, once beaten, the player can break and place blocks. Unstable dungeons contain much better loot and harder mobs. Once beaten, the player will be teleported out and CANNOT enter again.

Ченджлог

1.6.0-ALPHAАльфа1.19.2 · 3 сентября 2023 г.

Additions

  • Outline around wand
  • An API to register seals, models, dungeon types, dungeon files, and dungeon levels

Changes

  • Soul extractor attempts to push fluids
  • Right -> Soul
  • Left -> Dark Soul
  • Soul solidifier receives fluids from extractor
  • Many Small code improvements
  • Use Amplify Functions instead of hardcoding things
  • Dungeon Spawn locations removed; players now spawn at any location where there is air
  • Remove useless seal properties
  • New variants of Tiered

Fixes

  • Pickaxes wouldn't mine properly unless hammerspace is present
1.5.5-ALPHAАльфа1.19.2 · 20 августа 2023 г.

Additions

  • Custom active seal and wand models on a wand
  • New, improved models for wands and active seals

Changes

  • Store Wand and Active seal models in a more extensible way
  • Wand and active seal models have to be 3d (OBJ files)

Fixes

  • Mod Crashes when hammerspace is present
  • Mod Crashes when entering a dungeon
  • Sometimes, incorrect transforms were being used for wands
  • Some errors did not display cause
1.5.4-ALPHAАльфа1.19.2 · 6 августа 2023 г.

Changes

  • Beginning of wand render rework (1% done) | allow tinting wand texture

Fixes

  • Mod Crashes when hammerspace is not present
1.5.3-ALPHAАльфа1.19.2 · 4 августа 2023 г.

Additions

  • Soul Extractor now functions

Changes

  • Make Soul Extractor "translucent"
  • Remove animation from arrow in Soul Extractor JEI recipes
  • Allow player to extract soul from soul extractor with bucket

Fixes

  • Dungeon Blocks were not in creative mode tab
  • Dungeons were present without hammerspace
  • Key was not present in creative mode tab
  • Soul Extractor Had incorrect hitbox
  • Soul Extractor Was Culling blocks behind it
1.5.2-ALPHAАльфа1.19.2 · 4 августа 2023 г.

Additions

  • Tooltips on hover soul icons in soul extractorr JEI recipes

Changes

  • Soul Extractor JEI recipes now show icon instead of text

Fixes

  • Max stack size of all return slots was 1
  • Soul in Soul Solidifier was not being inserted
  • Soul Solidifier progress arrow was not being rendered
  • Soul Solidifier gave exponentially increasing returns
1.5.1-ALPHAАльфа1.19.2 · 3 августа 2023 г.

Additions

  • More processors and types to change block palettes:
  • Deep Blood – Red/Nether Blocks
  • Old Ruins – Cracked and Mossy Stones
  • Amethyst Void – Dark Purple/Black Blocks ;+ Gilded Hoard – Gold/Raw Gold/Gilded Blackstone
  • Ancient Ender – End Themed Blocks

Changes

  • Added More Blocks to Creepy Deepslate theme

Fixes

  • Dungeon return block was sometimes placed in an incorrect position
  • Dungeon offset was incorrect sometimes
1.5.0-ALPHAАльфа1.19.2 · 3 августа 2023 г.

1.19.2 Backport

Additions

  • Add cataclysm as dependency
  • Make no cataclysm structures spawn
  • Add Betterspawner as dependency
  • Add new dungeon labyrinth
  • Restriction for exploding blocks in dungeons
  • Restriction for picking up fluids with buckets in dungeons
  • Add processors to allow changing block palette

Changes

  • Backport to 1.19.2
  • Stable dungeons can only ever have one level
  • Allow placing blocks in dungeons is player is in creative mode
  • Make dependencies required
  • Dungeon mob count is based off spawners

Fixes

  • Dungeon spawn location caused players to suffocate
1.4.2-ALPHAАльфа1.20.1 · 27 июля 2023 г.

Fixes

  • dungeon border block properties were wrong
  • Fix Capitalization of guide book name
  • Guide Book Creative Mode Tab was wrong

Changes

  • Dungeon palette
  • Guide Book ID

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