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Scorched Guns: Caverns & Chasms Compat

A new tier of guns and enemy faction for Scorched Guns based on the mod Caverns & Chasms.

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8K
Подписчики
25
Обновлён
30 июля 2026 г.
Лицензия
MIT

Опубликован 22 октября 2025 г.

The Gravekeepers

About:

Scorched Guns: Caverns & Chasms is a mod that integration and themed content around Caverns & Chasms, featuring 2 new gun tiers and additions to existing tiers, a new enemy faction, structures, extensive compatibility, adding a total of 26 new guns!

Compatibility Fixes

Bullets ricochet off tin blocks and Grazers' shells and the Aegis.

Content

Spoiler

Ammo

Hex Rounds A round that deals half of the gun's damage as magic damage, piercing armor.

Bluntshot A shotgun round that deals heavy knockback to targets.

Hexshot Shotgun shell that shoots a spread of silver bullets, which deal half of the round's damage as magic damage, piercing armor.

Copper Slug A slug that deals hefty damage and knockback but is affected by gravity.

Ricoshot Rounds A rifle round that bounces when hitting blocks, increasing crit damage and chance for each bounce.

Guns

Hangman Carabine A rapid firing carabine chambered in Compact Hex Rounds.

Ribcage A heavy marksman bolt-action rifle chambered in Hex Rounds

Bella A pistol chambered in Compact Hex Rounds

Rehearse A revolver chambered in Hex Rounds

Silver Lining An magazine-fed auto-crossbow firing Large Arrows.

Keteriya A single-shot break action shotgun chambered in Bluntshot with a hefty knockback. Can also fire Hexshot Shells.

Gallows Full-power automatic rifle chambered in Hex Rounds.

Necrosis Pump-action shotgun chambered in Hexshot Shells

Anathema A rapid-fire "SMG" that fires corrosive blood. Ammo is the enemy itself.

Mortician A small pistol capable of shooting both Compact Hex Rounds and Compact Advanced Rounds.

Cacophony A light-machine gun rapidly firing full Hex Rounds.

Lustre A heavy energy laser cannon with extreme armor penetration.

Electrothermal Autocannon A plasma HMG that uses energy as ammo, overheats during sustained fire.

Scatterer A plasma pistol that uses energy as ammo, can charge up to fire a shotgun blast.

Hummer, Iron Partisan, Fusillade, Recur, Rascal and Charybdis Guns that fire Ricoshot rounds for Copper, Iron, Wrecker, Diamond Steel, Treated Brass and Scorched tiers, respectively.

Structures

Graveyard A small graveyard with something hidden below, found in all Taiga biomes.

Soul Outpost A small nether structure found in Soul Sand valleys.

Necropolis Large castle ruins occupied by Gravekeepers, found rarely in all Taiga biomes.

Hideout A small surface structure hiding a vast tunnel network below, found rarely in all Taiga biomes.

Entities

Gravekeeper Ghoul The standard infantry soldier of the Gravekeepers. Wields a Gallows, Necrosis or Hangman Carabine, and is capable of a nasty bite melee attack.

Gravekeeper Neophyte low-level Gravekeeper. Wields a Silver Sword, Silver Axe or a Mortician

Gravekeeper Herald Gravekeeper raid boss, found in Gravekeeper raids, and rarely in Hideouts. Wields an Anathema, when below 50%, enrages, letting go of its gun and charging towards the nearest target.

Gravekeeper Schism & Acolyte Wandering gravekeeper enemies that spawn in the Overworld and Nether respectively when player raid level is high enough.

Cross-compatibility:

  • Create
  • Immersive Engineering

Ченджлог

1.5Релиз1.20.1 · 30 июля 2026 г.

New

  • Added configs.
  • New structure: Gravekeeper Hideout
  • Added Hummer - Copper tier Ricoshot gun.
  • Added Fusillade - Wrecker tier Ricoshot gun.
  • Added Exhumer - Gravekeeper Osborne Slug gun.
  • Added Dead Draft - Gravekeeper air gun.
  • Added Acolyte & Schismatic gun variants:
    • Hangman Acolyte
    • Mortician Acolyte
    • Schismatic Gallows
    • Schismatic Rehearse
  • Added Gravekeeper enemies:
    • Gravekeeper Herald
    • Gravekeeper Ghoul
    • Gravekeeper Neophyte
    • Gravekeeper Acolyte
    • Gravekeeper Schism

Balance & Tweaks

  • Raids & Structures now use new Gravekeeper mobs.
  • Gravekeeper Raid now is a set of 1 Herald, 3 Ghouls and 5 Neophytes.
  • Buffed the durability of most guns.
  • Adjusted animations, models and/or textures for Cacophony, Mortician, Rehearse, Gallows and Bella
  • Reduced Cacophony damage (12 -> 10)
  • Reduced Cacophony recoil angle. (5.45 -> 4.45)
  • Reduced Cacophony recoil kick. (2 -> 1.75)
  • Increased Cacophony spread. (3 -> 4)
  • Increased Cacophony max ammo (30 -> 35)
  • Tweaked Energy Trail particle effect.

Fixes

  • Fixed Rehearse Heavy Stock grip missing.
  • Fixed Hangman Carabine third person and laser sight models being broken.
  • Fixed Rascal & Recur Create compat Mechanical Crafter recipe not working.
  • Added Create recycling recipes for all the guns that didn't have them.

Changes from Alpha version

  • Fixed Fusillade trying to use non-existing custom melee animation.
  • Tweaked Fusillade inspect and reload animations.
  • Tweaked Exhumer inspect animation.
  • Added Hummer blueprint description
  • Gravekeeper Schism and Ghoul now use their own biome tags for spawning.
  • Tweaked Energy Trail particle.
  • Small Bella animation tweaks.
  • Added configs (See more above)
  • Updated russian translation to be up-to-date with the update (Thanks @razzller!)
1.5-a1Альфа1.20.1 · 28 июля 2026 г.

New

  • New structure: Gravekeeper Hideout
  • Added Hummer - Copper tier Ricoshot gun.
  • Added Fusillade - Wrecker tier Ricoshot gun.
  • Added Exhumer - Gravekeeper Osborne Slug gun.
  • Added Dead Draft - Gravekeeper air gun.
  • Added Acolyte & Schismatic gun variants:
    • Hangman Acolyte
    • Mortician Acolyte
    • Schismatic Gallows
    • Schismatic Rehearse
  • Added Gravekeeper enemies:
    • Gravekeeper Herald
    • Gravekeeper Ghoul
    • Gravekeeper Neophyte
    • Gravekeeper Acolyte
    • Gravekeeper Schism

Balance & Tweaks

  • Raids & Structures now use new Gravekeeper mobs.
  • Gravekeeper Raid now is a set of 1 Herald, 3 Ghouls and 5 Neophytes.
  • Buffed the durability of most guns.
  • Adjusted animations, models and/or textures for Cacophony, Mortician, Rehearse, Gallows
  • Reduced Cacophony damage (12 -> 10)
  • Reduced Cacophony recoil angle. (5.45 -> 4.45)
  • Reduced Cacophony recoil kick. (2 -> 1.75)
  • Increased Cacophony spread. (3 -> 4)
  • Increased Cacophony max ammo (30 -> 35)

Fixes

  • Fixed Rehearse Heavy Stock grip missing.
  • Fixed Hangman Carabine third person and laser sight models being broken.
  • Fixed Rascal & Recur Create compat Mechanical Crafter recipe not working.
  • Added Create recycling recipes for all the guns that didn't have them.
1.4.3Релиз1.20.1 · 12 мая 2026 г.

Balance Changes

  • Increased Scatterer max energy (80000 -> 144000)
  • Increased Electrothermal Autocannon damage (6.5 -> 8.5)

Fix

  • Fixed Charybdis ejecting wrong casing type.
1.4.2Релиз1.20.1 · 7 апреля 2026 г.
  • Fixed crash on dedicated servers.
1.4.1Релиз1.20.1 · 5 апреля 2026 г.

New

  • Added inspect animations for the Electrothermal Autocannon and Recur

Balancing

  • Bella now has 1 armor pen.
  • Increased Cacophony armor pen (1 -> 1.5)
  • Increased Charybdis fire rate (8 -> 7) (Lower = Faster rate)
  • Increased Gallows armor pen (1 -> 2)
  • Increased Mortician fire rate (4 -> 3)
  • Increased Rehease armor pen (2 -> 3)
  • Increased Ribcage armor pen (3 -> 4)

Fixes

  • Fixed Mortician having a reduced crit damage multiplier, instead of an increased one.
  • Fixed a crash caused by Shock Cells hitting tin blocks.
  • Fixed Ricoshot Rounds not increased crit chance and damage on bounce.
1.4.0Релиз1.20.1 · 2 апреля 2026 г.

New

  • Updated to the latest Caverns & Chasms version:

Added compatibility with new tin ricochet mechanics, other features in this update are also (thematically or compatibility) related!

  • Now Requires Caverns & Chasms Ingot Compat

Allows Scorched Guns' and all of your favorite modded ingots to be placeable like vanilla ones!

  • New gun tier: Vault

A new tier of loot-exclusive high-tech guns found in Vaults.

  • New items:
    • Gun: Lustre (Vault tier)
    • Gun: Electrolaser Autocannon (Vault tier)
    • Gun: Scatterer (Vault Tier)
    • Gun: Mortician (Gravekeeper tier)
    • Gun: Cacophony (Gravekeeper tier)
    • Gun: Iron Partisan (Iron tier)
    • Gun: Rascal (Treated Brass Tier)
    • Gun: Recur (Diamond Steel Tier)
    • Gun: Charybdis (Scorched Tier)
    • Copper Slug
    • RicoShot Round
    • Plasma Accumulator
    • Zirconia Laser Optics
    • Rapid Plasma Injector
    • Experimental Components
  • Added 2 new structures: Soul Outpost & Necropolis
  • Added a new basement variant for the Graveyard, adjusted graveyard generation and tweaked the original slightly.

Tweaks, Changes & Balance Changes

  • Keteriya now deals magic damage on melee hit.
  • Gravekeeper Herald now rides a Saddled Grazer
  • Raid Generic Gravekeepers now spawn with more guns.
  • Hex rounds can now use both silver nuggets and silver bullets.
  • Necromium Casings now have a higher chance to be returned. (#scguns_cnc:increased_casing_drop_chance tag)
  • Increased health of structure Gravekeepers.
  • Rebalanced some guns.
  • Added new item rarity for Gravekeeper tier.
  • Guns and items are now in the Scorched Guns tabs, as well as their own tab.
  • Hexshot now has proper tags
  • Updated several gun's texture, anims and sounds.
  • Updated several item's textures.
  • Fixed a typo in Weird Doll name
1.3.1aРелиз1.20.1 · 24 февраля 2026 г.

Hotfix

  • Fixed Waterlogging fix not actually working.
1.3.1Релиз1.20.1 · 24 февраля 2026 г.

Changes

  • Keteriya now shoots Hexshot Shells instead of Shotgun Shells.
  • Updated Bluntshot and Gravekeeper Blueprint textures.

Fixes

  • Fixed underground part of the Graveyard structure being waterlogged if placed over water.
  • Updated ru_ru translation (Courtesy of razzller on the official Scorched Guns Discord)
  • Fixed Necrosis description mentioning the not-yet-implemented Copper Slugs.

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