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Mineforgian

Immersive Engineering

Retrofuturism, industry and multiblocks!

2.9M загрузок648 подписчиковLicenseRef-Customforgeneoforge

Обновлён 5 июля 2025 г. · опубликован 29 мая 2022 г.

About

Immersive Engineering is a tech mod with a certain charm, based on the ideas and concepts, and with most assets created by Damien Hazard.

Overall, it's about realism-inspired technology: Instead of glowing red tubes, it offers actual, hanging powerlines. Instead of one block that magically spits out dusts when ore is put in, it offers a crusher, a big multiblock (5x3x3) that features rotating wheels and spits out particles as it breaks the ore. Instead of a Laser that turns power into magical light and ores, it offers an Excavator, another massive, resource intensive, multiblock (3x7x8) which digs ores out of the ground with a big rotating bucketwheel.

IE is about making tech mods more balanced and more pretty, and adding its own twist by going for retro-futurism (think BioShock, Order 1886, SkyCaptain and the World of Tomorrow) rather than clinical white+grey future cubes.

It uses the Forge Energy API, known from just about every other tech mod, but it can be played fully standalone. Unlike other mods, IE does not use powertransfer via lanes of blocks, but instead via cables spanned between connectors.

The mod features Power Generation in forms of waterwheels, windmills, biodiesel and more and many of its machines are multiblocks!

For all your documentation needs, you should look into this mods ingame documentation, the Engineer's Manual, crafted with a book and a lever.

Discord:

Come to Hazard's Corner to chat about the mod and other projects!

Modpack policy:

Go wild, as long as you do not monetize content that doesn't belong to you and abide the EULA and respect our license =) And obviously, report your bugs on the issue tracker! :D

Porting this to another Modloader:

No, it's not happening. Immersive Engineering is deeply ingrained in the structures set out by Forge and continued by NeoForge. We're not porting to Fabric, Quilt or similar projects. The reasons for this are multiple, but most importantly: This is a hobby and we literally don't have time to learn a new API.

Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
12.4.2-194Релиз1.21.1neoforge5 июля 2025 г..jar (13.6 МБ)
12.4.1-193Релиз1.21.1neoforge27 июня 2025 г..jar (13.5 МБ)
12.4.0-192Релиз1.21.1neoforge24 июня 2025 г..jar (13.5 МБ)
12.3.3-191Релиз1.21.1neoforge19 июня 2025 г..jar (13.4 МБ)
12.3.2-190Релиз1.21.1neoforge15 июня 2025 г..jar (13.4 МБ)
12.3.1-189Релиз1.21.1neoforge17 мая 2025 г..jar (12.7 МБ)
12.3.0-188Релиз1.21.1neoforge7 мая 2025 г..jar (12.7 МБ)
12.2.0-187Релиз1.21.1neoforge26 апреля 2025 г..jar (12.6 МБ)
12.1.1-186Релиз1.21.1neoforge13 апреля 2025 г..jar (12.5 МБ)
12.1.0-185Релиз1.21.1neoforge25 февраля 2025 г..jar (12.5 МБ)
11.7.0-184Релиз1.20.4neoforge20 февраля 2025 г..jar (13.1 МБ)
10.2.0-183Релиз1.20.1forge18 февраля 2025 г..jar (11.6 МБ)
12.0.0-182Бета1.21.1neoforge20 октября 2024 г..jar (12.3 МБ)
11.6.1-181Релиз1.20.4neoforge12 августа 2024 г..jar (13.1 МБ)
11.6.0-180Релиз1.20.4neoforge25 июля 2024 г..jar (13.1 МБ)

Показаны последние 15 из 49 версий. Все версии — на Modrinth.

Ченджлог

12.4.2-194Релиз1.21.1 · 5 июля 2025 г.
  • Add feature for the item router to filter by mod in addition to tags (BluSunrize)
  • Add "fluid" as an optional element in cloche recipes (BluSunrize)
    • Crimson and warped fungi are now grown with lava
    • If not specified, the recipe will use water
  • Add the item hatch, which allows pulling a single stack from an inventory (BluSunrize)
  • Change extracting conveyors to have configurable stack-size instead of configurable tickrate (BluSunrize)
    • This requires existing conveyors to be adjusted again
  • Change insertion logic for the storage shelf (BluSunrize)
    • Will now try to fill slots with the same item, otherwise place in slots immediately after that item
    • This should keep individual crates on the shelf more organized
    • Works for shift-clicking and automatic insertion!
  • Change illager loot tables (BluSunrize)
    • Fusiliers and bulwarks now respect looting
    • Commandos no longer drop emeralds
  • Fix mixer accidentally crafting a lingering awkward potion (BluSunrize)
  • Fix catwalks not working properly when using a hammer (BluSunrize)
  • Fix shift-click behavior in the Engineer's Crafting Table (BluSunrize)
  • Fix chutes not accepting item input from the side (BluSunrize)
  • Fix engineer illagers not dropping their raid banner (BluSunrize)
  • Fix shelves causing crashes when accessed from unexpected sides (BluSunrize)
  • Fix windows used in multiblocks being too directionally dependent (BluSunrize)
  • Fix backpack antenna not (visually) disconnecting from wires (BluSunrize)
  • Translations Added/Updated: zh_cn (qingfeng13579)
12.4.1-193Релиз1.21.1 · 27 июня 2025 г.
  • Add variable lightlevel for lanterns and cage lamps (BluSunrize)
    • This can be configured with a screwdriver
    • This allows for more mood lighting in the factory!
  • Fix catwalk stairs crashing when rotated with a hammer (BluSunrize)
12.4.0-192Релиз1.21.1 · 24 июня 2025 г.
  • Add the Crate Storage Shelf (voidsong-dragonfly, BluSunrize)
    • Allows storing and accessing multiple crates at the same time in one GUI
    • Can also fit reinforced crates and shulker boxes!
    • Items can be inserted and extracted along the three axis, grabbing from rows of crates in the process
  • Allow catwalks to be rotated with a hammer
  • Change clinker sill and quoin blocks to match vanilla's white terracotta in texture (BluSunrize)
    • Also allow clinker sill blocks to be placed upside down
  • Fix generated wall models for multi8 blocks not having randomized textures (voidsong-dragonfly)
12.3.3-191Релиз1.21.1 · 19 июня 2025 г.
  • Add a silly Metal Gear Solid reference to wooden crates (BluSunrize)
  • Change concrete feet effect to show with an infinite duration (BluSunrize)
  • Change component blueprints to use lead instead of aluminium (BluSunrize)
  • Fix crashes related to the IKELOS shader on servers (BluSunrize)
  • Fix feedthrough insulator not adopting its source block's hardness (BluSunrize)
  • Fix tagging of certain slots in JEI as catalyst or render, to allow proper recipe tree calculation (BluSunrize)
12.3.2-190Релиз1.21.1 · 15 июня 2025 г.
  • Add support for chance-based output to the cloche (BluSunrize)
  • Add sounds to the drill and the buzzsaw (MalkContent)
  • Change the Coke Oven to process recipes in batches (BluSunrize)
    • Up to 16 coal or 2 blocks get processed at the same time - 5 minutes
    • That means it's more efficient to process larger quantities of coal at a time
    • The manual entry has been overhauled to reflect these changes
  • Change the recipe for high explosive cartridges to actually use empty casings (BluSunrize)
    • Kind forgot to fix this ages ago, now we've got texture parity again
  • Change all engineer villager trades (BluSunrize)
    • Now used fixed costs, like vanilla villagers
    • Structural Engineer: Now offers more scaffolds and catwalks, and purchases clinker bricks later
    • Machinist: Deals in component items and multiblock pieces instead of tool upgrades
    • Electrician: Purchases more wires, all faraday armor pieces moved to tier 3, sells electron tubes on tier 5
    • Gunsmith: Sells gunpowder barrels, has more purchasing options, ammo trades now require players to provide empties
    • Outfitter: Purchases various "fancy" materials to allow getting emeralds
  • Simplify a lot of recipe JSONs (BluSunrize)
    • The wrapping in "basePredicate" is now not needed for normal items anymore, and "count" on item stacks is optional too
  • Fix old electrode blueprints crashing in the workbench (BluSunrize)
  • Fix rendering of blueprints in item frames (BluSunrize)
  • Fix missing particles on noteblocks over resonanz engineering blocks (BluSunrize)
  • Fix resonanz observer not forming when the sculk sensor is active (BluSunrize)
  • Fix tanks and silos always dropping iron sheetmetal for the first block broken (BluSunrize)
  • Fix crusher, silo and refinery not dropping their contents when broken (BluSunrize)
  • Fix missing colouration on fluorescent tubes (BluSunrize)
  • Fix render issues with tesla coil lightning (BluSunrize)
  • Translations Added/Updated: zh_cn (JustAlkaid)
12.3.1-189Релиз1.21.1 · 17 мая 2025 г.
  • Add the Basic Engineering Block (BluSunrize)
    • It's crafted from treated wood and iron
    • Used in various recipes that previously used treated wood - these recipes got cheaper!
  • Add an item model for the resonanz observer (BluSunrize)
  • Re-add Jade compatibility (BluSunrize)
  • Overhaul item routers! (BluSunrize)
    • They no longer allow items out an unfiltered side if a filtered side for that item exists
    • Tag filtering now allows selecting a specific tag with the scroll-wheel.
    • Replace text references to "NBT Data" with "Data Components" instead
  • Overhaul graphite! (BluSunrize)
    • HV Accumulators now use graphite plates instead of ingots
    • Those ingots are fully deprecated, they can be crushed to dust but have no other uses
    • Graphite electrodes for the Arc Furnace no longer require a blueprint!
    • Instead, both electrodes and plates are now made in the bottling machine, using dust + creosote oil!
  • Change recipes for dropping and vertical conveyors to be a bit cheaper (BluSunrize)
  • Fix desync of item router buttons on multiplayer servers (BluSunrize)
  • Fix resonanz observer not rendering the completed structure in the manual (BluSunrize)
12.3.0-188Релиз1.21.1 · 7 мая 2025 г.
  • Add the Resonanz Observer multiblock (BluSunrize)
    • It's a chunkloader! IE has chunkloading now! You can keep your excavator running far away!!
    • Its construction require a trip to the ancient cities, to acquire an echo shard...
    • Also, this machine eats paper by the minute!
  • Overhaul targeting for homing bullets (BluSunrize)
    • They won't shoot your wolves (or other animals tamed by the shooter anymore)
    • They won't target teammates or animals tamed by teammates
    • This does not apply to bullets fired by turrets
  • Change Wolfpack Cartridges to apply a buff to nearby tamed wolves when used! (BluSunrize)
    • Your wolves (and your allies' wolves) gain speed and strength
    • Your wolves will focus on the hit target, if they don't already have a mob they are targeting
  • Change Sheetmetal Tanks & Silos to be formed from any Sheetmetal! (BluSunrize)
    • This allows making them with whatever metal you have on hand
    • They memorize their structure and will return those blocks again
    • Their colour can not be adjusted with this, because that would require a massive rework of their models
  • Change turrets to use fake players, allowing them to drop blaze rods and other player-only items (BluSunrize)
  • Re-add offset for subtitles when rendering displays for held items (BluSunrize)
  • Update manual entry for gunpowder barrels, to better explain their intended use (voidsong-dragonfly)
  • Fix error for mods like JustEnoughResources querying IE's villager trades (BluSunrize)
  • Fix errors when saving IE's projectile entities (BluSunrize)
  • Fix wooden supports on sheetmetal tanks having the wrong bounding box (BluSunrize)
  • Fix revolver perks not combining correctly on crafting (BluSunrize)
  • Fix JEI recipe transfer not working in the Engineer's Crafting Table (BluSunrize)
  • Fix inverted rendering for the buzzsaw, drill and chemthrower (BluSunrize)
  • Fix overlay for buzzsaw, drill and chemthrower not displaying on the left hand side (BluSunrize)
  • Fix shaders not being removed from tools properly (BluSunrize)
  • Fix gunpowder barrels not having sound and particles (BluSunrize)
  • Fix gunpowder barrels not being triggered by other explosions (BluSunrize)
  • Fix multimeter overlay boxes being possibly too small on non-ascii languages (BluSunrize)
  • Fix zoom and ammo swapping on the railgun occurring at the same time (BluSunrize)
  • Fix conveyor covers getting consumed in creative mode (BluSunrize)
  • Fix herbicide destroying Farmer's Delight farmland (BluSunrize)
  • Translations Added/Updated: zh_cn (JustAlkaid)
12.2.0-187Релиз1.21.1 · 26 апреля 2025 г.
  • Adjust the Automaton Wolves (BluSunrize)
    • They can no longer be healed with meat, this also prevents breeding them.
    • Instead, they can be repaired with metal plates and a hammer
  • Add a manual entry for the Automaton Wolves (BluSunrize)
    • This entry is only unlocked when picking up their blueprint!
  • Add wall blocks for hempcrete, concrete and their variations!
  • Add splash & lingering potion recipes to the mixer & bottling machine (BluSunrize)
  • Change Fluid Pumps to allow inverting their redstone control with a screwdriver (BluSunrize)
  • Change IE to use NeoForge's native fluid ingredients in recipes (BluSunrize)
    • This is a breaking change for any addons, but there isn't any released so we should be safe
    • This also finally allows Create potions to be used in the Mixer & Bottling Machine
  • Allow vanilla wall blocks to connect to windows (BluSunrize)
  • Fix circuit table closing when inventory key is pressed (BluSunrize)
  • Fix assembler not saving its stored patterns with the world (BluSunrize)
  • Fix JEI pattern button crashing when used in the assembler (BluSunrize)
  • Fix fluid pipes causing forced chunkloads when building their network (BluSunrize)
  • Fix signs losing their content when moved by Create contraptions (BluSunrize)
  • Fix broken link in the manual (BluSunrize)

Полная история изменений — на Modrinth.

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