
Orevolution
An upgrade to minecraft's mining experience!
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- 2K
- Подписчики
- 58
- Обновлён
- 23 июня 2026 г.
- Лицензия
- CC-BY-NC-4.0
Опубликован 28 марта 2025 г.

About this mod:
Orevolution expands most of Minecraft’s mining aspects with new ores, alloys, unique tool and armor effects, and refined mechanics that (try to) make every tier feel meaningful again.
Available Addons:
Main features this mod offers:
(The gear emoji ⚙ means the mentioned feature can be removed/modified through the config files)
(⚙) New Ores & Alloys:
- Tin:

- Bronze:

- Platinum:

- Steel:

- Tungsten:

- Aethersteel:

- Experience Ores:

While playing with Farmer's delight, knives for tin, platinum and aethersteel are loaded
While playing with Shield Expansion, Tin, Platinum and Aethersteel shields are loaded
(⚙) Plant ores:
Do you hate mining and would rather stay home with your farm, but would still want to upgrade your equipment? well, that's what plant ores are here for. These are unique variants of tin and platinum, allowing you to skip mining and just focus on something else.
- Livingstone & Verdite:

Livingstone drops when you harvest a crop planted on farmland that has stone directly underneath.
Verdite is obtained through composting.
While playing with Shield Expansion, livingstone and verdite shields are loaded
(⚙) Tools and armors powers:
Powers are the special characteristics that add more value to the lesser tools that most people usually leave behind the moment they obtain a new, stronger tool. These powers help at a specific thing, for example, tin duplicates things
While playing with Oreganized, electrum will have tool/sword powers
While playing with Copper Age Backport, Copper armor will have it's own set-powers
(⚙) New progression & Modified durabilities:
Expands the original tool progression, so now you're forced to obtain tin and platinum if you want to get better equipment.

All tools are now capable of breaking a certain amount of stacks before breaking.
List of durabilities:
Wood: 64 uses (1 stack)
Gold: 128 uses (2 stacks)
Stone: 192 uses (3 stacks)
Tin: 256 (4 stacks)
Iron: 448 uses (7 stacks)
Plat: 768 uses (12 stacks)
Diamond: 1600 uses (25 stacks)
Netherite: 2432 uses (38 stacks)
Aethersteel: 3520 uses (55 stacks)
(⚙) Tooltip changes:
All tools and armors explain their powers (if they have one) and the mining tier (which usually represents the next tier) inside their tooltips

(⚙) Can't harvest text & Safe ore breaking:
A little display text will appear if the current block can't be broken. Also, ores won't be broken if you're mining them with the wrong tool.

Orevolution 2.0.2 (This is the Mcreator ver.) Showcase by Smellcarberg:
🧱Technical information:
Licensed under Attribution-NonCommercial-ShareAlike 4.0 International.
You are free to:
- Share — copy and redistribute the material in any medium or format
- Adapt — remix, transform, and build upon the material
- The licensor cannot revoke these freedoms as long as you follow the license terms.
Under the following terms:
- Attribution — You must give appropriate credit , provide a link to the license, and indicate if changes were made . You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.
- NonCommercial — You may not use the material for commercial purposes .
- ShareAlike — If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original.
- No additional restrictions — You may not apply legal terms or technological measures that legally restrict others from doing anything the license permits.
Центр версий
20 версийЧенджлог
1.21.1-5.1.1Релиз1.21.1 · 23 июня 2026 г.
"Neoforged" Fixes III (5.2.1):
Fixes and balances:
[+] Fixed Armors with powers not negating damage while using stuff like shields
1.20.1-4.2.1Релиз1.20.1 · 23 июня 2026 г.
"Mechanical Revamp" Fixes I (4.2.1):
Fixes and balances:
[+] Fixed Armors with powers not negating damage while using stuff like shields
1.21.1-5.1.0Релиз1.21.1 · 20 июня 2026 г.
"Neoforged" Major Changes I (5.1.0):
Other Additions:
[+] Shield Expansion Compatibility
[+] Tin, platinum, Tungsten, Aethersteel, Livingstone and Verdite can now be used as Armor Trims (For some reason items don't seem to show their trims, but it works while wearing them)
[+] Added a 3x3 breaking and outline effect for steel tools (kinda like Just Hammers). also an option to disable this effect
Missing/Removed Content:
[+] Advancements (Missing)
[+] Removed all tooltip-related configuration options (toolsPowersTip, weaponsPowersTip, armorsPowersTip, harvestTip)
Fixes and balances:
[+] Steel tools now work with block faces instead of head rotation
[+] Verdite Apple now uses 4 Verdite Blocks
[+] Verdite Apple can't be stacked to 64 anymore
[+] Fixed a few tabs from the Config screen
[+] All armors can now be trimmed (this however is very buggy and is mostly here for future testing)
[+] Platinum is a little less common
[+] Bronze tiles are now craftable
[+] Fixed a few localization errors
[+] Fixed platinum armor causing instant deaths due to multiplied damage
[+] Fixed pickaxes having 1.4 attack speed instead of 1.2
[+] Fixed Heavy Anvil not being available in the creative menu
[+] Fixed Steel tools breaking blocks in a 3x3 area while on creative mode
1.20.1-4.2.0Релиз1.20.1 · 20 июня 2026 г.
"Mechanical Revamp" Major Changes II (4.2.0):
Other Additions:
[+] Updated Electrum powers
[+] Added more materials for armor trims: aethersteel, livingstone and verdite (For some reason items don't seem to show their trims, but it works while wearing them)
[+] Added a new config option to fully disable tool durability replacements: "equipment_durability"
[+] Added a 3x3 breaking and outline effect for steel tools (kinda like Just Hammers)
Missing/Removed Content: [+] Removed "harvest tier" tooltip [+] Removed all tooltip-related configuration options (toolsPowersTip, weaponsPowersTip, armorsPowersTip, harvestTip)
Fixes and balances:
[+] Verdite Apple now uses 4 Verdite Blocks
[+] Fixed Copper uses and Electrum uses being mixed up
[+] Verdite Apple can't be stacked to 64 anymore
[+] Fixed Steel Trapdoor not having any item textures
[+] Fixed Archery-Orevolution Bows having an incorrect position while on third-person
[+] Fixed modded Armor Trim materials not working
[+] All armors can now be trimmed (this however is very buggy and is mostly here for future testing)
[+] Platinum is a little less common
[+] Bronze tiles are now craftable
[+] Fixed missing translation for Reinforced Smithing Template
[+] Fixed platinum armor causing instant deaths due to multiplied damage
[+] Fixed pickaxes having 1.4 attack speed instead of 1.2
[+] Fixed Heavy Anvil not being available in the creative menu
[+] Fixed Steel tools breaking blocks in a 3x3 area while on creative mode
5.0.2Релиз1.21.1 · 14 июня 2026 г.
"Neoforged" Fixes II (5.0.2):
- Fixes and balances: [+] Fixed tin being disabled by default. in case you made a world with a previous build of orevolution, you should make sure to re-enable tin generation yourself, as i doubt updating it will
5.0.1Релиз1.21.1 · 14 июня 2026 г.
"Neoforged" Fixes I (5.0.1):
Other Additions: [+] added Copper Backport Compat
Missing/removed features: [-] Shield Compat (missing)
Fixes and balances: [+] Fixed (some) missing tags [+] Fixed localization [+] Fixed missing recipes
5.0.0Релиз1.21.1 · 13 июня 2026 г.
"Neoforged" Major Update (5.0.0):
Main Additions: [+] Ported to 1.21.1 [+] Reworked Electrum Powers (Oreganized Compat) [+] Fixed Config for Electrum/Copper Durability [+] Localized most config options for Orevolution's Config screen [+] Integrated orevolution's items into some vanilla structures
Missing/removed features: [-] Shield Compat (missing) [-] Next Tier Tooltip (removed) [-] Copper Compat (Technically it's there, but it doesn't work cuz why would it, right?)
[!!!] Some very small stuff doesn't work. the most essential and even the more mundane aspects of the mod are completely fine, but things like disabling mod progression aren't working.
4.1.0Релиз1.20.1 · 4 июня 2026 г.
"Mechanical Revamp" Major Changes I (4.1.0):
Main Additions: [+] Archery Expansion Compat
- Bows AND arrows for: Tin, Platinum and Aethersteel
Other Additions: [+] Added missing config options to disable Livingstone and Verdite [+] Bronze Armor will automatically hide to encourage using Bronze Diving Gear instead (Create Compat) [+] Added a few more create recipes
Fixes and balances: [+] Fixed missing recipes and made some changes to others [+] Fixed recipes not loading if Create is installed [+] Fixed Steel Bars not having a localized name [+] Increased amount of blocks obtained for crafting block variants [+] Added Steel Trapdoor to Creative Tabs [+] Balanced XP given by smelting raw platinum and raw tungsten
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