
Orevolution
An upgrade to minecraft's mining experience!
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- 3K
- Подписчики
- 60
- Обновлён
- 23 июня 2026 г.
- Лицензия
- CC-BY-NC-4.0
Опубликован 28 марта 2025 г.
About this mod:
Orevolution expands Minecraft's progression with four new ores, two alloys, and unique abilities for both new and vanilla materials. Instead of replacing vanilla progression, it fills the gaps between existing tiers and gives every material a purpose beyond bigger numbers.
Development is focused on 1.21.1. The 1.20.1 version will continue receiving bug fixes, and major content updates may be backported after the 1.21.1 release stabilizes, but neither statements are to be taken as a compromise.
Available Addons:
Main features this mod offers:
New Ores & Alloys:
- Tin: The new first step after stone. Tin tools are not that strong, but they have a chance to duplicate block drops (kinda like fortune, i think), and its sword can poison your enemies. Most likely your first choice while going out for building materials in the early game.

- Bronze: A mainly decorative Alloy made from tin and copper. With bronze, the main things you can caft are three new magical Totems that grant passive effects while held, a Diving Suit for whatever reason you might go underwater, and a radar for keeping track of your friends.
- Platinum: The bridge between Iron and Diamond gear. Its tools grant extra experience from mining, while its weapons are especially effective against skeletons, zombies and other undead enemies. The armor briefly grants Strenght after taking damage.

- Steel: a mid to late-game Alloy made from Iron, Blaze Powder and Coal. It's a primarily utility-focused alloy built for large projects. Its tools excel at terraforming and construction, from 3×3 mining and tilling to an indestructible broadaxe. It also introduces the Steel Anvil, a permanent upgrade over the vanilla anvil that never breaks.

- Tungsten: A reinforcerment metal that is highly resistant to the high temperature of the nether, used to upgrade other equipment. The Tungsten Diving Gear extends the time you can spend underwater AND let's you swim through lava for 45 seconds. Also, while it's not in the picture, Tungsten can be used to upgrade Netherite armor into the super interesting Reinforced Netherite armor.

- Aethersteel: The last ore that Orevolution offers. Aethersteel combines the strengths of previous tiers into equipment suited for every situation, offering powerful utility both in combat and mining, also it looks cool.

New progression and Unique effects (Powers):
Expands the original progression so the new ores become a natural part of your adventures. Tin and Platinum are a milestone to progress through the game.

Along with this change, instead of every tier simply increasing damage and durability, each material specializes in something different. Some excel at exploration, others at farming, combat, mining or resource gathering. Vanilla materials also receive unique abilities, giving you a reason to keep using them beyond their raw stats.
To list a few examples:
- Gold tools have a chance to avoid durability loss and grant extra experience from combat.
- Iron and Diamond deal extra damage against armored enemies.
- Netherite has automatic smelting and ignites targets on hit.
Plant ores:
These are the farming counterpart to traditional mining progression, mainly for a more cozy experience
- Livingstone & Verdite:

Livingstone and Verdite are the farming counterparts to Tin and Platinum. They let players progress through equipment without relying entirely on mining.
Livingstone drops when you harvest a crop planted on farmland that has stone directly underneath, meanwhile Verdite is obtained through composting.
Both share a specific ability: they're capable of repairing themselves while receiving daylight
Can't harvest text & Safe ore breaking:
A little display text will appear if the current block can't be broken. Also, ores won't be broken if you're mining them with the wrong tool.

Currently has built-in integration with:
⚙ Most features can be individually configured or disabled to your own liking.
Orevolution 2.0.2 (This is the Mcreator ver.) Showcase by Smellcarberg:
🧱Technical information:
Licensed under Attribution-NonCommercial-ShareAlike 4.0 International.
You are free to:
- Share — copy and redistribute the material in any medium or format
- Adapt — remix, transform, and build upon the material
- The licensor cannot revoke these freedoms as long as you follow the license terms.
Under the following terms:
- Attribution — You must give appropriate credit , provide a link to the license, and indicate if changes were made . You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.
- NonCommercial — You may not use the material for commercial purposes .
- ShareAlike — If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original.
- No additional restrictions — You may not apply legal terms or technological measures that legally restrict others from doing anything the license permits.
Ченджлог
1.21.1-5.1.1Релиз1.21.1 · 23 июня 2026 г.
"Neoforged" Fixes III (5.2.1):
Fixes and balances:
[+] Fixed Armors with powers not negating damage while using stuff like shields
1.20.1-4.2.1Релиз1.20.1 · 23 июня 2026 г.
"Mechanical Revamp" Fixes I (4.2.1):
Fixes and balances:
[+] Fixed Armors with powers not negating damage while using stuff like shields
1.21.1-5.1.0Релиз1.21.1 · 20 июня 2026 г.
"Neoforged" Major Changes I (5.1.0):
Other Additions:
[+] Shield Expansion Compatibility
[+] Tin, platinum, Tungsten, Aethersteel, Livingstone and Verdite can now be used as Armor Trims (For some reason items don't seem to show their trims, but it works while wearing them)
[+] Added a 3x3 breaking and outline effect for steel tools (kinda like Just Hammers). also an option to disable this effect
Missing/Removed Content:
[+] Advancements (Missing)
[+] Removed all tooltip-related configuration options (toolsPowersTip, weaponsPowersTip, armorsPowersTip, harvestTip)
Fixes and balances:
[+] Steel tools now work with block faces instead of head rotation
[+] Verdite Apple now uses 4 Verdite Blocks
[+] Verdite Apple can't be stacked to 64 anymore
[+] Fixed a few tabs from the Config screen
[+] All armors can now be trimmed (this however is very buggy and is mostly here for future testing)
[+] Platinum is a little less common
[+] Bronze tiles are now craftable
[+] Fixed a few localization errors
[+] Fixed platinum armor causing instant deaths due to multiplied damage
[+] Fixed pickaxes having 1.4 attack speed instead of 1.2
[+] Fixed Heavy Anvil not being available in the creative menu
[+] Fixed Steel tools breaking blocks in a 3x3 area while on creative mode
1.20.1-4.2.0Релиз1.20.1 · 20 июня 2026 г.
"Mechanical Revamp" Major Changes II (4.2.0):
Other Additions:
[+] Updated Electrum powers
[+] Added more materials for armor trims: aethersteel, livingstone and verdite (For some reason items don't seem to show their trims, but it works while wearing them)
[+] Added a new config option to fully disable tool durability replacements: "equipment_durability"
[+] Added a 3x3 breaking and outline effect for steel tools (kinda like Just Hammers)
Missing/Removed Content: [+] Removed "harvest tier" tooltip [+] Removed all tooltip-related configuration options (toolsPowersTip, weaponsPowersTip, armorsPowersTip, harvestTip)
Fixes and balances:
[+] Verdite Apple now uses 4 Verdite Blocks
[+] Fixed Copper uses and Electrum uses being mixed up
[+] Verdite Apple can't be stacked to 64 anymore
[+] Fixed Steel Trapdoor not having any item textures
[+] Fixed Archery-Orevolution Bows having an incorrect position while on third-person
[+] Fixed modded Armor Trim materials not working
[+] All armors can now be trimmed (this however is very buggy and is mostly here for future testing)
[+] Platinum is a little less common
[+] Bronze tiles are now craftable
[+] Fixed missing translation for Reinforced Smithing Template
[+] Fixed platinum armor causing instant deaths due to multiplied damage
[+] Fixed pickaxes having 1.4 attack speed instead of 1.2
[+] Fixed Heavy Anvil not being available in the creative menu
[+] Fixed Steel tools breaking blocks in a 3x3 area while on creative mode
5.0.2Релиз1.21.1 · 14 июня 2026 г.
"Neoforged" Fixes II (5.0.2):
- Fixes and balances: [+] Fixed tin being disabled by default. in case you made a world with a previous build of orevolution, you should make sure to re-enable tin generation yourself, as i doubt updating it will
5.0.1Релиз1.21.1 · 14 июня 2026 г.
"Neoforged" Fixes I (5.0.1):
Other Additions: [+] added Copper Backport Compat
Missing/removed features: [-] Shield Compat (missing)
Fixes and balances: [+] Fixed (some) missing tags [+] Fixed localization [+] Fixed missing recipes
5.0.0Релиз1.21.1 · 13 июня 2026 г.
"Neoforged" Major Update (5.0.0):
Main Additions: [+] Ported to 1.21.1 [+] Reworked Electrum Powers (Oreganized Compat) [+] Fixed Config for Electrum/Copper Durability [+] Localized most config options for Orevolution's Config screen [+] Integrated orevolution's items into some vanilla structures
Missing/removed features: [-] Shield Compat (missing) [-] Next Tier Tooltip (removed) [-] Copper Compat (Technically it's there, but it doesn't work cuz why would it, right?)
[!!!] Some very small stuff doesn't work. the most essential and even the more mundane aspects of the mod are completely fine, but things like disabling mod progression aren't working.
4.1.0Релиз1.20.1 · 4 июня 2026 г.
"Mechanical Revamp" Major Changes I (4.1.0):
Main Additions: [+] Archery Expansion Compat
- Bows AND arrows for: Tin, Platinum and Aethersteel
Other Additions: [+] Added missing config options to disable Livingstone and Verdite [+] Bronze Armor will automatically hide to encourage using Bronze Diving Gear instead (Create Compat) [+] Added a few more create recipes
Fixes and balances: [+] Fixed missing recipes and made some changes to others [+] Fixed recipes not loading if Create is installed [+] Fixed Steel Bars not having a localized name [+] Increased amount of blocks obtained for crafting block variants [+] Added Steel Trapdoor to Creative Tabs [+] Balanced XP given by smelting raw platinum and raw tungsten
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