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Mineforgian

Blueprint

Library that implements the framework of all Abnormals mods!

Загрузки
7.0M
Подписчики
270
Обновлён
9 июля 2026 г.
Лицензия
Abnormals-License

Опубликован 18 сентября 2023 г.

Website Discord X Patreon

📖 About:

Blueprint is a mod library designed to make it easier to access code shared across most Team Abnormals mods, but anyone is allowed and encouraged to use it! It has many valuable features, such as a registry helper, data syncing, various data-driven modification systems, a biome API, a trim material API, the Endimator animation API, and much more!

💻 For Developers:

Adding Blueprint to your mod is quite simple!

First off, you need to add Blueprint as a dependency to access the library in code. To do so, add the following to your build.gradle:

repositories {
    maven {
        url = "https://maven.teamabnormals.com"
    }
}

dependencies {
    implementation("com.teamabnormals:blueprint:<version>")
}

Replace <version> with the desired version of Blueprint, including the desired version of Minecraft.
For example, 1.21.1-8.0.0 yields blueprint-1.21.1-8.0.0.jar.

Next, you must add it as a dependency on NeoForge to make your mod require Blueprint when loading. In your neoforge.mods.toml, add the following block to the file:

[[dependencies.<modId>]]
    modId = "blueprint"
    type = "required"
    versionRange = "[<version>,)"
    ordering = "AFTER"
    side = "BOTH"

Replace <version> with the desired version of Blueprint. For example, 8.0.0 will target version 8.0.0 of Blueprint. The code block above for the neoforge.mods.toml file targets the selected version and any subsequent versions. If you want to target it differently, you may want to read up on the neoforge.mods.toml spec.

Ченджлог

8.1.1Релиз1.21.1 · 9 июля 2026 г.
  • Simplify modded biome slices initialization code
  • Made "original" slices easier to configure
  • Disable and deprecate unused stepping event
  • Force ModdedBiomeSource to never save
  • Made remolder ordering deterministic
  • Fixed world creation hanging when using Blueprint together with ModernFix
  • Fixed Experimental Settings toggle not fully working
  • Fixed ReloadableServerResourcesMixin preventing other mods from inserting reload listeners
  • Fix minor missing function call in BlueprintBoatItem
8.1.0Релиз1.21.1 · 6 мая 2026 г.
  • Extended Remolder capabilities significantly
  • Added support for Advancement remolders
  • Added a small temporary prompt for Slabfish Plush campaign - consider supporting here, we have until May 11th to hit our goal!
  • Fixed BlueprintTrade price multiplier being incorrect
  • Fixed Thatch Stairs models
  • Fixed a minor potential repaletter bug
8.0.8Релиз1.21.1 · 25 октября 2025 г.
  • Fixed rare Tracked Data ID mismatches on servers (packet/payload error)
8.0.7Релиз1.21.1 · 17 октября 2025 г.
  • Use capabilities for inventories, fixing issues with Blueprint chests not working with item insertion/extraction
  • Fixed incorrect shift key functionality in BlueprintDirectionalBlock
  • Marked unneeded tags for removal
8.0.6Релиз1.21.1 · 5 сентября 2025 г.
  • Refactored BlueprintTreeFeature to be thread-safe
  • Reimplemented BlueprintItemTier
  • Removed BlueprintCauldronInteraction due to redundancy
8.0.5Релиз1.21.1 · 7 мая 2025 г.
  • Fixed clients being unable to connect to servers

 

8.0.4Релиз1.21.1 · 5 мая 2025 г.
  • Fixed config spamming log files
  • Changed Modded Biome Slice Size config to a datamap instead
  • Added versions of weighted and simple structure repaletters that take tags
  • Added some structure repaletter datagen utils
  • Added some other misc datagen utils
8.0.3Релиз1.21.1 · 21 апреля 2025 г.
  • Added DynamicItemModel
  • Updated GlobalStorage
  • Updated DataUtil#registerDecoratedPotPattern

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