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Mineforgian

Great Big World

An alternate timeline mod for modern Minecraft

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23 августа 2026 г.
Лицензия
All-Rights-Reserved

Опубликован 26 августа 2024 г.

Minecraft1.21.11LoaderFabric

"Reimagining Minecraft, one line of code at a time."


Great Big World is a collection of mods packaged & integrated together with the goal of reimagining Minecraft under new design philosophies. It's a modern take on the "alternate timeline" genre most notably seen in Better Than Adventure and Not So Secret Saturday.

Check out the Gallery or the showcase videos on YouTube for a better look!

To check out project progress, where it's headed, & known bugs, see the Project Roadmap!

Mod Structure

Great Big World will never require another mod to install (aside from Fabric API, of course). It is organized into multiple sub-mods, which are all packaged together into the single mod file that you download:

Core Knowledge Screen
  • Knowledge system
  • Mystical elements system
  • Structure trigger system
  • Mappings system (like tags)
  • Entity-block collision interactions
  • New feature placement modifiers & other worlden utilities
  • FastNoise implementation
  • General commands
  • General tags
Adventures Create World Options Deep Caves Bonus House
  • Additional Create World Options
  • Compass & Clock Information HUDs
  • Dynamic moonlight
  • Deeper world height, deeper oceans, & deep caves
  • Bonus House from Indev
  • Skyblock world type
Architect's Assembly Improved Item Frames More Watterloggables
  • Missing blocks
  • Decorative blocks
  • Vertical slabs
  • Hotbar cycling
  • Glass shards & glass rework
  • Armor stand arms
  • Improved equipment item tooltips
  • Sawmills & Kilns
Flora & Fauna Hollow Logs & Fallen Trees Snowier Snow Hibiscuses & Improved Jungles Forest Clearings
  • River variants
  • Modified biome colors & features
  • Noise-based feature placement
  • Season system
  • Improved animal behaviors
  • Stackable small plants
  • Fluidlogging & snowlogging
  • Snowier snow
  • Hollow logs & improved fallen trees
  • Hibiscuses
  • Forest clearings
Relics & Ruins Swamp Temples Ice Temples Cave Paintings
  • Swamp Temples
  • Ice Temples
  • Unique decorative blocks
  • Improved loot tables
  • Cave paintings
Swords & Shields New Anvil Screen Equipment Upgrading Elemental Enchantments & Books Goat Horn Armor Decoration
  • Enchanting overhaul
  • Equipment tier overhaul
  • Loom overhaul
  • Anvil overhaul
  • Smithing table overhaul
  • Armor trim overhaul
  • Armor decoration
  • Element-based enchantments & enchanted books
The Alterworld Fractured Portals Ancient City Portals
  • The Alterworld dimension
  • Ancient Portals
  • Fractured Ancient Portals
  • Migration of many Overworld features to the Alterworld
Standalone Sub-Mods Copper Pressure Plates Sculkier Sculk Lightning Flash Item Name Variants
Future Sub-Mods
  • Farms & Friends
  • Breezy Seas
  • Swampier Swamps
  • Colormatic
  • Cavier Caves
  • Savanna Safari
  • Wild Wild West
  • Chilling Peaks
  • Mystical Mixtures

Mod Progression

Great Big World caters both to players who want to enjoy the classic simple, sandboxy, survival Minecraft from years ago, and to players who prefer the more complex, progressive game it is now.

For the former, Great Big World strips the Overworld dimension of many features that are deemed unnecessary or bloaty. This includes many structures, biomes, and even natural blocks such as Granite, Diorite, & Andesite. Overall, the Overworld is more akin to old Minecraft. Critically, however, Ancient Cities remain in the Overworld as a core part of dimensional progression.

For the latter, Great Big World adds a new "alternate" dimension predictably called the Alterworld. This dimension retains features of modern Minecraft & many old ones as well, such as Villages, Copper, Cherry Groves, & variant mobs. This dimension will recieve numerous content updates during Phase 2 of the mod, including biomes, structures, mobs, blocks, etc.

Players start in the Overworld. There are 2 methods of entering the Alterworld, 1 temporary & 1 permanent:

  • The first is via Fractured Portals in any temple structure. These can be activated once per player by brushing the activation block. Upon entering the portal, it breaks (or "fractures") behind you & gives you a few minutes to explore the Alterworld dimension. After the time is up, you are sent back.
  • The second is via Ancient Portals located in Ancient City structure. This portal is activated by lighting the 4 pedestals in front of it. The pedestals each require an offering of a sufficiently enchanted item. Once all 4 have their offering, they are consumed & the portal opens up. This is a permanent portal to the Alterworld.

Future Progression

Above is the core dimensional progression for players. The Nether & the End retain their position in this path. There will be 2 more dimensions implemented in the future that can be considered "horizontal" progression, as they will not be necessary to "beat the game".

The Alterworld V1 is currently just vanilla Minecraft with general tweaks from the mod as a whole. V2 will contain many new biomes, structures, mobs, etc. This will be worked on once the mod passes Phase 1 (see the Roadmap). V3 of the Alterworld will give it dynamic systems, such as civilizations, quests, & player interactivity. At that point, the dimension will be considered complete.

FAQ:

Can you make Great Big World compatible with X mod? GBW is not designed for compatibility with most other content mods. Rather, it is designed as an entirely standalone experience. There are exceptions though: optimization mods such as Sodium should be compatible. If you find an issue with them, please open an issue on the issue tracker!
Can I use Great Big World in modpacks?

Probably not, but I'll consider it on a case-by-case basis. Please note that Great Big World has an ARR license, which does not allow redistribution (which includes using it in modpacks) without permission from its author (me).

The issue with using GBW in modpacks relates to FAQ #1: there is no guarantee that GBW will be compatible with other content mods. If it were free to use in modpacks, I would be flooded with bug reports on compatibility issues that I've explicitly stated will not be fixed. If you wish to use GBW in a modpack, please contact me directly and I will make a decision. As a general guideline, if your pack otherwise consists of non-gameplay mods, GBW will be allowed. If it contains a large number of other content mods, it will not. The pack must be focused around GBW, because that is the mods intent. It's a standalone experience.

From version 0.15.0 onwards, GBW now embeds separated standalone mods in its jar file. These mods are designed to be utilized outside of GBW and are free to be used in modpacks. Please see these mods' pages to play with them separately & to use them in modpacks.

Will Great Big World be made for other versions of Minecraft?

Not anytime soon, & more than likely never. The mod is massive & will only continue growing. It does & will rely on capabilities provided by modern Minecraft versions. Any backport will require a huge time cost, when I could use that time to continue developing towards the overarching goal.

Ченджлог

1.0.4+1.21.11Релиз1.21.11 · 23 августа 2026 г.

General

Architect's Assembly

  • Fix Polished wood stuff is not in _wooden tags
  • Fix Polished Birch Planks have a broken model
  • Disable Enderman block pickup

Flora & Fauna

  • Fix Jungle Rivers have incorrect temperature & thus foliage color
  • Fix Zombie Villagers can spawn in Overworld Sparse Jungles
  • Cold rivers & taiga are no longer affected by Autumn
  • Move all Hollow logs to natural blocks item group rather than building blocks
  • Better jungle sky color & fog
  • Fix rain in desert rivers
  • Fix fallen trees not generating
  • Fallen Tree leaves are now more frequent
  • Remove Swamp Rivers

The Alterworld

  • Fix Planar Fracture effect not applied when going through a fractured portal
  • Remove a leftover test .dat file
  • Slight optimization to ancient portal structure trigger
1.0.3+1.21.11Релиз1.21.11 · 19 августа 2026 г.

Core

  • Fix a concurrent modification crash when ticking structure triggers

Architect's Assembly

  • Fix minor issue with file version
1.0.2+1.21.11Релиз1.21.11 · 17 августа 2026 г.

Architect's Assembly

  • Fix firing Sand in a Kiln results in Vanilla Glass
  • Fix Dyed Glass only accepts Vanilla Glass in crafting recipe
  • Fix GBW Glass is not in #impermeable tag
  • Fix 64x64 double polished plank slab textures

Standalone Sub-Mods

  • Update Lightning Flash to 1.1.0
  • Update Rain Through Leaves to 1.0.2
1.0.1+1.21.11Релиз1.21.11 · 13 мая 2026 г.

Architect's Assembly

  • Fix Polished Planks recipe blocking Crafting Table recipe
  • Fix Kilns & Sawmills missing loot tables & #mineable tags

The Alterworld

  • Remove Granite, Diorite, Andesite, Tuff from Overworld Sparse Jungle
1.0.0+1.21.11Релиз1.21.11 · 10 мая 2026 г.

This version marks the first full release of the mod, finalizing most content previously implemented, fixing many issues, & more. Enjoy!

General

  • Backend improvements, logspam fixes, removal of unneeded/duplicate code

Core

  • Add InventoryEvents#SLOTS_CHANGED
  • Knowledge is now learnt from items anytime they enter the inventory
  • Improve snowy leaves block model
  • Fix cullfacing for Engraved Stone
  • Fix snow overlays when Sodium not present
  • Fix entering Hollow Logs
  • Fix block breaking animation not applied to snowlogged snow layers

Adventures

  • Fix Death message coordinates display twice
  • Fix shacks offset in ground
  • Add shacks to correct overworld/alterworld biomes
  • Add coal to furnaces in Shacks
  • Replace knowledge items (banner patterns) in Shack loot tables with Knowledge Books

Architect's Assembly

  • Add Chiseled Logs & Planks
  • Add Polished Planks
  • Add the Kiln furnace variant
  • Change Sawmill recipe
  • Fix the Sawmill crafting block
  • Fix Flowering Azalea blocks have incorrect item name in tooltip
  • Fix Spawn Egg entity type in tooltip
  • Fix server error

Flora & Fauna

  • Add Sugar Cane to more river biomes
  • Add rare copper ore to inland biomes
  • Fix bottom of snowy leaves block model
  • Frozen rivers are no longer affected by Autumn
  • Snowy Grass Blocks now use the snow texture on the top
  • Improvements to season tinting
  • Overworld now uses Spring color tints
  • Fix flowers in Overworld Meadows

Relics & Ruins

  • Fossils now generate in river biomes in the Alterworld
  • Fix Arms Up Engraved Stone tooltip
  • Fix sync issues for knowledge
  • Fix swamp pyramid y offset
  • Hidden Swamp Pyramid rooms are now rarer
  • Fix learning "None" trim pattern
  • Add cobbled deepslate bricks to ancient city

Swords & Shields

  • Added Masks, currently only obtainable in Creative mode

The Alterworld

  • Vehicles can no longer be brought back to the Overworld with the Planar Fracture effect
  • Planar Fracture now always removes when going to the Overworld
  • Desert Temples Fractured Ancient Portal generation has moved & improved
  • Fix Reinforced Deepslate Rune rendering
  • Fix activation of Fractured Ancient Portals
  • Fix Beds dont set spawnpoint in Overworld
  • Fix & standardize Diamond Ore generation height
  • Desert temple now uses correct rune
  • Rune particles are now considered "important"
  • Vanilla Reinforced Deepslate is no longer missing in Creative Tabs

Standalone Mods

0.20.14+1.21.11Бета1.21.11 · 11 марта 2026 г.

Core

  • Added tinted_cube_all block model in preparation for next phase content
  • Set default Nether Portal return dimension to Overworld, in case previous dimension value is not set

Architect's Assembly

  • Make Turtle helmet tooltip duration translatable

Relics & Ruins

  • Fix untranslated Resistance potions

The Alterworld

  • Fix players spawnpointing via beds in the Alterworld when fractured, thus breaking progression
0.20.13+1.21.11Бета1.21.11 · 10 марта 2026 г.

Core

  • Fix unable to leave nether via portal

Flora & Fauna

  • Minor optimization to fallen tree gen
  • Fix fallen trees not able to be waterlogged

Relics & Ruins

  • Decrease frequency of Cave Painting generation
  • Fix random knowledge loot function
0.20.12+1.21.11Бета1.21.11 · 9 марта 2026 г.

Relics & Ruins

  • Fix all 3x3 5-item recipes crafting decorated pots oops

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